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Monsters And Memories Early Access is live right now
you guys playing it?
>>
>>2041368
>you guys playing it
Sort of, lol. I keep rerolling my character to try other classes.
>>
>>2041368
Yeah
It's good if you like Everquest
>>
>>2041694
>>2041466
I'm hoping it won't be a flop like Pantheon was. I wanted to so bad for Pantheon to be good, but it's been so long now and it's still just terrible. So hopefully this M&M game takes off
>>
Wait fuck it is? Shit
>>
>>2041743
you had to pay to try Pantheon
I went in with zero expectations and I think it's great
>>
I wish Troll was available to play with. Ogres are cool but a bit dopey so I just rolled up a Goblin Shadow Knight.
>>
>>2041368
It's Open Beta not EA
>>
>>2042012
Ohh, mb
>>2041897
I just wish it had better looking gear. All the gear looks like shit
>>
>>2041983
A very nice goblin gave me a bronze plate helm and longsword which is pretty huge at level 2.
>>
>>2041368
Pretty cool. The longer test I am just moving around finding quests. Most named NPC's have them, don't know why I thought you would need to be a necro or shadownight to get access to the quests in the crypt.
Killing the Night Terror (big ass bat in the neco yard at night) and getting a caster buffing shoulder item just as an example.
>>
>>2041466
i tend to do that every test or two, on the one hand it takes way too long to level to get much of a taste but on the other most classes only have skills/spells up to lv15 or so yet anyway
>>
I have no idea if there's a specific undead I need to kill for this quest from Everett Graves in the Necropolis or if any of them will do. Been killing every skeleton I can find but they're so hotly contested.
>>
>>2041368
>>2042012
Open Beta isn't until next year, or did something change?
>>
>>2043033
I think Open Beta was moved to Q4 2025 and EA remains Q1 2026
>>
>>2042561
In the lower levels of Wormsbane there is a named skelly you need to kill. and he drops a head for you to turn in. Lvl 4 ish with a group is when it can be done or lvl 8-10 solo easy.
>>
>>2043481
Oh it's in the actual dungeon, the wording from is way off then, I assumed near the excavation site just meant the ruins outside of it.
>>
Convinced one of my friends to check out the game so we can do some comfy duo leveling
>>
>>2045087
What classes?
>>
>>2045146
Shadowknight and Fighter, but he's just fucking around for now and trying to learn the basics. He might reroll idk.
>>
>>2045155
>Shadowknight and Fighter
Dire.
>>
Why is the walk speed so slow?
>You need to group with a bard!
Fuck bards and fuck the fast walk song

It takes ten minutes to walk through the massive empty city one way and ten minutes to walk back
>>
>>2045371
just charm desert madmen, not my fault you're playing the wrong class
>>
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I wish there was an Erudite-esque race.
>Just make a black human
It's not the same if he doesn't have a sixhead.
>>
Should I just be hitting up every class area in Night Harbor for quests? I know they are secondary to the grind but at least it'd give me a few goals to focus on. I already got everything from the Neco area but most of these are above my level atm.
>>
>>2045442
>not my fault you're playing the wrong class
Where did I say it was your fault? Dumb ESL.
>>
this vendoring system is stupid as fuck
>>
>>2045695
Blitz 8 because you get most of your class stuff by then
>>
>>2041743
At least pantheon did release. I was expecting it to disappear.
>>
>>2045890
I'm nearing level 6 as we speak.
>>
>>2046078
Thought I could take on Night Terror since someone buffed me up randomly while I was resting and he conned yellow, I level downed to 5 and just logged after getting my corpse lol.
>>
>>2041743
That Pantheon money went up Brad's nose. At least he finally died!
>>
I can finally make the stupid enchanted powder
>>
>>2046254
Lol, that meme is funny
But I guess the Pantheon team managed to recently acquire new funding for the game, according to some recent news post they made on Steam, they said they secured a multi million dollar thing and they're going to get more devs working on the game
https://x.com/PantheonMMO/status/1985715221839683824?t=uUNQSeE9oRYaZBzkyRI0RA&s=19
>>
>>2046294
I wish them the best
>>
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>>2045371
"why am i encountering this problem in an mmorpg meant to encourage working together?"
"work together"
"fuck that and fuck you die RIGHT NOW"
>>
So is Shadow Knight intended to tank or can I actually be a DD with it? I'm coming from someone who has casually played FFXI on and off and enjoyed Dark Knight there which is much more facilitated towards being a DD/Debuffer after like level 30 or so.
>>
>>2046628
He didn't say any of that.
>>
>>2046628
>why are people moving in an mmorpg?
>why are people soloing in an mmorpg?
bait

>>2046640
Shadow Knight is currently kind of OP in that it can tank and do 3rd or 4th best DPS. It's probably going to get nerfed.

I'm playing Inquisitor, and in groups I can't tell sometimes if I'm hitting anything. I wonder how Paladin's doing? lol
>>
>3rd or 4th best DPS
for the classes* Not for your group. That would be bad.
>>
Alright lads, I came across this thread by chance. Sell me on this, I've been playing FFXI with the same guys for years and we've been looking for a new MMO since FFXI retail endgame is atrocious and while the Horizon server is fun (for now) it has a lot of the usual private server issues. I'm liking some of what I see in the gameplay focuses page, so I'm wondering how the gear depth and class interplay looks compared to FFXIs systems.
>>
>>2046776
Which way do you think it'll get nerfed, it'd damage or it's tanking ability?
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>>2046294
What meme? Are you the fag from /vrpg/ who had a tantrum over Brad being a known pill popper?
>>
>>2046137
>Thought I could take on Night Terror

Nice, I had to run at lvl 7 from him so yeah he does not go down easy. Turning in the body part to the guy just inside the guild hall gives a good caster shoulder item tho.
>>
>>2046813
>Which way do you think it'll get nerfed
Most likely damage.
They got life steal and pets after a few levels so that is kind of their thing. They are one of the few classes that can kinda solo a bit.
>>
>>2046910
Probably just gonna wait until level 8 and get my pet and a better weapon/more armor.
>>
>>2046801
It is very old school so if EQ is not your jam then this might not be yours. Right now they are stress testing, so we are encouraged to log in and try to find the broken stuff. There has been constant improvement that I can see with every few months when they open it up for testing. Unlike a looooooooot of indy games you can see them not just talking about adding things or changing thing but see it.
Crafting feels good and the items you can make have real benefits you can feel. Going from cloth armor drops to Copper armor you mined, smelted, and forged (with rawhide straps) is night and day.

The first few levels you feel very small and vulnerable but you get a taste of skills and spell power at 4th and things really come online at 8th.

This is not a game to Solo unless you really know what you are doing and want to challenge yourself.
>>
>>2046914
Or get one or two casters and farm it!
All casters would want the buff the mana.
>>
>>2046922
Like I said, I came from FFXI so that all sounds good to me, I'm mostly worried about gear progression since most MMOs are far too vertical. How good is the class interplay? I loved FFXIs skillchain/magic burst system and things like being able to cripple things on Red Mage (I saw a couple classes that specifically mentioned control so that's a good sign) or the hate management of Thief. That said, the graphical aesthetic is certainly lacking so I don't know how interested my dudes would be, we've been looking for a good MMO for us to play together.
>>
>>2046947
NTA but sadly I don't think this game has anything like the skillchain/magic burst system. It's something I do wish more MMOs would copy.
>>
>>2046947
>we've been looking for a good MMO for us to play together.

Well this shit seems to be made from the ground up for groups in mind. You can go classic Tank, heal/buffer, Nuker. or hell if have seen just a group of 4 wizards just burning down mobs and rooting others for control. Rogues get invis really early and really makes corpse runs(you drop everything including spell books) way easier, you can give others permission to drag your body back to you.

