Alloyed Collective is out.
What character mod is the most balanced in your opinion?
Don't forget
>>2105777Why haven't they fixed this in over 3 years?
>>2105816Same reason the Payday 2 devs haven't fixed their own version of it- it's a fundamental flaw in how they implemented the DLC.Strictly speaking, they CAN'T fix it without killing Host-Only ownership requirements.
>>2105592Ah shit nvm, i might be busy. Risky dies
>>2106572It's over
>>2106572aieeeee
>>2105684Artificer's tits are fat
nvm on the nvm, 2 host in an hourModlist:019af598-ee00-a470-18de-bfc7377adc7b>added Paladin and Dante>added SeparateSwitchEquipmentKey
>>2106719>>2106572>>2106577>>2106588>>2105592 Open 109775245080118330Will wait for like 15 or 20 minutes
>>2106881loading up nowwas a bit late because i was eating right when you opened
>>2106881>>2106908started 3/20. We're gonna fucking die to typhoon anywayDrop in and skill swap enabled unless it bugs out as always
>>2106932jobbed to framesopen still
>>2107120>>2106932jobbed to typhoon this time.closed
Anyone know which mod this is from?
>>2107303Fatify
>>2107303Too big
>go to work>instant host>tifón eventhat's iti'm going to go roll directly into an overloading worm now
>>2107487be the host you want to see in the world
It's really weird seeing there be two separate teams for Starstorm for 2 and Returns. Is there anything that's concerning about how the team handling Returns so far? From the consensus I gathered in these threads the team for 2 doesn't seem to be making it faithful to the original.
>>2107528They are both managed by the same person and a bunch of different trannies under him, versus original one dev SS
>>2107515nobody wants a repeat of that
>>2102949>>2103494this will sound like a shitty opinion but if they implemented a new mechanic like the artifact of potential mod (which is literally artifact of command but way more balanced), that could work as a bandaid fix if the game item pool gets too bloated
Honestly, if they bother working on another dlc I hope the theme will be about the stone golems + wisps, could get some new variants + bring back Colossus and the Ancient Wisp + whatever they wanna add of new.
>>2107774wasn't false son's dlc supposed to be "the golem one"?
>>2107777I guess? It's mostly Lemurians and a bit of Golem because of Aurelionite, I just want an excuse for them to bring back Colossus desu....
>>2107528Returns is sticking more to the original vision. 2's team has an absolutely pathetic track record of 2 complete survivors over the course of like 4 years, while the Returns team started earlier this year and currently has 4 survivors. Granted, 3D is probably harder to code in than 2D, and the entire Starstorm Team was abducted to make Alloyed Collective, but it's kinda ridiculous. Apparently, the modding API for Returns is getting completed, and that'll actually speed up dev time for SSR massively.
>>2107855>Returns is sticking more to the original vision.>when survivors lack basic things present in the original mod and play entirely differentlyhaha, yeah, sure.Pre-SotV SS2 was more accurate than SSR is. And that's just sad.
>>2108441Care to explain why?
>>2108532Go play nemmando in SS, SS2U, SS2O, and SSR in order, you'll see what i mean.It's hard to put into words if the other party hasn't done this, and usually by the time its been done they understand, so.
>>2108539>Just go play 4 different mods across 3 different games broIt's not a good look when you can't explain your stance with reasoning. But I'll take your word for it for now since I'm going through OG Starstorm.
>>2108631I can try regardless, it just sounds retarded (and/)or you won't have the necessary context to understand it if you haven't even played the original.
>>2108645Go for it. Any attempt at all is better than making statements without backing them up, it would make you a better man than most people on this website, let alone the internet. If I don't understand through lack of experience, then it's my concession that you have a better understanding of the subject. Plus you would give others a chance for others to jump into the conversation to disagree, or to back up what you're saying.
>>2108714Fine.>SScommando but melee, bleed DoT.The original and tied directly to the Variant system, so less flexible, but still good.He's Commando but different.>SS2Ucommando but close range, unique DoT.Leans into Procman but different, like original nemmando did for original commando, but adapting to the new game.The projectile can actually hit things instead of Bisoning out on random slopes.More variety thanks to how survivors work in 2, allowing full melee or a more distant approach, but the now-default (just before the final pre-SotV update, re: before this was SS2U) M2 sucks against anything that isn't a wisp/pest because it inherits Commando's horrendous fucking damage falloff.>SS2Omelee debuffer.Damage is pitiful unless you stack the debuff and the projectiles are all wrong for it to be close range. First instance where the debuff doesn't do direct damage.Poor proc chances.Technically a more accurate port as it forces melee, but this is partly because the projectile will literally stop existing if it approaches a slope greater than 30 degrees, forcing you to use the abysmal pistol M2 and lose the ability to proc bands at all- a major source of damage.Except scratch all that because they reverted the debuff to just be SS2U Gouge and will probably start flip-flopping again, making playing him a gamble each update. I hate this fucking mod.Oh, and mandatory>MoonstormUtils>SSRmelee debuffer.Damage is actually okay but as SSR is 'a port of Starstorm, not Starstorm 2' it pokes a giant hole in that proposition by being otherwise a clone of (bad) SS2ONemmando in overall gameplay loop.Somehow less fun to play than ReturnsArti but that's a personal gripe.This may have changed since the Returns Returns update but there have been 0 (zero) hosts of Returns since that, and i refuse to play Returns solo after grinding everything out.tl;dr 'SS2+ devs lost sight of what Nemmando was supposed to be and are also inconsistent trannies, nothing new here'
>>2108798Seems pretty understandable to me; it was just a matter of giving examples of how Nemmando's original vision was lost. I'll see for myself soon how much I'll end up agreeing with this when I have experience with his different iterations.
>>2108798>Somehow less fun to play than ReturnsArti but that's a personal gripe.well one of the people working on SSR unironically thinks Returns Arti is extremely well designed and very fun to play so lol, lmao
Overloading Cremator
I wish I could have a couple of the items from nustarstorm and disable everything else but no
>>2110035Frenzied Cremator
starstorm in 1 minute
starstorm NOW!184.144.132.23111100Starstorm: https://drive.google.com/file/d/1sv6FYImGI3rP47bSCI9L9BoA5ZR3dj4A/viewElite Spite+: https://drive.google.com/file/d/13cEcjBKCt7XnLBnHspH5eyFMoJNqFDGL/view
>>21101622/
>>2110162>>2110166ah fuck on my way
>>21101623/
>>2110162waiting for oben
>>2110202open
>>21101624/
>>2110162open
>>2110227aieee wait for meeeeeeeeeee
>>2110162(You) me if there's a horrible wipe
>>21101625/
>>2110236wiped open
Anyone know how to get Modloader running through Steam for controller support? I've tried the obvious steps like adding it as a non-steam game.
