S3 EditionSeason 3 Content:>New skateable areas: Tri Towers Garage>New Challenges: Speedlines>Seasonal events: Skate Paddy’s, Grom Event, >Creator Challenge>New Areas: Isle of Grom (dumb paid bullshit for now)>New and updated tricks and Skatepedia >updates: Dark Tricks>New Brand partners: huf and Jenkem>Additional cosmetics and customization: Tattoos, more hairstyles>New tracks to the soundtrack: 20 new tracks>A new skate.Pass (with improvements and tuning), as well as Brands and tattoos in the skate.Pass, and introducing skate.Premium Pass+>Quality of life improvements - Improved >Bonelesses, more Replay Editor features (Effects)>Bug Fixes (details coming on March 10, 2026 via the 0.30.0 patch notes)TL;DR>patch 0.30.1 drops (extra bug fixes added)>new ferry access to Isle of Grom>darkslides & dark catches return with improvements>tasks expanded, boneless tricks made more consistent>party collision toggle added>new hair/tattoos + skater presets>replay editor gets new effects + controls>PC performance tweaks + lots of bug fixes
Didn't think we'd make it to another thread to be quite open and honest and somewhat vulnerable with you senpai
>>2288491yeah i felt that way too but here we are, perhaps a little bit early but i also wanted to get my cool image as the thread opener because i worked really hard on it (3 minutes)as much as i hate this fuckin game im gonna keep playing it because it's fun for SOME reason and i can't really figure out why. but whateverwaiting for grom to drop for non paypigs if anything... looks very fun honestly
>>2288527Grom does look pretty nice, but it doesn't give me enough of an urge to reboot into windows. I saw some news the other day that EA is allegedly working on getting their useless anticheat working on Linux, this kind of game would be perfect to play for half an hour here and there on the Deck.
>>2288621I didn't pay any money but happened to have 1100 SVB from all the free shit we've been given and finally caved (partially due to just wanting the suit because I'm not expecting any good cosmetics coming to the store soon and black socks possibly part of an event, hopefully I don't regret it next season if it has a better pass)The island is OK but getting around the island can be quite tedious without fast travelling, mostly just feels like a small mega park with a few things tacked on.If this wasn't paywalled at all I think skate could have gotten a lot of good rep but man this update like legitimately pretty much ALL the content is just tied to the isle of grom so free to play get jack shit in terms of content for a whole month.I also saw that there's an extravert store on grom so at some point they'll add boxes here too which will be a pain for f2p players who have to practically pay double for those boxes.
real nigga hourshttps://www.youtube.com/watch?v=7ashTLAk5Yc
>>2288642>f2p players who have to practically pay double for those boxes.How so?
>>2288452damn last thread went on for 3 monthsremember when we had daily /v/ threads
>>2289360I mean, the game both fell up hard but got better at the same time.There's nothing much to discuss besides shitting on EA and sharing clips.
>>2289374Yeah like I've said before I don't think there's anything wrong with a slow thread for a game like this, especially with such slow development. Of course when it was new it had a lot of discussion. But that's why we settled on /vm/, a thread lasting 3 months here is pretty normal, a quarter or more of the catalog is older than our last thread.
can you go in the brick warehouse on the island? I haven't paypiggied to get access, so curious
>>2289402A door is cracked but there's nothing in it besides 3 bigass generator things.
>>2289402>>2289412I really think they will put something else there simply because it's too suspicious and because they obviously took flak for it, like the stadium in SV.
>>2289413Maybe there's a plan for it, it definitely is weird that they went out of their way to crack the door just for there to be fuck all in it. Maybe a community park for Grom? Or the grom event in April will use it?
>>2289426No idea, but it makes sense. Theoretically Grom needs a community park and I don't really see anywhere else that would fit one.Also, in SV the Gullcrest one is being used only for indoor parks, at least up to a couple days ago (haven't checked since I haven't left Grom).
>>2289435That was only the first couple days in Gullcrest I think, they've been using more of the area since then. Though sometimes it's pretty sparse like today (though the far side from this pic has a bit more than the side I'm on and back).
>>2289458>pad with nothing, not even a funbox, in front of two quarter-pipes and then other two quarters on the other sidecalling bronson to send gravette there
I can consistently air out of QPs and land in Smiths, but I wish I could just ride up into them. wish Feebles worked on ledges, too
>>2289360yeah, fun times, i was recording shit constantly and clipping things pretty much every day. i still do leave OBS running when i play but i now have nearly 200k random clips of shit i havent done anything withalso, trying some stupid shit with hippie jumps here, its really finnicky
>>2289714fuck man this is so hard
>>2288642It does make me wonder what their plans are for the extravert boxes, since each district was progressively more pricey. Will grom boxes cost like 2k rip chips? It'd take an eternity to get through the catalogue, even for those of us with a massive stockpile of chips.
>>2289941I hope they just apologize and ditch the lootboxes. Just let people pick and pay the items with chips.The lootbox system does not make sense or work for this game.
there is just such an oversaturation of retarded physics in this game, seemingly coming from absolutely nowhere.
>>2289961Everything there has wallride magnetism (which I will forever blame for this kind of retardation). The game does not know what to do with you.
>>2289959The current incremental lootbox design just seems awfully shortsighted. A bit difficult to believe that not a single developer at Full Circle didn't realize this. Almost like they expect the game to kick the bucket fairly quickly. Proper smash and grab with the mtx shop
>>2289971I am fairly sure that's on Cuz Parry. He spent all these years between Skate 3 and this thing at Exploding Barrel games, a mobile vidya company especialized in mtx garbage.He 100% offered to monetize the game in a very retarded way.I'm sitting at 223k ripchips because I refuse to get all that garbage.
>>2289988Yeah if Cuz wasn't there everything would be sunshine and rainbows. Everyone knows the narrative designer or whatever gay position he has makes all the executive decisions on a game.
>>2290028Don't you dare being ironic to me when I need a target to hate
>>2290044you're supposed to hate yourself dude. dont go bullying that dude just cuz (hah!) he's right
>>2290044Brother (hermano? idk no hablo espanol), have you seen the board meeting videos and all that shit? Pic related is of course the most egregious example but is definitely not the end of it. The types of people they have in key positions like Head of Creative and whatnot are wildly out of touch in a way that actually makes Cuz almost look cool in comparison. If you really want to roast Cuz for something it'd be the absurdly gay and tacky San Vansterdam / M-Corp storyline, the writing for the characters in the game, etc.
>>2290082Бpaт (comrade? idk, don't speak english), I did. IMO that's not even the worst one. To me, it's the tranny Alice (pic related, despite the gameplay being arguably the only objectively good thing in the game) and Yolanda He, the user experience designer, aka tranny croptop machine.I hate Cuz because he lied, simple as.There's also Jeff Braddock. Let me freely hate!!!
>>2290122I guess I should get my ESL-isms straight, sorry. But yeah no real hate it just weirds me out because Cuz is also the only name I see mentioned outside of here as well and it's like.. look who's in the actual key roles like producers (who would be the ones in charge of overall direction, high level decisions like monetization, work prioritization, etc), head of creative (art style, what clothes etc get into the shop), senior gameplay designers (the gay challenges and tasks, mobile gameplay loop) etc. All the people at the highest level are out of touch faggots, moreso than even Cuz. It's a shame because through the videos there were a few people that did seem pretty cool but never in very influential roles. At least Cuz was involved in skateboarding. These cunts probably think a slappy is a high-five.
Hurricanes and all the twisty grinds like that are hard in this game. Feebles alone are pretty hard because the game just wants to suck you into boardslides and blunts.
>3ft ollie out of a hurricane
Does anyone know if you can still skate on the tutorial island on a fresh account or did they add invisible walls and such now
>>2290925The tutorial island you're in on a fresh account during the tutorial doesn't have the new stuff, they made sure to get rid of any free ways to play the new stuff.
i kinda wish the fucking hippie jumps werent so god damn high, and tied in with the dropkicks they become genuinely retardedly high like this
Test
figured out how to do illusion flips, hurricanes, sugarcanes, bennets, and barleys
>>2291461
does From Island have a miniramp
>>2291859no
>>2291876figuresno good half pipe either I'll assume
>>2291880There's the drainage ditch that's always been there, the new spillway spits you out into it. It's pretty good as far as my kinda-bad-at-vert opinion goes.
