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File: GENERALPICNEW.png (453 KB, 1844x1020)
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S3 Edition

Season 3 Content:
>New skateable areas: Tri Towers Garage
>New Challenges: Speedlines
>Seasonal events: Skate Paddy’s, Grom Event, >Creator Challenge
>New Areas: Isle of Grom (dumb paid bullshit for now)
>New and updated tricks and Skatepedia >updates: Dark Tricks
>New Brand partners: huf and Jenkem
>Additional cosmetics and customization: Tattoos, more hairstyles
>New tracks to the soundtrack: 20 new tracks
>A new skate.Pass (with improvements and tuning), as well as Brands and tattoos in the skate.Pass, and introducing skate.Premium Pass+
>Quality of life improvements - Improved >Bonelesses, more Replay Editor features (Effects)
>Bug Fixes (details coming on March 10, 2026 via the 0.30.0 patch notes)

TL;DR
>patch 0.30.1 drops (extra bug fixes added)
>new ferry access to Isle of Grom
>darkslides & dark catches return with improvements
>tasks expanded, boneless tricks made more consistent
>party collision toggle added
>new hair/tattoos + skater presets
>replay editor gets new effects + controls
>PC performance tweaks + lots of bug fixes
>>
Didn't think we'd make it to another thread to be quite open and honest and somewhat vulnerable with you senpai
>>
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>>2288491
yeah i felt that way too but here we are, perhaps a little bit early but i also wanted to get my cool image as the thread opener because i worked really hard on it (3 minutes)
as much as i hate this fuckin game im gonna keep playing it because it's fun for SOME reason and i can't really figure out why. but whatever
waiting for grom to drop for non paypigs if anything... looks very fun honestly
>>
>>2288527
Grom does look pretty nice, but it doesn't give me enough of an urge to reboot into windows.
I saw some news the other day that EA is allegedly working on getting their useless anticheat working on Linux, this kind of game would be perfect to play for half an hour here and there on the Deck.
>>
>>2288621
I didn't pay any money but happened to have 1100 SVB from all the free shit we've been given and finally caved (partially due to just wanting the suit because I'm not expecting any good cosmetics coming to the store soon and black socks possibly part of an event, hopefully I don't regret it next season if it has a better pass)

The island is OK but getting around the island can be quite tedious without fast travelling, mostly just feels like a small mega park with a few things tacked on.
If this wasn't paywalled at all I think skate could have gotten a lot of good rep but man this update like legitimately pretty much ALL the content is just tied to the isle of grom so free to play get jack shit in terms of content for a whole month.

I also saw that there's an extravert store on grom so at some point they'll add boxes here too which will be a pain for f2p players who have to practically pay double for those boxes.
>>
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real nigga hours

https://www.youtube.com/watch?v=7ashTLAk5Yc
>>
>>2288642
>f2p players who have to practically pay double for those boxes.
How so?
>>
>>2288452
damn last thread went on for 3 months
remember when we had daily /v/ threads
>>
>>2289360
I mean, the game both fell up hard but got better at the same time.
There's nothing much to discuss besides shitting on EA and sharing clips.
>>
>>2289374
Yeah like I've said before I don't think there's anything wrong with a slow thread for a game like this, especially with such slow development. Of course when it was new it had a lot of discussion. But that's why we settled on /vm/, a thread lasting 3 months here is pretty normal, a quarter or more of the catalog is older than our last thread.
>>
can you go in the brick warehouse on the island? I haven't paypiggied to get access, so curious
>>
>>2289402
A door is cracked but there's nothing in it besides 3 bigass generator things.
>>
>>2289402
>>2289412
I really think they will put something else there simply because it's too suspicious and because they obviously took flak for it, like the stadium in SV.
>>
>>2289413
Maybe there's a plan for it, it definitely is weird that they went out of their way to crack the door just for there to be fuck all in it. Maybe a community park for Grom? Or the grom event in April will use it?
>>
>>2289426
No idea, but it makes sense. Theoretically Grom needs a community park and I don't really see anywhere else that would fit one.
Also, in SV the Gullcrest one is being used only for indoor parks, at least up to a couple days ago (haven't checked since I haven't left Grom).
>>
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>>2289435
That was only the first couple days in Gullcrest I think, they've been using more of the area since then. Though sometimes it's pretty sparse like today (though the far side from this pic has a bit more than the side I'm on and back).
>>
>>2289458
>pad with nothing, not even a funbox, in front of two quarter-pipes and then other two quarters on the other side
calling bronson to send gravette there
>>
I can consistently air out of QPs and land in Smiths, but I wish I could just ride up into them. wish Feebles worked on ledges, too
>>
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>>2289360
yeah, fun times, i was recording shit constantly and clipping things pretty much every day. i still do leave OBS running when i play but i now have nearly 200k random clips of shit i havent done anything with
also, trying some stupid shit with hippie jumps here, its really finnicky
>>
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>>2289714
fuck man this is so hard
>>
>>2288642
It does make me wonder what their plans are for the extravert boxes, since each district was progressively more pricey. Will grom boxes cost like 2k rip chips? It'd take an eternity to get through the catalogue, even for those of us with a massive stockpile of chips.
>>
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>>2289941
I hope they just apologize and ditch the lootboxes. Just let people pick and pay the items with chips.
The lootbox system does not make sense or work for this game.
>>
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there is just such an oversaturation of retarded physics in this game, seemingly coming from absolutely nowhere.
>>
>>2289961
Everything there has wallride magnetism (which I will forever blame for this kind of retardation). The game does not know what to do with you.
>>
>>2289959
The current incremental lootbox design just seems awfully shortsighted. A bit difficult to believe that not a single developer at Full Circle didn't realize this. Almost like they expect the game to kick the bucket fairly quickly. Proper smash and grab with the mtx shop
>>
>>2289971
I am fairly sure that's on Cuz Parry. He spent all these years between Skate 3 and this thing at Exploding Barrel games, a mobile vidya company especialized in mtx garbage.
He 100% offered to monetize the game in a very retarded way.