>>2110227man i miss how much OC these threads used to get. incredibly sovlful.
AIEEEEEEEEEEEEEEEE
>>2110310chud this is probably the last run so don't wait up
How do you guys feel about Returns?
>>2110162providence cleared and closed, ggs
>>2110365Give & take, a pity that post-release updates were cut short due to executive meddling.
>>2110365i like it more than 2 but i wish the difficulty scaling actually worked like the original game but overloading is so much worse in returns it makes glass near impossible for looping
>>2110383>executive meddling.What happened? Either way, thanks Hopoo for selling out to a corpo. Very cool!
>>2110390The devs lost access in updating the game on Steam directly after all the business chicanery happening at the time.
>>2110365after the novelty of a ror1 in a new engine wore off i just went back to starstorm because playing returns with /vm/ rules is an exercise in futility. overloading is retardedly anti-fun.
>>2110433Personally I'm not too sure I'm sold on the /vm/ rules. Maybe I need to experience it more, but it seems like it really restricts how you play, and exacerbates existing balance issues with SS and base RoR.
>>2110390Mere months after Returns released, Embracer sold off Gearbox to Take-Two, and Take-Two in less than a day laid off a bunch of employees and restructured the company.This meant the Returns devs lost all contact to anyone at Gearbox and were kept on radio silence seemingly until this year.
>>2110383They finally fixed that and got a significant update months ago>player limit can be increased to 32 instead of 4>emote system>ping system>QoL for some survivor abilities>2 items>hit detection for orange rockets, magma worm and wandering vagrant's projectiles are clientside instead of serverside so that players who are lagging a bit don't get owned by being hit where they used to be
>>2110486/vm/ rules are somehow even more tedious and repetitive than just playing vanilla, it's honestly impressive how shit they are.
if any starstorm 2 dev is reading this, please rework nemmando and make him fun like nemmercenary, thx
>>2111251After finally trying him, even in the unofficial version I'm disappointed. I preferred when he was just a variant of Commando, not an entirely different character. Just give me my sick melee character with Suppressive Fire.
So is Eclipse in 2 as unbalanced as it sounds? They make it sound like survivors who don't have inherently good movement just get raped.
>>2106025It's quite remarkable, really.
>>2111453Yes. Eclipse is garbage and unfun and uninteresting.
>>2111453It's the future of esports
>>2111986QRD?
>>2112098Eclipse is one of the only "challenge" modes in RoR2 (aside from Prismatic Trials) so some doofus is pretending having some people speedrun each other in Eclipse makes it an esport
>haven't thought about risky in like five yearsDoes the DLC add anything substantial to the gameplay loop? I loved the threads but the game got boring quick when playing solo
>>2112520For like, new dynamics? Generally speaking they add their own alternate map chains and interactives to get to new bosses. SotV adds void seed events for a chance at corrupting items and potentials (mini-Commands) and leads to what might as well be a run-ending final boss, SotS is quite literal about a new map chain to follow with a new jew shrine and its green portals leading to ripoff Paladin, and AC has you find a button on Stage 3/4 for yet another new portal - a bit of an outlier in that it doesn't have an alternative ending.SotV also has a survival mode of its own but you probably won't play it too often.
host when
is it just the same people playing together every time?because it is not fun trying to play with an established group
>>2112835kinda yeah but also who gives a shit, most you might get is people calling you new guy for the first game or two
>>2112835The worst thing that can happen is getting jewed but for the most part people are fine with sharing with itemlets, in ROR2 you can pick them up as drones if you die so it's easier to catch up if you fall behind.
>>2112520I'd argue SotV adds the most with the void seeds and corrupted items. AC is great, but doesn't add much to recurring runs aside from a map chain to two new bosses. Honestly ending your run at the AC final boss is infinitely more interesting and fun than Mithrix since the bosses have engaging attacks and mechanics to play around.
https://steamcommunity.com/games/632360/announcements/detail/497214077375874960?snr=2___It's up.
>>2113020>Damage shared from Networked Suffering reduced from 50% - > 45%wow it's fucking nothing
>>2113020Nooo the mods theyre dead ahhhhiiee
>>2113135host never.........
>>2113135QoL bros stay winning
Give me exactly 1-2 reasons why I shouldn't use Slicing Winds over Eviscerate on Merc. It's cool as shit.
>>2113361>keeps missing>slow af>1 less iframet. merc master
>>2113361ranged merc is ass and it scales far worse with attack speed than evis
>Starstorm automatically unlocks base game items>But their challenges still pop up and aren't selectable with command until you complete themThat's not going to be annoying at all.
Faraday Spur nerf when?
>>2113867But why?
>>2113889Because 11 Goat Hooves in one green is incredibly overpowered on everyone who has a vertical mobility skill and still very good on everyone else.
>>2113918Don't be like this. MUL-T bros suffer enough with how fucking slow he is.
>>2113867the downside to faraday spur is that you cannot control faraday spuraka the same reason people will scrap headstompers stillbut yeah it's a bit fucked, needs to be 8 hooves at max charge on a single stack
Commando is so fucking bad in 1 it hurts.
Was there anyone here still interested in the old femmod?
Do I have to do the dll edit for the dlc every time the game updates?
>>2114085Yes.
>>2114031That's not really true though. Commando gets to control half of the screen with his endless amounts of cc and iframes. If you collect zero damage items, sure he'll suck but it's true for any other character.
stahstom when
>>2113020>This is the only planned update to Alloyed CollectiveFirst and only AC update? why the fuck?fucking fix halcyonite >>2113707the unlocking is actually just a visual modloader bug, not starstorm
>>2114340Unless there's something I'm not understanding about his playstyle his CC only truly comes in the form of his second ability. His special at most holds back three enemies while others will continue marching or firing from range since he's stationary. He's so reliant on his second ability only for help with clearing that you waste a lot of time compared to other characters while the difficulty is still scaling.Also not to mention the level design can a lot of times be against him with small platforms of varying heights making it difficult to group and play at range like his kit wants.