>>2291885excessive vert, not enough transition, flat is too wide. same problem as the ramp at the skatepark under the freeway.
>>2290935Didn't answer my question>>2291885Not sure why this is but this halfpipe feels like ass, I don't know how it all works here but feels like pumping on this thing doesn't work as well as that one halloween park's halfpipe did
>>2291889that really tight transition sucks to pump on, it looks just like that bowl at Rolling Waves nobody rides in because it's such a pain to pump in. when the transition is that tight, the pump window is also very tight and you don't get nearly as much speed from it. even if you do it perfect you only get about half as much air as you do out of the other bowl with the tombstone.
picrel is a good example of what transition, vert, and flat ratios are like on a good HP.
Fuckin goofy ass game>>2291889One weird thing about the ditch pipe is that the flat isn't flat, it's just a more mellow transition. I have a feeling it's doing some weird shit to make off-timed pumps more punishing than normal or something, like instead of registering as being off by like 2% from the transition you're trying to pump, it's taking it as you being way off from the shitty transition at the bottom. Plus the main transition is just tight and hard to time anyway.
What exactly causes this?
>>2292896people who don't care about skating playing a skateboarding video game. tourists, in other words.
>>2292896>TF2 in the namethere's your answer right therei also play a fuckton of tf2. but i think the difference is i dont actually romanticize and hold the game up on a pedestal like most of the """"community"""" does, i genuinely think it's dogshit.when are they gonna fix the replay stutters god damn it
>>2292896was that the one where you do a boneless and do a flip without any big movement? it was pretty fun to do
900 on the half pipe at the warehouse community park. no cheats or glitches or dropping in from low earth orbit
I wish feebles worked on vert
>>2292896Always a blackie or a "y'all" user to talk shit about skate and those retarded glitches
testing script changes for reencoding, nvenc for encoding (nvidia accelerated). instead of reencodings taking up to 5 minutes, it's done in 6 seconds lmao (for negligible quality diminishment)
>>2292896I'm all for fun speed glitches like using spread eagle but god who the FUCK actually likes the stupid meme super jump, I fucking hate these "trickline" fags, woah bro you basically just spamming every flip trick variant into a manual and it gives you tons of easy points ok cool but does it look good? no it all looks ass and all looks the same, I would take the people doing christ air through the church window over these fuckers any day.
>>2293344It's because of those faggots that we will never get a fun or good game of S.K.A.T.E.>always land 'common' tricks because there are not enough difficulty options>nigger just blasts a 360 inward 360 hardflip endless heel tucknee xD
why the fuck is this game just so glitchy all the time man
>>2293466lmao what in the fuck
>>2293259real
new event with free shit and a free shirt
...those are some expensive boards
>black socks are in a bundleoh my fucking god
>>2294259The ones with the big huf logo? Not interested, not the actual plain black socks they teased before.
>>2294259>>2294274Yeah, pretty sure it's bait and the plain black socks will be free. A LOT of people were pestering them since day 1 for them, they cannot take another hit like this.
>water in "the cut" dyed greenI was wondering if they'd do that.
another season, another unplaytested challenge. delightful
>because I didn't actually LOOK at the weekly challenge menu before doing the seasonal events, none of the goals counted for the challenge menuI'm buying a plane ticket to Vancouver, and I'm gonna glass every single one of the Full Circle devs
the community parks are cool this time
geeked
these st patrick challenges are kicking my ass
>>2294588the 'grind gap' one in Gullcrest is a pile of trash. half the time the nosegrinds don't even register, the game interprets it as a feeble or smith. the little ledge you have to double grind is so short you have to hit it at a very specific speed for the game to recognise you actually grinded it. and then for the final checkpoint it wants you to gap off the funbox to the walkway below, but there's a planter and some trees in the way so there's no way to land cleanly without putting a drop object like plywood down there and hope for the best when you make a blind leap of faith. and hope you can check your speed enough when you land that you don't get hung up trying to turn back for the final checkpoint and miss the timer.
>>2294601yeah that one is hell and the nose slide blunt side in the same park too, you need speed for the noseslide to stick otherwise you just get off at the slight turn
>>2294607that one I got to work by putting a small kicker in front of the ledge. made it easier to get up onto it for the nose slide, which let me keep my speed up.
i wonder if it would be based or cringe if controls were inverted while rolling fakie
>>2294588Did most of them fine, had to put grind assist to 100 because for some reason was completely unable to grind on those rainbow rails, I gave up on the tailslide to bluntslide though, gave me nightmares of that one tix challenge where you had to tailslide onto a ledge after a nosegrind that was basically impossible to do.
>>2294859aren't they?
>>2294859
>>2294885>>2294983Maybe he means left stick and right stick swapped?
>nothing but speedlinesokay cunts
>>2294877try the kicker trick I suggested earlier. it helps keep your speed up and carry you through the curve. I'd suggest doing the flip trick onto the nose slide ledge, rather than in the gap between the two grinds. or do it as you exit the blunt.
why is every BP clothing dedicated to girl charactersThese pants look really good but in what world is a male gonna wear these, also there are like 3 crop top shirts
>>2295908The character designer/aesthetics leader is a retarded chink being that looks female.
>>2295908>>2295917No it's Cuz's fault.
>>2295918xd
>>2295908they know the only people who care about fashion are coomers trying to dress up their AGP projection, same as any gacha game.
>>2295941Yeah man skate players don't want cool shit for guys in their skate game it's only coomer trannies, how retarded are you?Only bad thing is that the girls get the cool stuff when it should be the reverse
>>2295946t shirt and jeans, sir.
>>2295960>jeansAll I want is a pair of jeans that doesn't cover 80% of my shoe
>>2295989>rolls ur pant cuffs past ur ankles
>>2295989welcome to skate fashion
>put some rails on the water gap half pipe at the gullcrest community park>infinitely more skateable, within five minutes get a dozen people all jamming on it at once
>>2296210those wheels kek
>>2297510bearing condoms
>>2293259holy shit, I figured out a hacky way to get them to workif you do the input for a salad stall on a QP lip, but angle yourself ever so slightly in the direction you put the setup input for, you will actually do a feeble grind for about 2-3 feet. the angle is extremely precise though, if you're too much of an angle the game will glitch and throw you off your board or do a nosegrind instead.
did they fix all the replay editor and export bugs yet? deleted the game at the start of december.>>2295908there's no such thing as girl cloths for girl skaters. and thats powerful. it's so powerful.
Patch coming Tuesday to fix a couple things they broke with Season 3. >>2299605No. I think it varies based on system a lot. I get pretty bad stutters in the preview but exporting is mostly good. My PC is pretty old and shit at this point too so I don't think it's necessarily just how strong your hardware is. Only got softlocked in the replay editor a few times total before s3, have had it happen twice since. They did change the interpolation between keyframes imo for the better and clean up some of the janky bugs that happened with them. https://streamable.com/81qq2cShit clip but example of export quality.
>>2299960thats a nice fucking clip mate for reference im on a 5070ti and yeah for some reason the game would absolutely cook my system, and exporting always fucked up - if i could even get through trimming a replay before it locked up.
>>2295908yeah idk why any man would wear those types of pants, luckily they gave us pic related, what every man should be wearing from now on
>>2295908>>2300073>he doesn't wear thigh highs to reduce scrapesngmi chud
>>2299999Nice quints and thanks, wasn't trying to do some woman/gay compliment fishing shit. I wanted to clean up the back smith and do it without the awkward squat on the way out so I didn't bother with filming it well. It's a really fun spot though.I'm on a 1080ti and an i7-8700. Not that my experience is crazy smooth but it is weird how my (at this point) old shitbox handles this seemingly better than some decent quality modern builds. Fuckin' cursed state of game development.
I can't remember if this rooftop was skatable last season
>>2300490Yeah that was part of the rooftop stuff season 2 added.
