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Was there ever a mobile game you REALLY liked that was discontinued and rendered completely unplayable? For example, it can't function at all without connecting to a server which no longer exists.
What's her name, /vmg/?
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>>1773747
I'm a zoomer so none of my games are dead yet, but I will lose my shit when this dies.
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>>1773747
king's raid
digimon rearise
final fantasy opera omnia

offline clients need to start being the norm
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Android games have some really strange availability issues. Most games become unavailable once their API (whatever that is) is no longer valid or whatever. Many devs update their old games on yearly basis for that API thing.
>some games got delisted but I can reinstall them just fine (for now at least). For instance: I bought Inbento before it before it became a Crunchyroll exclusive, or the demo of Rotoforce I once grabbed still installs no problem
>some games can't be reinstalled after removal: I can't no longer reinstall Militia or Warfare Inc., I even removed Bunibon just now to see if I can get it back - I can't
>delisted paid games seem to be fine, but I avoid deleting my favorite dead games like Solar Settlers, just in case
>some very old games work just fine without any recent updates - like Trapball
>some games get pulled off the store by their devs rather than Google - like Part Time UFO - sadly I didn't buy it in time
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>>1773747
Pokemon Duel
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>>1773859
>Inbento's a crunchyroll exclusive
So you have to be subscribed to get it like that netflix storyteller game?.Glad I bought it on my switch instead of android
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>>1774482
If you bought it on Android like I did, you can still install and play it normally. I just tried it. To be precise, there are two versions of the game. One is hosted by Crunchyroll and if you install it it tells you to get a subscription. The other is hosted by the dev Afterburn but it's delisted in the store and for me it's only accessible on the 'Manage apps & devices' panel, where it shows apps I uninstalled. I'm not sure I'll be able to get it if I change my phone, tho.
>>
Most of the time I get bored and quit well before they hit that point.
Stuck around to EoS for a few, though.
>>
I had a blast with final fantasy brave exvius until they added neo visions. 7* units were already greedy but neo visions literally killed the game for me. I wish there was a playable offline version
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>>1773747
Yugioh BAM Pocket can still be played single-player since there's a few people who have shared their personal game data (which includes the progress too). But, it's kind of pointless not being able to measure dicks with your friends.
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>>1773747
konosuba fantastic days. i had all the wiz and mellisa outfits and they were great.
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>>1780123
>konosuba fantastic days
Apparently the JP version works offline.
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>>1773747
moga galaxy

https://www.youtube.com/watch?v=kkwaephchyU
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>>1773747
As much as I agree with the premise, the root issue is IP/copyright law and Stop Killing Games simply won't be able to attack that.
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>>1787877
>the root issue is IP/copyright
No. The issue is false advertising and lack of transparency. The affected games are sold as a product (one time purchase), yet publishers treat them as a service.

Sure, games might say "internet required", but this has some issues.
1. "internet required" is a vague label. It might just mean "internet is required for in-app purchases, online multiplayer, game updates" while the game still works fine offline. ("Pokemon UNITE" and the PS4 version of "Awesomenauts" say "requires internet". Yet both are playable offline. Sure, it's against bots, but that's fine according to SKG)
2. It doesn't solve the core issue, which is "I have internet (I match requirements on the game box), but I can't play the game because the servers no longer work. I'm not told when they'll no longer work.".

The issue with live "service" games is that they never tell the customer when the service will end, so they're not really services.
Some examples of a real service are:
- A movie ticket - lasts one sitting of a movie.
- A bus ticket - usually says "valid for the next 2 hours".
- An amusement park ticket - usually says "valid only on this exact date".
- A WoW or Netflix subscription - it tells you "you're subscribing for 30 days".

Meanwhile, look at "Diablo 4".
First of all, you might miss the small text at the bottom of their website which says "Internet connection required to play". And even if you see it, it doesn't actually tell you "this game is completely unplayable without internet". And even if it did say that, when you spend $60 on the game it doesn't tell you when the service will expire (when exactly servers will shut down). So, when you're "buying" this game you're basically gambling because you don't know if the game will become unplayable in a few weeks or months, or a few years.

It's ultimately a consumer issue which is completely unrelated to IP laws and has nothing to do with them. It's all about planned obsolescence.
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>>1787925
>No. The issue is false advertising and lack of transparency. The affected games are sold as a product (one time purchase), yet publishers treat them as a service.

