>megaevolution can happen multiples times per battle but any subsequent megaevolution requires the passing of three turns after the defeat of the previous megaevolution. Rayquaza (and just in case, Zygarde and Floette) require a megastone to megaevolve even if they didn't in other games. A pokemon that has dynamaxed or terastalized can't megaevolve in the same battle.>Z-moves now let you assign the Z-crystal to the pokemon without taking an item slot, but the pokemon's own items are ignored when using a Z-move. Necrozma is the exception to the item slot rule, requiring its Z-crystal to be held as a megastone/primal orb. A pokemon that has megaevolved, dynamaxed or terastalized can't use a Z-move in the same battle, however, it's possible to use a Z-move before megaevolving, dynamaxing or terastalizing.>dynamax boost for moves when turned into max moves are now only a 50% of what they used to be and the explosion caused by a dynamaxed pokemon's defeat takes between 10% and 25% of the full HP of ally pokemon. Eternatus can Eternamax with a Wishing Star held item, but the stat boost is only 50% of what it was before. A pokemon that has megaevolved or terastalized can't dynamax in the same battle.>terastalization is unchanged. A pokemon that has megaevolved or dynamaxed can't terastalize in the same battle.Yay or nay?
>>58193587>megaevolution can happen multiples times per battlestopped reading right there, yeah let me mega my zard to set up sun for houndoom and spam heatwave
>>58193587Z crystals will be ites because you need to unlock EACH them via storyline and quests
>>58193587Gonna go with Nay. Sounds like you just picked stuff you feel sounds cool and buffs Mega Evolutions/Mega Evolving Pokémon. Multiple Megas! Dynamax Explosion isn't just Visual and fucks up your team mate! Specifically ruling so you can use Z-Move Set-up and then double dip with a Mega Evo the next Turn and/or be used between two Protects to stall out the "Cooldown".
>>58193635Z crystals weren't even held items in SM, they just took the slot of one and you needed to collect them but it was still something you assigned from its own pocket of the bag
>>58193587I think the way they already are is fine as long as you can only use one gimmick per battle. The only thing I'd request being changed is nerfing the damage on Max Airstream to be the same as the Max fighting and poison moves.
This reeks of chat gpt.I still would rather terra my mega. Or have a terra pokemon use a boosted z-move stab.
OP is a retard.Reposting:Champions is going to add the following restrictions to "balance" the gen gimmicks:>Tera and Dyna/Gigantamax now require a specific held item to perform.>Tera and Mega now only last 5 turns (switching does not waste a turn).>A player can only perform one of Mega/Z-Move/Dyna/Giganta/Tera per battle, and only once that battle.Screencap this.
>>58193781>redditspacing and being unable to spell "tera">calling others chat gpt usersoh the irony
>>58193587I get megas and Z moves need a boost and dyna absolutely needs a huge nerf but I'm not sure about leaving tera as it is
>>58193789>cumbrain thinks tera and fucking mega need a nerf
>>58194210Tera is retarded and people will bitch if mega didn't get hit too. I know you GF dicksuckers like to pretend daddy can do no wrong but tera needs a nerf.
>>58194250>if you think two specific gimmicks out of three mentioned don't need a change you think nothing needs a change, nothing is wrong and are just sucking GF dickNo bro you are just a fucking retard, maybe try jerking off BEFORE posting on /vp/ so the blood goes to the brain next time
>>58193587>the explosion caused by a dynamaxed pokemon's defeat takes between 10% and 25% of the full HP of ally pokemon.This would be fucking hilarious I support just for this
>>58193587>All gimmicks can be used, exactly as they functioned in their debut games>Gimmicks can be stacked on single Pokemon - you can have a Dynamaxed Mega Rayquaza with its Tera Type matching its Z-Move>However...>No gimmicks are unlocked by default, and must be earned individually for each Pokemon>Each is locked behind a long and grueling questline>Win 100 ranked battles with the Pokemon on your team, survive 100 super effective hits, get a killing blow 100 times, and so on>Quest progress is further restricted by premium currency to pay for the unlocks, unlocking one gimmick for one Pokemon takes a F2P player three months>As soon as you finish maxing out your Rayquaza, it gets banned from the most popular format
>>58194291People would just pay some chinese farmer nerd to unlock stuff for them until they get pokehex to generate pokemon the app doesn't see as hacked
>>58194281That shit was fucking funny>finale of the game>finally reach the supposedly unbeatable champion>sweep his team until only his best mon remains>he finally brings CHARIZAAAAAAAAAAAAAARD, his ultimate, invencible ace>scene of him making his big ass ball and turning Charizard into a super fire godzilla with flaming wings that looks like Hell's herald>all it takes is one finger from my homo lizard for Charizard to fucking explode in three different sequencesI don't know what the fuck were they thinking but that shit made me laugh so much
>>58193587this game is a day one flop
>>58193587Megas need a buff, not a nerf. It should be:>megas no longer require a crystal and can use a regular hold item>while mega'd a Pokemon's regular hold item is ignored (like choice items for dynamax)Now you can bring multiple megas and pick the best for a battle, like tera or dynamax, and not get stuck between the rock and hard place of "bench my only mega" and "bring my mega into a bad matchup."As for dynamax, the only nerf it needs is just getting rid of the candies so it's +50% HP, not +100%.