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Are you happy you no longer have to play with yourself? Or is multiplayer B42 too unstable for your taste?

Remember to say "thank you" for this Christmas gift.
>>
first for
Its unstable of course it has bugs :^)
>>
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/vm/ Project Zomboid Server

NA - Eastern Server

142.115.223.155:16261

- Normal / average setting. nothing crazy
- PVP is on for now.
- No sprinters
- Active Admin
- Normal Loot
- Safehouse On but turned off when player is online.
- Chat is enabled
- Dedicated server box with 3000/3000 internet speed
>>
When can we get zombie house fleshlights
>>
>>2133351
When (You) mod them in
>>
>>2133348
Anyone that has fun playing this game instead of complaining about it is a retard
>>
>>2133344
At least turn on rare sprinter. That feels like default now IMO. Even the lowest setting for a sprinter to occur makes hordes way more relevant. Otherwise you can just ignore their slow asses. 99% of zombies will still be shamblers

How many players are active right now?
>>
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So let me get this straight, not only are most of the items on the left not actually implemented fully yet, but of the 'later' things to add they have only done the fences and raccoons. Seeing as MP isn't 'actually' reintroduced as it's functionally not working.
What the fuck have they been doing all this time???
>>
>>2133368
Post mod
>>
does anyone think the progress for b42 is pathetically slow and undercooked for something that was released 1 year ago and teased a lot beforehand?
>>
>>2133393
I read somewhere that the head dev (nasko) has actually been just playing rimworld for hours end which is why this build took ages
>>
>>2133397
Reddit says they did a ton of work chud don't belittle superior game devs. Just make your own game if you think you can do better
>>
>>2133393
B-b-b-but it's UNSTABLE!!!
It's your fault for wanting to play multiplayer, you forced their hands and they HAD to release broken unplayable shit because of it!
>>
>>2133397
Going through the list of updates this past year, the last one with any real content that I think was slightly noteworthy was on April 7th, and it was just some new clothing options if I remember correctly
>>
>join server
>level 0 long blunt
>kill a few dozen of zombies
>suddenly im level 4 long blunt
quality patch lemmy
>>
>>2133419
i put 3x xp on DoomerZ_Admin
>>
Look CHUDS, nobody in the history of mankind has ever been able to craft items without having a table or convenient giant boulder nearby to use as a surface.
No, a tiled floor, road, or even just some nice solid dirt does not count as a surface.
Your caveman ancestors not only voted for the democrats (as they should've!), they did not invent any sort of craft until the table was first made.
>>
>>2133344
after seeing that wall of bugs in the last thread, I don't think I want to play anymore
>>
>>2133465
Sorry anon for posting said wall of bugs.
>>
>>2133469
it's ok, I think it's a good thing actually
>>
You know your game is fucked on a conceptual level when you can make a 10str/10fit roidmonkey beefcake and he can't drag a person across a room without becoming massively fatigued.
There's fucking knuckleheads out there who can pick up a regular person and run 100 meters without exerting themselves and even the most roided ingame character can't DRAG a motherfucker across a house.
>>
>>2133195
>>2133256
>>2133258
>>2133262
>>2133268
>>2133272
>willingly opt into unstable
>it's unstable
:o
>>
2133482
No (you) for you, bootlicker!
>>
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>>2133482
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>>2133482
The desynced exhaustion and broken trait bonus xp gains needs to be fixed before I try multiplayer.
>>
>>2133482
ok ye gosh sorry for expecting a functioning MP after you broke the MP which worked fine before lemmy. the only thing i'm allowed to expect from TIS is getting my fucking teeth kicked in and being thankful for it.
>>
>2133482
0/10 I've seen better bait at the harbor
>>
>>2133482
10/10 Very effective bait
>>
do i have your permission to post the wall of bugs to steam discussions with the title "15 years under development"
>>
It's a buggy game, but it's OUR buggy game!
>>
>>2133256
>-Speaking of Panic, I'm never panicked atm
But for some reasons, anxiety caused by panic still works, if you fight a horde, 15 minutes later your character will max out anxiety and start getting depressed.
>-Reading a map will show a quick flash before closing immediately. Once you read it again you will have the map data saved to your map
Not just maps, any items you pull out from a container/bag will try to get used and then immediately cancel.
>-Exhaustion isn't going away by sitting on the ground or in a chair, it's only working by sitting in a vehicle atm
Infinite exhaustion is a bug tied to inventory desync
>>2133258
>-Foraging isn't working in tons of locations, roads are fine but many wooded/rural areas show ???
It works the first time you load a server, but the next time you reload it, all area in the region will show ???
If you leave the region and go to a different one (aka going from Muldraugh to Westpoint), foraging will work again until next time you load the server.
Seems it's some jank with foraging area getting marked for saving but not reloaded properly.
>-Chevrons for weight not appearing, you can loose or gain weight without knowing
Does it not appear or does it simply not work? I've been eating everything I found and my weight is still stuck at 80
>-Many, MANY sound glitches
Cars being silent is annoying imo
>>2133262
>-Progress bars above characters heads are often broken and finish halfway through the progress bar.
And progress bars sometime just breaks and stop, but your character will still be performing the action in a loop
>-Opening canned goods will pull randomly cans out of storage and open them rather than the one I clicked to open
>-Soups/Stews harder to make due to right click in inventory being glitchy, still possible just harder/takes multiple tries to add ingredients
It's all part of the "unable to use item in container glitch"
>>
>>2133268
>-Zombies seem to roam more aggressively even with roaming turned off
They seem to hear from extremely far away, killing one zombie will sometime attract dozen of them at the location.
>>2133272
>-Furniture that requires more than one piece (beds, shelfs, etc) only gives 1/2 (not sure this was a bug but I'll add it)
Closing and reopening the server fixes it.
>-Putting a corpse in a trailer may lead to the inability to remove said corpse
Putting a player corpse in a container can lead to said corpse duplicating.
>>
>>2133386
Played the server for several hours last night and can confirm. Still gonna keep playing it dough.
>>
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>>2133833
NTA but if you do I guarantee it will get deleted
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Can anyone post pics from the server?
>>
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>>2134061
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>>2134067
wtf already winter?
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>>2134071
>>2134067
that's a 3 years old webm
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>log back in
>minimap enabled
>blood is nutso
huh
>>
Guns are fun_.
>>
>>2134312
>runs out of ammo
>cant craft ammo
now what guncucks?
>>
>>2134325
Forage, you can find boxes of ammo on the streets.
Or just make it yourse-- wait hold on making your own ammo is outside the scope of the game according to the indiestone
>>
>>2133833
Absolutely! Link it too!
>>
Lemmy here. We decided to switch to vibecoding as it allows us to deliver quality zomboid content at a faster pace and give more time to write blogs. Expect another yearly thursdoid soon!
>>
>>2134146
The game not having the minimap by default is kinda stupid, the devs need to sort their shit out and tell us if the character is meant to be an individual we're controlling, or if WE are the character.
There's a big fucking difference and proper roleplaying should separate the player from the character. Who should have their own memories of the area and hence have a 'mini-map'.
>>
Why is the new captcha fucked?
>>
>>2134602
I actually like it better
>>
All the devs have to do, to make 95% of the map actually usable past a few ingame weeks, is to make dirt roads not spawn anything above grass.
I just seriously don't get it.
>Hey look at these awesome wilderness campgrounds and hunting shacks!
Can I get to them without spending literal hours hacking down saplings and bushes and shit?
>No of course not!
Then I won't be using them, meaning your map is a fucking lie because it's not usable
>UNSTABLE, CHUD
>>
Some poor fucking map designer created all these intricate pre-made paths for various forest areas, only for Lemmy to shit all over it by making them fill up with saplings and shrubs before the player can get to them lmao. What a joke.
>>
>>2134622
>>2134628
It's realism.
>>
>>2134636
>It's shitty on PURPOSE, goys!
Still sick and tired of that being considered a legitimate argument in 2025.
>>
>>2134639
Forest paths will be taken over by nature if they are not maintained. Simple as that. Are you also upset the power and water get shut off without maintenance?
>>
2134642
Bait doesn't get (you)'s, retard.
>>
>>2134602
To be fair, you need to have a fairly high IQ to post on 4channel.
>>
>>2134655
My issue is that sometimes it says no captcha required, but then still blocks posts.
>>
>>2134656
Update your extension? I had to manually update my 4chan X and it pulled a version already fixed for that.
>>
>>2134658
Yeah I did that, seems to be working now.
>>
>these niggas still using 4chinsx instead of xt
lmaoing at you
>>
>>2134663
I mean, it still just werks. I was still using KurobaEX until today...
>>
>>2134642
Your backyard doesn't suddenly become dense old-growth forest if you don't mow your lawn for a summer.
>>
>>2134642
You know what else is realistic, being able to plug a fridge into a socket without getting halfway through a degree in electrical engineering. got me to respond/10
>>
is there a mod to make the strafing speed the same as the running speed?
>>
>>2134939
The average 90's American could never figure out how to haul ass sideways
>>
>>2134941
>can't jump
>can't kick
>can't side step (without tip toeing like an old cartoon)
>can't even glance behind your shoulder
dude realism lmao
>>
>>2134950
Why would you specifically need to kick something in this game?
>>
>>2134976
kick a zombie backwards?
kick an npc in the nuts?
kick a door down?
>>
>>2134977
You can push a zombie
There are no npcs
You can bust a door down with weapons
Tell me again why you need a kick
>>
>>2134987
(You)
>>
>>2134989
That's not a real response. Tell me why you need a kick retard
>>
>>2134987
I wanna kick a zombie after I've been doing an hour of squats 3 times a day for 4 months straight to watch it instagib
>>
>>2134990
(You)
>>
>>2134950
>can't even glance behind your shoulder
The fact that some actions look you in place despite the fact IRL you'd still be able to look around you is ridiculous.
>put gas in car
>forced to stare at car
>>
>>2135084
In build 41 I was able to look around while putting gas in a car. Maybe it's gone now but it was a feature
>>
>get ti deilah at sunset
>fighting hundreds of oids by shotgun muzzle flashes
>get to looking for keys hoping I can get the security doors open
>helicopter shows up on my ass
That was eventful.
>>
>>2135160
Dang forgot my image.
>>
>>2135164
Nice image. For all the shit B42 I'm still tempted to play just to check out the new map.
New captcha is the best. Not having to type is great. New captch>Slide and type random letters>slide and type letters with circle.
>>
>Zomboid gets popular, partly for not being another 'lol craft entire industries from handfuls of sand and tree branches!' survival game
>Lemmy binges some hypermodded Minecraft during his 11 month long mandated paid leave
>IDEA
>Lets make Zomboid like all the other survival games but even worse!
>>
Do you guys think they break shit and add bugs on purpose just so they can keep calling it unstable?
>>
>>2135231
'Early Access' 101. You make bugs to fix bugs, that way you never have to actually do any serious work on the game.
>Hey the developers are working REALLY hard to fix that one game-ruining bug!
Didn't the game used to not have said bug, so they fucking added it without identifying it in QA?
>S-SHUT THE FUCK UP CHUD, SMALL FAMILY COMPANY!
>>
All the devs have to do is massively make crafting shit easier, and reduce world-loot for certain items (Make rare shit like books more common, make weapons/food/etc less common) and the game would be pretty good.
The issue is that if they reduced world-loot by itself, the crafting sucks donkey dicks.
And if they make the crafting easier, who gives a fuck because you can get everything you want in houses and warehouses.
>>
>>2135231
yes I'm sure they are twirling their tiny mustaches while artifically inflating each build with bugs to piss off their playerbase
certainly not because they're working with a 14 year old engine built and designed by amateur coders that is currently held together with band aids and wishful thinking
>>
>>2135231
No, I think the devs are retarded and the game is coded like complete ass, so everytime they try to add or change something, it breaks a billion other things.
And considering the difficulty of making mods, I'd say it's probably accurate.
What probably doesn't help is that Lemmy is a faggot with a massive ego and he absolutely want to show off, so he's constantly pushing retarded changes that will definitely break everything.
>>
>>2135236
EA also plays into the classic dev hubris blunders of overpromising and scope creep.
Add that to a person who is constitutionally incapable of handling the demands of broad commercial success and you get Lemmy and this shitshow.
>>
>>2135225
the worst part is there are ways he could have added more autism crafting than making it start at caveman. I'd love driving truckloads of timber to old sawmills that you have to repair so you can get giant quantities of wood for your projects. I'd love needing to reclaim and repair an ammo/guns factory. Canning factory, Cement refinery, anything. But no, learn to carve wood to make a spoon to shove up your ass.
>>
>>2135242
>won't use their 14 years of sales revenue to hire competent devs to fix the engine
>won't open source it and let autistics fix it for free
>>
>>2135289
>>won't use their 14 years of sales revenue to hire competent devs to fix the engine
throwing bodies at the issue instead of going to the root of it and doing a complete engine rewrite from scratch isn't going to solve anything, too many cooks spoil the broth
>>won't open source it and let autistics fix it for free
lol
lmao
>>
>LOOK, THE GAME IS FUCKED AND IS SHIT ON PURPOSE OKAY!??
>THE DEVELOPERS ARE DOING THEIR BEST BY NOT ACTUALLY FIXING THE GAME AND INSTEAD JUST LETTING THE FOUNDATION OF THE GAME ROT!
>SHUT THE FUCK UP YOU FUCKING CHUDS, THEY CAN'T JUST FOCUS A PATCH FIXING THE SHIT THEY BROKE! THEY NEED TO BREAK MORE SHIT! MORE IS BETTER!
>>
>>2135285
Half the appeal of this game is scavenging in a 1993 world, but half of the new features exist to pretend that it's 1393.
>>
>>2135294
That's what I meant by "fix the engine," kick the old devs to the curb and have a new team of professional game developers write something efficient and maintainable.
>>
>>2135314
oh yeah great idea, now we just need to wait until the developers fire themselves and hope the megacorporation that buys the IP doesn't hire a bunch of vibecoders to finish the project
>>
>>2135319
You mean Indians and ChatGPT?
>>
>>2135324
tomayto, tomahto
>>
>>2135319
They don't need to fire everyone, just the programmers...
>https://pzwiki.net/wiki/The_Indie_Stone#Members
>Lemmy – founding member & programmer
Welp, it's fucked unless he dies or gets committed (fingers crossed). That faggot's ego would never let him stay hands off.

