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>Dark is the evil type! If anything Ghost is the "darkness" type! Or Shadow, we had that for 1 (one) game!
>And if any type is "light" it's Fairy or Psychic! We don't need a light type!
>Sound should stay a move category! If you want sound to be a type, you also want contact or wind or slashing to be a type!
>noooo we can't have a cosmic type, there are tons of psychic types associated with space!
THERE'S NOTHING WRONG WITH NEW TYPES
MOST PEOPLE THOUGHT FAIRY WAS AN AUTISTIC IDEA OR UNTHINKABLE BEFORE IT WAS ADDED
NOW TELL ME WHAT TYPES YOU WANT TO SEE, NOOOOOOWWWWWWW
>>
poliwrath type
>>
Who are you quoting
>>
>>58214865
>beast
>time
>plastic
>sand
>abyssal
>cyber
>cosmic
>sound
>light
>shadow
>stellar
>food
what other common suggestions am I missing
>>
>>58214902
GIVE SOUND TYPE NOW
>>
>>58214873
Based every pokemon should have its own type
>>
>>58214887
you forgot nuclear, glass, and ??? (or renamed to glitch or something)
>>
>>58214865
Royal Type
>>
>>58214947
??? Is still a real type
>>
There IS something wrong with new types and none of those are good ideas, retard.
>>
>>58214958
I don't get the appeal of this type. Who would even get it? Tyrantrum? Serperior? Slowking? What would its resists and weaknesses be?

>>58214961
yeah but not a pokemon type, just a mechanic. Including it as a real type certain pokemon could naturally have, normally with mons that resemble stuff like missingno and the original ghost design, or whatever.
>>
>>58214970
Why is adding types a bad idea, huh? What makes dark, steel, and fairy good additions but sound and cyber bad additions?
>>
Flying should be called Air type
Fighting should be called Power type
Steel should be called Metal type
Rock and ground should be combined into Earth type
>>
>>58215000
>Fighting should be called Power type
The fuck?
>>
>>58215000
Flying should be split into Wind and Bird type
Fighting should be split into Hero and Power type
Steel should be split into Metal and Hard type
Ground and Rock should be split into Sand, Soil, Stone, and Mineral type
>>
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>>58214997
>>
>>58214865
Wind SHOULD be a type, most "flying type" moves have nothing to do with flying. It makes sense as a Pokemon type, but not a move type.
>>
>>58214865
Take your meds bro. LGBTQ does not exist
>>
>>58214887
Ancient is a big one to retype a lot of fossils and also some random mons that look like dinosaurs and stuff
>>
>>58215017
absolute kino, we need to make the list longer.

>>58215019
what did he mean by this
>>
>>58215018
Wind is implicitly part of Flying type. It's like how some arthropod pokemon are Bug types even though not all arthropods are bugs (e.g.: Spinarak, Dwebble)
>>
>>58214976
Any Pokemon that’s regal in some way like Vespiquen or the top in some category like SlaKING being the king of laziness or WaiLORD being the biggest Pokemon.
There are tons of animals with King, Queen, Emporer, etc. in their name you can make Royal type Pokemon.
>>
one random fakemon account i saw on instagram had a rubber type, which was pretty fun imo. kinda sucks to make two types immune to electric though lol
>>
>>58215017
>no bone
fake wackfag
>>
>>58214865
The Titan Type
It's not a traditional Type, moreso a category of mon.
A Titan Type Pokémon will have a Dynamax-like state it can use that stays when activated until it is KO'ed

>1.5x HP increase + 25% damage reduction for every move
>Immunity to Weight-Based Moves + same moves will be at max Power on anyone if used by them
>Stomping/Crushing attacks deal double damage on any foe besides other Titans
>Only one per match
>In Double battles, can carry their allies (the ally will not take damage from any move + can still attack, while the Titan will take every move targeting the ally, but with a 50% reduction in damage)
>Will always moves last, even under Trick Room
>>
>>58215072
List of every Titan Type:

Blastoise
Nidoking
Nidoqueen
Wigglytuff
Machoke
Machamp
Snorlax
Lapras
Dragonite
Feraligatr
Ampharos
Tyranitar
Swampert
Slaking
Aggron
Hariyama
Armaldo
Tropius
Glalie
Metagross
Regirock
Regice
Registeel
Deoxys-Defense
Torterra
Bastiodon
Drapion
Abomasnow
Spiritomb
Magnezone
Rhyperior
Dusknoir
Palkia
Heatran
Regigigas
Darkrai
Arceus
Serperior
Emboar
Samurott
Gigalith
Conkeldurr
Carracosta
Joltik
Escavalier
Golurk
Haxorus
Druddigon
Bisharp
Thundurus-Incarnate
Tornadus-Incarnate
Landorus-Incarnate
Zekrom
Black Kyurem
Chesnaught
Barbaracle
Tyrantrum
Aurorus
Trevenant
Zygarde-Complete
Hoopa-Unbound
Volcanion
Incineroar
Vikavolt
Golisopod
Kommo-o
Tapu Bulu
Buzzwole
Xurkitree
Guzzlord
Necrozma
Stakataka
Melmetal
Corviknight
Coalossal
Orbeetle
Grimmsnarl
Duraludon
Eternatus
Urshifu
Regidrago
Regieleki
Skeledirge
Garganacl
Orthworm
Cetitan
Kingambit
Okidogi
Hydrapple
Archaludon
Terapagos
>>
>>58214865
fairy was a bad addition doe
the worst part is that it's easily fixable
>>
>>58215038
Vespiquen needs the buff dearly

>>58215050
electric would still be good with another type immunity tbqh, I don't mind it.
>>
>>58214976
You’re wrong. Fire types that use burn up (or I guess Electrics with double shock) become ??? If they don’t have a second typing.
>>
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Fairy should hit ghost super effectively, resist dragon instead of be immune to it, and be weak to bug instead of resist it
also add techno and sonics types, buff the poryGOATs, buff Exploud.
>>
>>58215096
so a mechanic instead of a type pokemon naturally have?
>>
>>58214997
The difference is that most fan types are dogshit ideas that don’t understand the fundemantals of what the type chart.
Like Sound for example is fucking retarded for multiple reasons.
>It’s nonsensical for how it matches in the type chart
>It ruins tons of Pokemon converting moves like BUG Buzz to Sound type or making Kommo-o a Dragon/Sound type, >It’s way too specific, only realistically covering loud and music based Pokemon
>Sound already exists in the game as a category of moves like punching or wind moves
Compare this to Fire
>It actually makes sense in the type chart
>It rarely overlaps with other moves/Pokemon not from that type
>It encompasses multiple concepts. Fire, Magma, Lava, the Sun, Ovens, Steam, Emotions, Candles, etc.
>There is no Fire category for moves, it’s a typing for moves instead
>>
>>58215121
there are tons of mons that look like another type without being that type, and tons of moves that seem like they could be a different type than they are. And sound would be perfect to balance the type chart:
>super effective against water and sound because sound travels faster through them
>super effective against fairy because speaking their true name
>resisted by ice, grass because they muffle the sound traveling
>resisted by bug because bugs can't really hear normally (sorta kinda, justification works imo)
>weak to bug, grass, psychic because these attack types don't care about noise
>resists water, fire, electric, ground because these dissipate in vibrations or are otherwise shuffled around
>immune to itself
you can tweak it from here but it's as much justification as ghost resisting poison and bug or fairy resisting fire, it would be great.
>>
>>58215115
Yet still a full type, not a move only type
>>
>>58215176
that's not what was meant and I figured you'd know that. There's no ???-type pokemon, there are only instances where a Fire-type can become typeless which is not the same thing. Unless you think every single pokemon is also a mono-any type because of terastalization? In which case you're just still wrong lol. And it is completely unrelated to the core concept, which was introducing ??? (or more commonly "Glitch") as an independent type with weaknesses, resistances, SE hits and resisted hits, you know normal type interactions, with pokemon that naturally are that type without jumping through hoops.
>>
>>58214976
Regional:
>Nidoking Royal/Ground
>Nidoqueen Poison/Royal
>Kingdra Water/Royal
>Slowking Psychic/Royal
>Empoleon Water/Royal
>Hawlucha Flying/Royal
Type change:
>Seaking Water/Royal
>Kingler Water/Royal
>Machamp Fighting/Royal
>Politoed Water/Royal
>Slaking Normal/Royal
>Wailord Water/Royal
>Hariyama Fighting/Royal
>Rampardos Rock/Royal
>Vespiquen Bug/Royal
>Cofagrigus Ghost/Royal
>Pyroar Royal/Fire
>Calyrex Royal replacing Psychic in all forms
>Kingambit Dark/Royal
Possible new Pokemon:
>King Cobra
>Rat King
>Royal Flycatcher
>Emporer Tamarins
>King Coal
>Multiple Gods like Zues
>Crown Daisy
>Anything here
https://www.naturepl.com/concepts/concepts/animals-with-royal-names.html?srsltid=AfmBOorBQPVMuPiSFSvwoM78X36mM9yTvbx1eoQLxbpe6jwTioGjy8sC
>>
>>58215255
>>King Coal
What's this?
>>
gib Beast type
>>
>>58214865
Fairy was a mistake and I'm tired of repeating why but I evidently will when asked. Quickrun rundown
> unfairly nerfs weak dragons
> Dragon Psuedoa either had a quad weakness or were Hydreigon which is slow for a sweeper
> put Poison in competition with the real strongest type steel
> screws over ice types
> made Gamefreak able to make every Psuedo a dragon without consequences
> fairy itself is stronger than dragon was
>>
A type that’s specifically just for one pokemon only would go hard