You can learn and do every crafting skill but it helps a lot (with inventory space too) to have others spread the work. From armor making, lumber to make campfires(EXP boost and better mana regen) and torches (shit gets real dark without infra-vision). Jewelry making gives pure stat boost and cooking will soon do more then keep hunger away.

If you are good with making macros (they have a macro making button in the UI) you can play one handed for the most part. This game is not about apm and one of the main devs said one of his goals is you can play and have a drink in the other hand no problem.
>>
>>2046947
I could never in good conscience recommend this game to anyone who doesn’t already like classic everquest. Even ff11 is many leagues ahead of it in playability in nearly every way (well minus the incredibly cumbersome macros/macro books or typing each individual command). It’s free right now though so I mean you can just download it and see for yourself.
>>
>>2046973
>corpse runs
Now that's one thing that sounds obnoxious, is there going to be any sort of raise? Never played EQ or WoW so I never had to deal with those.
>>
>>2046986
>I-is that RISK for my reward?!
>NOOOOO SAVE ME BLIZZARDMAN
>>
>>2046995
>BLIZZARDMAN
I just said I never played WoW you worthless frenchman, I'm used to FFXI and the xp loss on death. That said I forgot I played RS2/OSRS a lot which had item drop but that's a solo focused game.
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>>2046995
XI doesn't do corpse runs thoughbeit.
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>>2046995
>risk for reward = dogshit game design
you're just wrong. FFXI was Japanese Everquest and didn't have this dogshit.
game is fun otherwise, but it could be better
>>
>>2046801
play the RIFT community vanilla prog event starting tomorrow; it's f2p and it'll give you something to fuck around with in the immediate downtime. it's a WoW clone but it's the pinnacle of the hotkey bar tab-target PvE raid genre of MMOdom.
>tl;dr it's a free game you can wile away the weekend with and with your waifu
>>
>>2047040
We're already doing our thing on the FFXI Horizon server and having fun, just gotta worry about the faggot devs doing something stupid. Also I can't stand anything based on WoW.
>>
>>2047058
>never played wow
>can't stand anything based off wow
Silly me, thinking any normalfag would try any game beyond some AAA megapopular bullshit WHOOPS
>>
>>2046813
Damage. It's a DD and tank right now, and it's supposed to be a tank.

The only reason you don't see parties of shadowknights, right now is because they're all busy soloing.

>>2047005
>thoughbeit
go back to the sharty, you troon
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>>2046995
I don't mind the corpse runs. The problem with doing anything in this game is the slow running. It's definitely slower than XI (not a private server zoomer in an overly generous environment claiming this, I played retail 20-10 years ago) and I'm guessing it's probably slower than everquest although I didn't play that long.

I don't know any game where it actually feels bad and seriously costs you time if you forget to go back to the market or something. Now everyone's waiting 15 minutes for you. I think the devs are trying too hard to make their game tough with this and making it tedious instead.
>>
>>2047747
Glancing through the new player guide it did say that some classes can pull your soul to your body with a resurrection spell so at least there's that.
>>
>>2047794
Anyclass/player can.
you can give any player permission to move your corpse.

Now I have a vision in my head of a rogue that goes into dungeons that had a train wipe to grab bodies and bring them back for a small fee.

>Bring out your DEAD!
>>
>>2047856
I did this for free last night because I am a JANNY
>>
>>2047856
>you can give any player permission to move your corpse.
*hides it*

>>2047872
>passive skill: gets no gold from quests
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>>2047929
I think there is a 5 day max on a corpse then it gets cleared.

You can ask a NPC priest(death god I think) to help you and they will summon your corpse.

If I remember there is plans for Necros to do the same.
>>
>>2046913
>>2047729
If that's the case I might reroll come early access, I'm more of a DPS ape
>>
>>2046986
clerics and paladins have raise
>>
>>2048119
And there are plans for necros to animate corpses that auto walk to the owner/player.

For those that think it is too much like EQ this is just the bare bones. This test days are to make sure mechanics faction and not break under stress.
I just like that they have never taken or asked for peoples money. It seem like the MO to kickstart for 6 figures and over promise and completely fail to deliver so it is very refreshing to hear devs say just save/invest your money you would give then by the time it is fully released you can have the sub paid for easily for while.

>no gofund me and micro transactions should be the standard not the exception
>>
How is spellblade?
>>
>>2048164
Too bad they aren’t sticking closer to EverQuest and instead adding retarded mechanics like spell book dropping and vendor exclusivity. Can’t wait to see what dumbass dogshit they add next to make the game worse.
>>
>>2041368
>hey this looks nice, its like morrowind
>Subscription based
>need 16gb of ram
Zhe fuck?
>>
>>2048223
might as well just get a dog and follow it around with a baggy if that's what you are into
>>
>>2041743
I think Adrullan/evercraft is it, from the alpha it brought back some of that early EQ goodness.
I still want to get a good look at pantheon but I refunded it because it's not even remotely new player friendly. They can make the first few levels pleasant before turning it into hell mode.
>>
>>2048245
That's why I'm playing Pantheon instead
If M&M gets way better then I'll consider paying a sub to play it
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>>2048164
They're going to start charging full price in only a couple months, and the literal second money starts flowing in, development is going to slow to a crawl.
>>
>>2048664
but it's subscription only so after a few months if there is nothing new... people won't sub anymore?
seems like a LOT of work for a few subs
if they wanted to scam everyone they should have just done a funding campaign lol
>>
How is Faelindral compared to Night Harbor?
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Guess my PC is too shit for this game.
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>>2041983
Same
I'm not sure if i'll go troll SK, troll shaman, or troll fighter yet.
I really like fighter because it plays like WoW warrior without needing rage and fighter skills stay with you even if you die unlike all the spellbook classes but I love SK and shaman for world exploration and utility.
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>>2047747
I agree; merchants being item specific and spell books staying on corpses is a massively retarded idea.

It's weird because the devs have a lot of good ideas but a metric fuckload of shit ideas, which will ultimately cause servers to turn into ghost towns during early access.

Also, the devs flat out hating transmog is so retarded, and even more so if you skim through art streams and see how they have a metric fuck ton of unique armor graphics that will ultimately go unused. At least copy Aion and force players to destroy an item to use its appearance, or even go the ESO route (the one good thing ESO did) and allow crafters to give items unique appearances they choose.

They also went way too tryhard on Night Harbor to the point it's just a fugly, large, bloated garbage city. They would have been better off tossing out a Qeynos, Kith, and at least a Freeport in the amount of time it took them to make this massively shitty desert city, which, btw, is full of nothing. functional factions don't exist yet, and the quests are simplistic as fuck and extremely unfun with way too much mindless running, and this is your starting zone, the first impression everyone will have.

How do you fuck up this badly when you could have easily just copied Qeynos, the most kino starting city in mmo existence?
>>
>>2041983
>Ogres are cool but a bit dopey
Western mmos always seem to ruin their fantasy characters.
>>
>>2049722
it doesnt matter what they do, legions of coping boomers who want to feel like they are superior will eat up whatever they shit out happily and they are gonna be the only people the devs listen to. you can read whatever the lead guys name is dissertation on friction and you already know its just gonna be even more trash as the game continues to go through development. the one month drop off for this game is gonna be insane. everybody like to cope about the shady merchant but the shady merchant in felindril or whatever doesnt fuckin buy anything
>>
>>2049749
Yeah sadly, too many boomers are getting giddy to do the corner camp bullshit and not giving the devs proper feedback.
The discord is really cringe when you realize it's all 30-60 year old crusty men spamming facebook gifs and early 2000's memes while cheering on horrible decisions like dropping spellbooks on death, or enchanters and bards being godtier classes again like in EQ.
>>
>>2049722
I'm gonna go even farther and say that corpse runs and dropping all your gear is antagonistic as shit and nobody actually likes it as a friction mechanic. The threat of a Level Down and having to trek all the way back/secure teleports is punishment enough.
>>
>>2049887
Personally I think it’s fine because I think all of the friction should be combat/gameplay oriented while returning to town to sell/train/turn stuff in should be the reprieve and as such have no friction associated with it (assuming a zero sum game here). Also having such a strong death penalty is the main driver of the community and danger. Realistically though after the first month or two everyone is going to have access to a cleric bot that they can park wherever they are grinding rendering the entire mechanic moot anyway.
>>
>>2049900
I meant trekking back as in getting back to your party/grind spot after dying but still I just think it's a bit much to have the system be a straight 1:1 analogue to EQ.
>>
This looks incredibly generic. I think in few years you can instruct ChatGPT to put together a MMO and the result looks something like this.