>>2114373We're talking about RoR1, so every damage hit is effectively cc because most enemies get stunned for like half a second on a high enough hit. So every bullet is cc and you can spam that shit in droves. His stun grenade is AoE which is great but as you said, it's slow. You want dakka. The answer is always dakka. The more dakka you have, the more enemies you keep at bay. You want to keep 10 enemies away? Get 10+ bullets. 20 enemies? 20+ bullets. Syringe is god here. His ult is like 4 rapid fire shots so that's 4 hits of cc. You're never going to be able to stand your ground in RoR1 until you get some bullshit cheese like the Frost Relic sawblade or 10 stacks of barbed wire, so being able to run in one direction and constantly knock back enemies behind you is a ton of cc, and more than enough. If there's a ranking system for survivors, I would always put Commando on "average" or "better than average", never "bad".Once you get decent on-hit damage, cc becomes less relevant because you're just deleting everything. This also applies to other characters like Bandit and Chef who can spam their basic shot from range, so they are also all good for similar reasons. On the opposite end of the spectrum, characters who can't button mash a basic amount of mobs would definitely fall under "suck", like Enforcer. Enforcer's got no range, his shield sucks at blocking, and he can't shoot shit so that's why Enforcer is pretty much one of the worst survivors in RoR1 despite the fact that his design is super cool. Then there's like, I dunno, I think Engi who also falls under "sucks" because those balls suck (they still suck in RoR2 but the turrets are god tier in 2). I also don't like Huntress for this reason but a lot of people swear by Huntress so I'm not going to start an argument with them.
>>2113949Reducing the maximum charge threshold to the current 50% (+80% speed and +100% jump, with the explosion range still being 32m at the "reduced" max charge) and buffing the explosion damage to 600% base damage is my take.
>>2113867I'd rather they give it increased damage and bump it to legendary. There is a considerable lack of movement items in the legendary tier.
Why do Starstorm players want to fuck a bug?
>>2115336do you not?
2 host un 3 hours
>>2115338Nigga that's bestiality.
>>2114034Me>>2115336>>2115348She passes the Harkness test because she's intelligent and able to consent
>>2115343(You) me with code when opening
>>2115514it's not ready yet
>>2115505>She passes the Harkness test because she's intelligent and able to consentProofs?
>>2115343Modlist:019b0a47-63f5-bc87-d7e7-1d59f2c72902
>>2115633>>2115514>>2115343OPEN. Let's hope the update didn't break anything. Waiting for 15 minutes109775241204699339019b0a47-63f5-bc87-d7e7-1d59f2c72902
>>2115633>>2115682closed, Typhoon Arraign jobbed.
>Nemesis Enforcer so fucking fat he misses ropes constantlyGrim
>>2113361Eviscerate scales really hard with attack speed which leads to a fuckton of procs, plus you just have more survivability due to the iframes. Especially if you can stack some Lysate Cells too, it's one of the strongest abilities in the game with practically no risk and stupidly high reward.
has anyone ever made a fast forward button for ror2? I feel like I need one constantlyI guess I could just install cheat engine
Good God RoR1 needs a save quit system so bad with Starstorm. Takes forever to scale up in power enough to do the void boss.
>>2116342theres a saves mod at rainfusion.net
>>2116427Fuck I'm retarded, thanks. Thought I had looked through the entirety of Rainfusion.
Linuxkeks, what do you use to edit the dll?
>Been consistently rolling like shit with shrines across both games for an entire week>Used to get both items in a few rolls aside from a rare outlierI'm taking this as a bad omen. This is fucked.
>>2119618
>>2119644Wrong thread, every time
can someone drop their modified dll?
>>2119086Use ILSpy.
>Rocket>Get Breaching FinThis is peak fun.
Are there any mods that reintroduce the pre-rework Knockback Fin?
>>2120242Huh? I thought Rocket wasn't updated for AC?
Host in 3.75 hours
>>2120114Thank you.
starstorm when
>>2121138modlist code?
>>2121138>>2121907host in 30 minutes019b148e-3ecb-067b-48d7-1f862b98ae63
>>2121926>>2121907>>2121138OPEN 109775241398127057
>>2122097Starting 4/20. Drop in enabled. Skill swap enabled with Right Alt but it bugs out half the time, piece of shit
>>2122175jobbed to typhoon, still open
>jobbed to judgeaieee
>>2122275>>2122175>>2122097>>2121926Stupid ass pressing enter closing the lobby for some reason.CLOSED. Jobbed to typoon judge
>>2122517Glad I was able to contribute nothing other than enemy scaling lads, cheers.
>>2122523It's ok bwo you'll get them next time.Wish someone would make a mod to buff player drones a bit so the other drones are worth using. Also letting them pick up and use equips
>went messing around with the spawn_as command alone to see what happens>no matter what, even if you spawn as an enemy, you'll get respawned as your starting survivor when you go to the next stagei wonder if this is what's causing shit like join_as and the skill swap to reset between stages?godammit randy
>>2122549It's prob hardcoded to respawn people in case they become drones
https://youtu.be/MK4sENaTJp8?t=56>cooking aspects was supposed to be cut but they forgot some of the DLC aspects>the new update removed those recipes
>>2122576that's really fuckin lameit's not like aspects are even good besides blazing and collectiveno fun allowed i guess
>>2120829I've been using him since AC dropped and he worked fine.
the icon for typhoon in starstorm 2 official has fucking jpeg artifacting on it or something. do the people making this mod have eyes? it genuinely looks like they used the ms paint fill tool to color it
>>2122824in -7 hours
>>2122826it's over
>>2122818That reeks of someone using photoshop for the first time and not knowing how to make the fill bucket not do that
anything i should know before playing ror1 ss for the first time?
>>2122818They have eyes, just not the pink squishy thing behind them.
>>2123164Void Chests will rape your ass unless you have the capacity to burst down enemies fast. Taking a second void portal that spawns naturally from portals will have a item you want to search for that coincides with the portal you find from activating ethereal teleporters.
