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What are the best type combinations?
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>>58184022
ghost fairy
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>>58184022
Water/Dragon
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>>58184022
Anything with Poison because it's cool
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>>58184022
Psychic/Fairy
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>>58184022
Fairy/Steel
Steel/Ghost
Ghost/Fairy
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Water/Ground
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Dragon/Steel
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>>58184022
Bug/Ice
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>>58184022
Fairy/Steel defensively, Fighting/Ghost or Fairy/Ground offensively.
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>>58184022
Ghost/Fighting
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>>58184054
cheers
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>>58184022
It depends on a ton of things:
>Intended role
>Move access
>Niches
>Ability
But in a general sense I'd say:
>Steel/Fairy
>Fighting/Flying
>Electric/Flying
>Ghost/Literally anything that resists Dark Ghost is retarded
>Bug/Steel
>Ground/Fairy if it existed
>Fire/Grass
>Water/Ground
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Opposites. Like Fire/Water, Fire/Ice, Psychic/Fighting, Fairy/Dragon, and Fairy/Dark.
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>>58184277
Fire/Ice is pretty bad
>b-but muh G-Darm
Overtuned stats plus two retarded abilities plus strong STAB plus pivot move would make anything retarded strong, being resisted by Water no longer matters when you still chunk it for 70% on switch in because you have two choice bands.
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>>58184255
>>58184323
Tryhards lmao
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>>58184022
Fire/Dragon or Fire/Steel
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>>58184022
Competitively - fairy/steel, steel/flying, water/dragon, ground/flying
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>>58184022
For offense? Probably Fighting/Ghost. Ghost is disgustingly neutral on everything except Dark and Normal, which Fighting covers. Its literal only hurdle is Normal/Ghost, which isn’t a relevant combination yet.

For defense? Steel/Flying. Steel with its Ground weakness removed is overcoming the typing’s biggest hurdle, and unlike the other Ground resists, it doesn’t sacrifice itself with a 4x Fire weakness.

Personal favorites: Ice/Ghost, Ice/Fairy, Ghost/Fairy.
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>>58184978
Giving yourself a single 4x weakness to worry about is generally a lot better than having several 2x weaknesses. Most Pokemon even defensive ones are already going to get flipped by a strong 2x hit anyways so the extra 4x multiplier isn't usually much worse.
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Poison/Dark
Psychic/Fighting
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>>58184022
Going to share my thoughts from >>58184103 and >>58184677
I really want a fast, physical sweeper that's Dark/Fairy. That STAB combo is glorious offensively, great defensively, and just overall a really neat combo.
And its such a shame that its locked to Grimmsnarl only, which although I like on its own, isn't that great offensively.
I'm thinking 130 Attack and 115 Speed. Give it access to stuff like Sucker Punch, Moonlight, Parting Shot, etc.
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>>58184075
>>58184189
based anons. good taste
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Fairy/Steel is highly overrated.
You are pretty good defensively, but offensively, it sucks.
You have 2 whole mono-types that wall you in Fire and Steel, and then you also get walled by Poison/Water and Poison/Electric.
The only reason why Zacian-C was so dominant in Gen 8 was because it had the highest effective attack stat surpassing even Mega Mawile, and had multiple coverage options.
And it often leveraged its bulk to attack more.
And had slightly less speed than Electrode so it could attack more often.
And it also gets Sword Dance so it could very easily muscle through most walls except for Quagsire.
And then in Gen 9 it got mega nerfed to being actually fucking reasonable.
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>>58186233
>in Gen 9 it got mega nerfed to the point two fairy-weak dragons ruled ubers until one of them got banned.
ftfy
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>>58184054
This
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>>58184022
theme wise?
Ground/Grass (how have we got only one?)
Fire/Fairy
Fairy/Ghost
Psychic/Dark
Ghost/Dark
Dark/Fighting
Poison/Dragon
Ice/Ghost
Ice/Dragon
Electric/Psychic
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>ctrl+f "rock"
>0 results
Kek
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>>58184045
hype
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>>58186483
Mentally ill
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>>58186349
Rock is a bad typing and unlike Ice there aren't many retards that are willing to pretend it's not deeply flawed.
That said Rock has a few surprisingly decent synergies. Rock/Grass and Rock/Bug aren't terrible and could be cool if they were further explored. Rock/Ground despite being a meme'd combo is actually an incredibly potent offensive combo.
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>>58186494
>Rock is a bad typing
Game Freak is too out of touch and Pokefags are too busy regurgitating the same shitty Lucario memes to not suggest any buffs as if they want to uphold a narrative.
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>>58186494
Yeah, Game Freak has yet to experiment with a fast offensive Rock/Ground type and I feel it would make waves if done competently.
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>>58184022
water/fairy, steel/fairy, and bug/steel
very few weaknesses combined with great offensive utility, over say something like ghost/fighting or rock/ice which have good offensive prowess but lots of weaknesses, or steel/dragon which is great defensively but poor offensively.
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>>58186494
It's funny because everything felt like it was Rock/Ground in RBY. And then added Larvitar and Pupitar in GSC and Rhyperior in DP. And I think that was the last one. And they're all slow and really not great mons. A fast, frail one would be pretty good if it had decent stats.