I'm sitting at 223k ripchips because I refuse to get all that garbage.
>>
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>>2289988
Yeah if Cuz wasn't there everything would be sunshine and rainbows. Everyone knows the narrative designer or whatever gay position he has makes all the executive decisions on a game.
>>
>>2290028
Don't you dare being ironic to me when I need a target to hate
>>
>>2290044
you're supposed to hate yourself dude. dont go bullying that dude just cuz (hah!) he's right
>>
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>>2290044
Brother (hermano? idk no hablo espanol), have you seen the board meeting videos and all that shit? Pic related is of course the most egregious example but is definitely not the end of it. The types of people they have in key positions like Head of Creative and whatnot are wildly out of touch in a way that actually makes Cuz almost look cool in comparison. If you really want to roast Cuz for something it'd be the absurdly gay and tacky San Vansterdam / M-Corp storyline, the writing for the characters in the game, etc.
>>
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>>2290082
Бpaт (comrade? idk, don't speak english), I did. IMO that's not even the worst one. To me, it's the tranny Alice (pic related, despite the gameplay being arguably the only objectively good thing in the game) and Yolanda He, the user experience designer, aka tranny croptop machine.
I hate Cuz because he lied, simple as.

There's also Jeff Braddock.

Let me freely hate!!!
>>
>>2290122
I guess I should get my ESL-isms straight, sorry. But yeah no real hate it just weirds me out because Cuz is also the only name I see mentioned outside of here as well and it's like.. look who's in the actual key roles like producers (who would be the ones in charge of overall direction, high level decisions like monetization, work prioritization, etc), head of creative (art style, what clothes etc get into the shop), senior gameplay designers (the gay challenges and tasks, mobile gameplay loop) etc. All the people at the highest level are out of touch faggots, moreso than even Cuz. It's a shame because through the videos there were a few people that did seem pretty cool but never in very influential roles. At least Cuz was involved in skateboarding. These cunts probably think a slappy is a high-five.
>>
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Hurricanes and all the twisty grinds like that are hard in this game. Feebles alone are pretty hard because the game just wants to suck you into boardslides and blunts.
>>
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>3ft ollie out of a hurricane
>>
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>>
Does anyone know if you can still skate on the tutorial island on a fresh account or did they add invisible walls and such now
>>
>>2290925
The tutorial island you're in on a fresh account during the tutorial doesn't have the new stuff, they made sure to get rid of any free ways to play the new stuff.
>>
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i kinda wish the fucking hippie jumps werent so god damn high, and tied in with the dropkicks they become genuinely retardedly high like this
>>
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>>
Test
>>
figured out how to do illusion flips, hurricanes, sugarcanes, bennets, and barleys
>>
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>>2291461
>>
does From Island have a miniramp
>>
>>2291859
no
>>
>>2291876
figures
no good half pipe either I'll assume
>>
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>>2291880
There's the drainage ditch that's always been there, the new spillway spits you out into it. It's pretty good as far as my kinda-bad-at-vert opinion goes.
>>
>>2291885
excessive vert, not enough transition, flat is too wide. same problem as the ramp at the skatepark under the freeway.
>>
>>2290935
Didn't answer my question
>>2291885
Not sure why this is but this halfpipe feels like ass, I don't know how it all works here but feels like pumping on this thing doesn't work as well as that one halloween park's halfpipe did
>>
>>2291889
that really tight transition sucks to pump on, it looks just like that bowl at Rolling Waves nobody rides in because it's such a pain to pump in. when the transition is that tight, the pump window is also very tight and you don't get nearly as much speed from it. even if you do it perfect you only get about half as much air as you do out of the other bowl with the tombstone.
>>
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picrel is a good example of what transition, vert, and flat ratios are like on a good HP.
>>
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Fuckin goofy ass game
>>2291889
One weird thing about the ditch pipe is that the flat isn't flat, it's just a more mellow transition. I have a feeling it's doing some weird shit to make off-timed pumps more punishing than normal or something, like instead of registering as being off by like 2% from the transition you're trying to pump, it's taking it as you being way off from the shitty transition at the bottom. Plus the main transition is just tight and hard to time anyway.
>>
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What exactly causes this?
>>
>>2292896
people who don't care about skating playing a skateboarding video game. tourists, in other words.
>>
>>2292896
>TF2 in the name
there's your answer right there
i also play a fuckton of tf2. but i think the difference is i dont actually romanticize and hold the game up on a pedestal like most of the """"community"""" does, i genuinely think it's dogshit.