If you want to do MMO go release Eve 2 or something.
>>
>>2050405
>"I think in few years you can instruct ChatGPT to put together a MMO and the result looks something like this."
lmaaooooooooooooooooo
>>
Are the people nice if you're a noob to these kinds of games?
>>
>hey goys so we slapped ue5slop shaders on eq, give us your money monthly
>couldn't even be bothered to alter the ui slightly
>>
>>2050665
It's kind of irritating how heralded the devs are, despite how obvious a copy the game is.
>>
>>2050879
Considering their target demographic is wholesome chungus fake positivity reddit dads it really isn’t that surprising. They are the easiest people on the planet to sell slop to.
>>
>>2041368
I read the thread and this all sounds awful so I will not be playing it. Sorry!
>>
>>2046294
>defending a dead junkie
>>
>be me
>LFG
>run around mining tin
>charm a skele here and there, break mez and murder pet for xp
>sit at someone else's campfire for bonus
>mine more tin
>join a group
>do 3 pulls
>HELLO THIS IS THE GM AND THERE ARE MULTIPLE REPORTS YOU'RE TRAINING CAMPS
>be very confused
>say no I don't think I did and it was an accident if so
>tell my group
>they say oh it was this 35 Cleric
>help the janny Everquest police find the real killer and clear my name
I think my biggest concern is how many reports I received off that campfire buff
No one has matured since 1999, are you excited?
>>
The average MnM player has spent 15 years LawyerQuesting on eqemu so yeah I expect that is gonna be pretty common. Enjoy.
>>
>>2051065
Ah I forgot about Elf Court, thanks for reminding me.
>>
>>2051052
Isn't it concerning that there's jannies in a game?
>>
>>2051052
mess with a EQ boomers exp per hour and all hell breaks loose with lawyer quest bullshit

the fact they're getting pissy on a shitty test server where it's the same shitty content that's been in every single test for the last 2 years is even more hilarious.
>>
>>2051196
Yeah this is the part that gets me
Same with the guys who spent 12 hour shifts on the Shaded Dunes bandits the first week
>>
>>2051278
jesus lol
Seen a lot do the same with crafting

actually annoying that the game encourages you to basically make a bard alt and speed song around for gathering made me feel stupid as a lowly slow fighter
>>
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>>2051052
Can't they just check your combat log or something?
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>>2051052
very gay if true
>>
After playing all of these EverQuest clones I legitimately think EverQuest truly did catch lightning in a bottle. It just happened to have the perfect mix of everything. All of these clones are fucking awful. Every other mmo pales in comparison.
>>
>>2049722
transmog is gay
your armor people see is supposed to mean something
I guess they could go the route of letting players choose to disable all transmogs
>>
>>2046628
What exactly does the bard get out of ferrying people around town
>>
>>2051648
cheaper economy?
>>2051052
play pvp/no play nice policy
>>
>>2051052
>No one has matured since 1999, are you excited?
Playing p99 taught me that. Also the player base for this game is going to be horrifically unskilled. Anything beyond an assist macro is going to be out of reach for 80+% of party members. Healers will be constantly AFKing in the middle of pulls because of le wife aggro. Pick a class that can solo.
>>
>I'm the tank and I have to go sell while you wait
>>
>hang on guys let me log my runner alt rq so I can send him to town on my second monitor
>>
The fact that people are actually going to pay money to play this game is unbelievable.
>>
>>2051644
Always a dumbfuck like you that says stupid shit like this.
Everyone is going to look like identifical clowns without transmog
>every plate wearer will have the same mismatch of named drop loot plate, crafted/bought plate, and whatever shitty raw bronze they're stuck with in a unfortunate slot
Same thing when you finally hit end-game
>every dumbfuck of X class will have the same shitty late game quested armor or raid set

Transmog still proves you took the time to earn your armor, it doesn't unlock until you earn it, it also doesn't need to be called transmog like WoW, anarchy online originally invented the system back in 2001.

Now on faggot pvp servers sure have a toggle so every loser dumb enough to play there can see "Oh retardboomerX is using full red plate which means he has the meta faggot plate of regen from shitcuckland dungeon" when engaging in unbalanced shit tier pvp.
>>
>>2051533
Combination of being the first mainstream 3D MMORPG but also actually being really fucking good and immersive.
M&M feels janky and ugly compared to EQ graphics from the late 90's, these old mmo copycats are just too untalented to copy EQ properly which is embarrassing.

Even the midi music from 1999 EQ is far superior than anything out today.
>>
>>2051780
There's old ugly boomers who play every single TLP and quarm, so the low IQ senior audience is definitely there.
>>
>>2051807
that's a lot of text
transmog is gay
I'll bet you're a transmog irl
>>
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>>2051888
nice one crusty old boomer
>>
this looks too ugly and shitty to pay money for
>>
I just simply would rather give my 15$ a month to something more anime.
>>
>>2049722
you are the type of nigger we don't want to play this game if you're already qqing about corpse runs and transmog, corpse runs are good and transmog is fucking shit
really homeboy, you spout "they would've been better off tossing out a qeynos, kith and atleast a freeport" but I'm sure you are just saying those words performatively
devs have had almost no bad ideas and the game even in it's current EA form is utter kino perfection
>>
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>spend all weekend with the bros testing out different classes
>3 classes to 8, one to level 7 and a half
>vibing between a variety of camps across multiple zones and dungeons inside those zones

Yup. Set to be the best mmo i've ever played, shit, it IS the best mmo i've ever played. 2004-onward here, missed retail EQ but played P99 Blue on release, ffxi from release, wow from release, lineage and silk road from release etc. This is it, monsters & memories might just be the best mmo experience, it will be even BETTER if they manage to ensure that controllerfags can hop on and have that "FFXI-Esque" controller experience from level one.
Struggling to understand the gripes from the obvious zoomer presence this board has. Can't wait for the next open access release so we can try grind towards level 10+ etc. The way they have laid out the map/camps/mobs is just fucking perfect, shaded dunes being a natural progression upwards as you get towards the left side of it, night harbors layout is actually kino and I can navigate it mapless. I could glaze this game for hours. Feel like pure shit just want long term beta access </3
>pic related, the comment section when you mention M&M
>>
I'm still gonna play the game but I'll complain about aspects I don't like because echo chambers are fucking gay and retarded and developers are not immune from criticism.
>>
>>2041368
I never played Everquest, is this game going to do anything for me?
>>
>>2052316
old ugly boomer bootlicker gay cuck

>>2052359
based gameplay criticism chad
>>
>>2052350
>babbys first playtest
the majority of people on M&M are picrel btw
>>
>>2052378
it's a different experience from your typical MMOs like WoW or FFXIV
it's more grindy and more social and a lot more mechanics that matter
>>
>>2052381
>>2052385
I'm 35 and my wife gave me an old fashioned before last nights play session, keep seething virgin zoomer
>>
>>2052385
His repetition of newfag buzzwords to "own" you/anybody is hilarious.
>>
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>>2052440
I bet you camped WB named mobs for 4 days straight swamp ass labubu unc
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>>2052511
I'm ngl bro I don't know what those mobs are, I did get eaten by Chompers though lol that scared the fuck out of me he literally popped in our camp

>>2052461
Just excited and happy that for once a non slop game has come out that me and the boys enjoy. It's been a stale few years barely playing anything and it feels like a game for actual gamers has finally come out as oppose to low performance coomer troonslop? (now that's a chain of buzzwords for you, but it is how I feel).
>>
>>2051052
How easy would this be to write code where a boomer janny could hit a macro:
>log all instances where initial aggro is on PC A, which then is transferred to PC B who is outside the group, without B casting/hitting the mob
>note the frequency of these events
>>
>>2051533
At the right time as well, when the audience was there
It was a perfect mix and it is puzzling why no one is able to recapture it properly, even former devs aren't able to
That said, even if they were able to recapture it today the audience is long gone into more dopamine rich games or watered down WoW clones, only a few will play it
>>
>beastmaster who loots everything while the rest of you are fighting
you'll see this guy in Fallen Pass I guarantee it
>>
Starting out I thought this was just watered down EQ too but once you get outside the noob zone it does really start to separate. I won't speak on class balance since the classes are still a work in progress and many don't have their abilities, but I played an Inquisitor which actually was very valuable after lvl 20 even though it sucks at low levels.