Rock/Fighting would be another one that would be really good. I don't think we have one now but Mega Barbacle is supposed to change to Rock/Fighting. Rock to hit Poison, Fairy, Psychic, and Flying for at least neutral is great. And Fighting hits the Steel, Fighting and Ground neutral as well. Really good overlap. Though it's a lot worse if it has to rely on Stone Edge.

Still that gets BTFO by Ghost/Fighting. That type is insane and has nearly perfect coverage and this is before factoring in the broken signature moves that type combo has access to.
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>>58184022
Ground Fairy would be extremely strong if it existed.
That's probably the reason it doesn't.
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>>58184022
Poison/Dark, or Dark/Poison for the two Overqwil fans
Poison/Dragon is pretty awesome too
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>SSS tier
fairy/steel
ghost/steel
fairy/fighting
>SS tier
fairy/dragon
fire/fairy
dragon/steel
ghost/fairy
water/fairy
ghost/fighting
>S tier
grass/steel
fire/steel
water/steel
dragon/fighting
steel/fighting
ground/fairy

those are what I'd put top 15, not organized in each tier except SSS probably
fairy, steel, fighting, dragon, water, ghost, ground are easily the best types in the game, and every single other type has to play catchup
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>>58187196
>I don't think we have one now
during gen 5 I personally thought terrakion was banworthy, it was the strongest mon in the generation, at least pre-bw2, imo. Latios and alakazam were pretty much the only things stopping it. I STILL think it should have been banned.
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>>58187267
Oh, that's right. I keep getting him mixed up with his Paradox form because I haven't used him for years.
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>>58186494
Rock has the same problem as Ice, but less severe. It's really bad defensively, really good offensively, and GF always insists on designing Pokemon with the type to be slow bulky tanks.
A Rock/Ice type glass cannon with a 100% accurate Rock STAB would be really good, I think. At least in singles.
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>>58187530
>Rock/Ice glass cannon
i had a concept for a UB that was like layers of glacier/rock in a vaguely humanoid shape with sharpened extremities & a hole for a face
it moved around like skating, it was more fragile speedster than glass cannon but i thought it was relevant
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I'm still mad Chien Pao took nearly everything from Weavile and then Weavile was skipped in the Mega leaks. I just want to use Beat Up and triple Axel for sash breaking and have it get Technician or something so its damage keeps up. Maybe Gen 10 will have a nice gimmick for it (copium).
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>>58184022
I like Steel/Bug. It covers each other's weaknesses in an interesting way.
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>>58187267
Nobody thinks about terrakion in gen 5 cus he's shit on every weather team (yes, even sand) and by the time weather was ban/nerfed into being reasonable, everybody had already stopped playing gen 5 anyway.
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>>58187259
>fairy, steel, fighting, dragon, water, ghost, ground
It's actually Steel > Fairy = Ghost > Water > Dark = Ground > Fire = Flying. Every good pokemon has at least one of these types or more than 550 BST.
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Steel is actually unbelievably fucked up. Like even if it didn't utterly shit on fairy, aka the second best type in the game (and that's thanks to Steel), it would STILL be a top 5 type.
GameFreak could add a new type that's stronger than Fairy, and unless the new type shit on Steel, Steel would still be the best type.
Steel-type Pokemon consistently punch above their weight class in every format. You could give a Steel type a complete shitter second type like Bug or Rock and it'd still find a niche, even if it's in low tier fanfic or BSS gimmicks.
And if GameFreak dares to give one an actually decent kit, one that mirrors the shit they have to give Dragons and Ice-types to make them relevant, it completely assrapes the game to the point it might even get actively nerfed.
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>>58188034
>You could give a Steel type a complete shitter second type like Bug or Rock and it'd still find a niche
You don't know what you're talking about.
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>>58184022
Anything fairy. If you want to give your favorite pokemon a buff try to squeeze fairy on it
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Grass needs buffs
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>>58188170
he clearly does since he is undeniably correct
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>>58187581
They wouldn't even let him keep inner focus now that it blocks intimidate
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>>58188940
Everybody needs a grass type, but the biggest reason to bring one is to counter rage powder and spore/sleeping powder.
You don't bring them to counter water because they all have ice beam and water does the job cheaper against rock and ground too
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>>58187581
You literally just got Sneasler
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>>58188977
Name one good Ice/Steel or Steel/Rock mon
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>>58189025
>What if we made Weavile 20% more gay
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>>58184022
Fairy/Steel
Fairy/Ghost

