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File: 1740666806423.png (334 KB, 675x601)
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This shouldn't matter to real Pokémon fans.
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>>58203854
Kek that's the image that caused a drama on r/pokemon
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>>58203854
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>>58203854
Forget the N64 tree. Now we have N64 buildings.
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real fans don't care, they just play the game. this kinda stuff only matters to /posters/
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>>58203854
I wouldn't care about it if the Switch 2 upgrade did something about it. Rending all those balconies would make the game chug on the Switch but the fact that nothing is done about it or any other aspects like the low res textures on the Switch 2 version is really shitty.
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>>58203992
Also I know this post it bait but I've been wanting to say this anyway
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>>58203854
>>58203912
I think this is the biggest turn off for me. Because it's the same city across two generations, and the level of detail in the newer title on more powerful hardware is significantly lower.
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>>58203912
A decade since then. Sooner or later it will just be 2.5d
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>>58203992
Switch 2 isn't doing shit, all the footage we've received ever since the Switch 2 edition was announced IS from the Switch 2 edition, and the balconies are still flat textures.
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>>58204523
So what exactly was the one year they whined themselves into existence used for?
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>>58203854
>this shouldn't matter if you have no standards
well yeah, makes sense
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>>58203854
>can’t be mad when the gameplay braindead
>can’t be mad when the story is lazy
>can’t mad when they erase half the pokemon and lie about why
>can’t be mad when HOME is a glorified prison with no active role for the Pokémon trapped
>can’t be made when the games are broken glitchfest
>can’t be mad when their remakes are copy-paste demakes
>can’t be mad when they sue Palworld for mogging the shit out of them
>Cant be mad when they’re can’t be bothered to finished making buildings, especially for a game that takes place in same setting as a previous game that did have balconies
Ok laughing boy, what am I allowed to be mad at?
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>>58204843
When a game doesn't have Charizard in it, which is why PLA was a flop.
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>>58204789
It’s almost like it wasn’t a “one year” break considering legends arceus released 3 years ago and is just business as usual but yk
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>>58204868
In truth, LZA has been fully completed since it was initially announced, they just had to sit on their ass and wait for Nintendo to stop fucking around with the Switch 2 delays since the goal was to have the shitty Switch 1 version look like total shit and then compare it to the Switch 2 Edition which actually runs how one would hope it to in order to boost Switch 2 sales both for Nintendo and to get early adopters for Gen 10's hype train.
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>>58204896
What's the point though if it's going to be the exact same game but with 60FPS? Ideally we should be having all of the games be optimized for the Switch 2 by now, even if it means they're running at 30FPS.
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>>58204910
Because LZA was never meant to be the focus of development, that's Gen 10, which HAS been steadily developing this entire time so it can be ready to throw out the door in time for Holiday Season 2026.
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>>58203854
>real Pokémon fans
One of the reasons I liked the classic games was the journeying to each different town/city. Each of them felt lived in and real. Now the games are even more focused on being open and exploring and yet the actual locations are so lifeless and fake. S/V made a lot of great gameplay changes but it didn't feel like an "adventure" because of how cheap each city felt. They were just fake sets instead of places, and I don't like how they're continuing this cheapness in ZA