I wish someone had made an item rebalance for ror1/ss at some point. I don't like playing with command and some of the items in 1/ss are just completely terrible
>Get hit by a single void enemy for daring to play a melee character>Get one shot from full HP with defensesThis shit has gatekept me all week from getting the mastery skins for Drifter and Operator. Might just give up on Operator, he's the one character I find unsatisfying to play.>>2123390Starstorm does a good job balancing out the item archetypes, I would say it's more so 1's items that are lacking as they're mostly focused on CC while the offensive items you do have are lacking in the damage department compared to how fast enemies scale in 1. But really I think the bigger issue is enemy scaling when it comes to ROR1's balance.
>>2123547idk man I feel like starstorm has some real stinkers too (blood tester comes to mind)
>>2124498I might have to retract my statement a little bit since I just noticed movement items are a rarity with Starstorm. But personally I feel like most of the stinkers come from the new red items.
2 Host in 2 hours
>>2125066mod code?
>>2125066Modlist: 019b19a7-26f4-8951-1b81-8783b0474d2eJust checked the configs. Didn't notice I had sacrificed tweaked to 10x the maximum amount it should've been. No wonder. Maybe now Typhoon won't job.
>>2125575>>2125567>>2125066OPEN 109775241513323428
>>2125701started. drop in enabled and skill swap always fucking bugs out, that piece of shit
>>2125796jobbed to typhoon double mountain stage 3, still open
>>2125903>>2125796closed. Now that the droprate is fixed typhoon stopped jobbing
NOOOOO HELP ME BROTHER I'M BEING MERCILESSLY BEATEN BY A SHORT WOMAN WITH A BAGWHY DIDN'T YOU JUST LET ME TORTURE YOUR ANIMALS NOOOOOO
What survivors become disproportionately weaker when playing with no allies of ANY kind? No drones, no Beetle Guard, no Squid Polyps, no Goobo, no other players, nothing like that.
>>2127941engi (duh)captain after the drone change
>>2129222>>2127941Captain was strong with drones even before the change, since they all got microbots and they all acted as separate sources of projectile deletion
>>2127941Operator also gets bricked but for the answers you expect, any with low mobility since no aggro share.
Commando feels so fucking good to play in Returns compared to 1 it's not even funny. Especially when you're using Shotgun Blast.Also>That providence phase 3 fakeoutKino
Is Hive Cluster bugged or something? I swear on my life it spawns so little interactables compared to other stages. The worst I've seen was it spawning a single shrine. Feels like your run is giga-fucked if you roll it on your first loop without an already good set-up on Monsoon.
>>21314991 or Returns?
>>21316751
>>2131499I don't remember anything special about Hive Cluster so probably not unless something changed over the years. It spawns a decent number of chests and I never thought that it was worse than the other stages. The immensely flat terrain is also super nice for Teleporter events.
oh my fucking god
>>2131808Could you imagine if you were playing a melee character.
Is anyone interested in a Returns lobby in an hour?
>>2132116Sure, why not?
>>2132111I'd kys by stage 2, game's annoying enough without engi or pilot.
Returns Lobby, Vanilla, Monsoon109775241732958962
>>2132261closed. jobbed to player count.
>>2105777Thanks!
>>2106698my brother>>2110290same. one of my greatest regrets is that it was simply impossible to keep up with saving it all, and the boorus are fucking dead and almost no-one bothered uploading to them because they were lazy faggots like cmon they were made FOR YOU
>>2132573>and the boorus are fucking dead and almost no-one bothered uploading to them because they were lazy faggots like cmon they were made FOR YOUYou don't seem to be aware the booru locked out all guest uploads and removed the ability for new registration for literal years, because the guy who made it wasn't able to get in and fix that. It only got unlocked relatively recently
Man I really wish more mods tackled new monsters. I much prefer them over new items cause their effects on gameplay are way more varied on a run-to-run basis.good example would be sand crabs in enemiesreturns and how your capacity to deal with their bubbles is heavily dependent on which survivor you’re playing until you get a good build going.
>>2132665anon...>You don't seem to be aware the booru locked out all guest uploads and removed the ability for new registration for literal years>>and the boorus are fucking deadthis is what I meant by deadeven when they were not locked and at their peak, few people actually uploaded art to them
>>2132922For me, it's>early-game TP bosses (stage 1 only ever pitting ONE (1) WV, BQ or ST against the player is a little boring)>elite types that, in practice, change the enemy behavior (an easy way to multiply the effective number of enemies)>equipment>new void items>new enemy species>new items of other categoriesIn that order.
>>2132970I thought you meant dead as in "no one's uploading" in which case uploading was broken, but during its peak I'd say there was a decent amount of activity. I browsed it regularly
>>2133966>>2132970I should add it's also hidden from everybody unless you mention it or already know about it. I tried putting the link in the OP once but it didn't stick around
>>2133966>>2133969there's also two of them, because the first one died and the 2nd one was made in an attempt to get around guest lockouts or something. Maybe it was simply because the admin for first one fell off the face of the earth so no one could register, I forget. Either way, there was>rorbooru.booruwhich was abandoned, and>riskofrain.booruwhich succumbed to registration dying
if i had to pick between purchasing 1 or Returns which would be the better choiceplayed and enjoyed 1 years ago, don't know how Returns is in terms of mod support and whatnot
>>2134230Returns is the better experience in terms of being more polished, less prone to crashes, and having more options / content.1 is the better experience for mods. Returns doesn't have workshop / mod support yet and the mods that do exist are slim. If you're just looking to replay vanilla 1, I'd recommend Returns.
>>2134230purchase returns pirate 1
>>2134230you're basically required to purchase returns for online multi (steamworks)buy or pirate 1, your choice
Is there a mod like risky's teleport expansion, but only doubles teleporter radius, instead of covering the whole map?
>doing Seeker's achievements lunarless, because I'm a lunatic>get an Armor Plate printer on stage 3>swap all my whites to Plates>Sojourn only deals 1 dmg per tick>fly around for tens of seconds>>>>>>>>>>>after some time I suddenly start taking 21 dmg per tick>>>>>>>>>>>kicked out of Sojourn before I can ramp the damage to 500000%>this ramp-up is not mentioned on either wiki at allCertified Risk of Hidden Mechanics moment.
everyone asks host when but never host why
>>2135678Just stack crowbars and focus crystals
>>2137045>damage increasing items work for the cheevo>but not for the 400% threshold of the reddit bandsCertified Risk of Hidden Mechanics moment #2.
host never....