Tera type as an actual type
>>
>>58215327
That's just Stellar, no? I really hope they just reformat Stellar into a legitimate type instead of leaving it some vestigial gimmicky lump like it is right now...
>>
>>58215299
A novel/fairy tale character from the same title
>>
>>58214865
>MOST PEOPLE THOUGHT FAIRY WAS AN AUTISTIC IDEA OR UNTHINKABLE BEFORE IT WAS ADDED
they were right, fairy is shit
>>
If you had to pick 2 new types to add next gen and there would be a bunch of mons retyped to those 2 types, which would you pick? You HAVE to pick 2 so pick the 2 you think fit best and would be most interesting and balanced.
>>
>>58214865
GF fucked up the fairy typing, why should they be expected to do better the next time? The only thing fairy did right was cuck the dragons. Further buffing steel and nerfing bug was totally unnecessary And no steel losing its resistances to ghost/dark does not balance it.
>>
>>58214865
I've always considered Electric to be the "literal light" type, while Psychic and Fairy are more of the "divine light" type, in contrast to how Ghost is the "literal darkness" type while Dark is the "evil darkness" type
>>
>>58214865
Fairies aren't light. They vary from good to evil.
>>
>>58215492
Divine type, given to all Legendary Pokemon. Super effective against Ultra Beasts and Paradox Pokemon, and weak to regional-gimmick moves (Z-Moves, Max Moves, Terastal-boosted moves, etc)
>>
>>58215017
I thought wood said hood and the wood background was a basketball
>>
>>58215746
Shit I forgot there was supposed to be a second type uhhh
...dammit I got nothing, I burned all my creativity on that one type
>>
>>58215752
>creativity
>>58215746
>creativity
is this the best you got lmao this is shovelware bargain bin jrpg tier lmao
>>
>>58215390
Stellar feels less like an actual type and more like a mechanic for tera

I’m talking about having it actually act as a type, stab moves, (unique) weaknesses and all
>>
>>58215901
Might be cool but preferably only as a 1-gen thing... next gen retyping mons and adding new mons of that type. Types that scream "I'm special look at me" are really annoying imo. But as a temporary thing could be fine. Heck I kind of hope that they do that with stellar, say "oh well it turns out stellar isn't this universal type, we just thought it was, here's its stabilized type matchups" or whatever.
>>
for a new type to make sense it can't just make sense for moves, you also have to be able to imagine a pokemon BEING that type, with it either being a major part of their physiology (e.g. elemental types) or their character.

sound is a bad one for this reason, the concept of a creature made of sound doesn't make sense.

cosmic/alien type and digital/cyber type are two that don't violate this idea, but there are too few pokemon that would fit into either category for them to be good candidates. there are like 15 space pokemon, and really only the porygon line and genesect for digital
>>
>>58216119
there's a dozen different pokemon based on sound already though
>>
>>58216119
>the concept of a creature made of sound doesn't make sense.
Is Jolteon made of literal electricity? Is Pidgeot made of literal flyingness? Is Reuniclus made of genuine Psychic energy coalesced? Is Tyranitar stone and villainy made form? Is Clefairy made of fey energies? What about Gholdengo, what part of it is genuine ghostly material? Some types are more literally but you have never needed to justify this for ANY type, lmao.
>>
>>58214865
New Type: Sacred (“Holy” but to avoid offending Americans)