Sure, it won't change the gameplay, but subtle stuff like this is what subconsciously brings down the engagement of a game
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>>58203912
This right here is proof that modern Gamefreak is ass
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>>58203912
i seriously don't understand gamefreak this would make sense if the years were flipped but gamefreak put more effort in the enviroment in their first 3d game on a weaker handheld compared to whatever the fuck they got going on now on a much more powerful handheld??
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>>58204851
That’s a gay reason. You sound like a secondary
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>>58203992
>Rending all those balconies would make the game chug on the Switch
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>>58205440
It's true though. Look at the best selling games (RBY, XY, SwSh, SV) versus the worst selling games (BW/BW2 lol, DPP, RSE)
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>>58203854
Even indies do a better job than this
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>>58205710
>sales
I’m not a share holder, why should I care?
> SwSh, SV
Bloated by secondaries
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>>58204851
14 million sales for a spin off is a flop now?
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>>58205710
xy sold the same as the games you say sold bad you autistic shitposter
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>>58205826
That's almost BW2 levels of embarrassing, and the Switch has a higher install base than the DS which means that if you think about it, BW2 was somehow less of a flop lol.
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>>58205826
for a Pokémon switch game, it’s a little town hero level flop
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>>58205843
>>58205834
>>58205710
>le flop even if it is more than 10m sales
discuck at it again
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>>58203854
That's what happens when you try to include many mons in the game.
The just remove some to fix the balconies.
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>>58205897
how many are there in ZA, anyway?
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>>58203854
Pokemon should only focus on catching every Pokemons the way we know : decreasing HP, throwing pokeballs until catched, repeat. The best way to do that efficiently is to remove unnecessary things like graphics (having the whole game happening in the void is fine, ZA graphics are an unneeded bonus) or story (who cares about them anyway). But keep customizable character and selfies, those are necessary. I don't know why people complain about graphics. It's still looking better than the Gameboy games.
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>>58205914
Clearly more than necesary.
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>>58205914
around 200 like the first legends game
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>>58205884
Anon just because digishit has never made a game that sold more than 1 million unit dosen’t make Pla a big success for pokemon standards
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>>58205884
That's a flop by Pokemon standards, yes. A Pokemon Switch game should ALWAYS sell at least 20 million copies at the bare minimum.
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>>58205923
I always thought that quantity over quality was Pokemon's problem, nope it is just incompetence
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>>58205931
Just some Google searches can tell you they are above 1 million. For Cyber Sleuth and Steam alone, the estimation goes from 400K to 800K
https://steamdb.info/app/1042550/charts/#max
but Steam and Switch versions arrived in 2019, while the PS4 AND PSVITA version were released in 2016 and the PlayStation Vita version was the best selling digital title in North America and Europe (PSVITA sold around 15m units outside of Japan).
But as a whole, they announced that Cyber Sleuth games combined sold at 2.5 millions by march 2025.

Next Order and Survive are for a niche public, respectivally Tamagotchi and VN so they sold less.
Digimon World Next Order reached 1m in October 2024.

As for Survive, it was the best selling game on Steam for a short time despite dogshit advertisement.
https://tech4gamers.com/digimon-survive-best-selling-game-steam
And around 4 months later, it was annonced they sold the 500000th copy, which is a lot for a VN, some Ace Attorney games sold less. It was 3 years ago, no news since.

Is this to the level of Pokemon? No, but it still above 1m and good sales nonetheless.
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>>58203854
I think this is less insulting than the 3.5 polygon "mountains" they let you climb in Scarlet/Violet.
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>>58203854
Palworld, digimon and temtem dont do this, ever btw.
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>>58204523
Amazing reading comprehension
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>>58203854
A good Pokemon fan consumes the product and then gets excited for next product
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Paldea ELDER TITANS? Won.
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>>58206067
>all digimon game sale numbers combined are still lower than the total sale numbers of bw, the pokemon game that did so poorly it almost killed the franchise
really show how much of a failure didimerde has been ever since it lost the war during pokémania
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>>58206000
It's not. SV is 27 million. That's for *2* titles. PLA is a single title.
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>>58206640
Lost. SV is bad. The next gen will follow tradition and be even worse. This is nothing to celebrate
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>>58207223
>b-but it's unfair comparison!!!!! two versions!!!! that's basically DOUBLE the sales!!!!!!!
The people who buy both versions are an extreme minority and the bundles that carry both versions are intended for parents with two kids.
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>>58207232
It's not about people buying both. You're still comparing 2 titles vs 1. 14 million is very good for A) a single title and B) a spinoff game

Let's Go has 2 titles and combined is around 15 million iirc, and is considered hugely successful. These are spinoffs.
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>>58207223
>m-muh single version
it’s always the same cope
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>>58207230
>SV is bad.
Your balconies are literal PNGs kaloser
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>>58207247
lgpe was a remake and sold wonderfully for a remake

