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>SBMM promotes “total fairness” where everyone ideally goes 1 - 1

>SBMM normalizes the idea that everyone should have the same rate of success — regardless of effort or practice

>SBMM demoralizes the player by preventing the player from having amazing games. Amazing is offensive. An amazing game for you means other people didn’t have an amazing game. That’s not fair! You MUST go 24-22 on average.

Companies claim SBMM is good for engagement, but games had way more concurrent players back before such strong SBMM was the norm.

SBMM is a political statement. It’s a form of control. It wouldn’t surprise me if the elitist pedophiles mandated that all major game companies include SBMM in their competitive games.
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>>2069975
ya you should want communism in ur video games because you suck at them just like you should want communism in ur real life because ur poor
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>>2069975
We get it. Your fucking retarded op. You didnt have to post to also prove it
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>>2069975
EOMM/SBMM is a great analogy to the real life monetary system.
Banks (triple-ass publishers) use supranational communism (EOMM/SBMM) to shuffle around resources (you) so that national capitalism (MTX) can peer pressure you into submission, so that you buy into longterm problems (predatory buisness practices) and rent out shortterm solutions (FOTM/FOMO dopamine kicks), while you trade your lifetime, dignity, sweat, blood and tears for FIAT (worthless premium "currencies"), while your means to pay your debt and interest (various subscriptions) is systematically inflated away and the system you live in is destroyed by social misengineering and botcbed eugenics (casualization and corporate jeetification).
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>>2070455
Holy shit this is /vm/?
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What if I'm a winner and I keep winning?
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You damn kids with your matchmaking and agorithms. Back in the day you had to go on dedicated servers where everyone was a sweat 24/7 and admins would ban you if you started getting good or called them a fag back.
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why do you even want to play against people so bad they're no challenge to you? are you just a wannabe bully taking out your frustrations on innocent little retards? no drive to improve by beating people better than you?
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>facing an adequate challenge is le bad
pure distilled cope
the same kind of person that believes sbmm alternates between timmies and salaried pro players from one match to another to "preserve their win rate"
just play the damn game or find another one, no one cares about your 25 kill nuke streaks
and for the record, no online games were not more popular back when we only had server browsers, you're just desperate for an excuse
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>>2074085
Some day you have a hard/bad day at work and want to come home and beat someone up, but the state will take your kids away and your wife will divorce rape you so you turn to video games.
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>>2074085
>no drive to improve by beating people better than you?
This is the casual's mindset though, they beg and cry for SBMM so that they never have to fight anybody who is even 1% better than them.
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>>2069975
>opponent being same skill as me is bad
i dont get it? should we be putting children against grown men in boxing matches?
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Play open world PvP games (eg Foxhole), nigger.
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>>2075883
this post is a forced attempt at a gotcha and not your sincere thoughts
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>>2069975
I feel like 99% of the time people aren't actually complaining about SBMM it's just a buzzword, games without it would be fucking terrible as they are always at their best when both teams are evenly matched so you can actually play the game and engage with every aspect of it. Without it wins are more often than not curbstomps where you barely get to play and losses are just frustrating where you are waiting for the match to end barely getting to play
Maybe there are some more sandboxy multiplayer games where the focus is on messing around but that is not what you are talking about. There is no good argument against SBMM and any time somebody brings up this term they are usually just talking about some other aspect of the game that is poorly designed and making it unengaging to them, like a losing game being unfun and feeling out of their control so they think the issue is SBMM. I can't think of a single example of a game that I would have more fun in if I was just curbstomping terrible players

Just give me one good argument against SBMM so I can understand this, or is it all just bait? How about just tell us what part of the game you don't like if you are capable of forming your own thoughts
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Get matched against total noobs
>Camp in corners with a shotgun
Get matched against hardcore MLG sweats.
>Camp in corners with a shotgun.
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I do not get what you're trying to accomplish.



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