Some enemies have absolutely asshole buffs on them and stripping those is important. Boss casters will also fear your party off cliffs, wiping everyone. Inq is the only class with mana burn (afaik). Mana burn + mes was the most reliable way to stop that.

In terms of exploration, you can use the MUD commands to find a lot of stuff like hidden quests, which is really cool.

Territorial retard players will always be in the game but it's really bad right now because there's not enough content. High lvl players are camping wyrmsbane because the loot there is too good compared to higher lvl zones. Itemization in general sucks and will need to be fixed.

On walk speed: druid's run speed buff is really good, bards with their drum out and run speed go even faster at higher levels. I actually think this is fine as the areas of Night Harbor that you want to go to are close to the gates. If you want to have a druid alt for speed buffs that's okay but there are enough players who will just buff you at the gate for free.

Overall I think it's very fun and different enough from EQ to justify its existence. But it's not finished and it certainly feels that way, my guess is that EA is going to last a LONG time.
>>
Unfortunately this game is basically unplayable unless you already have a group of people to play with or box your own group because the average iq of these MnM boomers is maybe 70 even when they can be bothered to look at the screen so pug groups are absolutely out of the question. I didn't think it could get worse than afk DS only druids and mana song bards but here we are.
>>
>>2052607
Keep arguing with the resident newfag from the EQ thread. Both of you are built for one another.
>>
>>2052739
nta but please kill yourself for bringing that fag shit here
>>
>>2052739
Stinky ugly boomer mad that he lost at bingo
>>
I kind of understand why they didn't make Infravision/Ultravision innate for certain races as a form of balance, but why would I ever not take them over any of the other abilities?
>>
>>2052892
It's the same with regen, the whole system is just shit to be honest.

The one time they should have copied EQ they didn't, I prefer racial bonuses that have pros and cons.
Ogres and Trolls got strong abilities because playing them was like turning on hard mode with 90% of the world considering you KoS etc
>>
>>2052901
Yeah KoS stuff should be factored into why certain races get these massive personal gains as a tradeoff for basically losing access to entire cities/areas. Maybe make it so those things are just innate to the races but they lose a major trait slot, I dunno.
>>
>>2052901
Every single thing they have added that is outside of what existed in EQ has been complete shit.
>>
There is no need for hell levels in 2026
>>
>>2052892
>>2052901
I heard they're going to be innates for EA idk how true that is
>>
>>2050617
>Are the people nice if you're a noob to these kinds of games?

I have done only 2 stress test but other players seem to be pretty cool. Giving out free buffs and "trash" item that really help out in the first few levels.
If you ask about quest stuff most don't want to type it all out and just point to the wiki.

yelling LFG(looking for Group) in OOC seems like a waste of time but just running up to camps and asking if you can join seems to always work for me so far.
>>
>>2050999
>Takes advice from a Vietnamese basket weaving forum.
>>
>>2053244
Really? That from the discord?
>>
>>2052378
>I never played Everquest, is this game going to do anything for me?

Same boat.
Played over the weekend and got in a group and there was a lot of chilling, camping, drinking and shit talking on discord. Explored the city when the group would break up.

I was very surprised on how the time flew by.

>I hated the graphics and thought the long walking around the city was a dumb idea when I first logged in
After the weekend I found it comfy and chill.
>>
>>2052959
I'm assuming trolls will get the KoS treatment if you read their little racial lore tidbit on the main site, same with deep elves which btw I'm willing to bet both deep elves and trolls will be the most played races in the game when 1.0 hits.

Nightharbor needs better pathing too and where is the aqueducts?! that's what I love about EQ so much the multiple paths looping through every zone, leveling in EQ has the best adventure feel to it and even more so as evil races where you have to sneak around the goody two shoe cities.
>>
>>2053308
Yeah I had the same experience, I think it's just how terrible their UI is not many people use the built in LFG option.
It's sad when even anarchy online's 2001 UI had a much better built in LFG tool lol
>>
>>2052678
>Boss casters will also fear your party off cliffs, wiping everyone

Damn environments that can effect combat that are not big No Go Here red circles?

That is pretty badass.
>>
>>2053318
Not that anon but I think it depends on what end of the zone you hunt on and if you're aware of where the big time vendors are like the cook inside the inn for majority of noob yard vendor trash.

I liked the evil side a lot more at first but ended up enjoying the good side near the paladin/clerics once I figured out where to vendor.
>>
>>2052678
Fighter also gets two instant interrupts and can stop fears reliably
>>
>>2053333
There's an evil side? You mean the Bazaar?
>>
>>2053336
Yeah I'm just retarded and call it evil side because it's where the SK/necro guild is.
>>
>>2053338
Fair enough lol
>>
>>2053326
>I think it's just how terrible their UI is not many people use the built in LFG option.

From reading these thread maybe the obtuse UI keeps the Timmys out.
>>
>>2053338
Pretty sure they are still working on the Necro side.
There are a lot of building /walls that are empty so they are still adding to it.
>>
>>2053347
the LFG option is kind of fucked into a tiny ass button in the paperdoll window so most modern players miss it.
>>
>>2050617
Levels 1-5 very chill
By 20 you hit brain death
>>
>>2053379
5-10 is so godtier boring far worse than EQ

EQ at least had nice newbie quests to speed it along like gnoll fangs, belts, or for ogres you got rich off of lizardman parts before getting god tier guk exp.
>>
>>2053515
>What did he do after commiting his shame?
>He went to Guk, to farm Ghoulsbane
>>
Realistically do I have to play a tank if I don’t want to sit around for hours LFG (or spend hours looking for a tank)
>>
>>2053661
No one plays Paladin for whatever reason.
Hell for me is too many other Enchanters
>>
If you want to get banned, do this:
>make character named 'Charliekirk' (you will have to use 'Charliekirkkk' etc)
>go to Magnificent Malikiyah or whatever at north gate
>say 'I want to be hardcore'
>/shout It's wonderful to be here tonight Night Harbor
>attack guard
I am appealing, this is exactly the fucking testing they need
>>
>>2053661
Just befriend a tank

>>2053727
hello secrets aka birdnose boy
>>
I don’t really understand how shaman isn’t just clearly the best healer. It’s way too good and if you don’t have one then you are basically forced to bring an enchanter. Really wish they would just remove haste from the game desu it is a completely overpowered balance warping mechanic.
>>
>>2054389
>you are basically forced to bring an enchanter.
you are always forced to bring an enchanter. I agree about shaman being the best healer going right now, it would be different if they got SoW at a higher level like EQ, then it would probably be druid. Chain armor is a big deal and the debuffs are great.
I do not see any paladins. I have not grouped with a single paladin. I have played with inquisitors and spellblades and even archers who all love their class, but no paladins.
>>
>>2054389
What level is SoW for M&M shaman?

and yeah I'm surprised they let everyone get haste so early
>>
>>2054389
Aren't Clerics essential because they can restore the most lost exp with their resurrect, or is that not the case with this game?
>>
>>2054425
8, same as druid.
>>2054450
You call them in to do this, at this point in MnM if you're in a reasonably competent group you're not dying and don't need them.
>>
>>2054482
>>2054450
>>2054408

Shamy gets the best mana for healing and buff spells with med armor. Druid gets more offensive spells and movement/teleport options with light armor. Cleric gets the best armor best burst healing with death mitigation and can nuke undead.