Basically combinations that gain Immunities while avoiding 4x weaknesses and never getting more then 2 2x Weaknesses.
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>>58188977
Bug is a solid defensive typing that complements Steel very well because they cancel out all of each other's weaknesses except for Fire. Saying "Steel is so good is makes even Bug good" is retarded because Bug and Steel are both playing a role in making this typing so good, it is more than the sum of its parts.

Rock and Steel is an absolutely terrible defensive typing that just reinforces a bunch of bad weaknesses. There are good Rock types, there are no good Rock/Steel types because the Steel type just makes them worse. If Steel was really so strong that it makes "even bad types like rock viable" then you would expect Rock/Steel to be much better than Rock alone or other Rock combinations. Instead it's probably the single worst Rock dual type, Steel makes Rock worse.

Neither you nor the other anon know what you're talking about at all.
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>>58184022
Fire / Steel and Fairy / Steel are the strongest IIRC
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>>58189258
>Diglett used Mud-Slap!
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>>58184022
normal/ghost, fairy/steel, ground/flying, bug/steel, and ghost/fairy
my favorite? normal/psychic and bug/rock.
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>>58187852
terrakion was a staple of gen 5 what are you smoking? I believe it got worse once drizzletoed was released but before that it was the most dominant mon
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>>58189068
>Instead it's probably the single worst Rock dual type
I mean let's not get too crazy. It's really bad but is it really that much worse than Rock/Fire or Rock/Ice? We had a decent Rock/Fire but it only functioned because of a number of retarded synergies and mechanics rather than it being really thankful for that typing.
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>>58189258
Fire/Steel is only as good on Heatran as it is because it has the perfect stats, movepool, and really good abilities. You're willing to tie a balloon to that stupid frog just to use it.
If we're being real though Heatran would probably be happier as a mono-fire, especially in a post HDB world.
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>>58191055
you are completely insane
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>>58191051
Rock/Fire is good, Magcargo is just utter shit. It's a great offensive combo. Hisui Arcanine is pretty decent despite only having 90 speed and 115 attack, if it had better offensive stats it'd be a beast. The same goes for Ice/Rock, the problem isn't the typing the problem is that it's on Aurorus. An offensive mon with that typing would be great.