when are they gonna fix the replay stutters god damn it
>>
>>2292896
was that the one where you do a boneless and do a flip without any big movement? it was pretty fun to do
>>
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900 on the half pipe at the warehouse community park. no cheats or glitches or dropping in from low earth orbit
>>
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I wish feebles worked on vert
>>
>>2292896
Always a blackie or a "y'all" user to talk shit about skate and those retarded glitches
>>
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testing script changes for reencoding, nvenc for encoding (nvidia accelerated). instead of reencodings taking up to 5 minutes, it's done in 6 seconds lmao (for negligible quality diminishment)
>>
>>2292896
I'm all for fun speed glitches like using spread eagle but god who the FUCK actually likes the stupid meme super jump, I fucking hate these "trickline" fags, woah bro you basically just spamming every flip trick variant into a manual and it gives you tons of easy points ok cool but does it look good? no it all looks ass and all looks the same, I would take the people doing christ air through the church window over these fuckers any day.
>>
>>2293344
It's because of those faggots that we will never get a fun or good game of S.K.A.T.E.
>always land 'common' tricks because there are not enough difficulty options
>nigger just blasts a 360 inward 360 hardflip endless heel tucknee xD
>>
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why the fuck is this game just so glitchy all the time man
>>
>>2293466
lmao what in the fuck
>>
>>2293259
real
>>
>>
new event with free shit and a free shirt
>>
...those are some expensive boards
>>
>black socks are in a bundle
oh my fucking god
>>
>>2294259
The ones with the big huf logo? Not interested, not the actual plain black socks they teased before.
>>
>>2294259
>>2294274
Yeah, pretty sure it's bait and the plain black socks will be free. A LOT of people were pestering them since day 1 for them, they cannot take another hit like this.
>>
>water in "the cut" dyed green
I was wondering if they'd do that.
>>
another season, another unplaytested challenge. delightful
>>
>because I didn't actually LOOK at the weekly challenge menu before doing the seasonal events, none of the goals counted for the challenge menu
I'm buying a plane ticket to Vancouver, and I'm gonna glass every single one of the Full Circle devs
>>
the community parks are cool this time
>>
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geeked
>>
these st patrick challenges are kicking my ass
>>
>>2294588
the 'grind gap' one in Gullcrest is a pile of trash. half the time the nosegrinds don't even register, the game interprets it as a feeble or smith. the little ledge you have to double grind is so short you have to hit it at a very specific speed for the game to recognise you actually grinded it. and then for the final checkpoint it wants you to gap off the funbox to the walkway below, but there's a planter and some trees in the way so there's no way to land cleanly without putting a drop object like plywood down there and hope for the best when you make a blind leap of faith. and hope you can check your speed enough when you land that you don't get hung up trying to turn back for the final checkpoint and miss the timer.
>>
>>2294601
yeah that one is hell and the nose slide blunt side in the same park too, you need speed for the noseslide to stick otherwise you just get off at the slight turn
>>
>>2294607
that one I got to work by putting a small kicker in front of the ledge. made it easier to get up onto it for the nose slide, which let me keep my speed up.
>>
i wonder if it would be based or cringe if controls were inverted while rolling fakie
>>
>>2294588
Did most of them fine, had to put grind assist to 100 because for some reason was completely unable to grind on those rainbow rails, I gave up on the tailslide to bluntslide though, gave me nightmares of that one tix challenge where you had to tailslide onto a ledge after a nosegrind that was basically impossible to do.
>>
>>2294859
aren't they?
>>
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>>2294859
>>
>>2294885
>>2294983
Maybe he means left stick and right stick swapped?
>>
>nothing but speedlines
okay cunts
>>
>>2294877