Ninetales- Fire/Sacred
Arcanine- Fire/Sacred
Absol- Dark/Sacred
Chimecho- Psychic/Sacred
Milotic- Water/Sacred
Cofagrigus- Ghost/Sacred
Florges- Fairy/Sacred
Garganacl- Rock/Sacred
>>
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>>58214865
>Dark is the evil type!
Not even that
>beat up
>sucker punch
>thief
>taunt
>fling
Dark is the "normal but kind of a dick" type. All the actual evil stuff is ghost.
>>
>>58216327
this actually doesn't seem bad imo, I would personally call it something like "Relic" to give it broader applicability though. Could add mons like Sigilyph (Relic/Flying), Cubone & Marowak (Ground/Relic), Spiritomb (Ghost/Relic or Dark/Relic), Unown (mon-Relic), Nosepass & Probopass (Rock/Relic), Spoink & Grumping (Psychic/Relic), Baltoy & Claydol, etc etc etc not gonna list out everything I guess
>>
Make a new type and make it SE on bug, rock and ice and resist bug, rock and ice.
>>
>>58216337
>Not even that
Nobody tell him what "Dark Type" is in japanese
>>
>>58216343
no no rock and ice are good offensively, we need to punish types that are bad offensively already. Like Grass, Normal, and Psychic. We need to make those already bad offensive types way worse.
>>
>>58214865
>MOST PEOPLE THOUGHT FAIRY WAS AN AUTISTIC IDEA OR UNTHINKABLE BEFORE IT WAS ADDED
I still think it is.
>>
>>58216366
what would you have added instead
>>
>>58215023
Removing Rock-type on Fossils for a potentially good type? I think that could work as a buff.
>>
Since Dynamax is back forever via Omni Rings, and the Max Moves are SPECIFICALLY designed around 18 types so that 5 moves increase stats, 5 moves reduce stats, 4 moves set terrain, 4 moves set weather, what would your new type's Max Moves do?

I think a good one could be affecting Accuracy and/or Evasion?
>>
>>58214887
Food would be a fun type ngl. There's so much you can do with it, and I think it would make Slurpuff and Alcremie stand out more as opposed to less like one would typically think if that got added.
>>
>Ancient/Relic
All Fossilmons are already Rock-type, and you know what, it holds most of them back a bunch. So sure, replace it with a new type. The only existing move that'll need its type altered, AncientPower, is not used for its type advantage unless you're Yanma in a playthrough and desperately need coverage.
Strong against Grass, Steel and Rock.
Resisted by Fairy.
Resists Normal, Ghost, Grass & Water
Weak Against Fire, Poison & Ice
>Cyber
No existing Pokemon fit beyond Porygon? Make new ones.
Strong against Psychic & Fighting
Resisted by Electric, Rock & Steel
Resists Psychic & Fighting
Weak against Electric & Bug
>>
>>58216913
>Strong against Psychic
Good thinking. Psychic type is still way too overpowered, we need to nerf it more.
>>58214976
>What would its resists and weaknesses be?
Some anon posted his opinion on that at one point, and I remember mostly agreeing with it but I don't recall all the details. At the very least, he said it should keep Fairy and Steel in check.
>>
>>58216937
>Good thinking. Psychic type is still way too overpowered, we need to nerf it more.
sarcasm or otherwise, the thought process could've gone either way.

Psychic & Fighting forego the need for technology, so they're SE against Cyber

or

Psychic & Fighting rely on or are controlled or consumed by technology, so they are weak to Cyber.
>>
>>58216961
>the thought process could've gone either way
Same for Fairy and Bug, for example. You're meant to think the former resists the latter because bugs are controlled/tamed by fairies, but you can also make the argument that bugs eat fairies. In this case, it makes the more sense to go with the one that'll favor the weakest type. Unfortunately, GF are profoundly retarded and decided to go for the opposite.
>>
>>58215000
No because types are about BODY types.
Flying is bird bodied and airborne.
Fighting is human shaped and martial artist.
Steel is metallic, possibly robotic.
Rock is mineral or just a hard shell.
Ghost is like a curtain or floating cloth or gas.
Dragons are scaly reptiles with infinity energy.
Fairies are soft "alien" creatures in tune with nature and infinity energy.

a new type has to work like this !
>>
>>58215079
HOW ?! tell us
>>
>>58215121
no retard
You should have compared it to the concept of HEAT.
Heat exists in Scald or even in Hyper Beam / Solar beam. But it's too vague.
>>
>>58217384
Bug is... uuh...
>>
>>58215164
Psychic is weak to sound as it breaks concentration.
Fairy is weak to sound because it's all about serenity.
Ghost should interact with sound (non Normal type) as in stories is commonly used by or against them.
>>
>>58216119
if fairy and cosmic exists, then Psychic has to be scrapped. But what would its weaknesses and quirks be ? Psychic is the cosmic type but with personality
>>
>>58216260
Yes you mong !

Jolteon is charged up by electricity, which is why its fur stands up.
Pidgeot is a Bird. Flying is not the Air type.
Reuniclus (again a special Typed mon) is surrounded by a telekinetic field, a magic...guard if you will.
Tyranitar is literally made of stone. Dark type is the feral type, and its a feral Kaiju.
Clefairy is again in a bubble of energy.