Even if it's properly marketed as a service, people will still want to continue playing the game.
This is a non-argument.
And even if you say it's about planned obsolescence how do you propose that issue is resolved?
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>>1773747
Dragalia… Lost…
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>>1773747
>DeadByDaylight Mobile

I fkn hate that they did this, I even put some money in it thinking that they wouldn't kill it.

I think that its possible to make all of these games work without needing "game servers"(you could just create your own server to play with your friends), the developers can do it.

But probably because of the money and copyrights they prefer to just shut it down, the only hope I have is for some hacker mod the game to work without internet, its quite a hard work(even if you got the source code leaked, 100× times hard if you need to reverse engineer it), but not totally impossible, just that I don't think they can do it alone.
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>>1788035
>people will still want to continue playing the game. This is a non-argument.
It was never my argument, you're just making shit up. There's no legal reason to make the game playable after the service ends if it's being provided as a service (monthly subscription, or advertised exact date when it will end). So, people can just cry about it.
Even SKG people are saying the only argument to ensure these games are playable would be "game/media preservation".

>planned obsolescence... how do you propose that issue is resolved?
There's literally a dozen different solutions developers can take. Just off top of my head:
>make an alternative offline mode (the MOBA games "Pokemon UNITE" and "Awesomenauts")
>strip out any game elements which rely on the server to make the game playable offline, convert the save file to a local save file instead of remote database ("single player experience" and similar servers for WoW and RuneScape)
>release the game server binary (Terraria, Minecraft, Left 4 Dead 2)
>release the game server source code (Quake 3 Arena)
>release documentation on how to reverse engineer the game server
>etc.
None of this requires 100% of the back-end logic to be there (over 90%+ of services or back-end logic can be cut out), nor does it require the game to have 1:1 feature parity with the live service version (just needs to be reasonably playable), nor does it require immediate action (this only needs to happen in the final patch of the game when the publisher shuts down the game), nor does it require relinquishing IP laws (random people wouldn't be able to legally make money off any of this nor represent themselves as the original/official publisher).
And all of these only apply if a publisher sells the game as a good instead of a service. If you're distributing a game as a service, then you don't have to do anything.
And if your business can't operate without maliciously fucking over the customer, then it shouldn't even exist.
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>>1788363
>tl;dr
i didn't know this tranny came here, not reading all this drivel
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>>1773747
king of figthers ALL STAR
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>>1788367
What are you even on about?
>>
Space leaper: cocoon.
it was so cool </3
>>
I actually played pic related and it was a decently made rpg for the weak generation of mobile phones in 2014.

It's dead now despite being a single player game.
>>
>>1773747
Terra Battle 1
Opera Omnia
>>
I have a game i cant play on newer androids
my old 2014 phone still can run it, but I want to move it to the new one
i need help
>>
>>1798078
Which game and which OS/Version?
>>
Maybe I can port some game to another platform
>>
Mobile games get killed off frequently. I check out this list occasionally and sometimes see stuff I used to play. https://minireview.io/dead-games
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>>1773747
There are some but I don't remember their names. One of them was an obscure Japanese gatcha game that was a combination of Puzzle&Dragons and Puzzle Bobble featuring giant women. Its translation was goofy (it was probably translated in Japan) but still I prefer goofy translations over butchered localizations. Gameplay wise it was great and with delicious waifus. But unfortunately nobody played it and as a result it rarely got updates and as a result it died quickly.
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>>1803084
Another great android phone game that nobody played and died quickly despite using one of the most popular video games franchises was Pac-Man Monsters.
https://pacman.fandom.com/wiki/Pac-Man_Monsters
It was a great game that combined Puzzle&Dragons with Pac-Man and it had some nice designs for some of the characters. Without doubt one of the best Pac-Man spinoffs and in my opinion the best Pac-Man game for mobile phones.

It deserves an offline premium release for consoles and Pc like Metal Slug Attack did.
>>
>>1788086
>Make an interesting gatcha game
>Release it only in a few countries
WHAT WERE THEY THINKING! Same shit with Miitomo, a huge wasted potential that deserves a second chance. But I doubt it will ever happen since Nintendo now has no soul.
>>
>>1773747
There's nothing that prevents mobile games from being preserved too, it has already been done in some EoS'd games like Destiny's Child where they patched the game and gave each user a code that launched into what their account had.
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>>1788363
Yes all of those solutions require softening of IP laws.
If you were to do any of those things on your own, even if you don't make any money, the company could sue for damages. At best you're asking for an easement of their intellectual property.