plass was a brand new pokemon game and sold horribly for a new pokemon game

simple as that
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>>58207232
Do you not understand marketing and *why* they're released in pairs? It's not about people buying both. It's about getting more customers. Releasing in pairs increases sales volume of customers who only buy 1 or the other. Red and blue was the initial for this - 31 million approx. Yellow is around 14 million. Yellow benefitted from additional pokemon anime craze and Pikachu at the time to boost it as well.
/vp/ hates it but locking different things into the games is the 1 thing GF is smart about
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>>58207247
PLA isn't a spinoff though, it's a mainline title.
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>>58207257
Kaloschad here.
Please do not associate us with neilumioscucks
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>>58207257
>kalos
Don't care about it. SV is still bad and shit is still sliding downhill
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>>58207271
Okay PNG apologist
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>>58207277
Okay slideshow apologist
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>>58207230
SV was the best game since gen 3, cope.
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>>58207314
>SV was the best game since gen 7, cope
ftfy
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>>58206640
>Open world game
>has balconies
>Game located entirely in one city
>hasn't balconies
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>>58207288
But enough about ZA
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>>58207316
>Lillie's epic escort quest and ULTRA CHANGES
Lol, no.
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Someone post THAT zygarde cutscene
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>>58207358
this is the power of a gap year
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>>58207202
Pokemon is the most profitable franchise in the world, using it as a yardstick of success is really stupid. Digimon is doing more than fine and should continue to gain popularity with their next projects as they're now doing main games for current home consoles and not ports of Vita games like CS and NO or side games like Survive. In the recent years, you saw more people joining the Digimon community than leaving. You're making a fool of yourself by continuing to claim that it is a dead franchise. I can understand that the Digimon threads annoy you and agree they shouldn't take up so much space here, but you're reacting like a child.
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>>58207232
Instead of 2 games, do 1 game and let's say you have 10 'exclusive' Pokemons so 2x10.
Give a random number in base 2 or give one from an algorithm from the player name, like in Dragon Quest or any other way. It's best if the player can't decide the number.
Zone 1: if the first digit is 0, the first exclusive will be Pokemon A, if it's 1, it's Pokemon B
Zone 2: same but with the second digit
For legendaries, either use the same system or better, let the player choose between two paths during the story so they don't choose according to the game cover but from their point of view while playing the game which is more engaging.
With a 10 digit numbers, it's 1024 versions, with 20, it's more than a million. You only need one game and can still try to exchange the Pokemon you cannot have with your friends. Perhaps one of them doesn't have it either, ok let's find a third person who can exchange it with us. Moreover, each new game will provide the feeling of surprise because you wouldn't know in advance what will be your Pokemons.

Game Freaks will not do it because of greed but for me, it would be the perfect choice to keep things the way they are without needing 2 physical versions and adding a little bit of surprise.
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>>58205689
to clarify, it would chug if gamefreak made the balconies
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>>58207369
They still can't animate jumping Pokemon? They had more time than usual, what the fuck are they doing?
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>>58208356
Jerking each other off
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>>58207488
2 games gets you way more sales, and not because of people buying both, you get a larger number of total customers
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>>58207314
SV is literally the worst pokemon game. SWSH is close behind it as second worst.
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>>58204910
>>58204896
It's going to run like SV does on the Switch 1. ie: poorly. Somehow they'll make it worse than PLA
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>>58208364
SV is easily better than SwShit (the actual worst games), SM, XY, DP, Platinum because SHITnnoh is just fucking terrible, BDSM, and Let's Go Shit and Piss
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>>58208397
Thank god nobody is brainrot enough to think something like this.
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>>58208679
I fully agree with that anon though, except for the gen 4 hate (fuck BDSPiss though)
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>>58206067
Tells me that they should stop doing genres no one buys if they wan't to sell.

Like, who tf would play a Digimon visual novel game, i don't want to date a Digimon, i wanna tame it.
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*want
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>>58208730
Survive was never made to be a big game, it was supposed to be a simple game while waiting for the next big one. The producer Kazumasa Habu wanted to release one Digimon game every year, but because Cyber Sleuth and Next Order did above expectations and Vita being at the end of life, there was a need to update Digimon models. It's something that take time and Time Stranger is the result of it (the production of Time Stranger began 10 years ago, but we know from an interview that other projects are already in production).

While waiting for the updated models, they went for games easier to make, because why spend time for 3d models that will be obsolete in a few years. So they went for a VN with TRPG elements with simplified models. It was supposed to be a simple game. Sadly, there was the covid crisis. They had to change the way they worked, and they also had to redo the game from the beginning because of some problems, I don't remember the details. But because the game was postponed again and again with no real news, some people began to think that this game was about to be a big TRPG (because they weren't aware it was a VN). At game release, you did have review bombing accusing Bandai Namco of lying, because the game that was announced 6 months prior to be 70% a VN and 30% a TRPG happened to be just that. VN fans liked it because it's rare for a big company to do VN nowadays and the story was good. I remember people in the digimon subreddit saying they didn't know anything about Digimon, but considered Survive as one of the best VN in recent years.

Habu don't work for Digimon anymore, probably fired. Time Stranger producer, Hara is better at communication, is quite likable and, contrarly to Habu, is from the Digimon generation, so Digimon fans are hoping the best. We're not against a new Survive, but don't want to wait 3 years of silence for a VN.
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>>58208356
Galivanting around wherever Gen 10's taking place, only for them to actually start work during the final year of development.
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>>58208364
>>58208397
SwSh is the best game in the franchise. SV is the second worst (just better than BW, which was so bad it nearly killed the series before XY saved it and ushered in the Pokemon Renaissance).
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>>58208851
Bait used to be believable...



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