Amusing side note:
>Fox Chaotica is one of the developers of Project Zomboid, working on the game since November 2019, first as part of Tanglewood Games, before working directly for The Indie Stone starting August 2023.
>He changed his legal name to Fox Chaotica on the 15th of April 2014
>>
>>2135336
>He changed his legal name to Fox Chaotica
>>
>>2135336
>t's fucked unless he dies or gets committed (fingers crossed)
I think certain individuals ITT are more at risk of getting committed than Lemmy is
>>
>>2135336
>He
>changed
>his
>legal
>name
>to
>Fox Chaotica
>on the 15th of April 2014
I knew this game was fucked, but man
>>
>>2135477
At least furries are usually competent programmers
>>
>>2135665
antidepressants don't make you trans, retard
>>
>>2135676
So what are you complaining about?
>>
>>2135685
I don't think you know what an anti-depressant is.
>>
Watch out, he's about to call you lemmy
>>
>>2135694
where's your based zomboid clone made by right-wingers chuddie?
>>
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This is how you two niggers look
>>
so is anyone gonna start a proper serb or what?
>>
>>2135694
>Everyone I don't like is a samefag and it's Lemmy
>>
>>2135771
>>2133344
I added 1% sprinter
>>
>>2135771
Probably not. There's only two people who use this thread. A chud who thinks Lemmy will rape him in his sleep and a shill who honestly has a nonzero chance of being Lemmy
>>
>>2135771
There is a US server for b42. But b42 can't do mods or sprinters as of now. The London b42 server is up, but i am still thinking of what to do with it.

Map mods
1. West Point Expansion
2. Constown
3. Fort Knox / Eerie Country
4. Pitstop
5. Blackwood / Ekron (opt
6. Vanilla Knox Country

Mods
Wandering zombies
Common sense
Expanded heli
Nightsprinters mod (set to daytime)

1.1 xp
Pvp / fireon, but i guess i'll change it to no pvp when it becomes a b41 server.
>>
>>2135690
being on antidepressants means one is so mentally ill that they need to be permanently medicated
>>
lemmy go buy some amphetamines and meth of the darknet and get to work
maybe send some to your schizo furry employees so they fix the game in a month
>>
>>2135685
Better than letting (You) code.
>>
People in these threads sure love the name Lemmy a lot. They even pretend to hate the guy just to be able to say his name. It's a bit cringy but also adorable.
>>
WHAT?!?!?!? DEAD dgamye??? LEmmY NoT makinGsd nPCS?? and BUG FIXES??? New??? WHAAAT?!?!?! WHAT ??? I AM GOING SDTO DOO NOOOWW??!?!? DEAD GAME??!?!? OH MY GOFSDJUIA IOM LOSING IT AHAAAAAAAASGHYU(IDSHGPUOISJHDOGSDHIOJHGSDPG

DEAD GAME DEAD GAME NO BUG FIXES AAAAAAAASHSUOIDGSDG DEAD GAME SKDHIDKDHDIDI DEAD GAME SJAJHSJSKSKDJ AAAAAAAASAAAAA SDEEEEEAD GAAAAMMEEEEE !1!1!1!!!!!!!?
>>
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>>2135694
>>
>>2135694
>Leftists just pretend to not understand things
Experiences this shit on the steam discussions way, WAY too often. It's 100% fucking true.
Call out a game for being woke because it has girlbosses, women slapping around men, stupid leftist ideology in the plotline.
>What even IS woke? I don't think the game is woke, it doesn't fit this specific jewish definition of woke!
>>
>>2136506
Not to feed the resident retard, but the other funny one is
>wow look at how triggered you are omg! Maybe it's a you problem

Maybe it's surprising that one thing Zomboid doesn't have is random identity politics shoved in.
>>
>>2136516
>B43 changelog
>Make intellect reduced according to university degree ratios IRL, males start with 1 less skill in all categories (this can put them into the negatives)
>Black characters now 20% faster and start with 9-9 str/fit at minimum, can exceed 10 unlike White characters, fractures female character groins if sleeping in the same bed
>New trait: Feminist, required to exceed 8 skill in any category, requires verbal recording to activate where user must pledge allegiance to feminism globally
>>
https://steamcommunity.com/sharedfiles/filedetails/?id=3623609320
sick
>>
>>2136565
"Out of respect for Braven, I will be actively removing toxic comments from this post."
Who is Braven and why do they sound like a massive faggot?
>>
>>2136565
>lets you attach flashlights to your toolbelt
ADMIN ADD THIS NOOOOOOWWWW>>2133344
>>2133344
>>2133344
>>
>>2136594
Crowbars to open locked doors was the biggest draw for me.
But locked shutters can now be forced open by hitting E twice...
>>
>>2136594
alright
>>
Who need they brainussy ate?
>>
omg me!
>>
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>tomorrow massive SCUM update
>locational dmg & limping zombies and human npc changes
>full inventory rework
>trader rebalance
>tommy gun
>sidecar motorcycle
yeah zomboid is finished
>>
>>2136559
>New stat: privilege. Increases constantly, faster the higher your skills are and when indoors or well fed. 2x rate multipliers for male gender and whiter skin color.
>New moodle: Triggered (AKA "white guilt" for characters without feminist trait, regardless of character race). Caused by privilege being too high for too long. Increases exhaustion rate, decreases XP gain by 50%
>Need to read books about feminism to decrease privilege
>>
>>2136697
isn't that just some rust clone? gimmie a qrd, i'm ready to move on from this game and vein is looking like a nothingburger for the next 2 years
>>
>>2136739
I guess the pvp aspects are kind of like rust? I primarily play on hybrid RP servers that have majority PVE with some PVP zones though.

To me it's kind of like a hyper autistic realism survival zombie game.
It has stats and a skill system similar to zomboid.

It's going to be insane once they release the workshop and mod kit next year.
>>
>>2136697
SCUM will always only be the calorie simulator/pooping simulator to me
I don't care how much they progressed since that initial release.
>>
>>2136750
I always go with 1 dex anyway so I just overeat a ton of protein and max str and ignore everything else.
>>
>>2136697
Let me know when i can have npc sex slaves in my base in this like Conan exiles
>>
which shithead here shilled vein for the past 2 years
the game sucks
>>
>>2136697
I heard this game runs like shit and is some really generic survival slop. For all its flaws, I do feel like Zomboid is different from other survival games. Probably just personal bias there because I spent so long playing this with my friends.

Also have a bias against scum because the only guy I knew who played it and shilled it to me constantly started selling child porn
>>
Wow, did the guy freaking out about Lemmy get banned today? Fucking hilarious if true
>>
>>2136984
Why would you assume the jannies give a fuck about the zomboid threads of all things?
>>
>>2136987
I just saw a lot of posts get suddenly deleted and figured a janny was responsible. I doubt he would delete them himself, he's pretty confident in what he believes
>>
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The safehouse system is so lame.
>>
>>2136939
You must be mixing it up with another game then, by far the most unique survival game, has great graphics, and is very well optimized.
>>
>>2136993
I understand why it's this way. Certain spots on the map, if claimed, would just lock the server off from valuable loot.

