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> “who is a big fan of taffy from ananta?” Edition

> off topic
> If you found a application for closed beta test for any gacha/anime game: https://beta-key-forge.lovable.app/ (idk why I have an access code there, you can ignore it. It’s powered by lovable for no reason)

>Anyways...
>Talk anything about upcoming gacha game/Open-world, trademark updates from game studios (Hoyoverse or any kind of game studio related to open-world)

>Want to share chinese game news coming from China? Go share it! We can discuss it
>Want to share rumors about upcoming open world games/Gacha games in your respective social media? Go share it!

> Something you caught like new game information? link it here and we can talk about about it.
> You can link upcoming game trailer
>>
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Chaos Zero Nightmare is scheduled for release on October 22, 2025 and will be available worldwide for both mobile and PC.
>developed by Super Creative and Smilegate
>>
>>1857994
the girls are sex but I don't know if I wanna trust Smilegate
>>
>>1857994
>animu tits deckbuilder
based
>smilegate
>50/50
>weapon banner
its over
>>
>>1858068
They made some announcements in a recent dev video, so it's still 50/50 but not Mihoyo's model where it's 50% useful rateup and 50% dogshit worthless garbage that was already powercrept by limited characters day 1 on release, everyone other than collabs/actual limiteds goes to standard pool. So in theory it's more like 50% rateup/40% useful off-banner/10% terrible or male offbanner
"weapons" are all in exchange shop so you can just literally never roll weapon gacha unless you're a whale.
smilegate is still a huge worry though, better get ready to gatekeep all the normalfags on every single social media platform if you don't want them convincing smilegate to pull another epic 7
>>
thankfully gacha garbage is dead
>>
>>1858052
It has males on the banners, the MC is cameraman, and there is no pandering. Take that into account before deciding to play.
>>
>>1858088
>it's still 50/50
then its still shit, sure you can get another girl while rolling but at the end you were rolling for the banner girl and not another one
>"weapons" are all in exchange shop
thats good i guess but well have to see the currency income rate
>smilegate is still a huge worry though
while the gameplay looks good and the sluts are cute im not really invested so ill just drop it if things go south, though i still want the game to be good
>>
>>1858129
50/50 on it's own is amazing and absolutely shits on almost ever single style of gacha ever invented. It's only dogshitshit in Mihoyo-style games because they slapped it on as a a bandaid to cover how ridiculously stingy they are with gacha income, especially in early Genshin.
>>
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I gotta agree with anon regarding the 50/50 part
You either need to have above average rates or a 50/50 that guarantees the character
Just played a gacha with mid rates and no 50/50 and it was absolute miserable not getting the banner character after dozens of pulls
>>
>>1857987
>taffy
She cute, but who cares? It's still good 2-3 years from completion and it was announced like two years ago back when it was still called Project Mugen.
>>
This game has too many things going for it, there's no way they are going to nail every single thing and if one things goes wrong it will fail
>Went from Genshin competition to GTA competition.
>AAA budget F2P game but nothing of value to sell
>Multiplayer isn't the big focus
>No mods, UGC or something that gives infinite replayability
My prediction is that it will have popularity at the beginning and like any other FOTM will drop sharply, but instead of having huge profits, ananta wont even break even.
>>
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>>1858235
Where Winds Meet is a similar game and it's been out in China for more than 8 months, (global version comes out in a month.) If that one is doing well (not sure how well though) then Ananta just has to follow behind it.
>>
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Blue Protocol: Star Resonance will release October 09, 2025
So this week
It's a (gacha) MMORPG with a focus on action combat
>>
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>>1858278
It has some interesting designs, to say the least
Not really my kind of game tho
>>
>>1858264
That game is chinkwank slop, of course it doing well in china
>>
>>1858264
this >>1858314 but it isn't really similar
It doesn't have competition and its one of the biggest genres on china, which transcends videogames.
Seems like a more multiplayer centric game
We don't know anything about budget or development, it could either be a extreme exception or be operating at a loss, at the very least i doubt it had as much budget as Ananta will have.
>>
>>1858264
in terms of CN mobile revenue it beat genshin in september (supposedly)
>>
>>1858419
I’m guessing this game is one of the reasons why they dropped the gacha system
>>
>>1858419
also damn, delta farce is crazy popular in CN
>>
>>1858444
Maybe. WWM and marvel rivals are the only netease games I play/played, so I'm not sure how their gacha games are doing.
>>
Taffy already getting porn
>>
>>1858419
it has multiplayer, pvp, pve, raids and all that shit.
is not that hard to beat genshin, most games on top of the list don't even spend as much to do it either
>>
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Trickcal launching globally on October 9
>>
>>1858278
Is this an actual MMO like non-mobile BP or is it gimped?
>>
>>1858264
The team fucked up the CBT. More than 30k keys were given, but the game had around 1.5k concurrent players at most on steam. I doubt it will be successful in the West.
>>1858278
I saw many players in the CBT. There were always people around. If Bokura doesn't fuck up like it already did in China, the game will be a hit in the West.
If Bokura fucks it up again, it's over for anime MMORPGs.
>>1858597
It's an MMO but gacha (imagin)
>>
>>1858544
Is this supposed to be a simultaneous english and japanese release?
>>1858597
The original was an actual mmo that flopped so bad in delivering content that the reboot was claimed to be better so that as you will
>>
>>1858733
I'll take it with a grain of salt since I played the original, and I don't want a mobile "reimagining" that has like 10 players on screen at once.
>>
>>1857951
I was going to ask "You French or something?" because onions are such a thing there but then I noticed that apparently 4chan has a filter so if you say the type of sauce made a certain kind of beans it gets filtered into "onions sauce". Whoops.
>>
>>1858746
Forgot pic.
>>
>>1858278
Can you do most content by yourself and/or with bots, no other living players involved? The girls look cool but if I have to engage in socialslop I'll just play trickcal
>>
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>>1858503
There's even a good LORA out for making AI art.
>>1858754
When I played the beta I found the bots to be pretty dumb so for harder content I suggest getting with players. I'm not the social person I used to be so I won't be playing the release version but the beta was a good experience because it was my first time guilding with fellow anons in a MMO. Here is the end of beta guild photo. My character is the short redhead girl standing near the center making the downward v pose.
>>
>>1858754
MMORPGs aren't for you then
>>
>>1858314
And Ananta is ""anime slop"" which China also likes.