Gholdengo is a new gen mon. In new Gens GF loosened their type themes a lot. If it was a bag of loose coins, then that would make it more ghosty.
>>
>>58216337
Should become the Feral type and have a condition associated with it, where it uses a technique like Rest and Sleep Talk, but instead going into a berserker rage.
Hey why isn't Rage a Dark type move ?
>>
>>58217461
Why would a basic emotion such as anger be Dark type?
>>
>>58217406
BUG is bug-like arthropods, like the Flying type.
Bugs have a segmented flexible armour and many legs. Humanoids have a hard type grabbling or toppling them
>>
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>>58217475
>bug-like arthropods
>>
>>58217450
>Dark type is the feral type
What the fuck is this nonsense
>>
>>58214865
I'd probably go with two types like Gen 2 that way even if you hate one the other might be to your taste. that said, i'll focus on one for this shitpost.

Synthetic/Artificial: Non-symmetric, Strong against the "Legendary" Types cause thematically they are manmade creations trying to surpass the, so that would be Psychic,Dragon, Fairy and then Steel which is also symbolic over them not being containable (Steel Chains/Cage), Weakness should probably be Electric (Shock Collars/Shocking for control/stimuli) and Rock (Rock beats Laser), Resistance should be Normal and Water because they are the most populous mons that creators would assume their creation would encounter.
It should be offensively weak against rare mons that aren't Fairy (As mentioned before those are myths and legends to be surpassed), possibly Rock due Fossils = too old to be taken into account, would match with the offensive weakness above for cohesion, but i'd say the real first pick would be Ice because it REALLY needs a new resistance badly.

I could probably try to make Food/Gourmet type to go with it but it would basically just be a Fairy Split with Feeder fetishism.
>>
>>58217468
>>58217514
Pokémon labeled as Evil was a mistake.
Also what is the theme of Dark types ? Mischievous or Feral ? these two are opposite. Animals or goblins ? or just the niggers of the pokemon world ?
>>
>>58217486
outliers exist
also this is a jokemon
>>
>>58214887
>cyber
>cosmic
>sound
The only semi-decent ones.
>>
>>58214865
There are good and bad new type ideas, but tons of soft conditions (which many current types break regardless). All the ones I can think of:
>chiefly should be used for game balance
>should reasonably sound like and be recognizable as an element, and nothing too niche
>chart matchups must be intuitive/obvious as much as possible
>can't overlap with other individual types or game mechanics, should be cast across several
>not too many or too few old mons should be able to be retyped
>has to work with a color identity that stands out among all current types, which is already about out of options hence the introduction of icons like the TCG
>be adaptable to different needs & archetypes, especially the underexplored.
>should be able to create mons "made of" the element, that can produce it, and that are thematically linked.
>should be fit with an existing habitat or inspire new location archetypes
>should be able to design trainers/jobs based on the type
>must be exciting when new and marketable long term, appealing to a specific demographic
>probably want to be shill with a new eevee, therefore cool and tough types are further off radar. or want it to contrast with the most recent types, fairy and stellar, and if so the opposite is true.
>likely want to keep the number of types low, but also save like 2-3 more for whenever they need a boost in notoriety. they'll put off reaching their absolute max as long as possible, but after they do they'll eventually get desperate and add more anyway. probably too many.
>despite the above points, most new types will probably be situational like stellar (but I suspect will eventually be used other times, even to the point of becoming a regular one. See: dragon & ghost)
>>
> strg + f mushroom
> 0 results
>strg + f funghi
> 0 results
why
>>
This would be a lot easier if I could just retcon normal entirely and let there be unique typings for certain Pokemon but vp is too autistic for that.
>>
>>58217560
>Also what is the theme of Dark types ?
Trickery, deception. It's as simple as that.
>>
>>58216375
NOTHING, the type chart was perfect as it was before, and Fairy as a concept/theme is redundant with Psychic. I can't think of a single Fairy Pokémon that wouldn't make sense as either Psychic or Normal type.
>>
>>58217817
>Fairy as a concept/theme is redundant with Psychic
not really, no
>>
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Fairy type was a retarded add tho
>>
>>58214865
>>Dark is the evil type! If anything Ghost is the "darkness" type! Or Shadow, we had that for 1 (one) game!
but shadow is dark in nip, its opposite, light(well, gentle in nip), is in the TCG, light(gentle) pokemon are already a thing, its a unique thing like shadow(dark), the light type autists are fairly retarded
https://bulbapedia.bulbagarden.net/wiki/Light_Pok%C3%A9mon_(TCG)
>>
>>58214865
shadow pokemon are in 2 games, stopped reading there
>>
>>58215320
>> made Gamefreak able to make every Psuedo a dragon without consequences
>>58215320
>> fairy itself is stronger than dragon was
well, at least they don't make pseudos fairy
>>
>>58217450
What is this copium lmao
>>58217450
>Jolteon is charged up by electricity, which is why its fur stands up.
So a mon can't be filled with sonic energy? Also, not all electric-types would be constantly filled with electric charges. Heck, many of them have specific organs to generate it, like pikachu's cheek pouches. Why is that any different to Exploud's soundd-funneling biology?
>Pidgeot is a Bird. Flying is not the Air type.
Uh, so it's a type of animal? That's enough to be a type, why not being a sound monster?
>Reuniclus (again a special Typed mon) is surrounded by a telekinetic field, a magic...guard if you will.
This is complete nonsense lmao, it has psychic powers so it's psychic type. So that means sound mons with sound powers aren't sound type!
>Tyranitar is literally made of stone. Dark type is the feral type, and its a feral Kaiju.
Tyranitar is not literally made of stone, and dark is not the feral type, and even if it WAS the feral type, that would just be describing behavior, which sound 1-ups by also describing biology.
>Clefairy is again in a bubble of energy.
So because it has fairy powers, it's fairy type, but because sound-type mons would have sound powers they're not sound type. Gotcha gotcha.
>Gholdengo is a new gen mon. In new Gens GF loosened their type themes a lot. If it was a bag of loose coins, then that would make it more ghosty.
So you're saying that your own absurd restrictions aren't even accurate to the ones held by the designers of the games? Awesome sounds like you have literally no argument against Sound being a type, lmao.
>>
>>58217614
I've heard the mushroom type thrown around a lot but I don't see the appeal, it's literally just a subset of Grass specified because in the real world mushrooms aren't plants. It feels a little useless. I can't imagine how one would justify it.