>>2136994
I know he played Scum but it's possible I'm thinking of Tarkov looking back at it
>>
How incredibly wasteful. Good thing you can switch it to single fire because even the fastest tap often shoots twice on auto.
>>
>>2137008
I kind of wish this game was more "arcadey" or ARPG like, seeing action like this makes it look way more fun.
>>
>>2137010
Seconded. The grind and item scarcity is fucking ridiculous. Nothing I hate more than spending my first week sitting in a house reading books and watching TV, then two more weeks exercising to make strength and fitness tolerable
>>
>>2136984
Seems like it, there's like 5 posts of him having a meltdown gone.
>>
- Fixed loot not respawning in MP
- Fixed severe stutters in MP sessions
- Fixed server crashes caused by colliding with an animal while inside a safehouse
- Fixed IsoChunk.soundList not clearing when chunks are reused, leading to zombies following players to other towns.
- Fixed Nimble skill not progressing in MP
- Fixed wrong multipliers being applied to skills
- Fixed foraging zones not being created
- Fixed Foraging XP gain being abnormally high
- Fixed corpses not being transferred into containers properly in MP
- Fixed extended placement of items for MP
- Fixed Organized/Disorganized traits not having effect in MP
- Fixed Endurance recovery speed not changing while seated
- Fixed missing Wakeful, Sleepyhead, Restless Sleeper
- Fixed Host Settings UI scaling issue on some resolutions
- Fixed VHS/TVs not giving XP to players in MP
- Fixed a desync issue when a remote player reconnects to the server, the weapon in their hands will not be displayed.
- Fixed not being able to fast-forward sleep in vehicles in MP
- Fixed not being able to remove servers from Favorites
- Fixed not being able to sleep on the ground
- Fixed disappearing animal corpses when destroying Butchering Hook
- Fixed server side exception when performing “Attach Animal to Rope”
- Fixed exception with weapon upgrades
- Fixed an exception with drying racks (drying racks are still WIP)
- Fixed exception when trying to start an engine while there is no battery installed
- Fixed errors when double-clicking on empty containers in inventory
- Fixed Ratchet Wrench causing error when taking Engine Parts.
- Fixed animal duping in inventory after relogging
>>
- Fixed animal dupe in Livestock Trailers
- Fixed dropping a heavy backpack you don't have room to carry in main inventory leaveing a copy in inventory
- Fixed the bug when being overencumbered, selecting the "extra option" of Worn Clothing drops a duplicate item on the ground
- Fixed not being able to run over animals
- Fixed animals spawn on trap check
- Fixed not being able to kill a small animal while holding it in hands
- Fixed animals pathfinding after being dropped to the ground
- Fixed troughs not having food upon the first visit to a default livestock zone
- Fixed Specific timed actions giving errors (using Dice, Card Deck, Dented Can, Unlabeled Can)
- Fixed Water capacity bar locking on 1L when filling, leading to not being able to create Stews etc
- Fixed character gaining the Strength XP while seated in a vehicle
- Fixed Generator SFX remaining after turning it off
- Fixed being unable to pick up a Generator that was dropped while entering the vehicle
- Fixed not being able to place Generator and other furniture on seats in vehicles in MP
- Fixed not being able to pick up some stuff from disassembled furniture
- Fixed not saving the lock status on the handcraft UI
- Fixed partially consumed food items still being displayed as full in the UI
- Fixed padding information not updating on unequipped clothing items
- Fixed disappearing favorite, unusable and unwanted tags
- Fixed vehicles getting stuck in the air after collisions
- Fixed zeds no longer ragdolling
- Fixed zombies wanting to pathfind around fences instead of vaulting them.
- Fixed "Destroy" not working for multitile objects
- Fixed chickens disappearing in hutches after relog
- Fixed map annotations being removed after relogging
- Fixed players failing to connect to Host with names that contained symbols
- Fixed being able to open locked garage doors
- Fixed the order of clothing layers for mod creators
- Fixed a case of the Chickenpocalypse
>>
>>2136579
>they
You type like a faggot.
>>
Wow, only a week to fix all these glaringly obvious bugs? Makes you wonder why they didn't just wait another week to put out the update. Is it possible they just didn't test it at all?
>>
>>2137202
Welcome back chud schizo
>>
>>2137202
It's an online username, how the fuck am I supposed to know what the retard is?
>>
>>2137208
It's the internet, assume that everyone is a guy.
>>
>>2137209
>It's the internet, assume that everyone is a gay
Good advice.
>>
>>2137194
>you have to opt in to get the update
>>
>>2137209
>he doesn't know that everyone on the internet is secretly a fish
>>
Alright so some news. Mods do work so i will add some QoL and there's a new beta branch but it's not save comptatible. So we either wipe and fix a lot of bugs or we stay like that for another 1-2 weeks.

>>2136993
ill change that setting.
>>
>>2137291
Wipe it
>>
I think procedurally generated maps would be neat. Exploring is fun.
>>
>>2137325
Exploring is not fun. There's nothing to find
>>
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>>2137236
>>
>>2137325
Procgen maps would be dogshit.
One of the only good aspects of this dumbass game is a hand-crafted map that actually has a few interesting places to find.
Remove that, and all you have left is to loot procgenned shit.
And looting is the WORST part of the game as there is literally nothing to find.
>>
>>2137291
Wipe is fine. It is unstable after all. :^)
>>
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>>2137291
>i will add some QoL
Also known as ez modo. Add a nude mod instead
>>
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>>2137500
>haha as if anyone would actu-
>oh
>>
>>2137500
>Add a nude mod instead
God no, you faggots ruined the server three years ago with retarded mods and erp.
>>
So, where's the server?
>>
>>2137291
The current version is unplayably buggy: wipe
>>
The serb better be back by the time I get home this afternoon!
>>
Took a while but server is back with mods to make it more tolerable. Updated to the latest version that include all the hotfix.

Server has been wiped because lemmy is a cunt with ADHD.

/vm/ Project Zomboid Server

NA - Eastern Server

142.115.223.155:16261

- Normal / average setting.
- PVP is on for now.
- 1% sprinters "if they even works"
- Active Admin
- Normal Loot
- Safehouse On but turned off when player is online.
- Chat is enabled
- Dedicated server box with 3000/3000 internet speed

If you dont like a setting. mention it here and i will change it.
>>
>>2137946
At least bother linking a workshop modlist to subscribe to, b42 MP is bugged shit that doesn't properly download all the mods from the ingame mod downloader.
>>
>>2137953
ffs yeah. i just saw this. mods are fuckt.
I am going to remove most of them.
>>
>>2137962
yeah no mods for now. sorry. but server will be on forever from now on.
>>
Created a new character, I join and I'm fully exhausted and there are no TV channels
>>
>>2138003
Same. This is buggy as hell
>>
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>>2138009
Also it seems like I have over a billion capacity in my inventory, and errors go brrr
>>
>>2138012
i found the issue. need to rebuild the server files
>>
it's up
>>
>>2138003
>>2138009
Its unstable.
>>
>>2138093
steamcmd downloaded the wrong version so it's kinda my fault
>>
>>2138093
You're unstable.
>>
>new patch in beta branch
>weight traits don't give you lower or higher weight
>only fast metabolism to pick
>you can still take slow reader and fast reader
so the hotfix will be released two weeks after the patch? do they even know what "hotfix" means? what a shitshow, apparently they have QA but no one realized how fucked character creator was? I mean, no one in the team even bothered with making a character once, just once, to check this shit?
>>
>>2137946
I really hate the idea of looted buildings when NPCs don't exist. Especially with real players running around in multi.
>>
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I'm trying to make a arcade "Resident Evil" server with my friends.

-High zombie pop+tough zombies
-Sight and hearing low to normal
-reduce gunshot noise by a lot
-6% sprinters
-access to all clothes on CC and no clothing degradation for cosplay/RP reasons
-every player start with a infinite ammo revolver. Good power, 6 bullets, slow ass reload. Actually challenging with tough zombies
-everything else is normal

My first problem is that sprinter is not working in MP so it really hinders the game mode I'm going for but it will eventually get fixed. Now my real problem is that I want ONLY the revolver to be infinite and the rest of the guns working as intended/needing ammo/manually reloading magazine. All the mods are just infinite ammo for everything. I'm no modder nor computer savvy but is it doable? If so how can I start working on that shit or can one of you nerdy boy help me with it? Thanks.
>>
>>2138510
sounds kino

Are you doing this on unstable 42?
>>
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>>2138533
Yes and it is absolutely kino. I just spawned revolver + .45 ammo for the crew yesterday. Fighting tough hordes with 4 players with revolver is actually tense. Will be more so once sprinters work
>>
>>2138012
they checked your steam account and assessed that you are a giant faggot.
that is why your character can jam all that shit up his ass.
>>
I still have my map from before the wipe, weird.
>>
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>>2138093
>unstable
>>
104.2 ABM
>>
149.102.156.205:35200 (London)

B42 Server.

1.1 XP
Safehouses always safe.
PVP / Fire enabled.
Lower than normal loot amount except for media, literature and mechanic loot.
MinutesPerPage = 0.04,
Other small changes..


B42 Rain's Firearms & Gun Parts
>https://steamcommunity.com/workshop/filedetails/?id=3387222454
Common Sense
>https://steamcommunity.com/workshop/filedetails/?id=2875848298
Common Sense MP Patch
>https://steamcommunity.com/sharedfiles/filedetails/?id=3623609320
Pillow's Random Spawns
>https://steamcommunity.com/sharedfiles/filedetails/?id=1911132112
>>
>>2138956
>mods
based
>across the ocean
damn rip
>>
Why does the crafting UI still feel like a pre-alpha placeholder?
>>
>>2138984
It's early access, UI elements are subject to change.
>>
>>2139005
They've done nothing but double down on this shit ass UI by removing right click options for an entire year now. They aren't going to change it.
>>
>>2139005
Nigger they made the UI worse, MULTIPLE times.
>>
Let’s boost the devs’ morale so they don’t lose heart and can truly save the holidays for both veteran and new players.

How long have you been playing, what do you love about the game, and can you show some support for the devs? In my opinion, they really deserve it.

Yeah, early access, no ETAs, bugs and lag happen - but c’mon, guys, it costs nothing to say a few kind words.

I may be naive, but this doesn’t feel like a cash-grab. I bought this game back in 2014 on Humble Indie Bundle sales
>>
>>2139282
I've barely played B42 because it generally fucking sucks.
>>
So pretty much everyone who ever tried to mod NPCs into the game gave up, right? I thought I saw a video about 3 threads ago where some guy was showing off some NPC management system. Is that dead?
>>
>>2137946
>join server, set up my autistic glass cannon build and spawn in
>my character is limping with no injuries
>see error window in the top right quickly climbing past 1k
>check character tab, have none of the traits i selected
>leave and rejoin, nothing changed
uhhhhhhhhhhhhhhhhh
>>
>>2139800
You could try going into Steam\steamapps\workshop\content\108600
And delete the four mods. 2875848298;3623609320;3387222454;1911132112
So they'll be downloaded again.

