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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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Looking back, has B42 delivered on its promises?
>>
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starting a new run
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>>2186471
these are my traits surely nothing will go wrong?
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>>2186472
After just one run with motion sensitive I was convinced its far from free points. Well if you're doing a Lemmy sanctioned ungabunga run, of course it is free, but for everyone else it requires really planning ahead since even the shortest trip will immediately put you in a fever state.
>>
>>2186512
yeah after playing a bit I think im gonna restart without motion sickness and without fear of blood
the latter is making me unable to know when I need to smoke
>>
>>2186428
No.
>>
Playing a listen server with my friend, I'm hosting. Whenever I drive a vehicle my friend never sees me driving anywhere and the car never moves on his side but whenever he drives it works.

Is this because it's not dedicated? I really don't want to go through the process of making a dedicated server just to fix a bug.
>>
>Melee/push hitboxes are a cone from your viewpoint instead of a combined rectangle+cone system
>Meaning the closer a zombie gets, ironically it's harder to hit them until at certain points your arms/weapon can clip right through a zombie and 'miss' despite visual feedback saying you hit
>This has been an issue since B41 released and to date hasn't been fixed despite being a literal 10 minute job
>>
good morning I hate videogames
>>
>>2186428
necrophilic faggot nigger
>>
>>2186471
>>2186472
What's the theme/challenge of the run? Surely you're not just gonna do a regular run (easy)?
>>
>>2186472
>Motion Sensitive
No one should ever pick a trait that can kill.
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>>2186848
the usual
level str and fit to 10
collect every book
level every skill to 10
collect all the rare cars from the mods
5% sprinters
helicopter sometimes
and of course collect all the kinky gear from tomb's wardrobe and frockin splendor to dress her up like a whore

plenty of challenge and time to sink
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I had an idea for a mod that was a total transformation mod that removed all modern tech things and adds medieval weapons and stuff and the map is a replica of Westeros and the zombies are white walkers.
>>
>>2186861
So just a default autist run? That's easy
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>>2186976
yes, I'm not playing this game competitively
I haven't reached diamond league or mythic rank in project zomboid yet
>>
>>2186861
>helicopter sometimes
>sometimes
>>
>>2186986
heli event should be default sometimes, gives me something to do in this game of zero objectives
>>
>>2186710
>This has been an issue since B41 released and to date hasn't been fixed despite being a literal 10 minute job
You could say the same for caloric values, except it's a 5 seconds job. Zomboid is abandonware.

>>2187023
I'd be content to just survive innawoods and do cool shit if the devs actually bothered. Bows and crossbows don't exist, and animals give 0 calories so hunting is pointless. The entire zombie combat consists in walking backwards while clicking. We have no bows, no throwing rocks to distract zeds, their AI to find you is insufferably spiteful (a zed will perfectly hear you and find you from 5 stories below, zeds pathing around fences, zeds becoming gods when on the ground...), all the systems blatantly suck or aren't implemented.
>>
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149.102.156.205:35200 London
Sprinters + Sleep PVE

Maybe i'll add the multiplayer bug fix mod, but it can't take that long until indiestone does a "hotfix".

300 zombie hearing causing some cells to be packed with zombies because of meta event sounds. Some rally settings to make zombies travel around a bit more.