>>2300099>that deck is not in the storecunts
>>2301429i originally wanted to just dismount to the right after the grind to avoid hitting the sign (and slamming) but what actually happened adds style points so whatever i guess300+ attempts i didn't really count. i'm tired, going to sleep nowi'll throw the rest of the attempts that were somewhat successful into a video when i wake up
hello
>>2307080hey
>Coming Up>* Isle of Grom Event: Open Access Blog (April 13)>* Isle of Grom Event: Open Access Event (April 14 - May 5)>* Update 0.30.5 (April 14)Nothing for another 3 whole weeks!
did they add hardcore physics yet or do you still get retard air on low pop height
>>2308548wdym? there are new challenges every day
>>2310379>did they addlol
>>2310379honestly i find you can kind of control how much air you get by how much you tweak the sticks around, takes a bit of feeling out but it's controllable to a degree. you can ultra-low pop tricks if you try hard enough
>>2311014yeah but I'd rather just have physics that aren't cartoonish garbagewith how much shit has been done with skate 3 modding, maybe someone will port san vanelona or whatever the fuck as a map
>>2311473>I'd rather just have physics that aren't cartoonish garbage>skate 3
>>2311608yes, skate 3 hardcore is more fun and less cartoonish than any settings in skatewhatever, I will leave this dying thread to its life support
>>2311619>it's so much better>no I won't post any clips>(because they look like shit)
>>2311446came out like a pressure flip at the end, which is nice
real ugly FS feeble
and BS. your guy only holds the proper vert stance for about a half second before pulling himself up onto the flat and sliding it out like a normal street grind. do it even slightly at the wrong angle and your guy just explodes into a ragdoll.
>>2311619christ
>>2311730hell yeah
New Session roadmap. Throwdown animations at long last. Kinda lame that's a flagship feature for the year's roadmap, skate games are kinda bleak to be honest. Good to see the game's still getting updates, hopefully the "fluidity" update is significant.
you are now aware of the fact the only reason Flick-It exists is because EA were experimenting with analogue flick controls in all their sports games in 2006-2007Madden, Chel, and MVP Baseball all have similar flick controls on the right stick
>>2313203Yes and no. The NHL games were technically the innovators as they were the first sports game release to have them. But even before that got to market Skate was already in development with the flick it controls, both studios came up with the idea independently. It was only after the success of those two that EA started pushing it on all their sports games, my favorite was when they nuked their NBA franchise forever because in trying to implement the controls there they created probably the shittiest basketball game ever.
>>2313212and the first EA games to have those controls began development in 2005 (the 06 games were launched in 2005, sports games used to be a year ahead), the same time as Skate. despite them being different studios, they all had the same parent and were clearly told to incorporate certain features. that's why Chel, NBA Live, MVP, and FIFA (EA Vancouver) had all the same UI elements and gameplay mechanics as Madden and NASCAR (EA Tiburon). Brand Synergy, and all that.
>>2312511>skate games are kinda bleak to be honest.It's rough.I can appreciate Session but I kinda gave up when they cancelled transitional skating. Sure, they have no budget, but it's a bad look when they're focusing so much on DLC when they don't even have an animation to get on your board yet.
hippie jumps are so fucking buggy
?
>>2318940>>2320859I swear the game's been getting buggier with every update.
>>2320859me spacing out in any social situation
hate how stiff and robotic characters look when doing grabs and grindseven THPS on the PS1 knew to put little tweaks in the character movements to make it look more realistic. the absolute worst offender of this is Airwalks; your guy looks like he's a frozen snapshot
>>2323053Give me an airwalk where they actually 'walk' in the air like in Tony Hawk's. I don't care if it's not realistic, it looks cool.
>>2323369>NEW: Trick Styles! Players will now be able to purchase new animations for tricks they do in San Van
>>2323369even in THPS the guy holds the 'real' stance for about a second before he starts walking once the game realises you have enough air to maintain it. and they clearly did that because they knew holding a static pose would look unnatural.
https://youtu.be/E-mUGIqhvUY
I wish we could set up grabs before we get air. not just backside and frontside grabs, but everything feasible. like, hold down on the right stick (Ollie setup) and then hit L2 or R2 to nosegrab or crail on the ground. it would also make a good system to tie handplants into. change what handplant you do based on what grab you're doing when you hit R1.
>>2328457on-rail grabs would be good too
>>2328654yeah, some tailblocks and crailblocks. meme tricks but still would be cool for variety's sake. no reason to not have more tricks
>>2328662Grab grinds are less meme tricks than darkslides.
trying to fuck with keyframes again
>working on a replay's keyframes of some trick that was incredibly hard to land>get disconnected for some reason mid workflowyeah fuck you im just recording previews i guessthank god i had the prescience to actually DO that before trying to fuck with keyframes, but really, fuck EA. why the fuck drop me while i'm mid replay editinggenuinely have never felt so fucking mad in my life
>>2334030Leukemianon glow-up
>>2334073i just started using the other slots cuz i got bored of always being a gray freak
kek it looks like whoever does the twitter for the game got bored too, no activity in almost 2 full weeks
free Girl deck in the shop
>finally get to Gromcatraz>find that there is no good halfpipe there either
>>2335375they were doing more harm than good constantly replying to doomers(not like they're wrong)
>>2335375He probably got fired, dude was actively harming the game.
>>2335975
>>2335375They still have MULTIPLE moderators replying to virtually every thread on steam for some reason.
brehs all I want is the loose skate style animations from skate 3 backI could even stomach all the gay mtx if the animations were less stiff
grom today..
>>2351253Apparently night time on grom for the event, kinda neat hopefully it's just testing or something for night time in the main map too but this studio does make some of the most retarded decisions ever seen in a game.
Tonight's the nightthe fucking dithering bug is still here.......
>Nike marketing using "support your local" as a slogan????Night vibes are nice, shame it's only in grom and only for the rest of the season but hopefully they bring it in as a full feature soon. Pump house on grom is changed. It's just empty now. Bunch of Nike SB stuff in shop obviously. Sci-fi Fantasy spotlight. Some free Skate branded shirts.
What the FUCK are these awful challenges, they're practically broken, I am NOT subjecting myself to this shit did some fucking pajeet create these and not actually play through them?
some free Nikes from the Nike SB challenge goals
haven't played in about a month. why does the game feel so strange?at least you can reliably land flatground 360s again. for a while there you could only manage a 180 even with the prewind.
>>2351833?They all worked fine for me.
I purchased the pink nike sbs instead of using svb to chain my battle pass..
Dogshit game, why did the challenge count as completed while in airAlso damn the game actually put a good song https://www.youtube.com/watch?v=IBq3GVx6w7Y
HELLO ?????????????
>>2363244yeah hi. why do the weedbros seem so compelled to add my lady skater
>>2356601crybaby has been on my playlist for years. kinda shocked to see it on here when they've been adding such trash. destroy boys rules
>>2364897i don't think turbo normies realized you aren't forced to create yourself in video games
>>2366902my dude has evolved into looking like Natas
My game keeps crashing after pressing start on the first screen wtf
>>2352004Game is saved bros
Are we buying ?????
damn they even added some earth day freebiesi feel like they're doing a good job with the game lately but it's too late, only a full release with an actual good game behind can save it
just port the older games already
finally trying out grombut the game keeps kicking me out with loading screens after like 20 min (always happens after reloading position at a spot)
I don't know how people can play Skate 3 for hundreds of hours, figuring out all sorts of glitches and even developing mods for the game, and yet never learn how to actually play it. they always do the same four tricks>tail walk, benihana, Ollie south, late shoveit
>>2393543genuinely autistic people that find comfort in doing the same shit over and over again
youre a faggot kevroll. *watches my clip, rudely yaps about other ppls clips entire time barely paying attention* "Nooo!! You cant use camera angles like that in a skating game..just because alright!!" "i dig the vibes tho" t-thanks.meanwhile everyone else loved it and understood exactly what i was going for. something goofy lighthearted and more like a movie trailer.*next clip is the 9658th person who films 'realistically' like kev in a skateboarding video game* "Muh holy realismrino!! This guy definitely skates irl!!" *sees me seshing an out of the way spot w the crew and steals it for a short that he names sum tryhard shit like "how real skaters play skate" (cringe)* fuck you.
>>2403785leukemiafag...what's weighing on your heart...
Don't even talk to me if your ripscore is under 11,000.