They all can be great in groups I have rolled with.
Everyone and their aunt is begging for SoW for speed but I see the alchemy skill is getting fleshed out and you can bottle it for a hour buff. make a few of those and you will not NEED to have a Sham or Druid just for the speed anymore letting other classes shine.
>>
>>2054563
I'm assuming shaman still gets the best god tier debuffs also right? slow is absurdly fucking strong in EQ lol
>>
any chance someone is gonna make a guild on EA launch? not sure how many anons are even gonna play this but green launch was fun with the boys
>>
>>2056291
Green? You mean PvP server right?
I'd say PvE is all crybabies but PvP is full of them too.
PvP has a much better world dynamic though and not because of the PvP. Play nice is mostly play gay. I don't even PvP unless someone else (clearly) engages me.
>>
>>2056300
I'm not learning dungeons on a pvp server
but there should be an Enchanter Mafia
>>
>>2056300
only retarded losers play EQ tier pvp and doing it on this game where you drop your spellbook? absolutely batshit retarded but if you want to waste time that's on you little lad.
>>
>>2056829
>this game where you drop your spellbook?
>die
>melee lose all gear and effectiveness
>casters should BING BING WAHOO whenever they like for any reason
overhated, get better material like hell levels
>>
Could not imagine anything more grating and obnoxious than trying to PvP in this jank ass game.
>>
>>2056904
Then I hope you enjoy Bards kiting an entire map, hogging all the mobs. Or whatever the equivalent in this game is.
>>
>>2041368
do oldfag boomers really think attacking one mob with four other people 3 hours straight is good gameplay?
>>
>>2056967
you don't get it man its like a chat room but you fight monsters
>>
>>2056960
yep
mob hogging allowed
why pvp is the only option
otherwise you will pay to wait in line
>>
>>2056847
Melee abilities are scribed in the "innate" section so they get to keep their skills on death

unironically fighters rushing through dungeons and speed charging every mob is one of the fastest and safest ways to get your corpse and zone out ahead of the rest of the pack.
>>
>>2056960
Even on EQ this isn't insanely common and you can pull mobs out of kite train, it will make the gay bards pissy but nothing they can do about it.
>>
>>2056967
i just like that there's some actual weight to having a high level since it takes so long to grind, and also, i really like the combat more because you have to actually be careful fighting mobs and know what their abilities do. i just like the experience of combat actually mattering and everything mattering more, rather than in something like FFXIV or WoW where you just queue with randos and fucking pull the whole dungeon and kill everything in 2 seconds, mana doesnt matter, barely take any damage, healer barely heals, no worries about stealing aggro, no worries about mana or hp management or anything, just spam your damage rotation and finish the dungeon in 1 minute
>>
>>2057466
The mana thing was so damaging to pvp, I miss having mana burn tactics and sometimes needing to cc and stall so healers could drink.
S1-2 arena was the only time WoW arena pvp was fun and took skill, turned into cheaters paradise after that.
>>
>>2057466
>WoW where you just queue with randos and fucking pull the whole dungeon and kill everything in 2 seconds, mana doesnt matter, barely take any damage, healer barely heals, no worries about stealing aggro, no worries about mana or hp management or anything, just spam your damage rotation and finish the dungeon in 1 minute
retail wow is garbage. why would you play that?
>>2057794
i played spriest and very briefly 2v2'd with a warlock who may or may not have been a real girl but we both sucked and stopped talking around that time. sometimes i think of how easily i could have dominated early BC arena but i was a dumb 17 year old
>>
>>2056967
I'll give M&M a bit more credit, it's like EQ mixed with WoW (making it easier than EQ) but it's much more fun, the warrior class (fighter in M&M) gets to actually play the game instead of being a auto attack bot, now you play a lot like WoW warrior with shouts, stances, active abilities, and actual "kick" interrupt skills to stop casters.
>>
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>>2058149
>actual "kick" interrupt skills to stop casters.
At higher levels that shit is make or break a hard pull.

I was having a blast being a shadow knight. It could solo ok and was welcome in a ton of groups.
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>thought the playtest was nov10th but it actually ended on the 12th
at least I got to lvl 4, I have a feeling Im not going to enjoy it when it comes out completely due to my modern sensibilities about mmo's.
>>
>>2058298
mandrake is so cool
>>
>>2058401
New class for the Mandrake.
Rootnomancer.
Debuffs and root specialized.
>>
>>2058349
Don’t bother, anything worth killing is going to locked down 24/7 by max level characters within a week and everybody is going to pretend it’s a good thing. Already happened in the playtests, gonna be even worse on launch.
>>
>>2058298
Yeah SK is kino I'm having a hard time deciding between SK and fighter
probably will go SK cause I like to explore but wew fighters class armor looks amazing.
>>
>>2058821
They really need to crank out at least another two starting zones worth of content and dungeons or there's going to be issues just like during the test
literal loser boomers were camping names in WB for days nonstop 24/7, tons of people complaining about it in the discord discussion sections

no idea why they thought putting a haste cloak in a newbie dungeon was a good idea on top of like a 00.5% drop rate lol
>>
>>2058974
yeah or just allow people to compete for names like almost all other mmos
we're sorry but mr. boomer has setup camp and will be here for the next 12 hours DO NOT TOUCH HIS NAMED OR BAN
nothing says immersive mmo like having tons of invisible socially constructed rules
>>
>>2059435
Just play on the PvP server at release, just like EQ there's no such rules, and you can even train mobs on people if you want.
>>
>>2059449
I guess I'll have to
I'm not a trainer and much prefer co-op with natural competition but I don't want to play pve if I have to have a cheat-sheet of no-nos up all the time to play "right"
>>
>>2059449
no one wants to play shit tier eq pvp stop lol at that point better off playing a better game

>>2059460
In vanilla EQ it's not so bad because you have a massive world full of dungeons and drops so you can just go somewhere else.
>>
>>2058974
I don't get it.
I did the two weekend playtests and the open beta.
I got my Enc to 21 without no lifing, but a couple nights staying up later than I wanted because the group was that good. I could probably be around 30 if I no lifed and didn't mess with trade skills.
It is far more meta to blitz advancement for coin than it is to camp a stupid haste cloak. You want haste? No shortage of Enc or Sha. The game spews out so many good items early that gearing is irrelevant. Measure Stick is broken for Enc that early.
If morons want to camp WB for hours and lose levels so they can keep doing it then let them.
>solo/duo/trio was almost always better xp than full group, having CC/tranq available usually results in the accumulation of group dead weight
>Enc/Enc Tel Ekir was psychotic
>>
>>2059467
hopefully there will be enough world and names at launch with desired loot and not too many boomersweats that the silly invisible walls don't ruin the game
if I pvp I'll probably get chased off the server in 2 weeks but at least it would be more organic interaction
>>
>>2059472
I personally don't care so much about the quality of the items as people locking out content
haste cloak will be camped 24/7
it may as well be a bot "beating" everyone
>>
somehow purposely getting trained anytime you enter a dungeon sounds less miserable than having to write off names from the game entirely because they will always be camped
>>
>>2059472
>>2059476
I do like the fact they plan to make end-game content party focused instead of raid focused.
>>
>>2059476
It doesnt matter how many dungeons/zones/named there are, they will all be permafarmed. dont delude yourself. youll be lucky if you can even farm a single resource node without a dedicated max skill speed song bard farmer gobbling all of them up. and remember its a good thing because player friction or something and if you dont like it youre the problem
>>
>>2060142
I think you're:
1. Overestimating launch population
2. Being a baby about this
>>
>>2060202
>coping this hard
lmao, do you really think this hobby company is going to be able to enforce their rules? People are going to be multi boxing the single box server like crazy and camp everything they can. My philosophy is simple, what would I expect on p99? Well I’ve played p99 for almost 15 years so I have a pretty good idea of what to expect. Most of the people that are going to be playing MnM either currently or have played p99 in the past too, so I doubt I’m that far off.
>>
>>2060236
>I’ve played p99 for almost 15 years
This sounds like a personal problem and I hope you can get some help.
>>
>>2060246
>retarded attacks instead of telling me I’m wrong yeah that’s a classic - cope, seethe, and kill yourself retard
>>
>>2060254
ok since someone could hypothetically 6 box camp everything everywhere forever, why even post? why even breathe?
>>
>>2060265
I expect you to come back here and apologize when you see I’m right
>>
>>2060236
Unlike your free to play grandpa server this game will have a sub. Most people aren't going to pay for multiple subs to multibox unless they're goldsellers.
>>
>>2060281
90%+ of the people playing this game are very well off financially, they don’t care about the sub price. 6 subs is $90 a month or $1080 a year which is a drop in the bucket for entertainment costs for either one of those timespans compared to basically anything else
>>
>>2060142
Not even P99 or Quarm get that bad little bro, calm the fuck down lol
this game will have like 2k max population and prob drop down to 300-1.2k during EA as people get bored/filtered and wait for 1.0
>>
>>2041368
is it on steam?
>>
>>2061137
No, the devs were ask about it and it.

