[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vp/ - Pokémon


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: naturechart.png (79 KB, 1000x384)
79 KB
79 KB PNG
>ruins your game
>>
>>58187531
Ruins it how?
>>
>>58187534
It was a shit concept,
>3rd
>have to get the right nature
>IV/EVs
to do anything right in coliseum or irl tournament. Literally no one has time for invisible stat B.S.

It's not like now where it can be adjusted.
>>
>>58187599
It's not invisible, they tell you exactly what the nature is.
>>
>>58187605
As of 5th gen zoomer...Not 3rd, also IVs and EVS
>>
>>58187531
>fixes your game
>>
>>58187613
16-18 years too late no?
>>
>>58187662
>Waaah, this mechanic used to be something you had to look up online
>it’s been very open and straightforward for the last two decades, but I need to pretend it still affect me!!!
I’m putting money on OP never having played a gen 3 or lower game.
>>
>>58187534
The amount of depth that a simple +10%/-10% stat modifier is rather small.
The player can not interact with the system besides just rolling for another one. (until recently)
Pokemon's gameplay (single player) is easy and the dominant path to victory is hitting the enemy faster and killing them in 1 hit so the speed and attack stats are far more important.
A lesser problem is that the names of the natures usually don't convey their message. How does being Sassy make you slower?, why would being mild raise your sp.atk and lower defense?, why does being bashful, quirky or serious offer the same non-bonus?
Natures in Pokemon are simply are worse version than personalities in Dragon Quest 3's super nintendo version which came out a decade before.
>>
>>58187531
Defense-lowering natures should have a higher multiplier, and neutral natures should have a small boost to every stat.
>>
File: 1728078857847941.jpg (280 KB, 1290x1118)
280 KB
280 KB JPG
>>58187613
casual shit
>>
>>58187534
It forces you to catch 10 of the same pokemon until you get a beneficial nature. Most of the time the game outright gives you shit natures like Modest on a physical attacker or Impish on a special attacker. Having 2 abilities also sucks because then you stuck with garbage like Run Away Rattata or Rivalry Shinx.
>>
>>58187531
This whole concept was shit in implementation. It doesn't have a big enough effect on single player to be noticeable, and only a small handful of the natures are ever considered for competitive play, leaving most useless.
Here's how I'd fix it:
Let competitive players have EVs, those work pretty well. Maybe let players put negative EVs into a stat in return for more elsewhere...
Remove the stat effects of Natures. Instead, they now affect how your Pokemon behaves. What idles they use, how they react to care from the trainer, how much happiness they gain/lose from different actions. Now it actually reflects your pokemon's personality and has no affect otherwise.
>>
>>58187768
>Forces
Who's going to tell him?
>>
>>58187784
>let your pokemon be actually interactive and responsive to different actions based on their nature
too much work for modern gamefreak, sorry. they can barely texture a wall properly, you want them to ACTUALLY make some custom code for their $100B franchise?
>>
>>58187613
>fundamentally change your Pokemon's personality by... eating an Altoid
Soulless
>>
>>58187613
>Realizes nature mechanic is outdated
>Creates a bandage solution rather than reworking the mechanic
>>
>>58187531
How I would fix natures
>Pokemon now have two natures
>one for above 50% HP, one for at or below 50% HP
>the Pokemon's stats change in battle as its HP does
>the natures have to be different
>and they can't be two natures that reduce the same stat.
>>
>>58187534
Pushed for a more min maxy game
All but killed mixed sets (kind of, physical/special split was the killing blow)
Adds another layer of rng on getting the perfect mon.
>>
>>58188179
Gen 3 rework of EVs is what killed mixed sets.
>>
>>58187599
>>58187729
>>58187768
>>58187784
>>58188179
What tournaments have you guys won?
>>
>>58187613
Thanks mint
>>
>>58188253
None because I don't have the time for shitty EV training, IV breeding and farming for the exact correct nature and ability (sometimes it's a hidden ability which is even more useless grinding) all at the same time. Why they decided race horse eugenics were needed in a game like this is beyond me. And you even have to do all of this with one off legendaries and unbreedable Pokemon., which means you have to have another console, start a new game file, go through all the tutorial shit and then start all over again if you didn't get the correct nature and IV combo.
>>
>>58187610
Gen 3 tells you nature tho?
>>
>>58187768
*Laughs in PKHex*
>>
>>58188437
You didn't beat the game. You shouldn't have to cheat anyway, the game shouldn't be designed like it is. Natures and IVs shouldn't exist.
>>
>>58188019
It doesn't actually change the personality, retard. Just the stats. The actual nature stays the same.
>>
>>58188253
Pokemon isn't a competitive game.
>>
