[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
▼ Settings Mobile Home
/vm/ - Video Games/Multiplayer

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


🎉 Happy Birthday 4chan! 🎉


[Advertise on 4chan]


File: 1788781270842317.jpg (842 KB, 724x1024)
842 KB JPG
Are people enjoying the close up cam thing? Does it make the zombies scarier?

Previous Zed: >>2958797
>>
tits
>>
>>3007573
What's with the blunt cutter?
>>
File: screenshot_907.jpg (592 KB, 2560x1440)
592 KB JPG
watching thatguypredz do cdda
he plays like a noob
guess that's what happens when you always start with 5+ fit/str
anyways gonna start a new 0.05 loot run with a 0/0 character
>>
I'm going to do a max loot max vehicles max zombies max condition max gas run

but as a fat retard
>>
>>3007573
We are so back
>>3007609
That's just her hair if you're talking about her thumb
>>
>>3007784
What's the goal? You could live for weeks just in your starting neighbourhood
>>
I only eat food which I grow or catch or kill no goyslop ever
>>
>>3005800
It's why this stupid game is never going to have satisfactory NPC's.
The player has to abide by so many stupid rules that even experienced players slip up. So what fucking chance do NPC's have unless they cheat like crazy?
Bathroom zombie surprises, calorie fuckups, the stupid double weight-gain system, poisoned berries, crawler lunges, exertion, combat speed debuffs, tiredness, wounds and what you need to fix them, scratches from shrubs, broken glass without footwear, falling from stairs inside a building somehow, etc.
Unless NPC's outright just have bullshit combat modifiers, need minimal calories and can heal without items, they'd all be dead in a week.
>>
>>3007883
eat as much as I possibly can