I guess this is for anyone looking for an empty dedicated server.
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baddie outfit acquired
>>
>B42 added children zombies to the game and so far I've only seen a couple of people mention it
Fucking hate how retarded game communities are now, nobody fucking talks about the game anymore.
>>
>>2187613
where?
>>
>>2187617
You didn't notice the shitloads of zombies wearing children's clothes, carrying children's backpacks full of children's items?
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>>2187621
No? If they have the same size body then you mean teens/adolescences not children.
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>>2187623
>Young teens aren't children
What did they mean by this?
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>>2187627
If they have the same body as an adult they're not a child.
>>
>>2187629
You're implying that the setting has heaps of those weird fetishists who pretend to be children, and they all ran to the local schools during a zombie apocalypse?
Or...
The devs are lazy?
>>
>>2187632
Or it's a highschool
>>
>>2187634
Look I know this is 4chan, and 'she's 13 out of 10' and all that.
They're still children.
>>
>>2187638
Clearly if they have the same models as adults they're going to be representing seniors.
>>
>>2187641
>Clearly they're adults despite all evidence to the contrary and the developers being lazy motherfuckers
Lol
>>
>>2187644
And what is all the evidence to the contrary
>>
>>2187645
>How they're dressed
>Their location
>Their personal items on person
>etc?
Again, why are you assuming there's heaps of child-fetishists at the schools ingame???
>>
>>2187646
So, high schoolers at a high school?
>>
>>2187647
>Highschool girls are 6 feet tall
I wish.
>>
>>2187621
>You didn't notice the shitloads of zombies wearing children's clothes, carrying children's backpacks full of children's items?
That has always been a thing near schools.
>>
>>2187754
No it fucking hasnt. Load up B41 and check for yourself.
>>
Take your meds
>>
>>2187754
No, it was added with B42 when they added a shitload of items and changed spawns and shit.
>>
>>2187621
>children's clothes
there are no child zombie models, no children's clothes and no zombie children
>>
>>2188076
Shut the fuck up and get out of the thread Lemmy, you broke your own promise not to put children zombies ingame yet somehow they slipped by you lmao.
Such an incompetent retard.
>>
>>2188077
I know the developers are malicious and retarded, the game is in borderline dev hell and you haven't gotten your dick wet in your entire lifetime, but you don't need to go on the internet and make up retarded shit because you're bored
>>
>>2188088
>They're not children! They're just in the children's areas, wearing children's clothes, carrying children's toys and items!
Stop this needless cope.
>>
>>2188094
despite what your hypno fetish videos say, dressing up your obese ass into children's clothes and wearing a big red backpack does not automatically make you a child
substantiate your claims with screenshots or perish
>>
>>2188099
You're suggesting the game, set in 1993 zombie apocalypse, had hundreds of weirdos dressing up as children at the local schools and daycares?
>>
>>2188101
not going to argue any further until you provide any proof of these zombies existing
>>
>>2188106
Play B42 then you fucking retard, why are you arguing for a game you aren't even playing.
>>
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>>2188108
B42 is utterly shit and I have absolute no motivation to play the game ever again until they actually fix the massive issues it currently has or add something subtantial like NPCs
now post those screenshots you baiting fucktard
>>
>>2188110
>Shits up thread with needless predditor arguing
>Isn't even playing the fucking game
PLAY THE GAME
>>
so it was bait
you're pathetic
>>
ZombiesZoneDefinition.School = {
HonorStudent = {
name="HonorStudent",
chance=5,
},
ShellSuit_Black = {
name="ShellSuit_Black",
chance=3,
},
ShellSuit_Blue = {
name="ShellSuit_Blue",
chance=3,
},
ShellSuit_Green = {
name="ShellSuit_Green",
chance=3,
},
ShellSuit_Pink = {
name="ShellSuit_Pink",
chance=3,
},
ShellSuit_Teal = {
name="ShellSuit_Teal",
chance=3,
},
Young = {
name="Young",
chance=15,
},
Student = {
name="Student",
chance=50,
},
Teacher = {
name="Teacher",
chance=15,
},
Varsity = {
name="Varsity",
chance=5,
},
}

>Young = { name="Young", chance=15,},
Anon wasn't lying, damn.
>>
>M16's and M14's are supposed to basically only spawn in army guncases
>Army guncases show up surprisingly often in gunstores but they removed all 'loot within loot', so they're always empty
>This is obviously unintended behavior that was supposed to fix backpacks being full of dried apricots and shit in camping stores
>By fixing this little bug, they added more bugs to the game
Lovely.
>>
>>2188111
>PLAY THE GAME
Not him, but still no. 90% of changes between B41 and B42 are actively harmful to the experience, and I already experienced everything interesting the game had to offer years ago. The only new content in the last 3 year has been lemmy melties and hilariously shitty and spiteful updates.
>>
>>2188277
then why are you here
seriously this thread is dead, you're not gonna be heard by people least of all the devs here
>>
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>>2188296
>then why are you here
Why are you here if the game is so good, just play it, or go praise it with your fellow redditors
>>
>>2187287
Which MP bug fix mod are you using? I'm using
https://steamcommunity.com/sharedfiles/filedetails/?id=3646815505
And other than a single instance where a zombie teleported a few feet and gave me a laceration I've had no issues.
>>
>>2188314
I'm here cuz I want to post my progress and shit
>>
>>2188077
>>2188088
I wish there were actually children zombies. Children existed in 1993 Kentucky.
>>
>>2188277
post some lemmy meltdowns
>>
>>2188351
I meant this one. Not added as of yet. But i'll just add both of them later today. Thanks.
https://steamcommunity.com/sharedfiles/filedetails/?id=3627047348
>>
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>>2188419
>>
>>2188417
The average Kentuckian simply bursts from the ground fully formed as a physical adult. This, incidentally, is why every player character is so shit.
>>
>>2188113
You were able to find varsity students with school backpacks before B42 though.
>>
>>2188793
No you werent
>>
>>2188807
Yes you were, there were plenty of "student" zombies wearing varsity clothing and backpacks before B42.
>>
>>2188821
No there fucking wasnt
>>
>>2188829
Yes there are.
>t. Someone who still hasn't played B42
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>>2188829
>>2188835
B41, zero mods.
>>
>>2188849
who cares
>>
I accept your concession.
>>
first time ever I've seen the "I accept your concession" used properly
>>
>>2189081
The funny part is that it wasn't even me, >>2188849, who wrote that.
>>
>>2189116
It was me, I saw a perfect opportunity and took it.
>>
nah it was me
>>
i would happily pay 20$ for a "npcs dlc" if it meant Lemmy would make his team get off their fat fucking asses and actually work on the game for once instead of spending 4 years working on knitting and fly fishing mechanics, but even he knows thats not going to happen.
>>
looks and feels great, aside from the fact that driving is a stuttering nightmare. as soon as I drive, immediately drops to 15 fps