>>58217633
Splitting Normal into a couple different types is something a lot of people suggest, Fairy basically already started that, and I've heard of Beast as a popular one too.
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>>58217965
what really what other game are they in?
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>>58214873
>poliwrath type
Truly wackian.
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>>58217587
Agree except for Sound typing. You might as well have a Smell type and a Touch type
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>>58215015
based
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>>58218025
Alright, let's do it.
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>>58218025
Sound type, not hearing type, lmao. Sound as in waves of noise, vibrations, music, whatever. Heck "smell" is pretty much just poison type and touch is pretty much just fighting type if you think about it. Inclusive, not exclusive.
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>>58215015
Split EVERY type
Fire should be Heat and Plasma
Electric should be Sparks and Momentum
Water should be Aquatic and Abyssal
Grass should be Plantlife, Nature, and Fungi
etc
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>>58219503
No, each type should have a Physical and a Special representation.
Dark is Malicious (PHY) and Shadow (SPC)
Fire is Explosive (PHY) and Burning (SPC)
Water is Aquatic (PHY) and Wet (SPC)
>>
Legitimate question, if you were to add the Cosmic type, what attributes would psychic types have left? Since they already got cucked thematically with the fairy types
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>>58219697
No, remove the Phys/Spec from types and designate each move instead
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>>58219698
Anything related to the mind. Cosmic is space stuff, Fairy is belief/folklore stuff, Psychic is mind stuff like the brain and dreams
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>>58219698
Cosmic is spatial, probabilistic, fabric-of-reality
Psychic is esper, paranormal, mental
They have fairly distinct categorization imo. Jirachi is Cosmic/Steel while Metagross is Psychic/Steel. Reuniclus is Psychic, Gothitelle is Cosmic. Xatu could go either way imo. Plus they could deviate them further over time.
>>
slaking got me quaking
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>>58214865
cosmic/space is always my go-to if a new type needs to exist. lets you cover a lot more potential ground with the space theming and allows a bunch of otherwise pretty mediocre psychic types to get retyped into something better/more fitting.
that said, it has the same problem that most fan types have where I don't think there's an immediately obvious type chart for it. you might be able to bullshit something together using the properties of vacuums, but that's not exactly common knowledge, especially in an era where a nonzero percentage of the population is too stupid to believe in gravity
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>>58215017
>no clown
shit list
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>>58214865
Fairy is still shit and Light and Sound would have been better choices
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>>58217468
why would biting something be dark type?
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>>58219795
biting your opponent is one of the nastiest things you can do for several reasons, so it fits thematically
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>>58214865
>THERE'S NOTHING WRONG WITH NEW TYPES
There is, its called feature creep or bloat. Tell me anon, does it excite you when you find a romhack that has like 32 different types in an otherwise simple as hell videogame, because i can assure you that many people arent really looking for that experience nor does a game NEED to include new things for the sake of it. Dark and Steel came to be for balance, Fairy was a mistake but followed the same logic, adding more types will bring about inconsistencies than "fix" anything at this point. Dont ask for the wrong things (more types) ask for the right things (better overall games)