Rock/Steel on the other hand is terrible defensively and the only offensive advantage it has over pure Rock is STAB for hitting Fairies, which isn't enough to justify the shit defenses.
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I'm gonna say what everyone has been alluding to but has neglected to say thus far: The issue with rock defensively is that its weaknesses LINE UP with too many other types. It itself isn't inherently bad defensively, it's just that typically good types like steel can't benefit from it like some other types could. Ice also sucks defensively and makes everything it combines with suck defensively. So Steel is a great type, rock and ice don't work well with it, but those are because of bad synergy more than anything else. Same with rock/fire. In fact, same with rock/ground. If rock or ground had swapped a weakness for water or grass for a resistance that would actually be an excellent defensive type.
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>>58189038
>>58189068
>There are no good Rock/Steel Pokem-
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>>58191077
No one cares about VGC but even still, Stakataka is good because it's an Ultra Beast and so it has minmaxed stats and those minmaxed stats are the absolute best in the game for abusing trick room. But it could have practically any other type and it'd be a better Pokemon.
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>>58191077
ok doublestard lol
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>>58191061
What does it actually need steel for? Of fire's 3 weaknesses you're only covering rock, but it's questionable if that's worth exploding at the first sign of mud for. Steel obviously gives it a lot of good resists, but if you actually look at the list it ends up just kind of doubling up on a lot of resistances, which isn't the worst thing in the world but means Heatran isn't doing much that other steel types wouldn't. It's not a terribly amazing offensive combo either, most Heatran don't even use their steel STAB over the vastly preferred ground coverage. I guess the poison immunity is nice even if Heatran typically isn't sticking around for long enough that toxic stalling is any more threatening than any other method of killing it, and of course Flash Fire has great synergy with that now neutral fire interaction.
Most of what makes Heatran good is really just stats, moves, and having two really good abilities that are both heavily punishing if you guess wrong.
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>>58191065
I was actually thinking about the offense end but forgot to cover it in my post, and yeah you're right about Hisui Arcanine, I completely forgot about him. Kind of carried by Head Smash but that's a legitimate benefit to being a Rock type.
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>>58191094
For a Pokemon like Heatran that doesn't have recovery taking only 8% as a U-turn switch in is huge compared to taking 16%, the 4x resistances absolutely matter.
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>>58191090
I mean let's give anon some credit, part of what makes Stakataka good is that it gets STAB on a really meaty Gyro Ball. It would be a worse Pokemon without that steel typing, at the very least.
Granted with Body Press added to the game it'd probably prefer to be Steel/Fighting, but it's already overtuned enough as is and making it even more obnoxious wouldn't really make the game better.
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>>58191090
>T-THAT DOESN'T COUNT
I accept your concession
>>58191093
>fanficshit
>le "it has to be OU to be good" fanficshit at that
yike
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>>58191112
If I made a Bug/Ice type with 200 Attack, Speed, HP, and Defenses it'd be the best Pokemon in the game but that doesn't mean Bug/Ice is a good type. Some Pokemon are good in spite of their type.
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>>58191120
I mean a STAB u-turn coming off 200 Attack is better than a non-STAB u-turn coming off 200 Attack, just saying...
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>>58191112
yeah okay buddy, try not to sound too mad lol. here, how about you take one of these and call me in the morning
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>>58191120
>Some Pokemon are good in spite of their type
And some are good because of it. Like stakataka being part steel. My original fucking point if you actually read the post.
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>>58191093
>>58191133
>the smoggie says as he goes to get assraped by Kingambit and Gholdengo for the 10th time this evening
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>>58191077
in one format in one generation, with a heavily minmaxed mon that demands support from other mons to actually get use out of its strengths and cover its otherwise glaring weaknesses
kek
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>>58191179
>in one format in one generation, with a heavily minmaxed mon that demands support from other mons to actually get use out of its strengths and cover its otherwise glaring weaknesses
Now let's hypothesis how good it'd be without the Steel type.
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>>58191139
hmmm.... yep, that's gaming!
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>>58184022
>Offensively
Ice/Ground, only Water/Bug and Ice/Bug resists it and I shouldn't even need to tell you that every mon with that combination is complete dogshit.
>Defensively
Fairy/Steel because of the absolute disgusting synergy it has. Blatantly unbalanced unless if they get their heads out of their asses and give Fairy type a Fire weakness instead of Steel
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>>58191488
I always thought ghost/fighting was better than ice/ground. Only thing that resists ghost/fighting is normal/ghost. Or am I misremembering?
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>>58191488
Araquanid is pretty alright, also there are some levitaters that resist Ice/Ground like Rotom Fire/Water/Ice.It's still obviously a good type combo but compare that to Fighting/Ghost which is truly unresisted with the sole exception of Hisuian Zoroark who is a mid Pokemon anyways.
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>>58191503
No you're right but it hits less things SE
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>>58191488
Fairy/Steel is obviously broken but personally I don't mind having one super broken defensive combo. But giving it to pokemon like Zacian and Magearna was a mistake, on weaker mons like Klefki and Tinkaton it just feels like an interesting part of their design.



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