Summary of what he was saying:
They are pretty much all working on this for free in their spare time so it is not near done game at all. The EA is still a bear bones launch with only two staring cities available with them working on the dark elf city after EA launch.

They want to have a city for every race with a fully flushed out world with multiple ways to get to 60 for each race. Putting a unfinished game on Steam with a EA will get a ton of people to try it an hate it. It is not done so why put it out to a large audience to waste the first time impressions.
The EA is for those that really want to watch it grow into a full game not for those that want a full game. If you want a full game take the money your would Sub for and invest it, by the time the game is ready for a full launch you will have it payed for.

>it is still wild to hear a dev say "Keep your money"
>>
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>>2061650
After seeing what happened with Pantheon this is the right decision. Pantheon is on Steam, Pantheon is in pre-alpha and people treat the reviews, game, treads, and discord as if its a full released game. Pantheons game reviews are mixed at the moment and the majority of those negative reviews aren't because the game is bad because the players found the devs doing live/public testing on pre-alpha servers that will be wiped as favoritism, cheating, and exploiting. A guild thats been around since before the pre-alpha launch has always helped Pantheon test new implemented stuff thus this guild started getting early access to stuff for testing reasons & would have stuff spawned for them for testing reasons and the playerbase turned this into a massive scandal.
>>
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>>2061732
And I shit you not A LOT of people bought Pantheon thinking it was a full released game even though on every page it warns its a pre-alpha.
>>
>>2061732
Now defend the unequal and contradictory enforcement/interpretation of the rules that just so happens to always go in favor certain segments of the player base. The semen slurping is real.
>>
>>2061650
If you look at virtually any early access game, development slows down once they start receiving money, rather than speeding up.

If the EA sub price was discounted compared to the full price the strategy would make sense, but as it stands they want to charge more money per month than WoW or FFXIV while providing an unfinished copy of EQ.
>>
>>2061650
>"it is still wild to hear a dev say "Keep your money""
a lot of devs do this though
but its smart to wait before tossing it on steam, in the long run it will make them more money
>>
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>>2061918
Why would I? I don't care about any of that nor about anything that I posted. People wonder why its not on Steam and im giving them a response as to my experience with another pre-alpha MMO that did decide to go on Steam. The majority of the MMO playerbase as a whole is mentally ill and I also showcased that and low and behold almost as if you cannot make this shit up here you are to prove my point.
>>
>>2061994
You're typing a lot of words for someone who doesn’t care, while attempting to defend/run interference for pantheon and trying to pretend you know was you’re talking about. Presumably for no reason other than to stroke your own ego since you care so little. Very pathetic and mentally ill behavior indeed.
>>
>>2052892
my guess is it'll only be useful/convenient at low levels. at later levels there'll be spells and other ways to gain ultravision probably.

>>2053347
i want a full graphic UI like the original stone UI for EQ or how adventure games/RPGs used to have those kind of viewport UIs
>>
Why does my spell bar hold 10 spells but my spell book has 8 slots per page?
>>
>>2063223
Because the EverQuest spell book has 8 slots per page, it really is that simple. If you ever have any question about why anything is the way it is, that is the answer.
>>
>>2051290
it worries me that they're failing to learn from EQ in various ways
>>
>>2052678
>Itemization in general sucks and will need to be fixed.
I don't think the devs understand the implications of a single dungeon having so much good gear that everyone has to grind there for 20 hours and that's only when they don't have to compete with others for the spawns so more like 200 hours on launch when it's gonna be full of people and full of griefing trains and shit
>>
>>2052901
they don't have a large enough world to split it with factions like that
>>
>>2063493
I imagine it's why troll has been confirmed to be the 2nd to last race to be introduced, it was finally mentioned during one of the recent live streams.

M&M's ogres aren't considered evil like EQ ogres but trolls are basically EQ trolls according to the lore bio on their main website so they're going to be heavily KoS which I'm assuming is the tradeoff for having regen.
>>
>>2063488
having to compete against people sitting on the spawn point for 16+ hours a day while mostly afk is a good thing, zoomer. if you don't like it the game isnt for you maybe you should try wow instead.
>>
>>2063488
Yeah, it's like if Lower Guk was a level 10-20 dungeon out the gate and the only dungeon in the game, and we all know how awful Lguk is on vanilla EQ servers, even during late-game vanilla.

WB should have a simple map design with simple loot like Blackburrow/Crushbone, the class quest drops shouldn't have 0.5% drop rates on named spawns, and it should be something you pop in and enjoy for about 10 levels, and you leave once you finish the hardest part of the dungeon and move on to the rest of the world.

Also weird they went with a deep underground maze like design out the gate for their very first dungeon; again, BB or Crushbone would have been perfect to copy, where it's outdoors and massively open on the surface and you venture downward as you level up into tighter, more dangerous corridors.

Whoever does the world and level design for M&M is a fucking retard; there is not a single well made location in the game yet.
>>
>>2063584
I liked Tel Ekir, Ancient Crypt is a lot simpler than WB but has too much of a LARGE RECTANGULAR ROOMS AND CORRIDORS vibe to it than a crypt. I did like the secret passage into WB from AC, same with being able to access TE from Shaded and SGS
I am still in awe of the "grind greens forever until you can't" mentality that pervades players. Shit, I got spells to get.
Currently I'm agonizing over which tradeskill is objectively the best to start with, it seems like you'll have pervasive enchant/disenchant alts for all but the stupidest/most autistic, but there's serious benefits to having a disenchant cube to feed items to, I was shocked by how many passes happened in my groups.
>>
the best dungeon EQ ever put out was Crystal Caverns so they should add that zone. Tower of Frozen Shadow is kino too.
Actually Velious has a lot of great dungeons.
>>
>>2063572
>compete againt people
kek only on pvp
on pve the "first to establish presence" at a camp (named mobs that have specific spawns are considered camps) are entitled to the camp as long as they want
there is no competition other than getting in line (hopefully first)
>>
>>2063821
by compete I mean sit there with a stopwatch and obs hoping something comes up irl and the mob doesnt get pulled within 20 seconds and then take it to elf court if they have a problem with it, you already know it is inevitable
>>
which class should my high elf lawyer be for elf court
>>
>>2063864
enchanter, obviously
>>
>>2063862
I've never really done 40+ gameplay in EQ and I've played it on and off since 1999 (I was a child back then)
My highest character on live was 30 and my highest on P99 was a 40 SK.