>>2403985thats not me pal i dont redditspace also i have no idea what that anon is even talking about
game gives me the skateboard blues youtu.be/ByF6bK-6XTY
>>2404387I remember grinding the daily missions for ripscore to get all achievements..they should put some new ones with every new zone.
https://www.ea.com/games/skate/skate/news/behind-s3-building-s4?utm_campaign=skt_hd_ww_ic_ic_twt_skate-dev-update-s3-s4-apr302026&utm_source=twitter&utm_medium=social&cid=89131&ts=1777564941433
>>2407729So this is the norm.
>Season 4>finger flips>more paid maps>You need to buy a seperate ticket to go to the the paid map meaning if you want to visit all 3 maps you would need to buy a 24 hour pass to each location>new location is half the rip chips cost of isle of grom which kinda may imply its much smaller (why not add it to the base map then? (oh right money))>returning challenge type>more map touchups (who really cares at this point? just add more to the map)
>>2407733>Braddock: A new area… can you tell us more?>Mike: Noooope! We’re going to let the rumor mill spin a bit longer. We can say that it is in San Van.>Deran: We’ve seen some chatter online, and some of you are in the ball park…Brickswich is gonna be behind a paywall holy fuck
>>2407729>1500 SVB from completing premium passGenuinely a good change, though it does seem like it'll take a lot of chores to get it all. Genuinely never thought they'd even make it break even, let alone let you give 500 extra.>>2408524>ball parkNah it's probably the stadium. I know these retards are constantly outdoing themselves but I really doubt they're going to put up invisible walls around Brickswich.
I've spent my welfare SVB but anyone that's held on is as much of a winner as you can be as a player of this shit game. Free premium passes until EoS for anyone with 1000+ SVB from handouts. Or I guess 750 since you get 250 from the free pass.
>>2410034Kicking myself since i used my free svb to buy this the pass this time round for the suit and now only have 600 svb, will miss out on the next pass.
>>2411419just get the 5 euro thingy they do every season, gives you 500 bucks and a full outfit
>>2408447>finger flipsBy Season 7 we might just be at gameplay parity to a 19 year old game
I'm buying a new PC today.. and installing linux on it...
>>2424574the skate general went from 3 players to 2..
They must have done something to the game because as of 3-4 days ago every time I attempt to launch the game it turns the screen black and crashes my entire PC, updating drivers did fuck all.
I find the only replays I record nowadays are ludicrous jumps and funny slams, no trick sequences. Don't know why
>>2409979>ball parkThe stadium in Brickswitch is for hockey though
>>2426495always slipping in stuff to let us know the devs are leafs
>Oh N-!
what's your favourite 'non skater' band to skate to? for me, it's War. Parliament Funkadelic in second
>>2430585snow strippers
>>2426485>>2428816why are you not in grom ???
>try to laserflip>hit quick impossible>try to pop shuv>hit quick impossible>try any remotely complex trick>hit quick impossible>try to do endless impossible monthly challenge>slowest impossible known to man I hate these things so fucking much its unreal. Do I have retard thumb, or is the impossible input just insanely finnicky?
there really should be some sort of "hold button to toggle tricks" prompt when grinding on rails. try to spin out of a grind and you pull an impossible and eat shit when the board clips the rail
>>2432029Bought the pass at start of the season, I've already had my fill.while it was still under daylight conditions
>>2432908same, i wanna do ollie late shuv and 90% of the time i get impossiblei wanna disable that shit even though i think it's a cool trick but the input overrides way too much
https://x.com/skate/status/2052419435957481724
>>2435299Development of this game is so sad, they had a lighting update and then abandoning the changes they made because they suddenly paid attention to everyone telling them they wanted day and night cycles, baffling they ignored this for so long.So much time gets put into all this aesthetic crap rather than fucking content and it seems the current trend is just for them to add a new trick every season and lock some new area of the map behind a paywall. So little will have been added in the course of a year.
I wish you could shuv out of nose/tail slides without popping. Those are always my favourite skate tricks
they need to reanimate the stiffy, looks like they got some old man to do it
why do you suppose we pull our phones out before starting a challenge? is there some sort of skater forum that has spots and challenge goals listed? is someone texting these goals to us? where the fuck is the world building?
>>2452443>me, 0.3s after landing a 720 backflip endless impossible melon grab to lipslide, christ air frontflip out
>youtuber collab challenges>shut down all the zexyzek challenges on Grom to earn the "Stay Zexy" titleughhhh
>paywalled eventgrim
>>2455598They're kicking my ass. Not sure what I expected for challenges designed by a guy with thousands of hours doing tiktok clips in this shit.
>collaboration with some literal-who youtuber>not the series that actually speaks to modern skate culture
>>2458034we just got a collab with real life shit stfu if the content is good who cares
>>2455883yeah i don't know how these guys like bashing their head in over and over until they get lucky but there clearly is an audience
>>2459005>oh my Nikedon't care. if we're getting collaborations, I want to be cool shit. get real skaters to challenge us to recreatetheir film parts, or outdo their parts, or beat them in a game of SKATE. get stuff like the Chin ramp and EMB in the daily rotationoff community spots. get Faith from Mirror's Edge in to give us parkour challenges. and give us maid uniforms.
>>2459005post hands
>>2455598It is incredibly grim that we're getting youtuber content. I don't want a hat with some youtuber's logo on it, but unfortunately there's probably enough 12 year olds who do.At least a lot of the dumb stuff in previous games was in the context of Danny Way or Rob Dyrdek's brand of bullshit.The worst part is that these challenges are mostly pure luck, waiting for the physics to flip a coin and decide if you land it or not.Except for the OTL which is a grind tutorial? Fucking weird all around and a bad sign of things to come.
>>2462378the only one that seems to rely on physics exploits is the megaramp one, because you have to hope the game gives you the precise right angle and speed to land on the dock. the other ones I tried seemed easy enough to repeat. especially the one where you divebomb into the pipe, that was trivial. I haven't tried the 'manual the roof' one yet.
>>2468421>I haven't tried the 'manual the roof' one yet.That's the main one I meant, unfortunately.The ramp up is in a very weird place and it seems the main trick is to hope you get enough height to grind the roof then change into a manual.I simply do not have the time for such bullshit.
>>2477420I quickly gave up on that ninsense and just built a stack or roll in QPs to the roof
>>2477420Hippy jump spread eagle is pretty reliable for gaining height
dunno why they made Judos and Nosegrab Judos a separate trick. wasted a trick slot
chad is skating across america again, and is livestreaming it if you're in need for some background noise
>place ramp at bottom of Grom mega ramp, launching unsuspecting people to the moon>delete ramp after people take off from it, causing them to faceplant into the groundwe do a little trolling
>>2484375Honestly the retards that can't figure out there's a setting to have other people's objects off by default deserve it.
I think I've gone mad. I would swear on my life that I did a 360 shoveit and held it earlier today, so the board kept spinning with the 360 shuv speed. I landed and it said something like '720 FS 360 Shove'. I have NEVER gotten held 360 shuvs to work before, and I have been trying for the last 20 minutes to try and replicate it and can't. am I hallucinating?
>>2479884That doesn't count as taking your feet of the board? Should've figured it'd be some nonsense like that
>>2485799You were halucinating, or you did a regular pop-shuv input at speed while doing a spin and you got confused by the result
>>2485896I didn't spin, though. I had just ollied off the top of a wall and was trying to do a held laser flip and scooped too much causing the 360 shove input
i kind of want to enter the video contest bros..
>>2490068spent 30 drunken minutes finding the asshole in the slippers. started trying to film clips only to realize that the replay feature is still horrendous and i have no clue how to utilize keyframes even if it wasnt busted.i was gonna go for a reference to that girl "yeah, right!" clip with owen wilson and everything
>They're moving the Hedgemont community park allegedly because people weren't skating in it so and also because they cant code for shit>new location is even more remote so people will be less likely to skate in them>they're also making the community parks smaller because people apparently like them (they just want to do less work)God I love how almost every feature or change they make is usually just tweaking something or putting in less effort while making it look different.
>>2493683>we don't know how to utelise space properly so we're just making the park smallerKWAB
>>2493683That begs the question. Do they have Halo 3 heatmaps showing exactly where people tend to group up? Because I've hardly seen anyone skate a single community park regardless of district save for the gullcrest dime park we had in the pre-season.