>>1858329
>Seems like a more multiplayer centric game
Then that's one thing Ananta should borrow from WWM. Consistent multiplayer content like pvp, pve, raids, etc, on top of the single-player experience. We can also wait for Duet Night Abyss launching first and take notes if their live-service model works for them or not.
>>
>>1858810
As a rule of thumb you are either full blown multiplayer or don't have anything regular at all. As long as you want a healthy amount of single player content.. do NOT make the mistake and try to do MP as well. Look at Tower of Fantasy. Trying to do both will make you fail at both. They are not very compatible.
>>
>>1858754
>>1858759
>>1858767
They can do it like FFXIV does roulettes I guess. You could always find people to do dungeons relatively quickly without having to talk to anyone, they even gave bonus rewards if there were new players on the party.
>>
>>1858815
WWM does both, and it's successful because it's chinkwanking
>>1858816
I agree, but BPSR's multiplayer instances aren't as easy as ToF's. They have gear checks and mechanics in higher difficulties. They should make the game easier for casuals but I doubt they know what they are doing.
Another option would be hard content only giving cosmetics and titles
>>
>>1858837
FFXIV roulette dungeons also have gear checks and mechanics, like one shotting the party if you fail the mechanic, or stacking damage debuffs. Everyone gets down leveled to the appropriate dungeon level/gear level. For an example of a boss encounter in the roulette:
https://youtu.be/MLCopmT_6fk?si=QiVx8vJ-7Xwg9Mqn&t=29
I don't see why it couldn't be implemented too.
>>
How the hell is roco kingdom world still in development? Shit was announced in 2020
>>
>>1858810
>Then that's one thing Ananta should borrow from WWM.
This game is trying to be everything and you want it to be an MMO AND make everything good? Shit what is this, E3 pre-2010?
>We can also wait for Duet Night Abyss launching first and take notes if their live-service model works for them or not.
DNA is nowhere near the scope of Ananta, even if it fails i wouldn't use it as evidence, non-gacha live service game existed before and most of them failed for many reasons beyond just the model.
>>
>>1858874
R&D funds probably
>>
>>1858874
They need to hide the sex scenes
>>
>>1858874
it's nearing release now thankfully
they did have to model like hundreds of monsters and animate them individually
that must've taken most of their time
>>
>>1858929
and the size of the launch version is likely going to be 30gb (for mobile devices), so i'm assuming there's a lot of content
we'll see how many monsters and areas are available at launch in a couple weeks
>>
>>1858733
Simultaneous English, Traditional Chinese, and Japanese release. The original Korean release is two years ahead while the Mainland Chinese version will apparently lag behind global by one month.
>>
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>>1858879
>you want it to be an MMO AND make everything good
Not EVERYTHING, I'm saying they could retain an audience through multiplayer-focused content as the main seller, I can live with a mediocre single-player. However I just remembered the interview they had at TGS so they'll probably do the opposite instead.