try the kicker trick I suggested earlier. it helps keep your speed up and carry you through the curve. I'd suggest doing the flip trick onto the nose slide ledge, rather than in the gap between the two grinds. or do it as you exit the blunt.
>>
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why is every BP clothing dedicated to girl characters
These pants look really good but in what world is a male gonna wear these, also there are like 3 crop top shirts
>>
>>2295908
The character designer/aesthetics leader is a retarded chink being that looks female.
>>
>>2295908
>>2295917
No it's Cuz's fault.
>>
>>2295918
xd
>>
>>2295908
they know the only people who care about fashion are coomers trying to dress up their AGP projection, same as any gacha game.
>>
>>2295941
Yeah man skate players don't want cool shit for guys in their skate game it's only coomer trannies, how retarded are you?
Only bad thing is that the girls get the cool stuff when it should be the reverse
>>
>>2295946
t shirt and jeans, sir.
>>
>>2295960
>jeans
All I want is a pair of jeans that doesn't cover 80% of my shoe
>>
>>2295989
>rolls ur pant cuffs past ur ankles
>>
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>>2295989
welcome to skate fashion
>>
>put some rails on the water gap half pipe at the gullcrest community park
>infinitely more skateable, within five minutes get a dozen people all jamming on it at once
>>
>>2296210
those wheels kek
>>
>>2297510
bearing condoms
>>
>>2293259
holy shit, I figured out a hacky way to get them to work
if you do the input for a salad stall on a QP lip, but angle yourself ever so slightly in the direction you put the setup input for, you will actually do a feeble grind for about 2-3 feet. the angle is extremely precise though, if you're too much of an angle the game will glitch and throw you off your board or do a nosegrind instead.
>>
did they fix all the replay editor and export bugs yet? deleted the game at the start of december.
>>2295908
there's no such thing as girl cloths for girl skaters. and thats powerful. it's so powerful.
>>
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Patch coming Tuesday to fix a couple things they broke with Season 3.
>>2299605
No. I think it varies based on system a lot. I get pretty bad stutters in the preview but exporting is mostly good. My PC is pretty old and shit at this point too so I don't think it's necessarily just how strong your hardware is. Only got softlocked in the replay editor a few times total before s3, have had it happen twice since.
They did change the interpolation between keyframes imo for the better and clean up some of the janky bugs that happened with them.
https://streamable.com/81qq2c
Shit clip but example of export quality.
>>
>>2299960
thats a nice fucking clip mate
for reference im on a 5070ti and yeah for some reason the game would absolutely cook my system, and exporting always fucked up - if i could even get through trimming a replay before it locked up.
>>
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>>2295908
yeah idk why any man would wear those types of pants, luckily they gave us pic related, what every man should be wearing from now on
>>
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>>2295908
>>2300073
>he doesn't wear thigh highs to reduce scrapes
ngmi chud
>>
>>2299999
Nice quints and thanks, wasn't trying to do some woman/gay compliment fishing shit. I wanted to clean up the back smith and do it without the awkward squat on the way out so I didn't bother with filming it well. It's a really fun spot though.
I'm on a 1080ti and an i7-8700. Not that my experience is crazy smooth but it is weird how my (at this point) old shitbox handles this seemingly better than some decent quality modern builds. Fuckin' cursed state of game development.
>>
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I can't remember if this rooftop was skatable last season
>>
>>2300490
Yeah that was part of the rooftop stuff season 2 added.
>>
>>2300099
>that deck is not in the store
cunts
>>
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>>2301429
i originally wanted to just dismount to the right after the grind to avoid hitting the sign (and slamming) but what actually happened adds style points so whatever i guess
300+ attempts i didn't really count. i'm tired, going to sleep now
i'll throw the rest of the attempts that were somewhat successful into a video when i wake up
>>
hello



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