Never really ran into this issue but never truly camped anything high end just stuff in perma, mistmore, jboots before it became a quest, and rubicite.

Rubicite wasn't too bad because I got all of my pieces in actual exp groups for each camp.

I imagine for super contested stuff it's better to just go farm giants and plat and buy what you want than deal with boomer camp dynamics.
>>
>>2063872
How long did an average group last in P99? I've never played either game but the idea of grouping for hours without a break is daunting.
>>
ngl

combat & itemization was ass so far.
Game is dead on arrival and absolut niche, no way they can survive that financially
>>
>>2063872
On green this happened to me many times as early as the sisters camp in lfay, of course nobody ever wants to follow the actual outdoors rules for this camp (can only camp one outdoor static spawn everything else is FTE) so when I turned the tables on them and lawyerquested them back they always ended up leaving.
>>
>>2063862
>elf court
kek
what do they do in elf court?
if someone "steal" a mob and gets a good drop
do you think they will take it away? give it to the other player? do nothing but give a warning?
that's going to be so gay
>>
>>2063924
Idk what the plan is for monsters and memories but on p99 that is exactly what they do (except they also give you a 7 day suspension sometimes)
>>
>>2063932
>welcome to our immersive sandbox massively multiplayer online roleplaying game
>the gods have determined that you indeed committed a sin by not attempting to contact the camper enough after waiting a full 5 minutes before claiming that named mob and now we're taking that haste cloak and given it to its rightful owner... next time will be a week ban
are we having fun yet?
>>
>>2063958
The real fix for this problem, and something that I think could actually be implemented, is to just use lottery pops instead of static spawns (ff11 was the first I saw of this, but eq also added this at some point as well). That way it’s not some virgin boomer just sitting on a spawn for eternity with his mage pet. I don’t even know how anybody could be against this unless they are just salty they can’t lock something down.
>>
>In the Everquest justice system, the elves are represented by two separate yet equally important groups: the Game Masters, who investigate spawn infringement; and the Community Managers, who prosecute the offenders. These are their stories.
>>
>>2063876
For hours, I only got finicky groups at low lvls but when I did stuff in guk and CT my groups could last for up to 6+ hours easily but most of the time I was the one leaving first, I always whispered a new tank so a replacement was ready before I left though.

I did spend an ungodly amount of time on the archon pyramid in CT for my rubi arms to the point I was sleep depraved, which was not fun but I ultimately got them.

If green 2.0 ever comes out I'm not even going to bother with any of the main rubi pieces and only camp for the chest.
>>
>>2063975
Just don't put absurd loot on low lvl mobs, there's less issues at high lvls because it takes time to lvl and you need a proper group/gear to do harder content for better drops.

No one should have a haste item at level 20 during launch week lol
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>>2063975
IT'S A CO-OP GAME
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>>2064098
>can get at lvl 15(?)
>run back and forth from Night Harbor
>type a bunch of commands
>at worst have to invis around red con goblins, jump off a cliff, and gate (clerics can just invuln and gate)
>have to do math but good news you can just look up the answer
>no gear comparable until lvl 35 Tel Ekir rare drops afaik
>probably the only real enc gear available because devs get off on -CHA items for some reason
>>
>>2065282
I said 20 because that's who was primarily camping the mobs for a week straight during the test, people who out lvl the content.
>>
This might have been one of the worst games I've played. Whoever thought a dedicated button for auto attack and using key phrases on npcs was a good idea was inspired.
>>
>>2067613
EQ and early mmo stuff like Ultima Online. Mud commands and a "explore and work it out" style without a map or blinking yellow shit on your UI. It not for most people but there are those that get a good kick out of it.

The Devs are under no delusions in this game having any mass appeal. Hell they named the company Niche Worlds Cult.
>>
for a game that was meant to be an EQ clone they are doing almost everything right, my only gripe is the game is too brown, EQ had very saturated colors as part of its visual appeal
>>
>>2067680
I always liked cartography in UO and treasure map hunting/sailing around with in-game friends digging it up.
One of my fondest memories playing a mmorpg.
>>
Do Monsters & memories ogres have frontal stun immune like EQ ogres?
>>
>>2068695
no
>>
I saw alpha notes posted on REDDIT tl;dr xp and mob rebalance
>>
>>2068728
>"• Melee damage was twice as accurate on the attack side than designed due to a bug"
wtf are these retards smoking? melee missed just as often as in they did in EQ, so now melee will miss even more?

enchanters were already the kings of the game lol just take one look at the discord and you will notice 90% of the boomers are all playing enchanter
>>
>>2068728
>>2068732
nevermind i'm retarded and misread, ignore my post.
>>
>>2068733
enchanters are still kings of the game and will continue to be. carrying over the charm mechanic was a mistake. also yes every single sweat boomerlord is playing enchanter. really hate this concept that mnm has to follow every single thing in eq just because it was in eq, some things were clearly a mistake. even without charm enchanter is still a plenty good group class that has a reason to be in a party, and then you just give them an ability that makes them the best group class in all group sizes and compositions and also the best soloers in the game with no contest. truly 0 iq development. maybe it is by design since if you dont have this clearly broken class in the game then all of the sweatiest and most unpleasant players in the game would be unhappy? honestly maybe it wouldnt be so bad to not pander to these people and tell them to pound sand, the game would be better without them anyway.
>>
>>2068732
>>2068770
Controversial and demented enchanter take: every enc main is a hypothetical group anchor (and has to be because bard breeze is a stupid wasteful substitute for a real enc and healers are interchangable)
>yes most are lazy and bad and don't understand cc at all
>>
>>2068770
100% agree with you
>>
What are other existing EQ-likes? All I have to offer is Adrullan.
>>
>>2063598
Being able to scrap cloth and leather is also incredibly handy in long parties where everyone's bags start filling up.
>>
>>2068053
>my only gripe is the game is too brown
The First starting zone is a desert.
Check out the Wood elves high tree starting city for more colors or some of the stuff underground with the glowing mushrooms. There are some very vibrant zones being worked on.

>I really want to see the Goblin Heap brought to life
>>
>>2068926
and if you got the skill up to 30-40ish you can make the good backpack with cloth or leather
>>
>>2068770
Played ENC on p99 was weird. I'd be top DPS by FAR in any group I joined and that was while maintaining buffs and doing CC. The thing was that I never found a group that was faster xp than just soloing in a high ZEM area. Even accounting for deaths/regen time soloing was always way faster. The class is absurdly broken in that game.
>>
>>2069299
Well, yeah, that will happen when you can charm red mobs who hit like fucking mack trucks lol.

Enchanter is literally the cheat mode meta, so a ton of faggots flock to it and act overly cocky.

It's very rare to ever meet a chill enchanter who isn't up his own ass. The game would be far better off with the class removed or at least toned down. A good example is death knights in WoW; they could charm undead mobs, so for a while in some heroics and later MoP challenge modes, you could charm absurd undead mobs and make the runs extremely easy.