Requiring these things from the copyright holder when they do not want to would also infringe on their exclusive ownership of their intellectual property and/or copyright.
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>>1801904
>There was a Monument Valley 3
I hope it's on steam at least,that game was comfy
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>>1773747
A few but many of them are too forgettable. The only game O really want to play but is delisted was motocross madness on the 360/xbone.

Xbox had a lot if potential desu with their shelved ips.
>>
Clash of clans old versions.
B>
>BAW GAWD WHAT WOULD I GIVE TO PLAY ON 2013 CLASH OF CLANS SERVERS ... or at least be able to single player it...
Same with LEGO Star wars minigames on LEGO site... It's all just waiting for the heroes of the internet to repair them.
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>>1787925
>Tl;dr
Jews
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>>1815080
Every .
Single.
Time.
>You're not going to be able to produce good games yourself because you're of bad generation or you have no money.
Nah, Notch made a game in a mancave with a box of scraps. Just make your own games.
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>>1773833
I fucking miss King's Raid so much...
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>>1773747
Lego Hero factory brain attack. It was a horde shooter game and I was so mad as a kid when it got nuked off my tablet
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Queens Crown
top rpg made by com2us for iphone
can't play it at all these days
I liked it a lot
>>
>>1774242

That game was cool, i only played 2 months before eos :(
and the private servers arent that active


>>1776699
It was fun at that time, weird format xd
>>
>>1817844
I played Duels at launch, and only got back into it right before eos
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>>1773747
I 100% completed Dr Mario world and am really sad about it
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>>1773747
yes it was essentially a mountand blade demake with unique gold to stat rpg mechanics, it doesnt exist anymore i tried looking it up couldnt find it. no p2w no micro transactions, the dev was japanese and he did a good job at translation and even managing to make progression fun, there wasnt an end game it was just conqure all the territory and get an army going, the fighting was actually p resonsive but like auto and kite, there wasnt a whole lot of different maps but it was understandable, played it back in like 2016
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>>1773747
Tagatame no Alchemist basically Final Fantasy Tactics with energy/stamina that recharges 1 unit per minute, so it gives you the freedom to do as you please and gave generic character shard, generic weapon shard, etc. so you just needed to pull for 1 collab unit and it wouldn't turn into a doll for display, the game was very generous with the generic shards as well, you could spend freemium currency on a specific gacha to get even more freemium currency guaranteed suck it PGR
R.I.P. WotV FF BE
There's also Phantom of the Kill 3D Fire Emblem which had collabs with the whole spectrum of magical girls, from your Sailor Moon and Cardcaptor Sakura to Madoka
>>
Photokatsu definitely.I learned about it too late but the songs were fire and my girl Sakura got a second PR.

Other than that,the Yuuki Yuuna mobage.Objectively it wasn't that good but I got invested in the plot.it got a console port at least.

Magia Record,it was a mess but it had cool ideas.
>>
yokai watch wibble wobble was great
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>>1773747
EzPzRPG. Loved that shit. Server went down in like 2017 or 18 I think
>>
Clash mini, I spent shitton of time on it and even got to a "competive" finishing no 15 in the world all time high
Servers shut down 1.5 years ago but devs said "clash mini is not dead and will comeback as a game mode in clash royale" which they did actually implement but its so different that I can't name a single this that this new game mode has in common with clash mini
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>>1773747
Zenonia 3, amazing little game especially for its time. Very fun skills and builds for all classes had a blast while playing it.
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I remember there was this website centered around hosting apk/obb of "old school" android games that got delisted, you know, stuff like the the actual original NOVA, Modern Combat, Spiderman, Zenonia, etc
Anyone has the link?
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>>1773747
All the Crash Bandicoot mobile games. I used to play them on an old iPod touch.
Now that Mario Kart Tour is in maintenance mode, the market is ripe for a mobile racer without gacha ripoffs. Save us Crash!
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>>1773747
Final Fantasy Airship Brigade. I got in shit at work so many times for no-lifing that fucking thing. Gutted when square stabbed me in the back.



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