>yes I've tried allocating more ram
>no I don't have any mods installed
>yes I've installed the latest unstable patch

how are you guys actually playing this? I cant drive without crashing into everything due to fps
3080 TI, 5800x3d, 32gb ram
>>
started with obese as well as 0 strength and fitness for the extra points and it was in fact a mistake
>>
>>2189542
I think they might have ruined Zero to Hero with the B42.
>>
>>2188793
Varsity students were in B41 but they new 'Young' students are new and they are full of more childish items.
>>
>>2189542
Playing without the Athletic trait and at least stout is a meme-build.
>>
>1 solid month since the last hotfix and nothing has happened
>B42 is over a year old and still has a lot of the issues reported day 1
>>
>>2189425
this on b42 right? good to know it's not only me
>>
>Rotten/burnt food is always an instakill with no real way to prevent death
Why not just disable eating the food if it's fucking lethal?
>>
>>2189745
sorry chud this game is realistic, if you eat burnt french fries you will instantly keel over and die just like IRL
>>
>>2189757
Yeah my mom ate a burnt steak one time, nothing the doctors could do for her.
She got a fever within a couple hours and died faster than ebola could kill a person.
>>
>All non-Axe weapons have a -1 effective to skill modifier
>There has never been an explanation for this
>It's not a bug either, it's deliberate "If not axe, then -1 to skill" modifier
>There is absolutely no way to see this ingame, only in datamining
What the fuck is wrong with these devs?
>>
>Canonically no bombs dropped in the exclusion zone with the exception of maybe near Louisville's burnt town
>Huge pileups of burnt cars looking like it was napalm striked
Can the devs go 1 fucking minute without retconning their own lore?
At least they got rid of the flatscreen TV's that were in the game, those made no fucking sense.
>>
>This is a realistic game, CHUD!
>That's why only the player can activate house alarms, 100 zombies entering a house wouldn't do that!
>>
Hoping Dandelion Void is good. Zomboid feels like the greatest waste of potential ever but nobody wants to pick up the mantle to make a better game.
>>
>>2189874
I lost interest in that game when I saw the previews and the player character was a bald black woman.
>>
>>2189768
Same reason why some of the skill levels do literally nothing for certain weapon types.
I never expected Bannerlord to be fixed before this game.
>>
>>2187634
At least they didn't bother differentiating between types of school looking at the loot. The elementary school in Muldraugh has the same type of loot as the middle/high school in Riverside for instance. Or maybe in the US you start reading welding, butchering and mechanic technical manuals in elementary school.
The so called "child" zombies are full grown zombies with childrens backpacks and some kind of generic Chris Chan-esque clothing. Honestly way more creepy than if they were to add actual child zombies to the game.
>>
>>2189683
Now I always do athletic no matter what, but I've tried starting with weak. On 3x XP its kind of bearable, but honestly still feels fucking bad. For the first 2-3 days you can barely loot anything and have to sacrifice at least two days (one day if you also fully turn off muscle strain) to even get back up to 5, and that's the most critical time to be looting things.
>>
>>2190199
Why critical time to loot things? I just spam fastforward next to a tv until lvl 3. Then do lvl 4 sometime later

Obese is nice when you have low food loot rate and gaining weight can be annoying.