File: file.png (35 KB, 1039x176)
35 KB
35 KB PNG
>>58187613
>it's needlessly difficult to obtain during the campaign
yeah i love catching a pokemon i think will be cool for my team, nervously checking in the nature in fear, and then throwing it out if its just plain unusable.
>>
>>58188599
That's even more soulless
>>
>>58187605
>>58188432
It didn't tell you what the nature did until HGSS
I know because I used to think it was just a quirky bit of flair, how was I supposed to know that my pokemon being bold meant +Def, -Atk?
>>
>>58187599
Use to be an issue but nowadays its really easy to make battle ready Pokemon using an herb, bottle caps, and vitamins/Mochi/Workout bands. Takes like 30 minutes tops to make a level 100 battle ready Pokemon unless it needs a special move via egg.
>>
>>58188253
Tournaments?
I took home a World Championship sister
>>
>>58188422
>>58188610
>I don't play online but I care about something that is only relevant when playing online
kwab
>>
>>58188655
It's relevent in the single player because it wastes my time when I have a shit nature that reduces my attack power or I end up with that shit ability that increases random encounters.
>>
It was a great concept for competitive Pokemon but gen 3 was too early for that
It was a shit concept for the story since Modest Beedrill for example is objectively a waste of a slot and for the longest time there was no way to change that
>>
>>58188672
>It's relevent in the single player because it wastes my time when I have a shit nature that reduces my attack power
No it doesn't
You are actual dogshit if nature impacts your ability to complete the singleplayer in any way
>>
>>58188704
It can potentially be the difference between an OHKO and a 2HKO against the elite four where you really need to conserve PP. Last time I started up Emerald I got Adamant Sceptile. Adamant. Literally unplayable.
>>
>>58188709
Do you have to EV Train too? Because otherwise that's a horrible distribution of EVs your mons are going to have, and that can be the difference between win or loss against the Pokemon League gauntlet.
Fuck it, why aren't you hunting for perfect IV mons? You need every favorable factor you can possibly get, right?
>>
>>58188718
Exactly, which is why this game sucks and the only playable way to play it is Showdown.
>>
>>58188655
It's actually more relevant in the single player since no sane person is grinding out a perfect nature for their in-game team.
>>
>>58188446
I did. I beat the E4, I got into the hall of fame. Cry and bitch all you want, I did it. Just because you're a whiny faggot who refuses to use the tools available to you doesn't mean I didn't win those battles.
>>
>>58188672
>>58188861
What part of any pokemon game is so hard that you can't manage with a negative nature?
>>
>>58188709
>Adamant Sceptile. Adamant. Literally unplayable.
You might be retarded.
>>
A lot of /vp/ users have never played a tabletop RPG, so they've never had to just roll with the punches.
>>
>>58188912
You're too much of a zoomer to have ever played a ttrpg that requires that.
>>
>>58188709
oh no
>*uses a super potion*
anyways
>>
File: 1695183202896652.jpg (272 KB, 2048x1536)
272 KB
272 KB JPG
>>58187531
natures are good because you can see them and later games color the stats so you can tell what's affected.
EVs are so close to being good but the process of getting them based on what pokemon you defeat is completely inscrutable and tedious to optimize. changing them so that every point has to be actively allocated by the player would dramatically improve the customization aspect. it doesn't need to be a menu either, you can use vitamins or being back Super Training somehow.
IVs are supercancer and need to be removed from existence yesterday.
>>
File: 1746649141063674.png (405 KB, 1080x578)
405 KB
405 KB PNG
>>58188896
>I did. I beat the E4, I got into the hall of fame. Cry and bitch all you want, I did it. Just because you're a whiny faggot who refuses to use the tools available to you doesn't mean I didn't win those battles.
>>
>>58189765
He beat the game, skilltroon.
>>
>>58188612
They were only needlessly difficult in swsh
In SV you can just buy all of them which is fine
>>
File: 1734939769498682.gif (883 KB, 250x250)
883 KB
883 KB GIF
>>58187531
That's not the Physical/Special split, the single biggest botch job in the history of the franchise.
>>
>>58187784
>and only a small handful of the natures are ever considered for competitive play, leaving most useless.
the only natures that are useless in competitive are the neutral ones because the +-10% is always more impactful than EV distribution
>>
I think it's a neat idea, but the fact that you just dump either physical or special attack for free in almost every case is soulless, or speed if you're a trick room mon and actually want to gimp a stat. The decision is much more interesting on mixed attackers.
>>
>>58189765
Yeah, you better huff that copium you retarded subhuman frogposter.
>>
>>58188912
>>58188924
As someonw who regularly plays/runs TTRPGs, you're both retarded.