>>2493888Gullcrest usually has 2-3 people when I go up there. I almost never see more than one person at the other two.
>>2493683i actually like the new location since it's in the open
>>2495197I wish the parks would have recreations of real spots put in the rotation. I'd love to skate something like Wallows or Carlsbad.
i just want a skate 3 recomp
Watch chad skate across america. I ain't askin
>>2499067I'd prefer Skate 2 but I'll take anything>>2500246I thought you meant Chad Muska and I've disappointed myself
>>2500278Lmao imagine if it were Muska, what a spectacle
>>2494298Hell, Gullcrest even had solid vert a few days ago. It seems to be the most consistent park out of the 3
https://x.com/skate/status/2059302917115400554
>>2511766Cool i guess
>>2511596andrecht
>parkade riddle is brokenlol. what plaza and letter shaped pillars are they referring to
My old 1080ti setup chugs a lot streaming this game to my new Windows-less PC... it's over for me you guys. Unless EA actually puts their anticheat on linux which I'm not actually holding my breath for. So important for a skate game with no competitive modes.
>>2516850At what resolution are you playing? 1080ti should be able to handle it.Anyway I am waiting for them to make it run on Linux too. Can't be fucked to boot into Windows for this game and it would be the perfect 'eck game.
>>2518817Probably pretty stupid for the card but 1440p. I'm not sure if maybe some mid-season update changed things but it was running mostly pretty good when I played actually on the PC. I think it's just the extra load of streaming it via Sunshine so I can stay on my new PC.
>>2518883Must be the extra load from streaming then. I play this game on a 1080 at 1440p medium and it runs ok.
>>2513337>plazaGo to the stage and do body flips>letter shaped pillarsThe retarded twin towers. There was an objective where you had to drop into a bridge connecting the two and then do the retarded eagle into a building, you have to skate in said bridge.Also the parking lot one is indeed bugged, my solution was placing a small ramp near the dumpster from the street into the alley and griding it.
>fingerflips>matchmaking has been abandoned>hedgemont community park moved, the original location is fucking barren now>tiny new paywalled areaEverything else is just cosmetic slop or pointless crap like friend codes, this is pretty grim
>session markers on lips for drop-ins>"improvements to onboard steering" - "improved leaning due to changes in direction">pedestrian dialogueSome really small but nice things in my opinion. Game's development is slow as shit man it's kinda crazy how little there is in a quarterly update.
wait, they made skateboards continue to roll after failing a trick? nice lol
>>2522318>turn based competitive game modeKek
>>2522318They have little to no money left so they're cancelling anything that requires any thought or effort.Lets cancel matchmaking because its easier to just use our existing toolkits to shit out more cosmetics
>>2519709all the while this new season feels way more concrete. right after cutting heaps of people too. how curious.
Haven't played since launch. Did they add text chat, voice chat, grouping or any kind of incentive for playing with other humans? I couldn't stand how isolated it felt for an online game.
>>2519709sometimes i forget that this game is in early access, i hope the game doesnt shut down before 1.0. the fact that this game is on current gen and last gen consoles gives me hope that a healthy chunk of people are playing>>2526196proximity chat is "in development" like it says here >>2522318
>>2526869early access doesn't mean today what it did ten years ago. nowadays all it is is an excuse for game devs to launch games in an unfinished state so they can start rolling in the cash sooner. make no mistake, it launched as v1.0 last summer.
>>2527016yeah early access was for indie devs that needed funds to allow them to replace their day job in order to work on their game full time, early access has lost all meaning. i guess i meant "1.0" in a spiritual sense. Basically stuff that should have been in the game from the start
https://youtu.be/N1N1GCUwk9s
>>2534801https://www.youtube.com/watch?v=lkeH9nD1ggc
https://www.youtube.com/watch?v=fNyx4oQxidE
>>2536356>community parks MUCH smaller but still awful
>>2536356>oh rad we're finally getting real vert—>no halfpioe in the arena, just a mega pump trackFUCK
game still sucks but at least its got smoother feeling animations now
>>2536436better this way they were too crowded with useless shit now you can actually put your own stuff in them if you want to
im actually looking forward to this update since they made the camera and graphics better the yellow lightning got old after a week
HYPE !!!!!!!!!
All I care about are fingerflips and grab grinds, so I'm getting closer to a competent gameNow they just need to fix pumping and not airing back down to the flat of a pool
>>2539850>GOD DAMN IT ENGINEER I SAID SCREEN THESE CALLERS>cans.wav
Curious how people feel about the loose camera setting and the new animations and whatever else they did for turning on board. Looked a bit better from pigeons video but wondering how people feel after playing it
>>2540492I like it. A bit disorientating at first with how "swimmy" it feels but I dig it.Though I'm still a Skate 1 low camera right-up-your-ass apologist so I'd prefer that.
Somebody post a fingerflip
>land the biggest disaster of all time>game crashes when I go to save the replayfuckI dropped into the big metal Y thing off the M tower roof, somehow managed to air out the other side and land perfectly in a Disaster on the edge of the shorter building on the other side, it was insane
>>2540547impervatower*
>>2540540
>>2540591What do we think, how do they look?
>>2540601i dunno, they seem okay, i prefer it to the way it was before where half the time your hand just kinda spazzed out everywhere (because they werent implemented)
>>2540601Like Skate 2/3 but with a bit more feet clipping
those hoodies in the premium pass almost make me wanna buy it
>>2540601Fine?They're basically the same as Skate 2 except they also added some fingerflips when in coffin and double grab that look really weird
>>2540627I've managed to get 1000 svbucks for free so I might be able to chain this thing at no cost if I grind enough
>>2540674Fingerflip in coffin sounds funny
>>2540704Yeah someone please get a clip of one I want to see
>>2540710im gonna upload that next but i was fucking around with coffins and this shit made me burst out laughing
>>2543023it looks so goofy lol
>>2543023Dah bih tuh
>can't hold fingerflips for doubles or triples>can't fingerflip off flat ground>can't do actual varial flipsit's better than nothing I suppose.
>>2543072how would you hold a fingerflip be so strong that you make the skateboard spin in air forever
>>2543157>flip board and then don't catch itit's a video game, air resistance and momentum don't matter, same reason we can do infinite kickflips that never slow down
>>2543072>can't fingerflip off flat groundWould be sick actually
check this backside boneless
>>2544568wonderfully done agent 47
another season, another list of challenges that weren't playtested and don't work. I've done smith to tail a dozen times, never counted. done a dozen crails and seatbelts, never counted. fucks sake
>>2537806upon further review, they did indeed add a halfpipe. and it's outside of the area so you don't even need premium to access it. it's kinda small but it's got that 80s backyard ramp vibe to it so I can dig it. every time I've gone over to ride it within a few minutes 2-3 other people join me
Anyone else’s handplants not working?I’ve gotten them to work like in the bearings challenge in the stadium that tells you to handplant the final qp by putting a rail on top of it and planting on that but it’s still mostly not working, I’m trying to do the bonski OTL to finish the second set of mastery challenges but that handplant the high ledge part doesn’t work and I don’t have the time to carefully place a qdo on top to get it
https://www.youtube.com/watch?v=O249Et9qOnA
I enjoy trying to replicate special tricks from THPSI recently got the 360 heelflip varial liendownn, and legit enjoy doing it just as a part of my repertoire in game. you do a laser flip, then catch it with a BS grab. then in quick motion you do a varial fingerflip. do it right and the board shouldn't look like it stops moving at any point. later today I'm gonna see if I can do a 360 nose comply
i cant do the camera grind challenge
>>2548120you don't have to air out onto it, you can climb the gantry it's on, caveman onto it, and then trick off. if you don't get the sequence score just land in a manual and combo.
mark my words, once they add public lobby proximity voice chat, people are going to be scratching their head asking why this wasn't in the game from the jump.even though I'm not into extraction shooters, I'm thanking Arc Raiders for reminding people that random voice chat makes literally any game more fun
>>2548215Yeah I think it could be really fucking cool.. until I remember that the average player on this game is like 12 years old.
Remember when the game had soul?