>>2136225 (Me)>>2138683 (Me)oh yeah i forgot it's crimbus season because i'm a lonely neetthat'd probably explain the lack of hosts
>voidsent flame is borked>drop everything but the flame>it still doesn't trigger and causes projectiles to explode infinitely>look into the console>a single nullref error message that blames every item from every mod i installed>literally doesn't fit on the screen>mfw no face
>>2138683tomorrow
>>2133326i honestly think we need more late game enemies with fat director costs cause wow.with riskymod and exponential time scaling (NoStageDifficultyScaling) pretty much nothing but elite bosses spawn on loop 3, and with prestige on top of that i was hitting the "game doesn't know what to do and just doesn't spawn the teleporter boss" boundary on every stage, even on conduit canyon. pretty funny but also frustrating cause damn bro shit isn't even dropping.
I have the orb, now what?
>>2141052It's suppoaed to be the voided version. I dunno how you get it
>>2141099die to a voidplosion holding the orb
2 Host in 6 hours
>>21419121 hourModlist: 019b3dad-25ba-756f-daaf-822fe5da39e0>Added chef shop QoL mod
>>2142407Give me a (you) when open
>>2142407>>2142478OPEn 109775242229956203
>>2142480started
>>2142508Classic stage 3 job. still open
>>2142567oops accidentally console'd everyone, lot of bugs happeningstill open
>>2140491Uninstall Deputy if she's in. She causes voidsent to shit itself.
>>2142623CLOSEDJobbed to judgement
haha, classic missed-because-wagie.
starstorm in 60 seconds
Starstorm184.144.132.23111100Starstorm: https://drive.google.com/file/d/1sv6FYImGI3rP47bSCI9L9BoA5ZR3dj4A/viewElite Spite+: https://drive.google.com/file/d/13cEcjBKCt7XnLBnHspH5eyFMoJNqFDGL/view
>>21431912/
>>21431913/starting soon
>>2143206Lemme in
>>2143191>>2143219open
>>2143191JOBBED and closed.
OCIt's amazing how 2Drifter becomes a hundred times better when you stop using the skills people tell you to use
>>2143365nicei miss all the OCs drawfrens would make, esp lewds
>>2144298be the change you want to see in this worldI happened to meet someone who used to drawfag for these threads. Just like, serendipitously.Drawing stuff for here's been on my mind since then.
>>2144383no talent + no funds + artists are cagey fucks who give non-answers when asked "hey what were some of the resources you used when learning"
>>2145075stable diffusion is free
>>2145146
>>2145075>artists are cagey fucks who give non-answers when asked "hey what were some of the resources you used when learning"if you only know faggots, that's true.don't surround yourself with faggots.
>>2145146nigger
>>2145455It seems that no matter where I ask, every time I ask someone whose art I like how to get started, or which tutorials they followed for stuff like anatomy or hands, they all just keep saying "idk just practice". Like MF I know but I have to have a basis to work off of. People who are getting into camping don't run out into the woods with nothing and start banging rocks together for fire, they have tools they use to get started.
>>2146099Look up Save Loomis, it comes with a bunch of resources you need, and a good starting point.
in ror2 is it better to loop on stage 5 or just continue to the moon level? also are droids good earlier on or save them for later?
>>2147083Without AOTK or successors, loop 0 Mithrix is the easiest as long as your items aren't dogshit.With such, loop at least once or you're gonna get raped.Drones are fine i guess.
>>2147115>AOTK?
>>2147126Artifact Of The King, and its effects are somewhat obvious from my prior statement and its name.
>Every time I make it to the third phase of Starstorm's void boss a nemesis enemy inevitably one shots meI'm not even sure how to play around this other than using command and stacking Dio's.
Behold! The undisputed best item in the game!
>>2148365that's a REAL funny-lookin' coffee, anon
Merry riskmas
Will there be a host this riskmas?
>>2150440eh tomorrow
Merry riskmas lads
>>2150889And a happy riskmas to you too
I just realized the entire skill ceiling for Risk of Rain 1 is simultaneously jumping and hitting your skills.
2 host in 3.5 hoursModlist:019b5c02-b299-d998-f0d3-6384add35905
Hi. I've been wondering, should i just play on easiest difficulty and unlock every single loadout or is it better to play like i always do on monsoon and they will unlock eventually?
>>2151777Well the only difference is that it'll be easier on drizzle aside the few the need monsoon to unlock
>>2151777Do the annoying ones on Drizzle, play as you want for the ones that are realistically doable in a normal run.
>>2151777Some achievements can be gotten sooner into a run and/or more easily on Monsoon, including Bandit's 20 stacks of hemorrhaging and False Son's Aurelionite kill.You probably won't unlock them ALL eventually just by playing, as some require unnatural conditions or simply looping a bunch of times. Feel free to switch to Drizzle if you don't care for challenging yourself, but be aware that EVERYTHING can be gotten on Monsoon aside from the Prismatic Trial challenges and, in a handful cases, it's even the better choice.
>>2151799>False Son's Aurelionite kill.(the one for his alt utility, not the one to unlock False Son at all)
>>2151799>>2151779>>2151791thanks, its the opposite for me i find the lack of monsters (because of slow difficulty scaling) extremely boring and annoyingi just dont know what should i do at the beginning, i got 1 win 2 obelisk ends and failed void twicethe only good runs i have are when i play something immortal like seeker or mercenary i also dont want to play with artifacts
>>2151814>the only good runs i have are when i play something immortal like seeker or mercenaryYou might be taking the usual points of advice too literally.The best strategy is to be efficient in your item acquisition. Don't just bumrush the TP out of fear of the rising difficulty, but also don't spend 20 minutes on stage 1 just because you are looking for the stage's last chest. Try to keep the rough guideline "1 item/drone per minute = good" in mind, while adjusting for whatever is happening in a given run (for instance - 3 legendaries by the 20th minute? you're probably already very powerful and, consider switching to rushing the teleporter and only picking up whatever is on the way, because picking up more items at that point risks getting bad item RNG that fails to counteract the time you spent on getting said bad item RNG). Finding the right balance takes experience and game knowledge, so you will get that worked out eventually. You will eventually learn some basic thresholds to consider, such as the fact that, the moment the difficulty becomes Very Hard, two basic bosses may start spawning from the TP event instead of one.