>>1858815
The IGN interview was all about how they're gonna enrich the open world and expand it overtime but honestly I'm not super confident on how they'll keep that interesting in the long run.
>>
>>1859134
The main problem you have with these games is that you need to decide WHICH AUDIENCE you want.

There's only two types of live service games. One where you log in and do content as it comes and when there's no content left you play other games of this kind or in general.
And then there's one you play all the time when you feel like playing the game. These are generally multiplayer, stuff like MOBA, shooters and whatnot, but can also be MMO.

It's just not a very compatible concept, as both takes a LOT of work to make good, and nobody can play two games of the latter kind without going insane, especially not if you also add the MMO layer of dailies/weeklies on top.
This is why it's so important to focus. If you are too time consuming, everyone who comes for the first category will leave anyways. They likely play other games like that as well. And if the MP part is too half assed, people coming for the second kind of game will also leave as it's not fun enough for what they want out of their "regular" game.

Again, Tower of Fantasy. I tried it when it launched, but stopped playing because dailies took way too long, and the MP parts weren't to my liking either. It kinda felt like it wanted to be everything at once and was nothing as a result. Even though the combat was kinda fun.
>>
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>>1859151
>This is why it's so important to focus.
What do you think should be the focus likely to keep the game alive, then? I already brought up MP as the path to follow but like I said, it's likely Netease won't go that way, judging by the interviews. I have very little experience in "free" live-service games that don't focus on multiplayer (besides gacha) so I can't bring good examples of other games doing this and succeeding.
>>
>>1859427
Nta but as of now, even if the game had expensive items i don't see the game lasting long unless it doesn't have constant updates, it has negative profit and some rich oil prince is backing the game or the fanbase is, very, very big, marvel levels of big, wuxia levels of big or even bigger.
Where Winds Meet is the ONLY real example of a F2P game, with big scope and cosmetic only... the thing is that its an MMO-lite and its wuxia themed, which chinese people love.
It's funny how all these questions about if the game will succeed or not is it not being aggressive enough lol, If it has some kind of progress that is gatekept by playing, i could see some players paying to skip that but this game isn't an RPG or isn't looking to be anything similar so there's that.
>>
Anime is way bigger than wuxia in china, like ~800bil rmb vs ~100-150bil rmb annual revenue. I think Ananta will be fine if the devs don't fuck shit up drastically. It also has the advantage of building fanbases for each of the playable characters while WWM is all about the MC (some fan favorites have already been killed off, not that they'd ever be playable so w.e). Who knows, maybe they'll do some roblox style UGC shit that genshin is trying to do right now.
>>
>>1859151
The number of people that don't understand this basic fact is astounding.
>>
>>1859568
That just false equivalence, Anime is a medium, while Wexia is a genre. You cannot just say the entire "anime" is a genre and put every revenue together, that's not how it works.
>>
Is easy.
People like to free roam in GTA single and multiplayer mode just doing random shit, and they can keep playing for hours just doing "nothing".
If Ananta somehow nails this aspect, then it's a guaranteed success. If not, then they will have to rely on the usual patch schedule of content releases, so no different from a gacha.
>>
>>1859676
People bought GTA though, that's instant revenue. People would do exactly what you mentioned and will quit without spending a dime.
Also, GTAO wasn't successful only because of single player and multiplayer, it was also because of mods and UGC, you probably already saw the shorts/tik toks of cars falling/racing down a ramp
> no different from a gacha.
Well gacha is predatory as fuck and constantly warps the story to sell a character or meta.
>>
>>1858278
Characters in game are HSR npc level ugly who is going to gacha for this,especially for Amazon induced safe wokeslop,you'd think that failure would make them do something about it.
>>
>>1859676
That's why making a safe system where you aren't wanted by the police is retarded,being chased is great way to kill boredom.
>>
the disadvantage of playing any chink game is that they always cut corners to not upset their government
no parody, no humor, no crime, no violence, only the bad guys get to be killed and those bad guys are always monsters or look like monsters or turn into monsters, you are le ebin hero who has absolutely no flaws like the perfect chink bugmen, everyone sucks your dick within 3 seconds of meeting, no room for mc to improve
complete safe garbage
the entire appeal of gta is that it's like real world but you can actually do stuff in there that you wouldn't in real world
here, it seems you play as a cop that gets fellated by the entire town, even if you punch and kick them
>>
>>1859811
oh and you can bet petit planet is also going to be shit even if it has several other advantages over animal crossing like multiplayer minigames or regular events
the characterization will be worse than new horizons, and that is the major appeal of animal crossing
people already hate how the villagers in new horizons are neutered garbage where everyone is friendly towards you unlike how they were mean and would get angry at the player
>>
>>1859806
It's an MMO you gacha autist
And Amazon has nothing to do with it. The English version never even released.
>>
>>1859811
You can literally kill children and steal from people in where winds meet and there's a crime system (including sending player bounty hunters if the npc cops can't handle you) where you can get locked up and your friends can break you out of prison. Ananta being tame as fuck is more likely that they want more kids to play it.
>>
when is petit planet test?
>>
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Lots of more stuff has been showing up of Codename Cedar thanks to the Chinese OBT. This is my favorite design so far. Also, I find it hilarious that the devs refer to the players as comrades but it works since it's a uses a cold war-ish setting and is fully voiced in Russian. I guess that means Cedar players will be affectionately calling each other comrades.
>>
>>1860715
russwank game? weird
>>
>>1860729
Here's a video of gacha pulling if you want to see what it looks like, a Chinese gacha game with Russian speaking waifus.