360 Nose Comply
bigspin flip to tail
i genuinely cant tell if they've fine tuned the animations and smoothed them out a bit, or if the new camera settings are doing a shitload of heavy lifting.skating vert on low camera seems to be a lot more bearable as well, with the camera transitioning a bit higher up as you come up and over the coping rather than cramming the camera directly against the coping
>>2548524this phase sucked. but i think whats worse is how vividly i remember this clip. maybe they'll go back to the drawing board and reframe this whole parkour park thing. interesting enough idea, but incredibly poorly implemented
>>2551713One of my hot takes for the game is that I actually kinda like the jumping puzzles with (usually shitty) parks at the end, but I like jumping puzzles in most games they're in. They should do more on-board obstacle courses though.
>>2551726eh, i love a good, difficult platformer or something like neon white, but these parks missed the mark due to the on-foot mechanics feeling a little too weighty and clunky imo. they could easily return with revamped parkour mechanics, and something a little more enticing like these revamped community parks here in s4. maybe they'll even let us pull the triggers in upon ground contact to tumble like in mirrors edge.
https://github.com/mchughalex/skate3recompI guess we're done here
>>2552179Eh I could play Skate 3 whenever I want, game's dated as fuck. There's a lot wrong with the new game but the gameplay feel and animations are way better than 3 and that's the main thing I care about. Maybe the Skate 3 players will start posting clips though.
>>2548139thanks hope they never patch out ways to cheat the challenges
>>2552179watched a video on this and he says how great it runs but it doesn't keep a steady 60thats exactly how it is on emulators already whats the point
>>2552574Okay that sucks balls. Haven't had the time to try it yet.
>>2552574I don't know how it is in Emulators but on the real Xbox the FPS was locked to 30 in the custom parks. That shit sucked.
>>2548120Set grind assist to 100 and it's easyLikely how they intended it
>Have to do OTL milestones for Mastery challenges>Still no matchmaking>The one time I got into a party, 1 left and the other did fuck allJesus Christ I hate this shit
>>2553231just invite all the high-levels to your own party. eventually you'll get 2-3 other guys.
>>2553328sounds fun and engaging and not at all like being a pest
>>2553541join the steam group and ask for a group there's always a guy around to help you
>>2553577>>2553577The steam group is practically dead
there's alright by kendrick playing here and i cant grab it because they forgot to put the lamp radio object in kek
>>2553541>oh noes oy very what will the random nobody on the internet think of me if he has to take three seconds to reject my party invite oh my constitution cannot take itgrow a fucking spine holy shit.
>>2553802Nice, how do you do these?
>>2554186Powerslide and get lucky
>>2554186for a backside noseblunt, you hold same input as a nollie shoveit but SLOW so you don't pop but rather simply get in nollie stance. then hold down on the left stickas you come up to the lip. for a goofy skater like in that clip, the sequence of inputs is>slowly sweep right stick from 12o'clock to 8o'clock; hold at 8>hold down on left stick
>>2554186in other words, it's the same mechanics as the slappy grinds, themselves working like regular grinds except the setup is on the ground rather than in the air.
>>2554107i know skaters tend to be dumb as shit, but im begging for a crumb of reading comprehension.
>>2554329you're worried that some faggot you don't know will think you're being a pest by sending a party invite. I'm telling you it doesn't fucking matter what they think.
Bronski Bangers own the lotFuck 5 tricks on a quick drop object Fuck grind the overpassFuck 5,000 score in the swimming poolFuck grind distanceAll I need is the 25 objectives and then I’ll skip the challenge on the mastery challenges part 3 but every time I’m at 24 I have all of those and something like 8 body flips or 30 seconds of air time and it’s impossible to finish, plus the game will randomly freeze when I try to return to the session markerThis shit is so broken, with all the new shit they add some old shit stops working, because of fingerflips it’s harder to do quick Ollie’s to flip tricks and body flips on half pipes because it thinks I want to do one when I have left trigger held FUCK OFF
>>2554846I took a break for a little bit, went back and threw on the team x-bladz song from brink that was found to be a real song last year just shy of 30 years later https://youtu.be/gtZFRNw201A?si=og1yjNFP1SCvWxUk got to 27, already crushed the 3rd group of mastery challenges but there’s no way I’m getting 40 by myself so it shall remain unfinished
>ice cream vans dotted around the map have Turkey In The Straw playingUH OH problematic
videos games
first time playing in 2026. a lot of the clothes fit better with more natural physics, and they added lens distortion. so that's pretty neat.
Do these retards even realize that you can disable their props 2 menus away
>>2562430If they gained sentience we'd get stripped of the fun
this is new
off brand Wallenberg
Madonna bodyjar, wasn't even trying to do it
since the game seems to pander to certain demographics, i decided; if you can't beat 'em, join 'em.now my character can jump higher.
If you don't play skate you ain't black
>Come back to Skate on a whim>They added Dark catches and grindsWe are so back, other than that they really changed up the soundtrack. I like a lot of the ska and punk classics they added, but they need to keep more total tracks in the game
>>2567596Fingerflips too as of last week. It's very, very slow going but they are updating the game in decent ways.
>>2567641if they ever add underflips the game will have every mechanic from the past titles. You can bootleg em with dark catches but it's not the same.
>>2567657Grind grabs too
>>2567678ah yeah I forgot about them. they have already added a ton of stuff the old games never had, though. infinite flip tricks, impossibles, slappies, grind locks, spin prewind, wallies, and the parkour stuff, from what I can remember off the top of my head.
>>2567695What the heck are grindlocks
>>2567785assume they mean being able to pinch your grinds differently and lean into them.https://youtu.be/j29VyVt48Yc?t=303
>>2567785>>2567819I mean the ability to like hold down on the left stick as you come up to the lip of a quarter pipe and lock into a grind rather than air out.
did ya fill out the S4 survey? I once again beat them over the head with my requests for more Vert-oriented stuff
>>2569104no but if I did I'd ask for the possibility to remove some tricks so you don't do them by mistake like impossibles since I doubt the one guy programming the whole game can fix the sensitivity issue
tiktok niggas are crazy
wonder what they "buffed" here
>>2569918fucks sakes the image didnt attach lmao
I would like to point out that goalies can't be captains. you'd think a Canuck dev team would know that
>>2571437>canuckSirs please
>>2571437skate is unplayable
>>2571437I doubt the AI they used to generate it was that bothered
>holding a powerslide and then inputting a grind preset lets you slash up into smiths and feebles on quarter pipesDunno if this is deliberate but it was a neat find.
what do you guys think of 120 FOV for filming? is it too much? it used to be unusable and made the game look turbo fast, but with lens distortion, keyframes etc, it looks much better now. is it more "authentic" to crank FOV up for filming? (sorry it can't save my crappy webms and keyframing)
>>2574525i like it
>>2574525its more authentic to not use keyframes
>>2574825???
we don't give enough props to skate for having an optimized game and good graphics
>>2575829it causes my launch day Xbone to suffer frequent significant emotional events
>>2575836damn it runs pretty good on my mid range pc, 165 fps when alone or with 2-3 other people and 100 with a lot of people
>>2576087an Xbone has the equivalent specs of a low-mid end PC from 2012
>>2575829
>>2569104i am once again criticizing them for throwaway FOMO content in an unfinished game, park layouts being made by a blind retarded alien that has never seen a skatepark, and the spam of unusable early gen AI looking slop filling the BPs.
>>2580382It runs on my 10 year old machine so I'd say it's one of the more optimized games to release in this day and age.
>>2580432Its insane that they make all these FOMO challenges when there's so little content, why don't they just keep that shit all in, hell they could even have servers for each season layout or something so you could go and experience things like that big M corp tower ramp again.
>45 (FORTY FIVE) 3m meter wallrides>as a daily
>>2580780
>>2580780they changed it to wallride distance kek. still time to get it if you couldn't be arsed before.
>>2583923i booted up the game remembered that post and thought why was that retard crying about thisi like the new dailies compared to the old ones that were forcing you to do the challenges
Bro...................
what is this
>>2584914seatbelt grab at rolling waves. hold up on right stick like you would for a nose grind, then grab with your front hand (regular stance, left hand)
>>2584967ty
finally got around to beating all the PS1 Tony Hawks. even did 4, which flew under the radar. next up is Grind Session and the Andy Mac game
https://www.youtube.com/watch?v=Bt8pvQXzC_YThis is apparently a gameplay engineer working on skate. Not meant to be directly related to that but feel like saying I really do like the new animations they added for just turning on board, fakie landings and stuff. Makes the game feel so much smoother especially with the new loose camera setting.