I played only for 20 min..but I didn't have an issue. I'll play again 12 hours later.
>>
>>2138756
Your map exploration progress is stored locally, it stays even after servers get wiped.
https://steamcommunity.com/app/108600/discussions/1/3198118348341842218/
>>
>>2139770
Story/Quest mod.
https://steamcommunity.com/sharedfiles/filedetails/?id=3620552991

Week one NPC mod
https://steamcommunity.com/sharedfiles/filedetails/?id=3403180543

Both have been updated to B42(singleplayer)
>>
>>2139826
I have no files in the specified folder, I didn't get a prompt to download any mods when I joined, even after making a new account for the server.
>>
>>2139862
You should download them yourself. Some anon said b42 fucked up the auto downloader.

It's the steamapps folder that opens when you right click browse files in steam. It's different from the other zomboid folder next to documents/videos etc.

But if you truly don't have any of the mods, download them.
>>
>>2139800
This was fixed by the time you wrote this.

i'm going to try and add a couple of QoL mods today.
>>
>>2139877
Yeah, did what you said and I don't have any mods. Can you give me the names or links to the mods that the server has so I can download them manually? Just rejoined and nothing has changed, still unplayable because of how fucked it is for me.
>>
>>2139879
Because mods haven't caused enough issues yet
>>
>>2139889
Sorry.
Im retarded. Im the london server guy. The mods i listed are not the NA server mods.
>>
I added some mods to the NA Server. Tried to add the music mod but it's not working. I added most of Rocco's UI mods.


IMPORTANT
If you login and your game is bugged with a broken UI and exhaustion maxed then you need to update your game to the beta branch 42.13.1 in your game's setting.

Server will be online a lot more than yesterday !
>>
>>2139964
and yeah i saw some mods dont work yet.
>>
>vanilla game is so shit the servers need be modded from day one or else everyone loses interest
kek
>>
Why are the devs removing every fucking right click menu option?
Seriously who the fuck asked for this?
>>
4 players online at NA btw
>>
>>2140017
Main issue is they update the game so slowly that just about 90% of the playerbase has used mods at this point and they do make the game 1000x better.

It's sad the devs can't do things as simple as have different visual weight body types, better hair options, gameplay QoL changes etc that have millions of downloads by now.
>>
>The players will just have to tolerate the shitty crafting UI's because some smoothbrains want to play the PC game with a fucking controller like it's a hack and slash console game
What the fuck.
>>
>>2140111
they want to release it on consoles for B43 because the funds from B41 MP boom are drying up
>>
>>2139770
Most gave up.
Week one/Bandits mod stays updated but it mainly just adds human enemy, not really full NPC. They dont have needs, dont go out looting, raids spawn and immediately go for your location with magic knowledge, etc

One modder who was making full NPCs and actually making amazing progress ended up getting hired by the TIS a few weeks before he made his NPC work in multiplayer.
They immediately put him to work on a fishing minigame
>>
>>2140191
>They immediately put him to work on a fishing minigame
Not malice by the way! Totally just incompetence! Did they also make him delete the mod?
>>
>>2140130
The pipeline is too lucrative and tempting to resist.
>>
>>2137326
It's the journey, not the destination

>>2137339
Keep the map, but make out of bounds areas random, sort of like Arma 2. I just like road trips and don't want to run out of new places to go.
>>
>>2140794
>Keep the map, but make out of bounds areas random
You should try playing the game, that is what already happens. Procgenned endless forest.
>>
>>2140794
>sort of like Arma 2
I used to be a mission maker for an A2 unit back in the day and if we were operating near the map boundary sometimes I would put weird shit out in the wasteland in case people got curious
>>
Helicopter event starting soon on DoomerZ
>>
Yea, helicoptering my DICK
>>
>>2133422
2.0 xp rate already feels like too much, unless you level something stupid like tailoring, glassmaking etc. Weapon levels are OP
>>
Serb down
>>
>>2140017
It's the little things, like the lack of actual good hairstyles or your character inability to do very basic shit.
>>
>>2140855
There is some no map player out there lost in the forest.
>>
>>2140208
>Not malice by the way! Totally just incompetence!
I'm amazed I shattered the reality your schizophrenic brain made up in your head so hard you're desperately trying to regain a sense of control by miquoting me at every possible turn, but no matter how much you do it, it won't change the fact that beside Lemmy and some literaly who mod, most of the game development have been nothing short of pure incompetence.
>>
>>2141022
I'm not the schizo you think I am. And I actually agree with you for the most part. Where we likely differ is that because lemmy is malicious, and you really can't argue he isn't, it latently pervades the project via his management.
>>
>>2141030
>Where we likely differ is that because lemmy is malicious, and you really can't argue he isn't, it latently pervades the project via his management.
Oh no, I agree, I think his bullshit definitely causes problems to multiply.
Imagine a team who already struggle to do anything because the game is written like complete ass and changing a single value breaks half the game, and then your boss is a massive faggot with an overblown ego who is constantly asking you to change/add things whenever he went on Reddit or Youtube and someone vaguely criticized him, yeah, that's a disastrous combination.
>>
>>2141008
I unironically don't play below 5x XP gain.
>>
Haven't seen any sprinters and I'm raiding gun stores with sawed off double barrel
>>
>>2141086
Dangerously zased
>>
Power will go out in the next couple days
>>
>>2141097
I have killed over 500 zombies by clearing out a large populated area, have not seen a single sprinter, so safe to say that they're either broken in MP or something else
>>
>>2141194
How is that fair to people who joined later? Keep power and water on for like 6 months and turn on loot respawn because everything will be gone
>>
Are zomboidtubers dying out?
>>
>>2141349
>dying out
Were they ever alive?
>>
Serb is out of sync with workshop, can't join
>>
>>2141339
This.
Nothing worse than joining a pre-looted server where any and all active players are nowhere near you - so you may as well be playing solo.
These instances could benefit from organized events.
>>
>>2141349
>dying out
The fuck are you talking about? They never lived.
Zomboid is one of the most insanely fucking boring games to watch people play unless they're edited to hell and back.
Like watch the Robbaz "Mike Rowe" playthrough, he cuts like 95% of the gametime and even still it's only entertaining because he's a hilarious guy.
>>
>>2141339
>>2141557
the ENTIRE point of B42 was to give options to people to play on serbs where all the loot is already gone by making them able to make their own shit from scratch so you don't have to rely on loot respawn
and your server is getting wiped after christmas anyway because you already know they are going to brick all saves on the next update as always
>>
>>2141578
Trying to start from scratch without town items is a fucking nightmare in B42.
They made a system that is redundant with town-loot, but is also too bullshit to do without town-loot.
>>
>>2141557
I don't wanna be buttbuddies with anyone, I want to have random interactions which may include violence
>>
There are 3+ new towns, how the fuck are you running out of looting spots?
>>
>>2141817
To be fair the game map is designed in a fucking retarded way.
Yes, there are X amount of towns. However a single player can pretty easily loot the specific POI's of a lot of towns by themselves.
It wouldn't be hard for a single guy to grab a van and gobble up every hardware store's worth of tools and dump them in the woods.
I have no idea how long-term servers survive this issue without enabling loot respawns.
>>
there's like 5 players on the server. i assure you, loot won't be a problem.
>>
>>2141824
They accept scarcity and you loot houses

Most servers I've played on had way more scarce loot than this 4chan server
>>
>>2141828
Houses never contain specific items that are needed for a bunch of shit though.
>>
>>2141830
In any case there are servers out there whose draw is the scarcity, I wouldn't expect any server to be very active beyond 2-4 weeks anyway. Don't you get bored when everything is just handed to you?
>>
>>2141833
I get bored that the game has fuck-all to do. Lmao.
Who are you trying to fool?
>Isn't it fun when you can't find anything useful, and you have to spend IRL weeks grinding skills for pottery and glassmaking?
No, no it isn't fun, what the fuck is wrong with you???
>>
>>2141835
This server has 3x xp rates, maybe don't grind pottery and glassmaking
>>
>>2141836
I'm not playing multiplayer unless it's just with one of my buddies lmao.
I'm not letting some retarded griefing nigger fuck up my experience.
>>
>>2141837
Ok zoomer.
>>
>>2141845
Not gonna be your chaff, PVP-fag. Lmao get ignored.
>>
>>2141824
>grab a van and gobble up every hardware store's worth of tools and dump them in the woods.
Why would someone do this?
>>
>>2141853
>Why would a human go out of their way to make other people miserable?
Dunno, I ask myself that question daily and the answer only justifies mass murder.
>>
>>2141853
I remember there being a lot of drama on the old serbs because someone went around the entire map and sledghehammered every single gas pump
>>
>>2141860
That's a bit more clever than just tossing a bunch of tools in the woods, and basically ruins/alters the sort of play you'd do on the server

Zomboid horses when?
>>
>Okay so hear me out guys, we're going to put all the important loot in maybe 5, maybe 6 buildings tops per town!
>Oh that's great, so that players know where to go in singleplayer...Wait but what about multiplayer?
>What about it?
>Well what if somebody just uses a van or something to loot those six buildings and render an entire town pointless in regards to loot that players need?
>Why would anybody do that?
>Why would anybody create transgender mods and anime reskins? But look at the working workshop and tell me the players are sane
>>
>>2141869
the point is some people just want to watch the servers burn
>>
>>2141871
You have a weak ass mindset
>>
>>2141873
why are you sperging out? I didn't even say anything bad
>>
>>2141873
Are you implying people don't often play multiplayer games just to shit on people's pancakes?
>>
>>2141879
Of course, it should be expected on a 4chan server, and you should play accordingly. I don't expect hardcore pvp, but I do expect backstabbing niggers and autistic griefing
>>
>>2141880
>I expect shit that ruins your day
That's why I am not playing lol.
>>
>the server is basically dead because of backstabbing niggers and autistic griefing
and that's a good thing! heh, guess i'll just play by myself heh, noobs can't handle le trollzorz epic pwnage huehuehue
>>
>>2141892
NGL it's pretty great seeing pvpfags seethe about ruining the games they're playing.
>>
>>2141895
I have seen one entire pvp kill in this servers existence

I don't know why ya'll are even arguing, if you don't like the way the server plays why not just host your own?
>>
>>2141895
they do it every time then are taken aback and utterly bewildered when the game they griefed to death no longer has new players coming in, they cannot believe that the game doesn't have a huge population of players. they do this with every pvp mmo too, then cry and get angry when no one plays it. same story every time
>>
Churchfags deserved it
>>
>>2141916
>exist
>cheater comes in and kills everyone
How did they deserve it
>>
>>2141880
Literally the reason I never play with you faggots and only come here to talk about the game, regardless of what game it is.
>>
People have been nice so far. the max users we had was like 4. you guys think we have like 20-25 users like when B41 mp was released lol.

high chance you will never meet someone else if you play on the NA server.
>>
>>2141857
>i ask myself daily why people grief and the answer only justifies griefing
So I guess griefing is the cause of griefing?
>>
149.102.156.205:35200 (London)

B42.13.1 Beta Server.
Sprinters enabled.