Most TTRPGs give you some degree of min-max ability. Only dogshit RPGs (i.e. FATAL) force you to roll for everything in Chargen. Good TTRPGs make any failings of a PC the fault of the player lacking system mastery.
>>
>>58190009
Gen 3 was rife with mixed attackers, making the decision highly meaningful. It wasn't until gen 4 ruined the franchise that your lesser attack stat became a free dump on almost every mon.
>>
>>58190024
Minmaxing for a monster collecting game is gay.
>>
>>58189974
hating the physical special split is the most nuclear take imaginable
why yes, alakazam should be a master of kung-fu and hitmonchan's signature moves should be useless on it
>>
>>58188709
>difference between an OHKO and a 2HKO against the elite four where you really need to conserve PP
Bro your ethers? Your X Attacks?
>>
File: 1642664041317.jpg (127 KB, 1000x805)
127 KB
127 KB JPG
>>58189992
You use -% defensive natures?
>>
>>58189974
>this thing gen 3 did was bad
>ACTUALLY you know what really bad? this thing gen 4 did
every time
>>
The game would be better if natures, evs and ivs all disappeared at once
>>
>>58190397
Why?
>>
>>58190397
EVs are fine, just make it so you have reliable access to EV resetting items like you do vitamins.
Natures and IVs need to fuck off though, absolutely.
>>
>>58190401
Because all Pokémon battle customization would be tied to visible features (moves, abilities and items). Natures/EVs/IVs are invisible factors that can only be discovered through calculations. The first two are the reason why mixed attackers are so rare, if this kind of stat optimization didn't exist then they would be much more common. There also wouldn't be this oddity where defenders have to pick a defense stat to optimize and nothing else because you're basically forced to choose HP unless your base health is really high (and you might choose HP even then).
>>
>>58190336
Mixed attackers use them all the time. Naughty, Hasty, and Naive are all pretty common.
>>
>>58187768
>forces
>stuck with
>>
>>58187599
Pokemon is a statistics game, thats like the whole nature of it
>>
File: machamp.png (72 KB, 580x710)
72 KB
72 KB PNG
>>58188626
NOW A DAYS?! It 16-20 years to do so.

>>58187705
>I’m putting money on OP never having played a gen 3 or lower game.
Long story short,
>I played gen 1 and 2,
>skipped three because I was on a JRPG binge for 6.5 years.
>tried gen 4 in college bc I got it as a gift
>try to battle online, but I see all this bullshit about natures etc.
>look up that I have to get gameshark to duplicate TMs instead of Missingno glitch
>Major was too intensive to play seriously in battle revolution.
>Ultimately say fuck it and turn my back on the series.

There were better JRPGS, monster RPGs and more interesting titles overall. Heck even mystery dungeon was better than the main series, how the fuck are you going to have static sprites in 2007
>>
>>58188019
>fundamentally
>he doesn't knows
>>
File: friend area.png (2.51 MB, 1600x1160)
2.51 MB
2.51 MB PNG
>>58188422
What this guy said, I got other shit to do. Other games to play man, I can't be farming invisible stats, and breeding for the right natures on 18-24 fucking static sprites dude.

There is better outhere.
>>
it's impossible to get right because casual pokemon and competitive pokemon are at odds with each other design wise.

campaign wants pokemon to be your special friends with their own unique quirks that you form bonds with and stick to the end.
competitive pokemon demands you run a breeding mill to generate the perfect specimen for battle.
>>
>>58191259
So long story short, you don’t actually think the natures ruin anything, you’re just unable to articulate your preference for other games so you default to seething about something you’ve seen other people dislike.
>>
>>58188614
brainrot retard its literally what keeps the soul in pokemon instead of every single pokemon trainer having timid jolly adamant modest pokemon



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.