>>58219795
Dark types embody "dirty fighting" You bite, steal things, smack away something someone's holding, you faint attacks, its all like that, moves that are "unfair in reality" this is why Fighting is super effective against it, to illustrate how evil doers get owned by the good guys who do honest fighting.
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>>58219966
>Fairy was a mistake but followed the same logic, adding more types will bring about inconsistencies than "fix" anything at this point
Thing is, as you said, Fairy fucked up the balance more than anything. It's not wrong, then, to expect GF to rebalance things again, but they'll never do it unless a new type is added (proof: the only times they bothered to buff or nerf some types were during the additions of Dark, Steel and Fairy). Depending on how you do it, I think it's possible to add a final type that will perfectly balance everything for good. It's just that knowing GF, they're more likely to fuck it all up even more instead.
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>>58219981
>they're more likely to fuck it all up even more instead.
Well thats exactly the point. Bringing even a single new type is gonna cause a commotion so to say. Dark and Steel fit in just right because they're not overly agressive types. Steel is purely defensive and Dark is a sort of utility to be able to match up against those pesky Psychics that were so powerful back then. Fairy should have been just that for Dragon but instead its total nonsense so i really doubt that any new type will be the former rather than the latter, just wish they stop pandering Fairy type so much and bring about more stuff for other types. Also, turning some of the Normal types into Fairy was so ass i cant even.
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>>58215000
>Hidden Power
>Not always a Power-type move
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>>58219981
>I think it's possible to add a final type that will perfectly balance everything for good
The type chart doesn't exist in isolation, it interacts with all the other elements of the game. Things like a specific type getting a new really good move or really strong pokémon will make types weak against it weaker and the ones strong against it stronger.
Example, Dragon wasn't broken in gen I or II, it was only when they actually gave the type something to work with that it became an issue.
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>>58215072
You are describing a battle gimmick, not a type
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>>58220135
Like the Tera-type?
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>>58219966
You're conflating adding new types with bloat, they're not the same thing inherently.
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>>58220081
There's no move called "Hidden Power" silly
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>>58214865
Cyber or Synthetic
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>>58214887
>>58214997
>>58215017
>>58215107
>>58216119
>>58216913
>>58217551
>>58217587
>>58220797
>Porygon
>Genesect
>...?
what other mons could be retyped to Cyber/Artificial/Synthetic/Man-Made/Tech/Techno/whatever?
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>>58221748
Artificial
>Golurk line
>Claydol line
>Mewtwo
>Porygon
>Genesect
>Silvally/Type Null
>mons that possess manmade objects like cofagrigus, rotom, etc.
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>>58221773
I don't think Mewtwo would get retyped and the number of ghosts is too high imo. I could see Golett and Golurk but retyping so many unique typings wouldn't be a good idea imo.
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What exactly would Holy and Artificial be weak to? I could see the latter being weak to to grass because of the while "nature eventually reclaims it's territory "shtick but what about the former? Would Holy be weak to itself like Dragon and Ghost?
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>>58219940
in a boxing match maybe. Biting is just the default way most animals defend themselves.
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>>58222983
>Holy
weak to Normal (le non believer), Poison (poisoning your mind/sins), Fire (succumbing to hell), Dragon (mostly balancing but something something even footing in eastern myths), Psychic (le non believer)
resists Fairy/Dark/Ghost (malicious/mischievous forces that flee at holiness), maybe also something else like Water, Ground, and Rock to make it more balanced you can figure out a justification of them being earthly or something like that, yeah. I think that's a fairly reasonable spread actually.
Super Effective against Fairy/Dark/Ghost/Water/Dragon
Resisted by Normal/Poison/Psychic/Rock (Rock is dually resisted and resists because something something they're separate domains or whatever)
Oh and probably just make artificial and holy immune to eachother like ghost and normal, that might be a good way to give each breathing room.
>Articifial
weak to Grass because nature vs progress, Bug cus glitches lol, Poison cus decay or something, Psychic cus they built the thing
Resists Ghost (don't believe in em), Fighting (cus man-made materials are supremely strong), Fairy (cus don't believe in em), Water (cus waterproof or something)
Super Effective against Steel, Ghost, Water, but that's all I could reasonably justify really but those are important types so I think it's ok
Resisted by Grass/Bug/Psychic for reasons listed above, Fighting cus just cus it's durable doesn't mean it's going to be good to fight with and historicity or something, Dark because malicious tampering makes things fail
Immune to Holy like said above
>reddit space
That's actually a pretty reasonable spread imo, would shake up the metagame and would be pretty easy to remove a couple advantages if they seemed too strong.