1.1 XP
Safehouses always safe.
No PVP / Fire enabled.
Lower than normal loot amount except for media, literature, mechanic loot and ammo.
MinutesPerPage = 0.04,
Other small changes..

Random Zombies
>https://steamcommunity.com/sharedfiles/filedetails/?id=2818577583
Common Sense
>https://steamcommunity.com/workshop/filedetails/?id=2875848298
Common Sense MP Patch
>https://steamcommunity.com/sharedfiles/filedetails/?id=3623609320
>Sleep with friends
https://steamcommunity.com/sharedfiles/filedetails/?id=2686624983
>>
Less is more with mods please don't add a fucking gorillion of them to NA, there are already more than enough.
>>
how bad are knox event expanded npcs? can i actually just get like 1 or 2 npcs and build up a safe zone with them?
>>
>>2139834
Ah, I see. It has been a while since I played any multiplayer.
>>
File: file.png (2.07 MB, 2512x1440)
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UNSTABLE
>>
>>2142544
All of them don't work for me it seems.
>>2139964
>>2139972
UI is still vanilla for me, as a prime example.
>>
>>2142544
>>2142566
Should just remove all of them
>>
>>2142003
>You probably won't even have an MP experience in our MP server
That's why people aren't joining as well, lmao.
>>
>>2142752
i ain't joining no eurofag server
>>
>>2141817
Only 4 spawn points the areas get dried out very fast.
And having to run on an empty highway for 15-45 minutes just for loot is fucking retarded.
>>
Stop using mods on multiplayer servers, fags, they cause desync.
>>
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>Anon why do you hate modders so much? What did they ever do?
>Picrel
Not even Russian, but you have to be literally subhuman to put this shit in your mod.
>>
>>2143345
i dont get it, whats happening here?
>>
>>2143406
If Russian is selected as the localization for the game, it crashes the game to desktop if the mod is installed.
>>
>>2143409
Why in the world? That's racis
>>
>>2143345
Post the modder, faggot. Why censor it? There is no room for discrimination in our community
>>
Any reason to play this over unturned?
>>
>>2143457
I have no clue who the fuck the modder is, the dumbass who made the image won't tell anybody.
>>
>>2143465
Shouldn't be hard to find out. Could also be a joke and it's not really in the mod. You'd probably get in trouble with Steam too if you did this
>>
>>2143476
>Could also be a joke
You have no fucking clue how unhinged modders are, and even worse. Leftist modders.
>>
>>2143477
I don't see why their politics are relevant
>>
>>2143545
You don't see why naturally unhinged people might act especially improper with modding?
>>
Well, I do think DoomerZ should have loot respawn, at least on a long timeframe, and the admin is too mod happy

The bigger issue is that B42 is so fucking unstable and janky that it is literally unplayable, my fucking roof won't render properly and I don't feel like moving my base

I also noticed nothing seemed to spawn around Brandenburg, maybe it was just the first town looted and all the bodies despawned but it's a massive area that is zombie free with weird loot rolls

How the fuck can the gamedevs be this incompetent, it will be another 2.5 years for them to rewrite their spaghetti code for their next update which will also break MP and also take another year and also not include any complicated content like NPCs, Lemmy is too fucking low IQ for game development and lucked into a semi-successful game
>>
>>2143409
Ohhhhhh. Ive seen some modders do this. I would think its gay and retarded but if i had the chance id probably ban israelis from playing my mods if i could. Cant blame them that much LOL

>>2143461
>playing unturned in 2025

>>2143545
ur replying to a guy thats been keeping these threads alive by ranting about lemmy and leftists
>>
>>2143585
>ur replying to a guy thats been keeping these threads alive by ranting about lemmy and leftists
I appreciate the appreciation.
>>
>>2143562
yeah i removed all the mods. they dont even work.

but about being mod trigger happy. the best modlist i had in B41 had around 230 mods and 80% of them were bug fix or QoL. the game is that fucking broken.
>>
>>2143545
Because it affects their mods
>>
>You can't make a barb-wire baseball bat
Why the fuck not?
>>
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>>2143589
>>
>>2143465
Sounds like bait with extra steps to me
>>
Tried the server again with a new character in RS.
Noticed that the zombies were fast shamblers instead of regular as I could no longer outpace a horde of them in combat and multi-hit is turned off for no good reason.
>>
Also the power and water are shut off in a multiplayer session. The only time you ever want to introduce the shut-off in MP is when your server sees over 24 concurrent users on average. You don't benefit otherwise across such a huge map with so few players.
>>
>>2144113
>>2144124
>multihit
baby shit
>muh power and water
skill issue
>>
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>>2144113
>>
is there a screenshot or copypasta or even a reddit post that captures the full range of lemmy's most memorable melties? asking for a friend
>>
anyone tried joining multiplayer as a mac user?
I get stuck in the "joining game" message
>>
>>2144268
Works for me on Linux.
>>
>>2142544
>CSB42 not found
NA doomer do you know that the mod id has be to be like this?

# Enter the mod loading ID here. It can be found in \Steam\steamapps\workshop\modID\mods\modName\info.txt
Mods=\BLTRandomZombies;\BB_CommonSense;\CSB42MP;\1911132112/ManySpawnsMP
>>
>find guns unlimited
>not a single zombie
>go inside
>ceiling doesn't cut away
unstaaaaaaaable
>>
>>2144427
>No zombies at guns unlimited
HOW????
>>
>>2144428
Zombies can't use guns, duh
>>
>get to Irvington gun club
>noguns, but clearly not a looted building since the floors are clean and no broken windows
>no zombies besides two road blobs on the way from guns unlimited
Also, never mentioned it but a VHS store in I think Brandenburg was nothing but shelves of stationary.
>>
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>zombie apocalypse
>buildings are in pristine conditions (aside from the rare burnt building or the barricaded house), looters are through and zombies are very polite, no overturned furnitures or makeshift barricades or corpses beside the occasional suicide
>all zombies are just carrying the clothes on their back and maybe their wallet, the world ended but nobody gave a shit and went on with their day
>no zones of combat, apparently nobody fought for their life
I guess everyone, including zombies, were just nice and polite until the player decided to wake up from their week long nap.
>>
>>2144498
>GUN CLUB
>No guns
>Lemmy isn't spiteful he's just retarded, goy!
>>
>>2144628
Who said Lemmy isn't spiteful (and retarded)?
>>
>>2144634
The local jeet shill paid to defend the game here.
To think some of the game's budget is spent on a Ukrainian racist community imageboard.
>>
>>2144248
Is there a screenshot of fat useless 4chan autists saying the name Lemmy over and over? You sound like a toddler. Lemmy meltie milkies. Go back to roblox. People here really only like saying the name. Lemmy this, Lemmy that. I get it, he's your collective boyfriend, but give it a rest please. People in these threads are obsessed with a goofy name, it's so corny
>>
>>2144628
>>2144634
>the game is made by one person
>every little bug thats not even experienced by everyone is an opportunity to say his name, because we just love that for some reason
People here are retarded
>>
No (you)'s for you, jeet!
>>
>>2144675
The fact that you care about (you)s so much is as corny as the lemmy thing. Do they give you a little dopamine hit? Guess what, you're a normie. Go to facebook and collect hearts and emoji if that's the same thing as (you)s for you. Meanwhile adult people just reply to each other and don't get tingly feelies from it like (you). Also not everybody disagreeing with you is a jeet, you fucking facebook jeet
>>
>More of the game's budget going to needless internet debates
Jej
>>
>>2144678
take your meds faggot
>>
>MFW they pay people to slide Zomboid threads
Kek
>>
>>2144681
People here are more schizo than on /x/. You know how slow this board is? Theres like three people here. Stop being retarded
>>
>T-Take your meds goy! I-I mean guy!
>>
Is there an NA server open right now?
>>
>>2144687
Just look for the one where they don't stop typing Lemmy in the chat
>>
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LEMMIES
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so earlier today i was searc--LEMMY
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>>2144695
Yes, that's the average experience for people visiting these threads
>Hi guys I wanna talk about Zomboi-LEMMY LEMMY LEMMY
>hey why do you say lemmy all the time
>LEMMY!
>please stop
>you're LEMMY! You're being PAID! Slide thread! LEMMY LEMMY!
>ok, bye
>bye LEMMY!
It's all so tiresome
>>
Nigga why are you samefagging?
>>
>>2144700
Nigga why are you not talking to anyone at all? If anyone is samefagging it's you because you're talking to yourself without context lol. Meds now
>>
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Okay I'm sorry for shitting up the thread, I just got a bit uppity over people not liking the game.
>>
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Why did the developers add so many fucking layers to the zombie spawn system?
You have heatmaps, you have no-spawn random spiderwebs and then you have per-tile settings as well.
>>
>>2144709
>every time I don't like a game I spam one of the developers names relentlessly like an obsessed teenager
There is something else going on here. I think people here are gay for this lemmy person. They want to make love to him
>>
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>>2144709
I'm sorry my nigga
>>
Oh great, now the thread have TWO schizos.
>>
>>2133339
I was really looking forward to build 42 MP but it's exactly as shitty as 41 MP. They didn't change a damn thing about that abysmal netcode.
>but it's WiP!
Hard to believe that claim when exactly zero work was put in until now.
>>
>>2144990
They program the game for singleplayer, then shove it into a multiplayer mode.
Which by the way is the complete fucking opposite of how you should program a game, it's a literal two steps forwards, one and a half steps backwards way of programming.
>Hey great work making that WHOLE NEW CRAFTING SYSTEM! Only took you four fucking years
>Now make it work for multiplayer despite the countless sync issues and other bullshit that'll get in the way
>>
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>>2144699
schizos have always been the weakness of imageboards, desu
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>>2144798
>one pro schizo
>one anti schzio
>>
Anyone got a local copy of caster+. Looks like it got taken down and the guy set his profile to private. Not sure what the drama is but I'd rather not brick my save.
>>
>>2144994
It feels like MP is causing a lot of problems and slows development and I don't even play MP because it's always been a shitshow any time I've logged into an MP serb
>>
>>2145276
The game is trash when you play it with randos. You need some frens to have fun in MP. Or at least in theory. In practice you gonna desync as soon as someone dares to look at a car.
>>
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>>2145276
Unfortunately, like many other indie devs, TIS has discovered that popular but poorly made MP still prints infinite money
>>
I dont care about multiplayer. Is the bandit mod working on B42? Zombies are too boring to fight
>>
>add mods
>main menu is now just empty every time I launch the game
I suppose it IS unstable... I should have known this would happen.
>>
if zombies were real would you have a zombie gf
>>
>>2145732
no but if my gf got bit i couldn't put her down
>>
Can someone with a mac try to join multiplayer just to test it out?
>>
>>2145732
Yes. I'd even take the vaccine if I meant I could french kiss her and fuck her raw safely
>>
>>2145504
That isn't what made Zomboid get so many players, it was less-so the multiplayer and more-so some normalfag streamers which brought in all the players.
Games don't make money for quality anymore, they're held hostage by the chance of a streamer playing their game.
>>
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any recommended mods for guns?
>>
>>2145067
Your screenshot reminded me of playing as a doctor on SS13, and it made me happy, and then I remembered how barebones PZ's medical system is and it made me sad
>>
>>2146113
For what is practically needed in PZ the medical system is actually over-complicated.
>>
Thinking about buying this game since it's on sale, how fucked is the modding scene right now after the latest patch? Is MP even worth playing on random servers?
>>
>>2146200
>how fucked is the modding scene right now after the latest patch? Is MP even worth playing on random servers?
Very and no.
>>
>>2146200
If you play the live branch it's fine.
B42 experimental is fugged though
>>
>>2146113
I don't understand the point of the first aid skill, honestly.
>Start out playing zombiod, pick up alcohol wipes and disinfectant and use them on wounds changing bandages regularly
>Eventually figure out you don't even really need to use clean bandages
>Just rip up zombie clothes as needed for wounds and never bother looting bandages or disinfectants again
>>
First aid is completely useless when the only threat is zombies. It is better to just wear basically nothing and just avoid taking damage.
>get scratched
just throw a torn sheet on it and forget about it
>get bit
You are fucked regardless of how much armor you are wearing since bites will go through literally anything.
>b-but saar, the infected wound!
does literally nothing, ignore it.
>ok but what about the aiming penalty with firearms if your hand or arm is damaged
doesnt matter just dont shoot for a few days
>but your legs, you will limp!
hold W and nothing can catch you, limping or not.

