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Fightcade update
https://twitter.com/Fightcade

FC2 romset
https://archive.org/details/fcroms . It has a torrent link.
https://lofi.netlify.app/post/fc2-json-pack-auto-download-roms-from-fightcade-2/

SF Zero 3 ~always save your meter~
https://twitter.com//superloreboys/status/1522034321158148097#m
https://twitter.com//superloreboys/status/1521959034265382912#m

SF Zero 3 pls release the this version on a modern console, Capcom.
https://youtu.be/nyBFZd5Srnw?t=818 [Embed]
https://youtu.be/O3IBHtK5QyY?t=188 [Embed]
A HD-update of SFEX would be nice too.

SFZero3
https://twitter.com/superloreboys/status/1559787903739301888#m

Footsies
https://sonichurricane.com/?page_id=1702
https://www.youtube.com/watch?v=96MKkqOlpKs

SSF2X craziness
https://youtu.be/rZsWixq3Z3M Transcript: http://zachd.com/nki/NKI-Vol12.Super.Turbo.txt
https://youtu.be/VQhwFORucV4 Transcript: https://docs.google.com/document/d/1aFZQxbHR91AyPZLWaxYuPjbywXwOEU7SMnxYkoxJMmE/
>>
>>2028395
Keep on fighting!
https://www.youtube.com/watch?v=uRMwCWBdWT8
>>
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Chunli combo trials
https://www.youtube.com/watch?v=2bx6amBiUO8
https://www.youtube.com/watch?v=BiC3k4O18s8

Bonus:
https://youtu.be/2s-gOeLbANM
>>
>tfw no hidden cow in the OP
>>
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>>2030438
Cow level is a Diablo thing
>>
Why hasn't there ever been an attempt at a warhammer 40k fighting game? There's a ton of characters from named space marines, eldar pheonix lords, commissario, various ork weirdboys and warbosses. Hell, there could be a "guardsman" character who gets like 10 lives and is made of paper but can call artilliery strikes.

The only problem I could see is the size difference between characters like primarks and the ones that are more human sized, and that the prevalence of guns in the setting might result in a ton of zoners.
>>
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SSF2X Ryu Combo Trial
https://www.youtube.com/watch?v=9vMp84k6sak

Hadouken - d, df, f+p
Red Hadouken - b, db, d, df, f+p
Tatsumaki Sempukyaku - d, db, b+k
Shoryuken - f, d, df+p
Shinku Hadouken - d, df, f, d, df, f+p
Cr mp, cr hk - crouch mp links into crouch hk
Jump hk, st hp, Hadouken - basic jump in combo, make sure jump hk is decently late and to cancel stand heavy punch into hadouken
Jump mk, cr mp, cr mk, Hadouken - basic cross up combo, crouch mp links to crouch mk and cancel to hadouken
Cr mk, sweep - crouch mk needs to be meaty, best to knockdown opponent and do crouch mk as they start to rise and so crouch mk hits on the last possible moment.
Overhead, cr hk - only works on crouching opponents up close
Solar plex, cr hp, hadouken - best to do this as opponent gets up from knockdown as forward + punch will throw normally
Jump mp, Jump mp - air to air combo, there are ways to get the first jump mp to hit once and the second to hit twice.
Jump mp, Jump mp - make sure to let the opponent drop low to get all 2 hits of Shinku Hadouken
Cr mk, Shinku Hadouken - you will need to buffer the mk in the super input - d, df, f, d+mk, df, f+p
Jump hk, cr mk, Shinku Hadouken - same as before but you can hide the first d, df, f motion in the jump hk animation
Cr mp, cr mk, Shinku hadouken - will need to time the buffer so that the cr mk still links (see #14 for input)
Cr lk, st lk, cr lk, Shinku Hadouken - this is a DGV special, you will need to do the stand lk fast enough that you get close stand lk, and buffer the crouch lk just the same as #14
Overhead, cr mk, Shinku hadouken - only works on larger characters, this is similar to #16 where you will need to time your buffer to link the canceled crouch mk to super
Solarplex, cr hp, Shinku Hadouken - combine the ideas of #11 and #14, but this time use crouch hp instead of crouch mk
Jump mk, Solar plex, cr hp, Shinku Hadouken - This only works on crouching larger characters otherwise jump mk to solarplex will not combo.
>>
>>2031453
>size difference
There was a Ranma fighting game with P-chan & Happosai
https://www.youtube.com/watch?v=A8-Uw_sypMs



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