>>2151696(You) me when getting going
>>2151841Im just throwing a lot because i loop instead of going to the boss because i want to do challenges like 12 crowbars on huntress for example
>>2151777monsoon is not very difficult these days, it was only really "hard" in early access. just play monsoon and get the hang of going faster. you'll need to play monsoon anyway and it's better to not develop bad habits from playing snoozefest drizzle runs.and when in doubt, loop more. the game gets exponentially easier after looping.
>>2151696host when
>>21520755
Host in 10. Gotta do something quick
>>2152091>>2151862>>2152075OPEN109775242868892383
>>2152109Closed. Just beat Moonman cause started late so no time for judge. Gonna have to add some mods to speed up teleporters and stuff up so we can do an all boss run one day
>>2152377What mod is used for the extra endgame stats?
>>2145146winrarfuck you drawtroons, draw something original instead of derivative works LOL
>>2152975WolfoQualityOfLife
>>2153029i'm going to make you a derivative work of gay pornography, cousin.
i still don't know what teleports onto the ship at the end of ror1
>>2155257It's entirely possible they just used the teleport noise as an ending noise and didn't assign any meaning to it. While they do show the teleporter in the cargo bay right before, I think that was meant as a reveal of "this is why Providence was pissed off" rather than implying anyone was still using it to come aboard. Like it can just as easily be a stinger noise to close the game with.In Hopoo's own words they made shit up as they went along and I don't think it was meant to point to anything larger. I guess it could potentially point to the Void Reavers coming aboard and imprisoning Commando and Acrid, but given the way they retconned that immediately and said "oh it's a different random Commando they captured" I don't think that's likely or they thought that far ahead, either.
>>2155786>I guess it could potentially point to the Void Reavers coming aboard and imprisoning Commando and Acrid, but given the way they retconned that immediately and said "oh it's a different random Commando they captured" I don't think that's likely or they thought that far ahead, either. I should add an addendum and say "before they figured out what the Void Reavers are / how they teleport" (since they don't need teleporters and can just do it) but again, that's implying they thought that far ahead with a potential cliffhanger when they clearly didn't. I guess we'll never know since Hopoo fucked off forever and Gearbox doesn't care, so I choose to assume it was meant to be a stinger and nothing else.
>Executioner with Gigantic AmethystHoly shit.
>>2146253
>>2156770>He couldn't save Loomis
>>2157081no my cookies reset and I didn't get notified that you replied to me, this just helps me find the conversation when I'm ctrl+f'ing (you)
>>2157390My senses have been completely poisoned by the modern internet. I thought your post was a very roundabout insult. I apologize.
>>2157390if you use 4chan x you can just manually mark a post as being (You)rs
Did they nerf Sniper in Returns? Feels like Steady Aim doesn't pierce through shit anymore.
First and last time i took that Benthic Bloom item.
>>2159570Is it really that bad?
>>2105684>Favorite Starstorm Original Character>Favorite Starstorm VariantGo. If you have a massive penis you'll explain why too.
I've never done RoR2 modding before. Let's say that I want to play modded with friends, but purely vanilla alone, at least for the time being. Do I risk fucking my save file over? Do I need to keep separate saves for modded and vanilla? Would the stats in the Logbook show inexistent items or characters if loading a modded save on vanilla?
>>2161346>Would the stats in the Logbook show inexistent items or characters if loading a modded save on vanilla?Yes, it does that. Names of modded characters show up in your playtime even after unloading the mods.If you care about it make sure to back up the files in your steam folder, they're basically spreadsheet files
>>2161429I assume it shows up more like, say, "Deaths as character_executioner_starstorm" and not "Deaths as Executioner"? Perhaps I will maintain separate save files.
Seekers of the Storm, yea or nay?I thought Void was overall decent, it had more good than bad (but fuck flying pests, what were they thinking). Railgunner is interesting but Void Fiend was half-baked. Voidling is a complete pisser of a final boss and I'm glad there's only a few things tied to fighting him. Regen elites are inoffensive, I like seeing them because they're easier to handle than other elites. Void elites draw aggro, which is always funny to watch.Alloyed is also mostly good, Operator and Drifter are both solid characters even if Drifter tends to have a shaky start. The new monsters and elite avoid being overbearing. New drones are welcome. Solus Wing and Solus Heart are both a big step up from Voidling but still not fun to fight with melee characters. Kinda wish we had more opportunities to access Chef and his item blending.
>>2161515Original Release SotS or Current State SotS?
>>2161515It's meh.Some okayish non-rng damage items like Breaching Fin and Chronic Expansion. Too many item economy items to be healthy for the game.Survivors suck. False Son is passable but kinda busted, Seeker is a design clusterfuck and not very fun to play but she's busted due to self-revive and having a 70 meter nuke in her kit, CHEF is a clusterfuck and kind of sucks.New enemies are terrible and actively make the game worse.False Son boss is terrible, with his only saving grace being that he's better than Voidling.
>>2161558Current version of course, I know the original launch of Seekers was a hot mess, that's why I haven't gotten it yet.
>>2161640Kinda mid, some things are less abysmal now. Everything has cheap-knockoff-of-mod feelings but the shrines are nice when you aren't getting hit for 500% damage every frame by the new golem it spawns.May as well get it for when a mod demands it for something.Or, y'know, edit your dll, that's totally fine with me too.
>>2161646Fuck I'm reminded of the Halcyon Shrine now. They absolutely fuck stage 1 pacing because they take forever to charge, but are insanely god due to the selectable items with a high chance of a red so you always end up doing them (or else they just become wasted director credits if you skip them).They're the worst, every post-SotS run involves a 7-8 minute stage 1 now due to them.
>>2161656consider baiting enemies to follow you to the shrine instead of grinding the infinity golems
>>2161515Only worth it for the items which are fun imo. The survivors aside from Seeker are just okay. Everything else should not exist.