I never pick the low fitness stuff though. 5 is totally fine if you use a knife build.
>>
>>2190212
I just like to get a generator up and going in the first couple days so I can save as much ice cream as possible in the freezer, in case there is an early shutoff.
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>eating sticks of butter makes my character unhappy but he's perfectly fine with eating whole unprepared chicken feet
>>
>>2190417
>Eating frozen bread will make your character massively depressed but they will happily scarf down huge swathes of uncooked vegetables that taste like shit IRL
>>
>>2190420
Considering frozen bread is fucking solid like a rock, I'm assuming your character is unhappy because they're jamming it up their ass.
>>
stable in 2026 surely haha?
>>
>>2189768
>All non-Axe weapons have a -1 effective to skill modifier
what
>>
fuck me MP is so unstable its ridiculous, I just want them to stop fucking around finish B42 and then FUCK OFF so modders can do their thing
>>
>>
>>2190768
Yea, stable on my dick
>>
>>2190783
Lets say you have level 7 Short Blunt
You 'actually' have level 6 short blunt.
If you have level 10 long blade you actually have level 9 long blade.
Only axes have the 'real' skill level.
>>
>>2190436
You can munch bits of frozen bread over time.
It's still bread, why would the player be upset with the taste of bread?
>>
>survive ten days
>got hit once, infected, run is over
>survive ten days again
>same thing again
this kind of fucking sucks
>>
>>2191472
Turn infection mortality to 'never', it gives a potentially dangerous fever but you can survive it as long as you aren't already heavily wounded or starving.
>>
>>2191497
How much health do you lose from the fever?
>>
>>2191504
It's not too much provided you snack while you're sick.
But it weakens you and makes you overheat (meaning it makes you tired too)
So generally it's a case of 'if you're infected, stay the fuck away from zombies for a while'.
But it can kill you.
>>
>>2191497
I can't, it would be cheating. I am here to suffer pointlessly
>>
>>2191527
>Developers are on record saying there's no canon or 'intended' difficulty
>Meaning fuck it, cheatmod as much as you want! It's canon!
>They had to say this because people started getting upset over the lore and gameplay having no correlation at all
>>
why is there still a health bar at all, shouldn't they have gone to some Casualties: Unknown shit by now?
>>
>>2191249
but why
>>
>>2191808
Same question you can ask for 95% of B42 content.
>>
>repairing a weapon has a chance to fail and damage it instead
for what fucking purpose?
>>
does anyone here still feel hopeful about the game's future? I think I'm about ready to give up
>>
>>2191960
Not really, because unlike other games that thrive on modding they're working at cross purposes with both the modding community and the larger part of players. Like they have their ridiculous ideas about "realism" and what the game should be about (that you should absolutely guaranteed die in a few days, unless you resign yourself to grinding stone age survival skills and living innawoods for 200-300 hour playthroughs).
A more sensible dev would see that after B41 MP when most people found the game, most of those players just want a highly tweakable sandbox to play zombie apocalypse. Really no one except the devs themselves are interested in their ideas of "realism". They just want the game to be STABLE and highly moddable. And yet because of their stubbornness and autism they're going to hold this against players, whining about how mean everyone is to them and how they need to take 6 months off work to play some faggot game to relax (which ends up giving them inspiration for even more retarded ideas) leading to B42 stable probably taking 1-2 more years to finish. The longer it takes the more they will demoralize the player and modding community until it gets to a point where even when B42 stable hits there is no one around to bother modding any more.
That's not even beginning to talk about B43 and whatever retarded ideas for NPC's they might have cooking.
>>
>>2191960
hell no
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>>2191808
Nobody knows. It's not a bug either, it's 100% intended behavior because the actual check is literally "If not Axe, -1 to skill"
>>
>>2192071
where's the mod that fixes it then?
>>
>>2192163
I don't think anybody has actually fixed it yet.
>>
having to downloads mods to fix years old bugs and "intended behaviours" for a game that has been in active development for 14 years is grim
>>
>>2192286
Oh fun fact, even today when over 500 zombies appear in your cell, it despawns a bunch.
Meaning you can run around and attract huge swathes of zombies which 'kills' shitloads without your knowledge.
You can't get the giga-fuckhuge hordes anymore, 500 is the cap. And 500 is actually higher than the 300 which the game defaults to.
>>
>>2192289
oh yes I know this, IIRC it's to prevent lag from massive hordes, I also remember a lot of coping that the massive engine optimizations in B42 will make this function unecessary
now the game runs even worse than it did before the optimizations lol
>>
>>2192291
At least I think they fixed the 'bug' where zombies don't spawn inside buildings until you enter them.
Which was always total bullshit.
>Fire a fucking shotgun in the street, no zombies
>Enter house
>10 zombies???
>>
>Zomboid's grind isn't that bad! Just use *Insert unintended grind/loop/exploit* and it's easy!
Ahh yes the developers totally balanced the game around the player being able to pick up 500 carryweight of gold bars from a specific location!
>>
>>2192362
I found gold bar next to the dead bank robber car event.
>>
>>2187424
this looks so stupid lol
>>
>>2187632
it's obviously a highschool

U.S elementry schools don't use lockers and aren't multi floor massive sizes like the zomboid highschools.
>>
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nice



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