fatmaxx
>>
Being overweight should make it easier to ram through zombies.
>>
>Butchering results are still completely fucked
I just don't get it, there's literally no fucking reason for why butchering is still in such a sorry state of affairs.
The maths required for such a system is fucking retardedly easy
ButcheringResults = AnimalWeight/SkillFactor/0.8
ButcheringItemDispenser(ButcheringResults) Blah blah blah maths outputs itemtypes yadda yadda
How the fuck do I obtain 6 kilograms of meat from a 1.2 kilogram rabbit?
And how did I only get 10 kilograms of meat from a 400 kilogram cow???
>>
File: Tired.jpg (96 KB, 1440x1388)
96 KB JPG
I hate how the retard in charge wants an authentic(tm) permadeath zombie experience, suitable for short and quick runs.
I hate that he gets a massive boner from the idea of super long runs and investing 500+ hours into one character.
I hate that the game is almost good, but can never be so because these two concepts are diametrically opposed to each other.
>>
File: fried eggs zone.jpg (7 KB, 250x209)
7 KB JPG
>multiplayer vanilla pvp on
>spawn towns are full of player corpses, months worth of pvp and zombie victims
>all cars are striiped of engine parts
>abandoned bases, hidden stashes everywhere
>certain players/factions make some areas dangerous to traverse
>can barter for valuable items
>being alive for a long time makes your skills a luxury
>making a base with player raids in mind is fun
>>
i really like to pig out like a fat piece of shit and then spend 2 weeks near starvation back to 80 to do my grinds
>>
that is called loading for hibernation lil bro and it's a legit strat for surviving winter
>>
пoкaжитe
>>
>>3008445
Outbreak mode is literally made for faster progression playthroughs if you dont want to tweak your own
Throw sentient sprinters on and maybe Mutants mod if you feel spicy
0
>>
>>3009295
I like grind, I have no problems with grinding as it's one of my fave things to do in a game, I like making numbers go up.
If the game had some way to 100% prevent bites without fail as long as you're not being stupid and trying to push through crowds of zombies or something, I could deal with it. If bites weren't pearmadeath I could figure something out, but the whole core mechanic of bites always have a chance to go through and then it Clorox time again is just shit.
>>
>>3009308
if bites were protectable you'd still instadie from dragdown
>>
>>3009308
Anon this exists
Infection mortality = never
Knox virus makes you sick, but survive the fever and you wont die. Then add Everyones Infected if you want any death to result in zombification
You could also turn infection by bite off entirely. You can still die from the drag down or cuts from zombe gangbangs
>>3009316
Thats a setting too and turn that shit off since it cam happen with just 3 zombies
>>
>>3008724
more like
>multiplayer vanilla pvp on
>spawn towns are barren, outside of a handful of player corpses and lots of dead zombies if cleared recently, hardly anything to loot
>all cars are stripped of engine parts and charged batteries, all gas siphoned out
>abandoned bases, nothing in them to loot, just lots of broken furniture and scrap wood
>other players/factions make loot areas dangerous to traverse
>get randomly shot on sight if you’re unlucky and don’t hide from others, and end up dying to a bullet wound in the neck.
>being alive for a long time means you’ll just lose all your accumulated XP quickly on death.
>making any base means you’re automatically a target, most just log off with their valuables so you can’t loot them while they’re offline.
Now that’s the authentic “PVP EXPERIENCE”.
It’s just boring dogshit, full anarchy servers are better, and I’m sick of the safetyism around in-game chat and “slurs suck!” Reddit mentality that servers have, I just want to bant with others.
>>
hmmm should I accept all these things I managed to loot at 0.05 loot (including a saw, pickaxe and flashlight)
or should I restart and teleport myself into the wilderness with nothing but 4 nails and a lighter?
>>
>>3008724
Do you have any good server recommendations?
>>
>>3010097
I just picked the most popular one after trying a few vanilla (they just stopped having players after awhile) and modded (low fps simulator after downloading gigabytes of sounds and cars). It's Redboid and I heard there'll be a wipe after this weekend, don't know why they want to do it now on this version, even stable got some gamebreaking bugs.
>>
>>3008445
why does lemmy have that profession but at the same time make every profession grindy as fuck for shit like fishing hooks or pottery/blacksmithing
>>
why lemmy when the mascot is a coon?
>>
>>3007920
Bullshit, you just need basic bitch system unlike in SCUM.
>>
>>3008445
The game has settings that allow you to change any aspect of it, where the fuck is that "dev wants X style" even coming from?
>>3009308
>he doesnt even know that bites can be turned off
Why do spergs shitting this thread dont even play this fucking game? Fucking hell, at least people shitting on other games in other generals know basic shit about those.
>>
what's with this you have to die autism from the devs of this game?
>>
>>3011229
Outdated concept going back to the 2D version. Its entirely expected you will survive long enough to live for the grind on the default b42 Apocalypse
>>
>>3010112
Fucking grim if it’s Redboid.
Just keep in mind that Beard (who is the “tech support lead” at TiS) and whatever buttbuddies he’s put on the janitor team on have a track record of favouritism and circlejerking.
>>
File: 1615396614189.png (394 KB, 567x839)
394 KB PNG
>>3007573
>zombabe
Okay, you're absolved OP for last time
>>
>>3010671
Bullshit? Players often find themselves unable to sustain their own weight, and we're smart enough to use bullshit mechanics like farming and fishing to caloriemaxx.
NPC's wouldn't have any fucking chance, they'd all starve in a month.
Even worse, they'd eat up all the canned vegetables and shit in towns, you'd visit every house to find emaciated corpses and cans all over the place
>>
tying up a cute zombie and scissoring them
>>
>>3011274
the game is literally branching off the rails from what lemmy wants and people are turning the game into a rightful zombie game.
>>
>>3011229
>what's with this you have to die autism from the devs of this game?
The original game was in a much smaller town, with a few NPC's (mostly bandit-types who'd shoot you if you got close) and zombies basically just kept pouring in and eventually would eat you.
The intention was to play the game, while lasting 1 IRL day at the most, then die. Then rinse and repeat.
So the idea of 'this is how you died' made sense, each death was pretty quick and could be pretty fun because skill-grinding didn't exist yet.
Skip ahead 13 fucking years and now we're expected to die in a permadeath game with no save-slots but also where we're expected to grind for multiple IRL days to WEEKS just to make a caveman club.
Imagine if you were trying to invent the automobile, but because you already had horses and carriages, you insist on the automobile utilizing a horse somehow, no matter how backwards that sounds.
>>
The 3d branch will fix the insane ego lemmy dev that makes you grind for days for fishing hooks and basic shit.