>>2161515The False Son fight is the most fun final boss and the path to him is fun, too. The stages are mostly good. It adds the only stage 5 other than Sky Meadows, which is a big plus, but Shattered Abodes is a little questionable in that it has no "hidden" teleporter spots, i.e. standing in the middle and looking around will always let you see the TP or at least its sparks. There is also the fact that 3 stages (and 1 loop variant) require taking the Green Portal, limiting the variety a little.The only badly designed item is the Sale Star, all other items are at least decent, if not necessarily balanced. Some of them break Simulacrum in half.2 of the new survivors are kinda broken, but the 3rd one is well balanced. False Son's health gimmick makes him unique enough to let his brokenness slide. Seeker is just too good.The enemies are... passable. Halcyonite is fun to fight and satisfying to cheese, but the other two can be annoying, depending on the survivor. Overloading Scorch Worm is a nightmare. The elites are enjoyable to fight – adding armour to allies and one of the only "predictive" attacks in the game+having to retrieve your gold at risk of losing it are good gimmicks.The skins are good, but that I don't need to tell you – you can just look at them yourself and judge them based on your own taste.Artifact of Rebirth is boring and just a difficulty decrease. Chances are you will never use it.Obviously, SotS does not add new content to Simulacrum except for the new enemies and items.Conclusion: a positive addition to the game, but still the worst DLC. Only buy if you expect to venture the False Son's path at least a couple of times.>>2161656They don't use up credits on stage 1. You can skip them without losing out on items compared to non-SotS runs. On stage 1, charging them is indeed so tedious that I ignore them unless going for the False Son.
I just bought this game and its dead huh?
>>2162689Everyone's on holiday vacations
>>2162725Server browser is empty of every single person?
>>2162761?
>>2162761Public rooms suck anyway.
>>2162796>drizzle command>command sac>command sac swarmsgrim
>>2163226Sounds fine to me. Hope they're having fun.
>>2163274the absolute state of this definitelynotageneral
monsoon is just as easy as drizzle, it just has the added "feature" of overloading wisps silently spawning inside a wall and shooting you in the back of the head
I have not played Starstorm in ages, has there been anything new? Is Starstorm Returns any good? Are the Starstorm 2 devs still fucking lazy and stupid?
Does Gearbox consider these DLCs successful? I know RoR2 has millions of sales but I can't help but notice that most of achievements for SotS and AC have sub 5% completion rates on steam, hell most of them are sub 3%
>>2163941>in agesHow long is 'an age'?>Is Starstorm (not original) any goodno>are the SS2 devs still-yes>>2163946Not Gearbox, but 2K
>>2163946In the recent AC notes they mentioned they still have plans for 2. So I'd imagine that yes, they're definitely successful enough.
2 host in 3.5 hours
Has anyone here played Endless Alice? Is it any good for a change of pace?
>>2163946If Seekers hadn't done well I can't imagine they would've immediately cranked out another DLC
>>2164338Modlist: 019b809c-c9f2-f3de-7fb1-b18624193ad6No changes. Just realized cookbook doesn't work with the chef spawned in bazaar, oh well.
>>2163946Judging by the file size and lower graphical fidelity of RoR2, there isn't as much effort involved in making RoR2 content compared to an AAA game. That plus RoR2 hitting a somewhat specific niche means that releasing a DLC for RoR2 every now and then is bound to generate some profit from groups that would not not purchase 2K's other stuff.
>>2164630>would not not purchase*would not purchase
>>2164586(You) me when open
>>2164385looks like crap. wheres the faceless armored men and women? skills trees why?
OPEn 109775243676748072Finally remembered to disable multiplayer pausing >>2164654(you)
>>2164714starting 5/20risky lives
>>2164727jobbed to stage 3, classicstill open
>>2164760>>2164714Closed. Judge jobbed.
>>2165001Fuck. So close to joining.
>>2164385It's jank but the devman is soulful and transparent, unlike the hack bastard hopoo.Different enough to not just be a RoR2 copypaste, but I'd say RoR2 is the better game overall.
>>2165408Also filters the discordnigs/twitternigs that infest RoR so that's a plus in its favor.
>>2165410>discordnigs/twitternigsHow do you even run into them for this type of game?
>>2164681>faceless armored men and womenOf all things I'm surprised Gearbox hasn't fucked this up yet.
>>2165505Give it time. They'll decide to make a graphically higher fidelity RoR game that has characters with faces.
>>2166390acrid will be just a reptile man with bumps and bruises
>>2166446Nah I hope they lean into the modded interpretation and make her have big boobas for sex appeal
>>2166390Can't wait for the obligatory Iron Man facecam.
>>2166991Fuck you for putting that image in my head.
Clay Templar Monster Girl
I hate Solus Heart, it keeps soft locking me. Fuck you, program.
>>2168127would freeze proc and blast
I've got the enemies returns mod but I don't know how to reach Judgement. How do you corrupt A Brother's Love?
>>2167223>activate super big dick ability because everything with shooting in it these days has to be cooldown slop>see this every time
>>21684701: Go to Celestial portal, get orb2: Trade orb with Newt3: Kill mooncuck and place orb upon the object4: Don’t forget the hammer
>>2168127would risk tar infection to tittyfuck her
As a MinerGOD let me be the first to say FUCK Cremator
I miss Brawler
>>2168127source/socials?
>>2169131He isn't that good unfortunately, barely uploadsBro has no soulhttps://x.com/XenoMonBro
>>2169225pretty good to me
>>2169225Needs the big lips but otherwise good.It sucks that Femmod Anon never turned the pests into something like that.
I don't get the point of big titty mods when you never to get to see the front of your survivor. This is clearly an ass and thigh game.
>>2169225eh, he's decent enough
You fags aren't into REAL monster girls
Just got flashbanged by Starstorm 2's Executioner design after playing the unofficial version for so long.What the fuck.
>>2170984Don't even look at nuChirr. Just uninstall and save yourself the trouble.
>>2170597Bro doesn't realize you can rotate the camera all the way around and also boobs so big you can see them from behind are splendid
>>2171544When do you practically get to see the front of your survivor during gameplay, retardbro? Plus you never get to see backboob because that requires the boobs to be parted, which they never are with these mods.
>>2172166>When do you practically get to see the front of your survivor during gameplay, retardbro?When I hit the teleporter and I'm waiting for the teleporter to activate / take me to the next level or I'm in the bazaar, retardbro.>that requires the boobs to be parted, which they never are with these mods.You're using the wrong mods.
>>2172171>>2172166Also, this is a multiplayer game and skins apply to everyone around you too.
>>2172171>Not actually during any gameplay>Doesn't give specify which modsConcession accepted.