They later nerfed it so charmed mobs were 50% weaker when charmed by a player, and their original strength returned once the charm broke.
>>
>>2069716
well you can't charm reds unless you want to die, but even light blue mobs tend to outperform all but the strongest player characters in the game. It's just how things are tuned.
there's also the issue that most players on p99 were worse than bots but that's kind of a separate discussion since even mage pets are probably better than them.
>>
>>2070642
fun fact: in m&m it is trivial to keep a red con charm pet
>>
>>2070692
That's not true at all? The charm breaks very quickly and re-charming is not guaranteed, so you can expect that mob to beat on your party a little.
>>
>>2070708
>>2070692

Neither of you are exactly wrong. It depends where.
Outdoors it is pretty trivial with enough room to move. My druid would have a fairly easy time with re-charm thanks to an instant cast root and/or snare if sitting in one spot. Reds with animals stick as long as blues so that's what I use solo or grouped.
In the tight confines of a dungeon this is different. Or an early break before insta root or flux is back up means I get torn up in a dungeon. A fast taunt from a party member is important.
Necros have this the shittiest as undead seem to have some higher base MR and they don't have insta root or flux to give them breathing room.
>>
>>2071118
Can't necros flee the undead in this?
>>
>>2071165
Yes. But the issue is cast times.
Flux for enchanters to stun the target for a recharm is a second cast time helping with re-charm. You can get it off.
Insta-root for druids (a minute cool down) puts a buff on you. First thing to hit you is rooted. You can always get that root off, if the cool down is up.
Fear and undead mez ain't that fast a cast. Also it causes them to run away which is ofc an issue in a dungeon.
>>
>>2070642
>>2070708
>>2071118
taunt works like WoW where it snap taunts so keeping reds charmed is a JOKE in this game

there's a few loser boomers trying to get snap taunting removed so we have shitty EQ taunt lol
>>
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>>2071420
People like that have ONLY played EQ thus anything to them that differs from the norm is bad. I have hundreds of thousands of hours as an EQ warrior and no you don't want EQ classics dumbass taunt system in another video game, even EQ doesn't want its OWN classic taunt system which is why they got rid of the fail chance in later expansions. Dumbass niggers who ONLY play one thing and act like all other things have to be like that one thing are cancerous as fuck people.
>>
>>2072129
Trust me I agree, my first character was a warrior on EQ when I was a child.
I'm really glad M&M went the WoW warrior route for their fighter class, WAY more fun.
I'm worried fighter might get nerfed because it does insane dmg once you hit the teens and unlock dual wield.
>>
>>2071420
eq taunt was literally instant snap aggro just like wow taunt though, the exact same mechanic almost even, top threat +1


it couldn't taunt mobs higher level than you, but in eq you didnt really fight those past the first levels when taunt skill is low anyway
>>
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M&M today had a patch with over 700 changes
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>>2051807
>transmog enjoyer
>deathly allergic to pvp
Pottery
>>
this game is borderline plagiarism with how much they stole from EQ
zero innovation, nothing but copying from other games, i'm genuinely surprised there hasn't been a lawsuit
>>
>>2096255
Retarded.
>>
>>2096255
Plagiarism no HEAVILY inspired yes so much so that if this game eats as much of the current Everquest community that I expect it will Daybreak will lawyer up and I suspect this even more so now that Daybreak is going after emulators with their recent TLP flop. I don't think Daybreak can win but Daybreak will laywer up in hopes to either A. have it shut down through scare tactics or B. bleed the Monsters and Memories team out of money in court.
>>
>>2096255
didn't the main dev literally work on EQ? wtf else do you expect retard
>>
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>a new and improved version of Everquest
>people have been wanting and or asking for this forever
>people have been mmo starved for a
decade
>big streamers have already come out announcing they will be playing
Monsters and Memories announced that they will only be releasing 3-4 servers....meanwhile upwards to 15-20 servers worth of people are going to show up day one trying to login and play. They have also stated all raiding will be open world and they will be doing no picks/sharding for zone overflow issues so how the fuck is all of this going to work out?
>>
>>2102107
by playing pvp
>>
>>2102107
it isnt going to work. open world raiding doesn't work in the reddit age and with high population unless you have a breakneck content release schedule (i.e. cutting edge raiders can't be in two places at one time so other people can get old stuff while they take everything new).
>>
>>2102284
Monsters and memories is going to be exactly like p99before it started to die, every single thing that drops anything of value is going to be completely monopolized by max level (or vastly overleveled) characters 24 hours of the day. If something is particularly valuable people will be account sharing to make sure they never lose the camp. If you complain or say anything about this it’s because you are a zoomer faggot who wants everything handed to you and the game isn’t for you. It’s a good thing and good for the game.
>>
>>2102415
correct. and, on the off chance the game actually does take off, RMT bots will also be a factor.
>>
raiding is gay who cares
>>2102415
stop whining faggot
>>
>>2102852
The game is not going to be successful because of omega-narcissists like yourself who feel they need control over what items every other player has and which content every other player sees.
>>
>>2102857
>omega-narcissists like yourself who feel they need control over what items every other player has and which content every other player sees.
lol?
I think you're just a whiny faggot
>>
>>2102986
I'm not the original person you were arguing with. Nobody wants to play video games with batphoning narcissists like you who want total complete control of whichever camps and items at any moment. Gain some self-awareness, newfriend.
>>
>>2103031
>still doesn't understand narcissicism
I don't want to play with a schizo faggot like you either so it works out. Have a nice life before you -ACK!
>>
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yo
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>>2103212
we've all been there
>>
>>2041368
The UI is hideous in this game. I don't know why people get offended when I mention this. I'm told their not working on UI... Okay, so the number one thing that improves immersion is something their not working on. Okay. Gotcha
>>
>>2103170
>2016 buzzwords
lol
>>
>>2107311
>their
they're*
at least use proper grammar when trying to act superior
>>
>>2107407
Thanks autocorrect.

Nobody cares faggot. Thanks for proving me right.
>>
>>2107311
you're not wrong but the same retarded boomers who want garbage anti social EQ gameplay are now flooding this thread while they wait to do the same test content for the 50000th time.
>>
>>2107435
correctly using second grade grammar is easier than making a bad ui though
I'm not asking for perfect writing, just get some essential basics right, especially if you are trying to critique others
>>
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Trolls when?!?!?!!?
Come on Nick and whatever the rest of the dev names are, let's get trolls in NOW!!!!!
I don't want to play until I can play a cool monster troll shaman/shadowknight/fighter!!!!!!!!!!!!!!
>>
>>2107637
>anti social EQ gameplay
elaborate
>>
>weekend Adrullan Adventures playtest
>no posts
>>
>>2111090
>shitty boomer EQ copy cat game #3487345934
who cares, lil labubu lad
>>
>>2111359
Why would you come into a Monsters and Memories thread to shitpost about the thread topic, little newfag nigger?
>>
>>2111379
>old crusty lil labubu unc mad over the truth
watch your blood pressure unc
>>
>>2111887
>buzzword spam
Kids have no creativity.
>>
>>2111892
>whines about buzzwords after he just used buzzwords
good one lil labubu unc
>>
>spams the same words then pretends he didn't like every other newfag
>omggg i said unc why isn't he having a heart attack in real life?????
the buzzwords are still on the screen, i don't even need to zoom up or down. what do you think you're hiding?
>>
>https://monstersandmemories.com/updates/update-50-sept-oct-nov-2025

Given the amount of changes made in the updates is impressive. They seem to be game to adding and changing all kinds of stuff. New song is comfy too.
>>
>>2113523
>still no enchanter nerfs
>>
>>2111090
this game is so much better than MnM it's not even close lmao.
Unfortunate about the name, though.
>>
>>2113681
nobody wants to play minecraft lookin shit, I can just barely tolerate monsters and memories (even worse name)
>>
>>2113645
If you can't read why are you on this Vietnamese basket weaving forum that uses text?
>>
>>2113704
i'd much rather play it than MnM. Has way more functionality and feels like a proper modern game with old school MMORPG design.
there's no shot you're complaining about "minecraft looking shit" and then playing an EQ clone lmao
>>
>>2113915
all he's going to do is say some more newfag "nobody likes thing that I don't personally like" retarded shit in the same post again
>>
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>>2113734
nah I can't read, so read it to me uncle please please please give me patch note bed story before bed time pleeeeease uncle anonymous.
>>
>>2113681
I agree but they fucked up going voxel, it feels way more like a proper EQ reboot than M&M.

I had more fun playing it a year ago for an hour than my 10 or so hours over time in M&M aka boomer retirement faggot center.
>>
>>2113681
why would i think about minecraft in an eq adjacent game?
>>
>>2113962
voxel would be great if they have destructible environments
like a wizard nuking holes in buildings etc



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