The 3d branch will have proper inna woods game play and city building.
>>
my crowbar is my wife <3 i love my crowbar
>>
Shader mod is out.

https://www.youtube.com/watch?v=RIteTWNveJ8
>>
Why the fuck is sharpness capped by weapon condition? It's such an arbitrary and senseless system that just makes any sharpenable weapon into a piece of shit once you've used it for a while.
As if sharp weapons weren't shit enough by having half the crit rate of blunt weapons, now they lose even more crit lmao.
>>
Wait is the 3D shit a mod or actually a branch?
>>
>>3010681
All you've done is proven that you didn't comprehend a single fucking word I said.
It's irrelevant if you can disable things, the problem is that the game's designed around it as a core concept, you fucking tool.
>>
>>3010681
>where the fuck is that "dev wants X style" even coming from
The default settings that have largely been unchanged for a fucking decade now?
The developers want a long-term survival game where you put weeks or even months of IRL time into a single character.
Except, whoops no, that isn't the case, because about 5 hours into a session, you've seen everything there is to see, and any zombie derived injury is potentially a 1 hit kill.
If the game had a fucking save and load system, I could sort of get behind what they're after. But no, it's a hardcore ironman game as well, to muddy the waters even more.
>>
>>3012743
This guy gets it.
>>
The biggest pile of bullshit is people defending the developers by saying they don't want players to 'savescum' (oh the horror, players having freedom in their sandbox moddable game)
Oh wait lmao you totally can savescum, it's just tedious to copy paste folders every time you want to take a break.
>>
I'm surprised at how well 1st and 3rd person work in this game it's actually really good wtf? I'm having a lot of fun. I never had an issue with the top-down view but I didn't think I would like the mod so much that I'd rather permanently play like that.
>>
>>3012743
Retard
>>
>>3012989
Not an argument.
>>
File: ezgif-884224d805206294.gif (1.86 MB, 320x320)
1.86 MB GIF
>>3012760
>>
>>3013003
You've been shutdown for months from every argument retard
>>
>>3013363
Not an argument.
>>
>3 day challenge
>they just throw millions of guns and ammo at you
what's the point then
it's not a challenge if it doesn't use vanilla rules
>>
>>3013356
Cute
>>
>>3013406
What are the challenge settings and goals? Never heard of it
>>
>>3013438
nighttime sprinters
5000 zombie horde on night 4 that targets the player
loot for everything is set to 4.0
>>
>>3012713
No it's not you retard. And even if it was
>what are sandbox settings
>what are mods
>this is my first time playing a video game what do I do
You might just suck, Anon. Skill issue at life in general

>>3012743
Same goes for you
>muh default settings
Kek, ok boomie. Default settings are the lowest common denominator. Most people make the game harder.