With any of the NPC mods it matters a little bit more but not by much.
>>
>Cooking (useless)
>First Aid (useless)
>Sneaking (broken so useless)
>let's add more useless skills like Pottery
>>
so i really can't make this a lite colony sim where i have like 8 AI that do shit back at home while 1 or 2 travels and scavenges with me, KEE seems kinda shit ngl
>>
>>2146388
It's a game with all attacks potentially being a 1 hit KO.
All the NPC's/AI would do is get scratched by their attacks phasing through a zombie within the first week.
>>
>>2146391
>All the NPC's/AI would do is get scratched by their attacks phasing through a zombie within the first week.
which would be fine if it kept the original philosophy of 'this is how you died' as in, it was a short game length that focused on stories of humans facing horrific circumstances and the tragedies that befell them
but lemmy changed it to be "this is how you lived forever in a medieval society" because uhhh, expand tech tree and number go up is super fun gameplay
>>
>>2146391
the KEE npcs rape the zombies though but the issue i have is that they don't really do much outside of that. while the mod touts that the npcs "live" outside of your influence, they don't do much living at all it seems, they just do random shit. guess it's time for another IS into rimworld 2 month long session.

not even complaining and i wasn't expecting much i guess but damn how old is this game again and it still has the most rudimentary npcs from a mod, not even the devs themselves. shame cause it has the most interactable world any zombie game has to offer
>>
>>2146411
>The cheatmod NPC's cheat and beat the shit out of the zombies
Just what the game needs, cheating NPC's.
>>
>>2146391
which is it, do they cheat or do their attacks phase through zombies and they die in one scratch
>>
>>2146397
>in a medieval society
Medieval people weren't as fucking retarded as the PZ player is. Hell even cavemen weren't as retarded either.
>>
>>2146419
It's either of the two equally shitty options. Pay attention smoothbrain.
>>
>screams PAY ATTENTION while constantly moving the goalpost of what they are whining and pissing their sissypanties about
make up your mind tranny
>>
>>2146452
>Actual fucking nigger-tier lack of context awareness
Pay attention.
>I want NPC's in game
>NPC's would be fucking dogshit if they played by the player's rules because the game is jank
>Yeah well in this cheatmod they are super kickass and cheat
>That would also be fucking gay
>Lol moving the goalspost much?
Actually an hero yourself.
>>
uh oh jeet melty
>>
>still trying to slide the zomboid thread of all fucking things
>>
>>2146467
+10000 izzat has been added to your account
>>
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Getting really sick and tired of this game's retarded mechanics.
>>
>>2143447
Cause current thing is/was hating Russia.
>>
>>2143589
>a guy thats been keeping these threads alive by ranting about lemmy and leftists
That's many people kek, no matter how much the jannies delete every post about the fact a zomboid dev is openly an autistic furry, I guess we should never mention the devs of a game on a thread specifically about the game, devs have no influence on the game they're working on, chuds are just evil and insane.
>but politics don't matter chud
>someone's entire outlook on the world being that ugliness should be promoted has nothing to do with the fact they're creating ugly things
>>
>>2146541
>NOOOOOOOOOOOOOO YOU CAN'T CRITICIZE GAMES!
>CRITICISM IS...LE CHUD BIGOT STANCE!
>JUST BUY PRODUCT AND BE EXCITED FOR NEXT PRODUCT!
2025 has been a headspin, hasn't it anon?
>>
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>>2144248
Quick and dirty edit, but here it is anon

>>2146544
Indeed my fren.
>>
>>2144672
There have been dozens of bugs and criminal oversights since B42 that are in literally 100% of games, here's your (You) mein jeet
>>
>>2146547
Based and LemmyHatingpilled. Keep up the good work.
>>
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>>2146551
Thanks fren.
>>
>>2146556
>There's no such thing as evil people, GOY! There's just heaps of retarded people who conveniently do hateful things towards you! You don't want to be mean to retarded people, right?
If retarded people act the same as evil people, they can both get fucked.
>>
>>2146557
I mean, we're talking about people who unironically claim that killing every single human on Earth is infinitely more morally correct than killing one specific race. Their entire sense of "morality" is obviously fucked up and insane. They believe the slightest disagreement with their cult is proof of demon possession and deserves an immediate death penalty, they'll try to destroy your life if they find a social media post of you saying nigger 20 years ago, and they believe themselves the good guys.

It doesn't matter how obviously evil they are to us, they ontologically believe themselves justified to do anything to us, constant gaslighting and trying to ruin every single game, movie, and show is entirely justified because they're "the good guys". They will gaslight you and endlessly shill that picrel is something completely natural and that if you notice anything you're mentally ill, they will praise the shittiest games that lose 99% of their players in 3 months, and they will never feel shame about it.
>>
>>2146565
And before any shills comes with some variation of
>shut it down goy, you must only talk about zomboid and nothing related to it!
The game has received almost no content in 4 years, MP is a buggy piece of shit that won't be playable until likely March at the earliest, B42 sucks and still didn't fulfill even half of its promised features, calories are still fucked, guns are getting broken in 15 different ways every month, the new moodles are fake and gay, and whoever invented the "get a terminal fever for driving 20 seconds, you should have used the subway" trait must be hanged.
>>
>>2146570
Discussion on the game is comically hard to find because as you say, what the fuck is there even left to talk about?
Everything in the game is shit, broken, incomplete or spitefully designed.
Lemmy is so fucking stupid he thought 'car sick' meant that you actually get a fever and die for driving a car.
That implies he doesn't actually understand what the fuck germs are.
>>
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I know there's not much to talk about considering the disastrous state of the game, but holy shit, we don't need to turn this into the schizophrenia general, there's already /x/ for this.
Guess it's time to just bail on these threads.
>>
>>2146577
There is a reason basically ever video talking about Zomboid praises things that are 95% B41 and early-game related (or just looking up "snow screenshot zomboid"), because once you've explored all of that, there has been nothing new to enjoy for the last 4 years. If newfags can enjoy B41 for the first time, that's great (apart from their money going to L*mmy), but for oldfags there is nothing new and pleasant to experience, only mountains of bugs and spiteful changes. Nobody asked for keys to have weight and for items like nails and ripped sheets to have their weight multiplied by 10.

2146580
>muh schizo muh schizo muh schizo
Repeating it won't make it come true. Calling your opponents mentally ill without any argument is a tired leftist tactic, it won't work on anyone here. But I'm sure picrel has no influence of any kind on its game and I'm imagining things, pattern recognition is pseudo-science after all, experts said so.
>>
>>2146600
Keys having weight is especially spiteful because house-keys are fucking worthless as all houses can be broken into via windows.
And car keys become worthless rapidly because you can always smash their windows and hotwire them with minimal skill requirements.
So Lemmy went out of his way to spite players who don't want to hotwire cars, or who want to keep windows intact.
>>
>>2146580
The thing is that despite everything the game is still good at its core, and fun for most people. That's why people stay. It should be in the interest of everyone to keep the criticism non-toxic (yes yes I'm a faggot I know) so we can make the best out of a thing we're all trying to enjoy.
>>
>>2146634
There's no such thing as 'toxic' criticism, there's just criticism that people don't want to hear.
>Fix the fucking cars you fucking retard, the fuck is wrong with you? All you have to do is fuck with the floats and integers
Is just as valid as
>Hey the cars don't allow you to tow very easily, can you please rebalance them because it does not match 90's vehicle controllability standards
You know what happens when you post the latter OR the former? It gets ignored, because it's not HOW the criticism is written that they care about. It's what you are criticizing.
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>>2146634
> the game is still good at its core
B41 is, B42 is dogshit. There is nothing to praise that hasn't been praised 2000 times already. We were promised functioning stuff years ago that was revealed to be completely fake and still isn't in the game to this day, see picrel.
>but hating lemmy has also been done before!
Sure, but at least we get new material semi-regularly, and it's fun to hate on a spiteful retard knowing that no matter how many millions he has in his bank accounts, he's still getting wasted and having full on mental breakdowns because a bunch of chuds said things online.