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>>58223173
Color me shocked i actually like this, proper balancing by buffing some of the weak types while nerfing the strong ones but still making sure they don't become the new dragon and fairy. I'd be down to see these types become a thing if this is how they're balanced.
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>>58223173
>>58223274
finally some anons who are open to more options/ideas to make pokemon more interesting and not forcing everyone to have less options
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>>58223173
>weak to Normal (le non believer)
Fairy type should be weak to normal for similar reasons
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>>58223173
Only complaint is it doesn't give Ice any new resistances. Artificial could be NVE on Ice maybe?
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>>58217407
>Fairy is weak to sound because it's all about serenity.
Fairies are notorious loud singers, dancers, and are known for chaotic revelry.
They'd be more likely to resist Sound.
The only sound that makes sense for them to be weak to is that of a church bell, which could easily just be a new steel type move.
Poison and Steel make perfect sense as Fairy weaknesses, Sound as an overall type doesn't.
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>>58224386
Fairy should be weak to sound because saying a fairy's true name gives you power over them. Not him btw.
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>>58224570
True name also gives you power over gods, which is why god doesn't want to let Jacob know it in the Bible.
Using this logic, Sound would be super-effective vs all divine pokemon.
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>>58223173
It's too bad none of these do anything with Ice, which badly needs some buffs too, at least in the defensive department. Though considering what they did with Ghost, Dark and Steel during the introduction of Fairy type, we know nothing stops them from tampering with type relationships outside of the newly-introduced type.
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>>58224597
>True name also gives you power over gods, which is why god doesn't want to let Jacob know it in the Bible.
Source? Just curious btw. Regardless remember that these are justifications; type interactions are mechanics first, justifications are provided to make them seem logical rather than being inherently true. Just like how a lot of people argue about interactions like ice being nve vs water, or steel resisting things when lots of kids think it should be weak to things like electric or water. As a kid I thought water was weak to poison because that just made sense to me. It only has to go so far as being a half-decent explanation, imo.
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>>58215121
Fire is such a given on any elemental chart that it's not a fair comparison.
>Fantasy so it can be balanced off of vibes
>Only 2 moves were changed to Fairy (all status moves)
>Only Normal-types became Fairy or monotypes had Fairy added, nobody lost a more thematic type
>Fairy doesn't exist as a category of moves
As much as I think Fairy is thematically the worst type in the game, it's still better than Sound because nothing had to meaningfully change to accommodate it.
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>>58225690
>As much as I think Fairy is thematically the worst type in the game
just because gamefreak doesn't know how to make it interesting doesn't mean it's a thematically bad type
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>>58225690
>it's still better than Sound because nothing had to meaningfully change to accommodate it.
to be fair up until gen 6 there wouldn't have been any issues with sound co-typing either really, unless you count seismitoad I guess. Exploud, Jigglypuff, Kricketune, Chatot, Meloetta, Maractus could all easily be retyped just adding or swapping normal for it. Oh actually I guess there's chimecho, and MAYBE bronzong, I would personally be fine swapping steel for sound for chimecho but leaving bronzong alone as psychic/steel, imo. I guess it wouldn't be as clean objectively but not too bad. But then there was noivern, which I am personally convinced gf designed with some level of specificity in making it dual-typed and sound themed. I really think they were pivoting hard at that point because they knew people wanted sound (it's been a fan favorite type request since gen 3 at least) but didn't want to have it be a natural inclusion right after fairy, because they probably expected that to be a really annoying thing to have to deal with. I really think they keep making sound-themed dual-types like toxtricity for this reason too. But, I still think if it were introduced instead of or alongside fairy it would have been completely fine. I'm also one of the schizos that think the following: noivern should be retyped dragon/sound, it should get "levitate", and some abilities like levitate get re-grouped as a separate category so pokemon with "natural traits" like being flighted or whatever can have the equivalent logical conclusions while still having a bona fide ability.
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>>58224386
I prefer Fairy to not be weak to Sound to differentiate it from Psychic.

I also find it very weird that Psychic/Ghost and Fairy have no interaction. I propose Dark's matchups are reversed entirely, and then Fairy & Bug resist Psychic (weird brains). Also Fairy is still immune to Dragon , and can debuff it in many ways BUT is not SE against it. Fairy is a trickster healer type, it shouldn't burn dragons on sight.



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