I like this game because it makes retards seethe so much kek, it's glorious. Have you tried getting good?
>>
File: YouHaveOneDay_map.png (184 KB, 1412x885)
184 KB PNG
>>3013448
Sounds like the old official You Have One Day challenge
>>
File: file.png (96 KB, 286x245)
96 KB PNG
zomboid devs still getting btfo by solo chinks
>>
File: Idiot.png (66 KB, 353x352)
66 KB PNG
>>3013461
The point and problem is that the entire game, from its very foundation, is built that way. The entire function of the game is intentionally built in that specific direction. "But you can optionally disable it in the options / with a mod / anything else of the sort!" is a masterclass in missing the fucking point.
>>
>>3013716
>>3012743
>>3012713
>t. absolute retarded faggots
Game cant be "designed in one certain way" when you can freely disable/tweak any part of that game.
>>
>>3013857
Let's say that you have a car somebody's made, it's a great car at least in theory and it perfectly fills a needed niche.
The problem? The head designer has a 'vision' and he installed the seats backwards and has the car effectively drive backwards, with workarounds so you can see where the fuck you're going and stuff.
After complaints, he finally added an option where he can install the seats facing forward for your car, if you don't like driving backwards. With time and effort you can mod out and customise most of the stuff that makes the car so you're driving it backwards, but the designer keeps doing updates and all future design direction for the car with "driving while facing backwards" in mind.
>"But you can keep modding that stuff out and make it a normal car!"
you keep crying like a fucking tool, but the point is that you shouldn't *have* to do any of that, the car should be built entirely around the concept of driving while facing forwards to begin with as it'd make it a much more ergonomic driving experience. The only reason to keep building it backwards is 'the vision'(tm) of the head designer and nothing else, and crying that you can just modify it to remove that crap is not an argument.
>>
File: kkot.png (1.15 MB, 1189x794)
1.15 MB PNG
>she wrote a massive wall text to respond to bait
>>
>retarded wall of text absolutely unrelated to PZ
I expected nothing less.
>>
>>3013896
Please never try analogies again and get lemmys dominant cock out your mouth
>>
File: Anime website (2).png (251 KB, 374x500)
251 KB PNG
>>3013903
>200 words is a massive wall of text
Being American is a mental disability.
>>3013905
>An analogy for the retard to understand PZ is unrelated to PZ
Being American is a mental disability.
>>3013916
>You're sucking Lemmy's cock, as opposed to the guy defending him
Being American is a mental disability.
>>
>>3013929
*smooches you*
shut up already bro
>>
>>3013929
You can't write
>>
>now its trying to bait by mentioning Americans for no reason
CDDAfag is losing it.
>>
>>3013461
>Just don't play the game as it's designed from the core mechanics up
What the fuck are you trying to say?
That's like suggesting that you should play Halo CE as a fucking collectathon if it failed as an FPS
>>
the best firearm is a fullchoke double barrel
>>
>>3014012
>be me
>open civilization
>what the fuck are all these settihgs? Ugh the base is retarded!
>there is only 1 game mode the default!
Thats how the anon sounds, he really grasped for this one. The fuck was that blog about a car
>>
>>3014223
If a game sucks on it's default settings, and is developed along the lines of said default settings, the game is generally going to suck.
Yeah, you can sandbox/mod Zomboid into a somewhat passable game, but the core mechanics that let the game down still exist.
And mods aren't everyone's thing, and sandbox is pretty fucking limited.
There's no way to make baseball bats not bullshit-hard to make, unless you mod the game.
>>
What a shitty bait, jesus..
>>
>>3014255
rimworld vanilla sucks dick too
factorio vanilla sucks
kenshi vanilla sucks
>>
i wish we had a competent hatebaiter this is embarrassing
>>
>>3014262
>Of course it's shit, that's why you should totally play it!
We're discussing that the game being shit is why the developers should get off their asses to make it better. You're excusing their bad game design lmao.
>>
>>3014290
no because if we had that you'd be endlessly bitching about how this is a "high quality board" and to go back to /v/ and then someone would inevitably start reporting and bringing in jannies into the thread and then no fun will be allowed
>>
>Factorio vanilla sucks
So retarded it's not even worth a (you)
>>
Only way to properly play Factorio is SE/Krastorio2/Rampant combination.
Vanilla Factorio sucks negroid dicks.
>>
Rampant fixed is good but the regular version is w/e.