https://www.youtube.com/watch?v=Nk6TCArCKHg
>>
>>1860734
Reminds me of Ash Arms...
>>
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>>1860011
>Ananta being tame as fuck is more likely that they want more kids to play it.
I hope this retarded corporate sensibility isn't enough to nerf swimsuits again and get absurd garbage like pic related.
>>
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>>1860839
Like, what's the fucking point? If I remember correctly Taffy also has her panties on top of her black spats for some reason.
>>
>>1860839
>>1860840
lol
>>
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roco kingdom test begins on 23rd
>>
>>1860839
>>1860840
KWAB
>>
>>1860882
>opens one week after Legends ZA is out
Smart move. People will play Legends and eventually find defects in the game, which will serve as indirect advertisement for Roco Kingdom since shills and haters will compare both games for (You)s. It'll also give the devs a list of stuff people want or that is missing in their own game.
>>
>>1860894
Lol Pokeshills probably wont even know this game exists period.
>>
>>1860898
Most of us wouldn't even know of it if it wasn't because of the blatant shill that is in these threads.
>>
>>1860715
Cute loli rosa
>>1860882
Global?
>>
>>1860894
legends za does look fun though
yeah the visuals are dogshit, but most gamers don't mind as long as the gameplay is fun
>>
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>>1857987
Who no one talks about dragon sword on this board,is this shit an investor scam or something? It had cbt,before AP even and looks great.
>>
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[Industrial News]

Kuro Games has an recruitment campaign.
>>
>>1860992
You are free to talk about any anime world games that has been announced. Not just ananta
>>
>>1861025
Not a good sign
>>
>>1861056
It's ok when Hoyo does it
>>
>>1860839
>>1860840
I's so blatantly meant to be modded out, they even shaded the "extra" part a completely different color so modders can just eyedrop tool the extra parts and instantly delete it. The guy who's been screaming about how Ananta can't be modded and is going to die because of it is retarded. This is another way they're appealing to all-ages. Really tame outfits that have ridiculously blatant (modders this extra part here would be super easy to instantly delete wink wink). They may even drop a "fan" mod that does exactly that
>>
>>1861222
Only on PC. The rest are stuck with the retarded designs.
>>
>>1858503
not surprised, you can even see a panty shot of her in the trailer website
>>
>>1858503
>search "ananta" on gelbooru
>first two images are blacked porn of Taffy
It seems that the game is really attracting the GTA audience, albeit in an unexpected way.
>>
>>1861313
And she'll get a thousand more



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