>>2172174Starting the teleporter event is gameplay retardino, and you ignored the other post mentioning being able to see other players. >Doesn't give specify which modsLiterally any 12Gauge mod or Fatify. Lrn2browse.
Is Thunderstore the only site with Risk of Rain mods?
>>2172200For the most part. There's scattered mods on megas and obscure forums but Thunderstore's the only real collection of 2 mods
More monster girls
>>2172497would charge the beetle
>>2172497would service the beetle queen and snap the golem's g-string
big fan of that new mod that dares to ask the question "what if wetland aspect was good"
2 host in 7 hours. Gonna use a few mods to speed things up so we can do multiple bosses easier
>Try out Typhoon difficulty on SS2>Make the mistake of running the mod alongside Enemies Returns>Within literal moments of dropping in three of those giant fucking crabs spawn around me and kill me instantlySums up my experience with Typhoon so far. Call me a shitter but having double the amount of enemies up my ass at all times with like 1/2 of them being elites is pretty fucking hard.
>>2176401ok now do it with Honor>>2176365i guess i wasn't sleeping anyways, (You) me with profile and when open
>>2176401you're welcome.
>>2176365>>2176732Host in an hour and 45 minutesModlist: 019ba481-3af3-ffab-d98f-cc2c7aec638b>Added FasterCharge and CelestialPortalAfterBosses>Added a few maps>Added a few survivors
>>2176924>>2176732>>2176365OPEN109775244462664168
>>2177064risky...sleepy...
>>2177064starting 2/20drop in on and skill swap on even tho it doesn't work half the time
>>2177064jobbed to stage 3Still OPEN
>>2177143>>2177064Jobbed againstill OPEN
>>2177218>>2177143>>2177064Çlosed. Jobbed to armor
Any mods that allow picking the first, and only the first, stage of a run?
>>21783891.5 hours to goMods:019ba98c-f076-c08c-dab2-8c88346d8442>added aeroskills>added aspect recipes, most aspects suck ass anyway but whatever
>>2178659>1.5 hours to go>2 hours ago
>>2178888>>2178659>>2178389OPEN109775244582111882>>2178888>trusting 4chan's mathIt likes to round up a lot
>>2178895starting 3/20. drop in and skill swap on
>>2178929>>2178895Jobbed to loopstill open
>>2179046>>2178929>>2178895CLOSED. Jobbed to typhoon. Guess I shouldn't even bother with typhoon unless we have 4 or more people.
2 Host in 4 hours
>>21804111 hour and 30 minutes left, code:019baec4-36a4-c77c-a258-71858b4c3492>Added 50% chance to get the old moon mapWe'll not do typhoon unless we get many people
>>2180411>>2180610Open109775244704606385
>>2180743>forgot to preload the gamefuki'll be there in like 10 minutes
>>2180751k
>>2180756>>2180751>>2180743>>2180610>>2180411CLOSEDTyphoon was jobbing hard until it didn't at the very end.
dead threadhost when
>>21841362 host tomorrow at the usual time. Wanna try out another respawn mod that'll only respawn when the teleporter and boss fights start. Altho it prob doesn't work with Judge which is unfortunate
>>2184150Host in 4 hours
>>21852682 hours mods: 019bbe16-2d88-55f0-952b-e4478baad86cAdded a different respawn mod, let's see how it works
Alloy Volture
>>2185622plap
>>2185453i randomly noticed this when i went to preload the game, is this gonna be an issue?
>>2185690Ehh dunno how long that's been there. Probably will be fine
>>2185453OPEN109775244986831673
>>2185713started
>>2185727>https://arch.b4k.dev/vm/thread/1034889/#1038877Could some anon post the full version of this on catbox? Also, who made this drawing? I am thinking maybe ciircuit but I couldn't find it on any booru so I'm lost.There's very few art of Chirr.
>>2185713Uhh I think it crashed
>>2185753There is no full version of that. Also post the better version.
>>2185713>>2185794Yeah it crashed. That respawn mod was a bad idea it doesn't fucking work by itself and it prob caused the crashed when used with the respawn artifact.Guess that's it for today. Will be back tomorrow prob
>>2185795Thanks. I didn't know that one was an alt version.Also, is it OC from the threads? I am new here since RoR has got my curiosity.
Also, is there a full version of this one? https://arch.b4k.dev/vm/thread/1034889/#1038801
>>2185797It's pretty hard to miss the cock in the one you posted.Yes, I'm fairly sure it was OC from an anon at one point>>2185803Yes there ishttps://riskofrain.booru.org/index.php?page=post&s=view&id=1034
>>2185817Thank you my negger.I'm working on chirring up the booru by uploading chirr stuff to the vidya booru from /v/ https://vidya.pics/post/list/chirr/1
2 host in 2 hours
>>2187203Mods: 019bc36a-13fe-ce57-5507-0c71a9a4ceb8Removed that respawn mod that caused issues. Ravager also sort of softlocked the run but we'll see if it happens again
>>2187270>>2187203OPEN109775245082066442
>>2187393>>2187270>>2187203CLOSEDAlmost did an all bosses run until the result screen popped up before we all died. I think it was when i forced the load to planetarium cause the portal wasn't spawning when things went wrong. Ah well
>>2187549Er I meant cause the void portal wasn't teleporting us after Mithrix. Maybe I should have waited more but whatever.
>>2185622seeing that thing descend after solus scared me. i died and redid the fight as merc
2 host in 4 hours
Never ever
>>2188620modlist code?
>>2188620>>2188795019bc861-d755-6364-abc3-cc2467f9b405Added yet another respawn mod more similar to the old one we used. If only the other one worked, or if most drones were worth using, gets kinda boring using the same 2 or 3, would be nice if they could use equipment too.
>>2188862OPEN109775245184160375
>>2189113started
>>2189158CLOSEdjobbed to ifrit pillars
>>2189447should've just catbox'd it, dumbass
>>2189453Nah
>>2189447You can get away with a lot here but bare tits probably won't fly
those blind bastards are a pain when i play acrid or slashing merc
>>2190508That's why I never switch off Neurotoxin on Acrid, he NEEDS that ranged attack
>>2190921Even if he didn't, the Bite is straight up bad. It would need either like 3x the range, provide passive armour or much more health regen to be worth it.Kind of like MUL-T's buzzsaw, in fact.