Space age is good until you get to Gleba at least.
>Krastorio2
Meh.
Vanilla is fine though, specifically vanilla compared to Zomboid even at its peak is superior pretty much because the dev isn't a fucking mongloid who designed the game ass backwards.
>>
>>3014622
Any game I put time into 'sucks' vanilla, thats why i pc game
>>
*Sticks hand into a bag of words and drops a handful of them onto a post*
English is hard, guys.
>>
Zomboid Vanilla apocalypse settings suck ass
>>
>>3014798
They are very ez if you know the game or have watched a couple lets plays. Ive modified them to be closer to Extinction without some of the other bullshit
Then some QoL changes like lightbulb lifespan
My zombiepop settings are just under Extinction values and it feels really nice
>>
>>3014856
honestly if you're not a retard like me who starts with 0/0 fitness/strength, even extinction is relatively easy
>>
File: 82912.png (203 KB, 559x600)
203 KB PNG
dear "vanilla sucks" anon,
please compile a list of settings you dislike in one single post, or kindly stop complaining about it.
you dont need to play apocalypse or extinction, the game has no achievements.
>>
>>3014971
I want to experience Lemmy's vision, not your fan fiction
>>
>>3015005
lemmys vision is literally a flash game tower defence zombie game where you just last one day.
>>
>>3015005
>I want to experience Lemmy's vision
But anon, you're a retard every day of your life already.
>>
yes Lemmys vision. a 2004 Zombie flash arcade shooter.
>>
File: 1208px-QJmFB.jpg (349 KB, 1197x1197)
349 KB JPG
>>3015015
SOVL...
>>
>>3014291
>muh game is le bad
You're extremely retarded and should just stop posting. You're salty. The game insulted you because you're a midwit who's not as smart as he thinks. It's obvious. You got filtered. Many such cases
>>
>>3015114
Ironically the game's design ethos made much more sense back then.
Who the fuck thought a fuckhuge map (where every place has the same shit, rendering it pointless) with cars (free, cheap, quick, safe travel) was a good idea in a fucking ironman FTL-length game?
>>
I think zomboid could be vastly improved if it had a goal
I wish to have a reason to survive since it all usually just boils down to killing as many zombies as I can
>>
>>3015809
The devs have stated time and time again they want no end-goals.
Which is retarded because even shit like Kenshi has end-goals like killing faction leaders, surviving end-tier base assaults, killing leviathans, etc.
>>
>>3012743
Speaking of that, it would be very nice to have "seasons" of settings to play
Every 3 months or so, completely different default settings to try to survive the whole season.
Is there a mod for that?
>>
>>3015990
That sounds like it could have potential
>Winter makes zombies slower, some even freeze in place and are harmless until thawed
>Summer makes some zombies turn into sprinters, fast shamblers shamble a bit faster than usual, etc
Be nice if we could have faster seasons, without making day length shorter. Like months being trimmed down to 10 days so that we aren't spending shitloads of IRL hours just to see all the seasons.
>>
>>3016002
Oh I wasnt talking about the in game months, I was talking about IRL months.
So the community would gather and choose (by voting system or something) for the next settings, with some degree of randomness in some of them, then the mod would update and everyone with the mod would play the current community settings
>>
>>3016031
Oh...Nah, not interested.
Some retard would votebot or just rig it for retarded settings.
>>
>>3016036
That would still be better than default zomboid settings lol
>>
>>3016038
Can't disagree there, what the fuck was Lemmy smoking for a solid decade?
Love how the new dipshit, who's still incompetent as hell, actually made considerable changes to the default settings to make the game more fun.
Except now HE is sitting on his fat ass as well now, and all we get are hotfixes to bugs made in other hotfixes.
>>
>>3016038
Then use sandbox mode, retard. Jesus.
>>
>>3016090
This might be a shock to you, but games should be fun out of the box.
The fact that fucking nobody uses default settings except for people who know nothing about the game, sort of indicates it's not fun.
>>
>>3016090
You simply dont get it
It might be an IQ issue
>>
B42's zombie population, patch after patch was a headspin.
Anybody remember the patch where zombies were just way the fuck too common? The shack in the woods had like 300 zombies around it.
The gun store had I think 6000 zombies, which was more than the population of some of the towns at the time.
>>
>>3016098
Lots of other things about the game indicate that it is fun, though. You're delusional and you suck at video games kek