>>2587338I grew up on MTV Sports Skateboarding and and I can only recommend the stunt mode.Lifestyle mode (story mode) revolves around finding a good tranny spot and spamming rotations with the highest scoring grabs.
>>2587803the animations are good but they need to rework how grinds feel/sound they are way too video gamey you just lock in place and stay there forever the sound is also really bad
>>2588767if nothing else I can use it to extract stats tricks and looks for the custom skaters in THPS, as a way to have guys like McDonald and Dyrdek in.
>>2588953I absolutely despise how there'd no unique sound for grinding on pool coping
>>2589553Okay that's pretty cool. I forgot to mention the soundtrack is dope too.
>>2589561I remember making Hosoi when I was a kid. it's a shame Grind Session never got a follow-up, it's pretty good. like, if THPS2 is a 10/10 then GS is a solid 7.
>>2589618>Daewon>Ed Templeton>CardielSmall lineup but not bad
>>2589635the Andy Mac game has Sal Barbier, Colin McKay, D Way, Rick Howard, Josh Kalis, Stevie Williams, Dyrdek, and obviously Andy himself. pretty solid lineup of pros from that era, and a lot of guys who would later show up in Skate.
>>2589737Oh yeah the lineup is solid. Upon completion of the lifestyle mode you unlock a special map and a random disco nigga who i thought was the coolest dude in the universe as a kid.
>>2587338I had PS1 THPS3 growing up. Imagine my surprise when it turns out the Silent Hill-esque fog isn't meant to be there.
>>2595619wow...
>>2595619Yeah like starting last season they basically gave up filling up most of the lot in Gullcrest, sometimes it's literally just the indoor section.
grom spillway vert is so ass. no room to pump, and you nearly always land in the flat. why is the halloween park some of the only decent vert we've gotten? i doubt they'd ever go back and touch up old spots outside of a cosmetic redesign, but it'd certainly be nice.
>>2604479>tree huggerah, that's fair. i remember that being a notorious pain point for folks. now that you mention it, they changed the ever "formidable" salmon run, too iirc. still, adding new spots is much different to changing poor implementation of a spot. feels like the team is spread a little thin between graphically making the city feel more lived in, and creating cosmetics for the next season's pass.
Increased party size from 4 to 8 for the Go Skate Day event. Couple other things they said they're testing out for it, plus a few new spots around the city for the duration (June 19-22). All the OTL's will be active and allow up to 8 players. New quick drop objects in a new scavenger hunt. https://www.reddit.com/r/SkateEA/comments/1u7khjy/go_skate_weekend_event/
>>2605052what good is an 8 player party with fuck all for matchmaking? you can barely get party of 4
i decided to try high camera since i was getting frustrated (skill issue) and its a bit easier to see and line things up like this - and i swear it changes pumping. it works really consistently now and is often TOO powerful, with some assist on. it just made me realize the physics don't matter at all, it just werks. like even if i hold down on trick stick to go into setup before the ramp, i can still tap forward a little on left stick and get a massive pump boost, despite my character obviously not shifting weight at all as they already stuck in setup posistion. but i know this can't be correct and im just a schizo.
lot of actually decent sessions for this week's season challenges. and it reminded me i never really hit up the new roof spots much,
How the fuck am I supposed to challenges in a party when nobody can fucking see parties on the map and there's no matchmaking?They are fucking INSANE for cancelling matchmaking
>>2617759i just took the first invite i got and we knocked out like 4-5 OTLs and got all the challenges done along the way. people are spamming invites constantly because of the Go Skate stuff. (you can also get spammed with invites even already in a party because the devs are very smart)
>We've increased party size to 8 and added a bunch of party challenges!>No matchmakingCouldn't make this shit up. Generational incompetency on display here.
these riddle challenges will always be ass, but i'd be lying if i wasnt feeling a sense of community. i've spent the last hour or so bashing my board on the north star, since the challenge requires other skaters to be nearby. figured i'd help people out while im doing other shit irl
>>2620052someone was AFK sitting on it when I got there. good lad
>>2620123shockingly dead spot considering the challenge. most people don't wanna wait around for someone to show up it seems
I pray they didn't replace seasonal events with this shit.A scavenger hunt and changing the dailies to be completed in a single location for some crappy rewards as opposed to some sometimes decent community parks with their own challenges.
>cannot fast travel without eternal black screenyou artificial engagement sons of bitches. fine, i'll WALK
forcing multiplayer events and their shitty PVP mode without matchmaking is as retarded as having a youtuber instead of pro skaters as a collab
>>2625157the welcome message is what really does it for me. some bullshit about "oh, 'but i have too many friends to play with!' we hear you say! no worries, we upgraded the party limit to 8 players!"
>>2620052Okay,.what is th8s "North Star" I thought it was a metaphor when I got the riddle and I was confused for 15 minutes until I logged off. Where the heck is it?
>>2626098on the fake Hollywood walk of fame in Hedgemont, the northernmost star on the sidewalk.
I thought these missions were really easy to find..
went to the gullcrest stage did a gesture for 5 mins didnt work and i alt f4d
>>2627021Gullcrest has a stage? I know it has a band stand, but not a stage
>>2627021you have to stand on the stickers for these, it's right at the front of the stage, not in the back.>>2626098the hotel / area there is literally called north / south starview or something like that. though you might get a little bamboozled looking around there - you wanna head towards the sea front and find the theatre buildings, and as other anon said you will find the pavement stars. someone just needs to be near, not actually a friend or party member. you get some decent BP points for these and at least one decent quick drop item, the volcano ramp. idk why they put slalom flag items in here, unless it's a hint they are gonna have some racing mode and custom courses (who am i kidding it was just the lowest effort assets that had already laying around)
>>2627170What we have is just the downtown district, they plan on doing other districts they're just the slowest devs ever.
>>2627321I hope so. From Island is kinda sorta if you squint Alcatraz. the aforementioned Russian Hill district and a slummy/industrial area based on 80s Venice/Dogtown and East LA would be perfection.
>>2630462The recreation on tri towers seems more fun with more transition. Zero transition is a bit closer to real life though.
>>2630462>china banks if he made in china
People should use pre-winds for 180 tricks and even boardslides and shit more, shit can look really nice.
so there are no dailies anymore ??????
free Real deck in the shop
aww
>>2646802yee
>>2646809Kewl
>>2633070I do it for good sex changes and dolphin flips and stuff.
after years of sloppy "just falling into Smith/Feeble" i started actually doing the proper input and fuck it can look bretty cool. especially in skate. since trying to just fall into a smith gives you a weird lip/smith hybrid.
>>2650859Next step is figuring out solid looking hurricanes and other twisty grinds.
>pulling back on left stick while stationary changes your stancesince when wtf
>>2652985not on my machine
>>2653137maybe a toggle in the settings? it should put you into fakie
Make the game run on Linux already, EA
>>2653446I looked and didn't see anything. my guy just stands there.
>>2653470I really goddamn wish they would man. The fuck do they need a kernel anticheat in a skate game for anyway, so gay.
>>2653702wouldn't be surprised if it was baked into the game engine.
>>2653745You're probably right. I'm worried the job post for someone to engineer their anticheat to work on other systems was primarily talking about mobile/ARM.
Finally tried out Grom island with the 24h pass. It's fun to get back to the tutorial area but borderline criminal that they paywalled it
>>2656155ehh, i think it wouldn't be so bad, if the overall quality of things was higher, like working on the city beyond temporary props, adding brickswitch proper, more/better product boxes, and the items on the Pass. if you brought any pack or pass once you probably get every season for "free" now which includes the new areas, which are like DLC sized areas.its a F2P game, yeah early access but that don't mean much these days, obviously they need to make money now the game is essentially live. i really think the only reason these paywalled areas are seen so negatively is because the general low quality of the game outside of the core gameplay, which pretty much everyone can agree is good. like imagine the BPs had actually decent drop items, and we could make an instance of the community parks to customize ourselves, with ~100 items instead of 5, i think people would be happy to throw them 10 bucks every now and then + get a new area.plus yeah right now the new areas are... an old area that was already in the tutorial and a reeeally shit stadium. that certainly doesn't help player sentiment.