>>2146639
Based.
>>
>Want to get skins from animals
>Okay seems easy enough
>Shoots deer, harvests it with a modern set of knives
>No skin.jpg
>WTF?
>You need to use a butchers hook or you can't get skins to make leather!
I guess cavemen never wore any sort of skins and the whole art of leather was only after we invented iron hooks to hang animals from?
>>
>>2146642
>Railroad anvils still aren't a thing
>Blowers to make easier forges still aren't a thing
>Character wearing items that would actually make them super depressed ingame and severely nerf their item movement speeds
Lol, lmao!
>>
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>>2146651
Stop being ungrateful chud and go enjoy agriculture like in picrel, surely the devs didn't mess it up and it's all functional, right?
>>
Going to turn loot up even higher now, its fucking horseshit to go into a book store and there's nothing about fishing.
>>
>>2146660
Why are the drying racks outside.
>>
>>2146721
That's it, you criticized a blogpost which took us all day to make, now half the team has to go on a 6 month mental health leave, and it's all your fault! This is why we can't have nice things, always with those toxic trolls!
>>
>>2146660
>Z level farming inexplicably broke
>Growing seasons for multiple crops are so long it's literally impossible for them to not die
>>
>>2146660
>Whoops sorry it turns out that plants were secretly getting the 'cursed' flag which you would never know about unless you debug the game
>This led to all your crops getting sick and dying despite being in the best of care
>Hahaha and even when they didn't get cursed, the growth was so slow that unless you plant on the first day of the season, they'll die because we don't believe plants can survive when slightly out of season!
>>
This thread made me decide to just steal the game from the developer like a nigger instead of giving him money to play his game. My first impression is that this game at first glance has infinite potential but does not seem like a survival game with a decade's worth of updates. I will decide whether or not I want to give him money in two more weeks, the day before the sale ends, but so far it's not looking too good.
>>
It's up
https://www.youtube.com/watch?v=9GXoMHLbn3E
>>
new immersive feature
>items can get jostled inside of a vehicle if you turn too sharply, brake too hard or crash into something
>if the windows are rolled down or broken, items can be sent flying out of the window
>if you have anything set up in the interior of a large vehicle,you can accidentally turn everything upside down, break the crates and other structures and mix up all of the items just by driving like shit
>>
>>2146922
You are not my favorite youtuber get out
>>
>>2146932
https://www.youtube.com/watch?v=cL7rtDg1KAg
>>
>>2146934
For me it's the beaver youtube shorts guy
>>
>>2146952
I liked that serbian guy that stopped making videos in 2022
>>
>>2146541
>That's many people kek
I'm pretty sure the guy who calls anyone lemmy and a communist if they even lightly question a single one of his proclamations, is just one guy.
>>
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>>2147093
>Only one person in existence can hate lemmy and leftists when lemmy is a leftist, that is the only possible explanation, the fact that maintaining any space as leftist without total soviet censorship is literally impossible is proof that everyone is a leftist because I said so.
Watch as me explaining this schizo behavior is called schizo itself and a janny comes running because you cried to xir.

Leftists ruin games, they do this on purpose out of spite, lemmy is a leftist, and he acts like one. Simple as.
>>
>>2146570
>MP is a buggy piece of shit that won't be playable until likely March at the earliest
I wish I shared your optimism
>>
>>2147150
Whatever. A year after B42, this thread is boring as shit now. There's nothing left that's even fun to complain about anymore. B42 is so bad that most people in the thread don't even play the game, not even to try multiplayer. This is a dead game (yet somehow still has 30k active players). It's over.
>>
>>2147183
Well I didn't say good, it will be dogshit, but at least it should not be so overwhelmingly buggy has to be unplayable, if they follow the same trend as they did a year ago. Though their entire MP security meme is retarded in and of itself, just make something that works, people will whitelist their servers anyway, Zomboid cannot and will never work as a massive server outside of le random chaotic first few days before everyone gets bored.

>>2147203
Why even try multiplayer? We know it's dogshit already. I've been convinced for a while that if the devs forced the update to B42 and removed older versions (I don't think they'll do it), the playerbase would crumble. The game is maintained by regular waves of newfags coming in from youtube to experience B41.
>>
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>>2146113
>>2146191
>over-complicated
For a game that ostensibly tries to be a realistic sim, PZ falls far short of its promises in systems depth and complexity.
Once again completely btfo by Dwarf Fortress.
>>
>>2147244
>For a game that ostensibly tries to be a realistic sim, PZ falls far short of its promises in systems depth and complexity.
sadly very true. they are doomed by their focus on le thrive from literal sticks and stones in a world that hasn't even started decaying yet, instead of the emergent gameplay that made zomboid fun to play in the first place
>Once again completely btfo by Dwarf Fortress.
dwarf fortress is an entirely different game on a conceptual level but funnily enough i understand what you mean.
>>
>>2147244
It's over-complicated for a game that has a chance of just ending if you get hit by a zombie at all and non-zombie related wounds are essentially self-inflicted only. Ironically inflicted the majority of the time only to level the first aid skill.

>PZ falls far short of its promises in systems depth and complexity.
I mean you could say that about basically every system in the game, first aid is hardly exceptional when viewed through that lens.
>>
>>2147287
>>2147288
At that point I'm convinced it's all smoke and mirrors to distract us from talking about NPCs. The devs are ragebaiting us with shitty builds and the horrendous UI so that the playerbase is too busy to ask about NPCs.
>>
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>>2147287
>an entirely different game on a conceptual level
I disagree.
>>
>>2147336
You're actually right, the gameplay and settings are pretty much identical. Hard to tell the difference.
>>
>>2147341
>the gameplay and settings
That's the practical level. Conceptually they're both story generator sandboxes without fixed win conditions.
>>
>>2147221
>but at least it should not be so overwhelmingly buggy has to be unplayable
That's the part that I wish I shared your optimism on lmao, we both know it will never not be dogshit overall.
>>
>>2147380
It will be dogshit, but I can't see it staying THAT fucked for more than a few months.
>>
>>2147336
man, i fucking wish we had an autist like toady making a zombie game
>>
The only important factor in this game being weight seriously pisses me off with a specific type of item. Fuel storage.
IRL those cheap shitty plastic fuel cans are okay, but lmao they can break pretty fucking easily because plastic breaks down in sunlight and IT IS PLASTIC.
The jerry-can in comparison is probably the best fuel storage system ever created, it's durable as hell, you can carry two whole fuel cans, or four empty ones with ease. It does not sputter when pouring, it doesn't have expansion/contraction issues due to a clever expansion chamber and stampings in the sides.
All of these features which makes them so fucking useful IRL, completely worthless ingame because it weighs more than the shitty plastic fuel can.
And for some dumb fucking reason the game uses a mix of volume and weight but doesn't drop the weight part when shoving items into a car. A car DOES NOT GIVE A FUCK if an item weighs 10 kilograms or 12, it only gives a fuck on how BIG it is.
>>
>>2147244
I said barebones because I couldn't think of a better word at the time, but I meant half-assed. You take LONGER to heal if you change your bandages. Either buff the healing speed of uninfected wounds, or remove infection and bandages getting dirty altogether. Medical autism can be fun, and a simplified system would be fine for PZ too (>>2147288), but the way it's implemented now is just stupid and misleading.
>>
>>2147351
>That's the practical level. Conceptually they're both story generator sandboxes without fixed win conditions.
To be fair DF has actual end-tier goals that are fun to reach.
>Get the king of your empire to live in your place
>Get Adamantium
>Make a series of soldiers that can fight the demons
>Lead-line your entire water system
>>
>Fills trunk full of loot
>Reverses slowly into a zombie
>CRUNCH
>Capacity drops from 60 to 40
Are zombies made of lead or some shit? I could've reversed into a brick wall that slowly IRL and the trunk would just get minor dents.
>>
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>>2147750
>Are zombies made of lead or some shit?
They're made of diamonds. Pic rel except our cars are made out of paper mache and spit
>>
>>2147745
>end-tier
Mountainhome and candy are the midgame.
>Clear enough of the overworld civ pops to change the world age
>Build large-scale outposts in the circus
>Convert a 200+ pop fort to vampirism or necromancy
>Full-clear a world that's fallen to intelligent undead
>Collect scholars for a great library
>Worldmap-scale megaprojects over multiple embarks
All of this is just the player exploring systems, mechanics, and interactions with no real direction from the game.
Zomboid understands the "throw systems at the wall" part, but doesn't want to let the player have a lasting impact on the worldstate and cripples its own endgame.
The biggest difference from DF is that in Kentucky, losing is not fun.
>>
>>2147884
Those are more like self-imposed challenges, not things that organically happen by just mining deeper and playing the game.
I guess those could be called end-end tier lmao.
>>
>>2147892
That's the type of long-term replayability that keeps players coming back for 10+ years.
PZ's end-end tier is choosing between Farmville or the John Zomboid playthrough.
>>
>>2147932
I am John Farmville, or at least I was until B42 made farming worse than any other game I've ever played.
>>
It feels significantly harder to efficiently and quickly kill zombies with the new firearm mechanics.
>>
>>2148054
Protip: click them on their heads.
>>
Can't believe I wasted 1000 hours on this kusoge lol
>>
>>2148054
Due to bugs relating to 100% accuracy, killing zombies with guns has never been easier.
Just click on their heads at virtually unlimited range and they die.
>>
How long and expensive would it be for the devs to hire competent coders to rewrite their shit
>>
>>2148083
>>2148068
I click their head, they flop to the ground still alive, then I need to line up another headshot, assuming it doesn't magnetize to another nearby zombie or a body part blocking their head.
>>
>>2148091
That will never happen
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>>2148099
It's called a hypothetical, nigger
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>>2148098
They aren't always 1 hit KO's but they'll often get killed regardless of the player 'missing'.
>>
>>2148102
But I didn't hire competent coders to rewrite my shit this morning
>>
Why do the developers believe that human beings can just spontaneously erupt into flames when their (combat boot covered) foot touches a campfire?
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>>2148373
It's funney
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>>2147741
Great suggestion anon! decay to plastic containers will be added next year
>>
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Merry Christmas, Zombros.
>>
is there even the slightest chance this game could ever potentially have some kind of total conversion mod? as in zomboid but medieval, or early 1800s america for example
>>
nevermind i guess i shouldn't ask. idk anything about the history of this game but seems like the devs have repeatedly sabotaged the modding community with every update and every time a bunch of them give up, is that about right?
>>
>>2149043
>>2149053
Pretty much no. Best you can get is conversions to shit like Korea, Russia, Europe, etc.
The devs actually hate competent modders and constantly hire the best modders to give them useless busywork.

Dandelion Void is a zomboid clone but with plants and set on a space station, made by people sick of the devs bullshit
>>
>>2149097
not a big fan of the setting but i'm still looking forward to it.
>The devs actually hate competent modders and constantly hire the best modders to give them useless busywork.
why? and why does the playerbase seem to just be okay with this lol
>>
>>2149110
>>why?
Pride, ego. Who fucking knows. They have been outshined by modders so many times that they flat out said they are only going to do braindead animal NPCs because they dont want modders to make good NPC mods.
>First of all, its very clear that human NPCs have long been the most requested feature that is still outstanding, and the source of most of the frustration and bad feeling from those who consider the game to still be incomplete.
>We have such amazing and peskily talented modders out there, we know fine well that as soon as we released this tech within their grasps, we would end up seeing extremely powerful NPC mods appearing, using our NPC tech heavily, before we had the pleasure of seeing this hard work paid off with our own NPCs.
The devs just dont want modders to steal the spotlight so they hold back development.