>>3016120
One would have to be a trained therapist to 'get' mentally ill people like you
>>
>>3016407
Can you make bait a little less transparent?
>>
>>3016414
You're unironically insulted and traumatized by a video game, topkek. Anon, the game had 100.000 concurrent players recently. It's up there on the steam charts. This doesn't happen if a game isn't fun. You're a schizo retard, take your meds
>>
>>3016486
That's not less transparent, that's more transparent.
>>
>>3016505
>let me just double down on my retardation because I have nothing else to say
It's ok Anon. The game can't hurt you. It's just a game. Stop crying. Just play something else.
>>
>>3016523
You need to bait a little better to get honest replies lmao.
>>
>>3016526
You need to take your meds
>>
File: file.webm (1.18 MB, 1080x720)
1.18 MB
1.18 MB WEBM
>>3016545
U first plz
>>
>>3016557
Wow, a no u. So creative. Now I see why you don't have fun with a game like PZ, kek. Your post quality isn't much better than your video game abilities.
>>
>>3016565
Lmao
>>
File: 1716437660627916.jpg (29 KB, 400x400)
29 KB JPG
>load save from last night
>RELOADING LUA
>>
File: 1507360088669.png (386 KB, 500x577)
386 KB PNG
>>3016002
>stand still be silent
>but it's project zomboid
>>
Im losing again. Better divert the heat off me by mentioning that you need carving 9 to make a baseball bat
>>
>>3016688
Carving 9 isn't even hard to reach. You never run out of carving material. It's always there. One of the easiest skills to grind.
>>
>>3016706
No skill is 'hard' to grind. It's just tedious as hell.
>>
>>3016711
No it's not. You go in the crafting menu and click max. Done. You can even speed up time in single player. It's only tedious if you're a twelve year old with ADHD
>>
>>3016722
>It's not tedious to grab a metric shitload of tree branches/planks/logs/etc via cutting a shitload of trees
It's very tedious to do that, also a lot of people play co-op multiplayer lmao.
>>
>>3016729
>It's so tedious to play the game
Then play another game. Both of these things don't stop most people. You're just a retard that's trying to play a game that's not for you. Also what's funny? Why lmao? You're a seething redditor, go back
>>
>>3016747
You need to take your meds
>>
you guys should all make up and kiss each other already
>>
>>3016785
I mean how do you 'make up' with someone so fucking retarded that they think spending IRL hours cutting down digital trees, to carve into digital spoons, to carve into digital forks, to not be tedious?
>>
>>3016793
you pin them down and rape them duh
>>
>>3016797
Yeah that'd probably work.
>>
File: 5225256662u.jpg (70 KB, 326x883)
70 KB JPG
L-luddite xisters...
>>
File: file.png (366 KB, 2082x256)
366 KB PNG
Save up all the mods.
>>
>>3017592
I find it hilarious when normalfags actually realize that AI can make some pretty cool shit. At the end of the day they just want their bread and circus.
Then leftists freak the fuck out and go nuclear when all that's happening is people being happy with something.
>>
>>3016761
>another no u
They're really not sending their best kek. I think we have confirmed by now that retards don't like Project Zomboid. If you're having fun while doing it it's not tedious, end of story. You need to cut trees anyway at some point if you want to build literally anything, tree branches are a byroduct of that and you end up with 300 tree branches anyway if you build any kind of base. That's when you start carving. All you're saying is 'reeeeeee the game is tedious' like a child. People have different tastes. Just play Fortnite or whatever instead.
>>
>>3017635
You need to take your meds
>>
>>3017649
you need to get underage b& lil bro
>>
>>3017691
You need to take your meds
>>
File: Take your meds.jpg (191 KB, 497x342)
191 KB JPG
>>3017691
>>
BABYYYYY
DID YOU FORGET TO TAKE YOUR -
>>
So can somebody please explain to me why blunt weapons are so fucking objectively superior to everything else?