>>2656545The game is fun, best skate there ever was and I still enjoy playing it. I just wish they made it a full sized, non FTP game. I don't want to pay to play a small instanced area with nobody around (no players and no NPCs, just feels dead). The spillway is fine, but is limited heavily by the size of the map. Compare it to the Skate 3 spillway and it sucks donkey dick.They could have easily made a full sized map, charged ~$30 and it would still have sold. They could have even kept the cosmetic store.
so we're just casually falling through the map now? some dude like 100 feet away fell in just after i fell in
Do these pants make my butt look big?
luv me backside boneless
>>2658565
let me hold a Benihana into a footplant
This is considered realistic now
this a real spot? the building in the back looks kinda familiar
>>2665617J Kwon or Liberty Park in LA I believe.https://www.thrashermagazine.com/articles/videos/this-old-ledge-jkwon/#more-videos
>>2664884type of shit i do in skate and dont bother to clip because its too video gamey
>>2665617im pretty sure all the parks from that area are irl locations
>>2665617Oh shit it's the radio korea spot. Where is it in-game?
>>2665703that would indeed be it. makes me wish they had a concrete/marble texture for their daily parks.>>2665715yeah on the other side is Wallenberg, that I did recognise. >>2665753market mile community park. the helipad on the south shore of the map
yeah actually been visiting all the community parks every day lately. they are not amazing obviously, but they are much better. almost look like skatepark layouts now. still don't like the crappy assets, makes clips look shitty even if the line is good.i think the warehouse one works best, the light outdoors get way blown out with zero occlusion happening in the open air ones.
>>2666068(of course, they all suck today and now i look stupid)
>>2666687dayumm shaniqua got dem moves
Skating around looking at the buildings I realised SV doesn't seem to have a city hall or courthouse. also, a good 85% of the buildings in the city nothing looks older than about 1970 in terms of architecture.
>>2672289oh and I forgot, those benches are based on real benches in SF. I didn't know that.
did find a cool 19th century urban fire station.
>>2672363>All GreensHeh.
am i crazy or did they add rotating billboards now? it just goes through the store shit currently. they used to just be static ones like when they added santa cruz stuff, i think.probably setting up for the future of real in game ads.
>>2673189The first licensed medical dispensary in Colorado was Allgreens in Denver. Haven't lived out that way in a while but they were seriously fucking good like 10+ years ago, genuine connoisseur quality. These signs always make me think of it.
>>2673195Rotating billboards have been there for half a year at least. I'm not sure, possibly even since the beginning.
I just tre flipped grom?I JUST TRE FLIPPED GROM!!!
>>2522318>social meetups, S.K.A.T.E, friendcodesso, >soon (S5) we will actually be a real /vm/ thread, yeah?
>>2696119If they ever add in-game teams like Skate 3 then sure, the 4 of us left here might be able to do something
>>2522318>more board shapes *crosses fingers*Please be Heroin boards, please be Heroin boards…
>>2696752You'll get only pool boards und you vill be happy
>>26966824 is perfect, we wouldn't want too many cooks when we make our first /skate/ film
oria in skate(dot) when
>>2702796bait
>>2702837>bait>in the biggest most deadest most tragic thread in historyi just think shes neat
>>2696682hey there's a 5th person that checks here once or twice a montht. methis game hurts my heart because the only important foundation (actual skating) is so good but everything else is so ass>>2702837desu with ea's retarded influencer ideas it's not that far fetchedappeasing to autistic waifufags is actually probably a good financial move
>>2702894I mean sex sells but catering to the gooning-to-trannies audience is probably not the best idea for the game. The game would be fine, imo, if the development wasn't soo fucking slooow.
>>2702922>The game would be fine, imo, if the development wasn't soo fucking slooow.I just want better spots, a velocity + ollie height cap in gameplay settingsI could tolerate the ugly ass art style and clothes and characters and disney setting and story if I just had the original skate maps and slower skating
>>2703181>and disney setting and storydont you dare compare this shit to the greatest skateboarding game of the century
>>2696877B-but I had a list of the models I wanted…
>>2703181well, we can hold onto some cope that things like old skate areas and park creator are "on the table for discussion"... that is if we ignore that the entire industry is going through The Great Reset right now.
>>2705188Full Circle already had a downsizing, I can only imagine what kind of skeleton crew still exists to recolour store items and add broken missions.Anything "in discussion" on the road map seems unlikely to ever happen, and considering they have refused to focus on things people actually want - like matchmaking, in-game teams and create-a-park - I can't see things getting any better.But hey, at least they started making the community parks actually skatable. That might be the best we get.
>>2705188>we can hold onto some cope that things like old skate areas and park creator are "on the table for discussion"the fact that they referred to only bringing back "parks" and "spots" from the old maps (or whatever verbiage they used) already kills my hopesI don't want parts of the maps, I want the maps
>>2706626I just don't get why they wouldn't do the whole maps. I do get it's not as easy as pasting the files in but even just having the design work done and knowing it's a well tested and well loved design should be a huge asset. They aren't making shit in skate 1-3 sales at this point, why the hell would they not bolster the fuck out of the one skate product they are currently monetizing? That'd be big headlines and draw a lot of attention, whole original trilogy's library of content in the new free to play game's engine. Endless spots to skate. Doesn't have to be all at once, and just saying the first game's 20th anniversary is next September. But fuck it surely some hero will crack Javelin and a current/future build of the game right?
>>2706720 (Me)>whole original trilogy's library of contentWell I guess that exact wording wouldn't be the case just mean in terms of spots to skate, they sure as hell aren't implementing the stories and every single game mode. Some missions scattered around would probably be good.
>>2702796Kinda crazy that guys playing dress up get more views than actual pros
>>2706741>get more views than actual prossuch as
>>2706758Joslin for example. Talking about his channel, not his parts.
>>2702796you guys seriously watch these retards being performative to the max?
>>2706766I mean yeah, women have had it 100x easier on social media since it's inceptionif you compare their thumbnails you can deduce why pretty quicklyeven still it's not like he's leaps and bounds behind her
>>2707140I really hate the turd world. all a 5/10 white girl has to do is show a hint of cleavage and six gorillion chimps will be salivating and begging her to shows bobs and vagene, and her ego gets inflated all the way to Venus.
>>2707140>even still it's not like he's leaps and bounds behind herdude has way more views period, at least from this particular sampling
>>2707140I’ve been getting recommended the videos on the left and never the ones on the right, probably because I watch a lot of meadow and randomxgoober
>>2708284why do you watch these faggots? do you want to fuck them? im reading the comments and its just 30 year olds constantly repeating that theyre glad kids still dress/act like that or that they dont have friends
>>2707140oh, that's what you guys were talking about. i saw that chick on my youtube all the time lately but never clicked. i watched because of this thread and honestly i don't see why you're all so hostile. yeah she sometimes pouts into the camera but thats what young women do. at least she actually skates. she's spending her time alone in quiet spots, dragging a kicker ramp around and skating stuff, progressing, thats good?someone getting more attention or commercial success than they "deserve" in any kind of entertainment or media is not even a thing worth thinking about. thats not how it works.
>>2709220>she sometimes pouts into the camera but thats what young women doI'm just sick of thirst trapping. She wouldn't get half the views if she didn't do that. Just film yourself skating, man. There's no need to for this thirsttrap-faggotry in skateboarding.
>>2709460At the end of the day most people these days do Youtube for business so they do whatever makes them the most money. It is what it is.
>>2709183those are all pedophiles or they/thems btw
>>2709183I mentioned them because they’re the only girl skaters I watch, I got recommended Meadow because I watch one of her guy friends and goober was after that and she’s a juggalo so obviously I’m gonna support a fellow homie, and they’re more than likely why I get recommended OriaAlso i never look at the comments of women YouTubers because it’s always simp city
oh we actually need a new thread
>>2719441we need to make it to at least one year from /v/ threads
I'm convinced that about 70% of the playerbase are just bots and full circle is using them to "buy" microtransactions to make it look like they aren't working on a dead game. I don't know how feasible this would be or have any concrete evidence, just a feeling.
>>2720947>>2720947>>2720947new thread, migrate