>>and why does the playerbase seem to just be okay with this lol
The main faggot Lemmy has spent 15 years having public meltdowns over criticism. They have cultivated a cult that just sucks their dick and supports everything they do, while banning criticism.
>>
saw a wild video of a milsim group doing milsim missions inside of PZ. It seemed really solid, especially with sprinters sprinkled in. PZ lends itself to ambushes and room clearing. I think >>2147244 is right that the supporting systems like medical are underwhelming, but gunplay and movement feel like they'd work well in that squad-based environment. Even Arma's medical was kinda mid without things like ACE medical.
what do yall think the crossover in interest is on /vm/ for that kind of thing?
>>
>>2146547
glad I checked the thread again, thanks!
>>
>>2149110
>why? and why does the playerbase seem to just be okay with this lol
>why?
Spite? The developers have proven time and time again that they have contempt for the game community and only pretend to be friendly because the alternative is basically sinking their playerbase with no survivors.
Remember that time when they overtly said they massively nerfed/restricted animal AI packages because they knew that modders would shit out NPC mods well in advance of the official NPC release planned?
Who the fuck says that with a straight face?
>We fucking hate being outclassed by unpaid AUTISTS, so FUCK YOU you'll get no NPC support until we the DIVINE MANDATE OF TIS releases them first
>>
>>2149807
>We fucking hate being outclassed by unpaid AUTISTS, so FUCK YOU you'll get no NPC support until we the DIVINE MANDATE OF TIS releases them first
This mentality genuinely makes me sad
>>
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>>2149807
>>2150139
>>
>>2149190
link to video?
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>>2150155
Should note the fishing mingame is also really fucking shit-tier.
>Fish are only where ripples in the water are, even though that's not how fish work
>Fish don't really give a shit about what type of bait you are using, there's no difference in line weights or hook sizes
>Fish don't actually fight back until they're near the water even though any fisherman knows this is not the case
>Fish never tire out, they literally use a simple 'if near shore->struggle' timer that can in fact make some fish impossible to catch without stressing out the fishing line
>Fishing line somehow breaks over time, even though that's not how fishing line works unless it is literally abraded or nicked
>Losing a fish via snapped line requires a whole new set of line, even though a fishing reel can hold hundreds of meters of line
>>
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>>2150155
I don't really know if this was asked before, but I am curious. Is it possible, to actually rebuild his working version of npc-s with a help of an AI? From ground up, or maybe using his old files, if there is still any to be found. For an older version of the game ofc, to avoid the new b42 bullshit and the multiplayer disaster alltogether, and focusing on singleplayer only.
>>
>>2150155
Really it's him taking down the mod that's the truly malicious part, I'm sure it was a condition of being hired.
>>
For me, its got to be the NPC teaser video where the devs just hopped into multiplayer and pretended to be NPCs to make an NPC teaser trailer. Also this was in 2019 :)
https://youtu.be/oULByHbq5Tk
>>
>The current retarded state of the game is because Zomboid is planned to be released on consoles so everything has to be usable with controllers
>That's why you're not allowed to have sensible menus that are easily used with keyboard and mouse
>Because consoletards aren't able to use them
>Enjoy getting punished for our greed
>>
>The average 90's American could never lose nicotine addiction regardless of how long they go cold turkey
Call me cynical but you wouldn't be craving a cigarette after a year of non-smoking.
>>
>>2150188
PZ mods are written in Lua. The language was originally designed to be used by Brazilian oil workers. It's not that hard to learn.
>>
>>2151023
>>2140111
The game plays fine on controller as is. You’re retarded if you think Zomboid is too complex to be mapped comfortably to a controller.
>>
Was he right?
https://www.youtube.com/watch?v=osdCs40CPuY
>>
>>2151025
It's not really just the nicotine, it's the ritual of smoking that is a large part of the addiction
>>
>>2133393
Do we really need fishing, wild animals and farming over NPCs?
>>
>>2151190
How else will multiplayer servers survive 10 in game years? There was huge demand for this.
>>
>>2151129
>2 years ago
>The issues raised are not only still in the game, they got made EVEN WORSE
LMAO
>>
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>tfw we live in a world where games are so shit from being ran by deranged post-covid lunatics that it straight up makes dedicated vidya lovers quit vidya completely and probably forever
The mid to late 2010s were an absolute stain on everything related to the internet, technology, video games and media. Holy fuck it's really setting in how poisonous those years actually were. Niggas brains are so fucked up after all this they don't even want to make a good video game anymore lol
>>
>>2151123
the game is 90% inventory management which is 100% easier with a mouse
>>
>>2151123
>The game plays fine on controller as is.
No it fucking doesn't. It's a game designed for keyboard and mouse being mutated into a console-pleb game at the expense of it's actual players.
>>
>>2151025
I think it should be a thing, but provide mood debuffs that you can nullify by eating/boozing.
>>
>>2151516
The actual players were expended about a year ago, nothing since b42's release matters.
>>
>>2151025
I haven't smoked in like 7 or 8 years now and I still want one from time to time but like >>2151132 said it's more than just the physical aspects. I was still in the army when I smoked so it was heavily linked to the few minutes to chill out and shoot the shit.There's no adverse effects, it's just like "damn I could go for a smoke right about now"
>>
>>2150329
kek
>>
>Oh you want to carve a small bat or a baseball bat, literally a fucking caveman club with refinements?
>Better carve 1000 intricate wooden spoons and forks first!
Wouldn't carving a fork be incredibly fucking difficult compared to making a wooden club?
>>
>>2150329
Rewatching this I think the most hilarious part is that they couldn't hack in some kind of 360 vision for the camera client instead of it very obviously just having the UI hidden. Also why do they leave this unlisted and not just delete it?
>>
>>2150329
>Comments are turned off
Anybody here willing to explain why leftsts always turn feedback/dissent features off?
>>
>>2152667
In the case of The Indie Stone, they disable comments to protect Lemmy from criticism. Whether its Lemmy himself turning them off because he is a faggot, or somebody else turning them off because they know that Lemmy would have a tantrum.
Zomboid is much bigger now, if Lemmy had one of his huge meltdowns they wouldnt be able to just ignore it since there are way more eyes on it.
>>
>>2152673
>Zomboid is much bigger now, if Lemmy had one of his huge meltdowns they wouldnt be able to just ignore it since there are way more eyes on it.
He literally made like 2 huge rants this year alone.
>>
>>2152640
>drilling holes into a big stick and putting rail spikes into it requires 6 carpentry
>creating a barrel from scratch requires 5 carpentry
It's laziness, can't be anything else. No one is actually stupid enough to think putting nails in a stick requires more craftsmanship and skill than making a barrel, they just didn't care or think about it at all.
>>
>>2152803
It's not laziness, it's spite.
There's fuck-all to do in this game other than kill zombies. It's literally zombiekillingsimulator 2025 with a veneer of survival bullshit and minecraft mods duct taped to it.
The developers are fully aware of this, which is why they spitefully fuck up the player's ability to kill zombies. You know, the only thing that's actually fucking in this game?
>Whoops, L33tZombieSlayerXXX was killing HOW many zombies per day? Better add the muscle fatigue mechanic to the game!
>SlashSlicer9001 found out how good bladed weapons are? Better add the sharpness mechanic!
>We added HOW many craftable weapons!? If the players used them they might kill zombies in our zombie killer simulator! Better make them almost impossible to make!
>>
>Literally every character which gets posted to the various communities or gets fan-art is a female character
How fucking starved of female attention are guys getting? Holy fucking shit.
>>
>>2153157
dressing girls up in cute clothes is fun. probably a lot of trannies though
>>
>>2153219
I make my fair share of female characters.
I don't fucking post them all over the internet like a homo though.
>>
>>2153238
it’s not that big of a deal. no need to be insecure about it
>>
>>2153261
The women-are-wonderful effect is SIMP shit and cringe.
If you post female characters to get attention you're a smoothbrain like the rest of the NPC's.
>>
>>2152803
99% chances whoever did Carving and whoever did Carpentry didn't communicate and it's just an oversight.
Lack of communication in a dev team is amateur shit, which is a massive red flag on its own.
>>
>>2153286
I honestly don't think the devs play their own game or engage with the things they create outside of isolated situations during the development of new features whatsoever.
>>
>>2154073
They only test stuff in the debug menu, with 10points on every skill, after deleting zombies in the chunk and call it a day
>>
>>2154073
They sincerely don't play their own game.
When players were using patching/unpatching to grind tailoring (the only actual way of getting tailoring at the time BTW), they considered this an 'exploit' so they added muscle fatigue to the sewing action.
So people trying to figure out how to make a fucking sock (super easy to make BTW, it's a fucking TUBE) were crippling their limbs sewing patches onto robes and shit.
They literally insulted the playerbase by daring to use the mechanics THEY PROGRAMMED into the game. They seriously forgot how they made the tailoring system work.
>>
HAHAHAHAHA TELECORN AMIRITE SISTERS!?
Can't believe they removed telecorn from the game it was such a kewl easter egg!
>>
imagine all the sorry losers that buy this shit on consoles only to be locked out of using any mods on the steam workshop and having to play vanilla lmao
I can already see the console build getting abandoned and left without updates
>>
This game needs NPCs so I can go out and scavenge then come back to my safehouse and fuck my virtual zomboid gf who organizes all of my stuff.
>>
>see newtards begging for multiplayer and saying you dont need NPCS because multiplayer exists
>multiplayer gets fixed 3 years later
>WHAT THE FUGGG!!! I GOT RDMED BY A RUSSIAN SOUNDBOARDING THE N WORD!!! WHY DID SOMEONE TAKE EVERYTHING INTO A VAN AND HIDE IT IN THE FOREST!!!!
almost like its the SAME fucking issues multiplayer in this game always had, npcs are literally the only way to make this game have any meaning or goals and mouthbreathing retards really do not want it for some reason
>>
>>2156112
Nobody really ever did open servers anyways, the vast majority of multiplayer sessions were coop servers with friends, or whitelist-only servers.
>>
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>>2156112
>npcs are literally the only way to make this game have any meaning or goals and mouthbreathing retards really do not want it for some reason
It's not that you don't need NPCs, it's that you CAN'T have NPCs because it's going to turn the game into an even bigger broken clusterfuck because this game isn't designed for that.
It's already buggy enough with zombies who aren't very smart, let alone something that need to make actual decision to stay alive.
>>
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>>2156112
early MP in B41 was awesome, so many newfags were picking the game up for the first time and it simulated the NPC experience perfectly, there were very few metagamers but even they managed to have some fun amid all the chaos
I'm afraid we'll never get to experience that ever again...
>>
>>2156908
damn, imagine if the devs didn't decide to make the game tedious to play, they might be getting even more newfags to this day
>>
>>2157070
>>2157070
>>2157070
>>
>>2156908
its becoming obvious devs banana peeled into a modest success before
>get a welcome infusion of credit and cash
>a quick browse of popular mods could inform what tweaks to work on, development to emphasize
>instead, make the game more tedious to combat peoples work arounds of your poorly implemented mechanics
>waste time developing boring pointless tedious shit (animal husbandry lol) or things beyond your capacity to deliver (functional ai)
>proceed to break what made your game popular through incompetence
>blame your consumer for having standards

So now instead of becoming a badass survivor driving around a mad max brinks truck that wars with other survivor tribes while exploring ever more dangerous ruins filled with zombies evolving into a left for dead crossover, you get to roleplay eating cold canned beans in a tarp tent in homeless survivor 2.0
>>
>>2156112
>gets fixed
>>
>>2155026
KEK, i can see all the reviews giving lemmy another meltie



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