>Does enough damage with crits to 1 hit KO zombies
>Also conveniently highest crit rates
>Doesn't need sharpening
>Best weapons of the class are readily available with woodland materials
The only downside is you won't find baseball bats embedded in zombies, as you might find axes/hatchets.
But just use said collected axes to cut trees to make baseball bats?
You don't even need blacksmithing for functionally unlimited bats. You'll die WELL before you use up all the axes chopping trees.
>>
All I want now is a Magic System + view Point and I can role play as Nes in the earthbound world.
>>
The quality of a game is inversely proportional to the expected amount of time that a new player picking up the game for the first time is going to spend in the menu tweaking settings and fixing broken things with mods in order to actually have fun, before they've genuinely had 100 hours of fun playing it.
>>
how come in CDDA New Generation every house has a shit load of food and guns and stuff and people dont say to nerf it
>>
File: 1670839873496655.jpg (17 KB, 360x360)
17 KB JPG
>>3016098
>>3016120
>I think that people should vote on the game's settings every month
>That sounds so shit
>WELL ITS BETTER THAN APOC MODE
>Just use sandbox options to tweak the game to your exact specifications
>NYOUGH YOU MUST ALL PLAY THE GAME THE WAY I WANT WAAAAAAAAAAA
>>
File: 1770326473990121.jpg (586 KB, 988x733)
586 KB JPG
is it safe to update yet, mod status?
>>
>>3018249
yes, zombiebuddy got banned btw
>>
>>3017967
because the game is hard enough to require all that shit
>>
Mutants mod with first person view turns this into a actual horror game when you go in the basements and there is witches.
>>
>>3018033
diamonds are fleeting
>>
>>3018425
Webm it pls
>>
>>3018365
>EEEEEEEEEEEEEEEEEEEEEEEEEEEEEK THEY DONT HAVE A DISCORD LIKE SKSE EEEEEEEK AIIIIIIIIEEEEE
Truly modern netizens have no sense of opsec.
>>
You can live off rotten meat with lemongrass
>>
>>3018839
but god help you if you eat a piece of a poisonous mushroom now your poison level shoots up to 100 and it will max out your sickness bar 17 times before it wears off and even clearing sickness with debug won't help you
>>
>>3018842
thats what got chris mccandles after he let his moose carcass rot. ate some bad berries
>>
So is project viewpoint just fotm or are people actually gonna stick with it
>>
>>3018033
You need to take your meds
>>
File: 1636016460497.webm (1.17 MB, 860x1080)
1.17 MB
1.17 MB WEBM
>they introduce npcs
>but most are hostile, disposable no names that die easily and just appear out of thin air like most meta events
>there are some traders but they are as rare as survivor houses
>only a handful are story related companions and persistent npcs, there's 1 every 2 towns
would that make for a good implementation instead of the current wave of npc mods that just spam you with them?
>>
>>3019396
>NPC's finally added
>Due to game mechanics being so bullshit towards the player, NPC's require absurd leeways and cheats to function properly
>Move at 5x speed offscreen so zombies can't swarm them
>Attack speed 1.5-2x faster, in testing too many got swarmed
>Guns make no noise to zombies, again, due to swarms
>Needs 1/10th the calories of the player, bandits regularly 'siege' the player and subsist off of morning dew and mushrooms
>Immune to the infection/sickness/poison, kept dying to poison berries, corpse sickness, scratches and deliberate poisoning by smart players
>Ignores skill system, can do anything in any skill set, but only when hostile. They lose the ability to make baseball bats once recruited
>Unlimited ammo for hostile-type NPC's
>Has a chance to spawn in within your walls, currently bugged so there's about a 1/100 chance for a shotgun armed bandit to appear in your room while sleeping
Sorry we'll be going on a 10 month mental health vacation, enjoy the system as is!



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.