Pretty much every single criticism of this game that I've seen is something that I would've never noticed while playing, in comparison to other Pokemon games where there's always that one major flaw that plagues the entire run. Hell, all the main criticisms of this game are points that I think it does a lot better than other games in the series.>Level curveAlthough not perfect, it had the right idea. It is true that there's a few bosses that get steamrolled (most notable Pryce), but at the game's highest points, when my team is at lower levels than the opponent's, I see myself using actual strategy instead of spamming my strongest attack.>Pokemon distributionThis one I just don't get at all. I have a completely different team almost every time I play through HGSS. You get a ton of options even before the first gym, and you're still finding new Pokemon at the end of the game. There's even a good few mons made available much earlier than they were in GSC. I'd argue HGSS has some of the best Pokemon distribution in the series.>Kanto is guttedNo, not really. In GSC, absolutely, although I understand why it kind of had to be. But in HGSS? In fact, the actual maps are massive improvements over FRLG, and there's tons of Pokemon to catch, tons of trainers to fight, it's great.>too many time-gated eventsI just don't see how this is a bad thing. I think being rewarded for playing the game at certain times is super cool, and it helps the world feel more alive.>Evolution stones are unnecessary hard to obtainThis is the one common criticism I see of HGSS that I can kind of understand. Personally, I never really had an issue with it; I find it really rewarding to do the bug catching contests and Pokeathlon and then such, but I understand that it isn't for everyone.Anyway, why exactly is this game hated nowadays? It's not perfect, but I personally think it's the closest we've ever gotten to a perfect Pokemon game, and I've played them all (except BDSP and SV).
>>58270519I just played Crystal for the first time and none of the complaints were valid either. I assume it's some YouTuber brainrot shit.
>>58270529Sure, but it can't be JUST that. Most of /vp/ despises Poketubers as a whole.Also, this thread is specifically about HGSS, although I do love Crystal too, and I think most of my defenses apply to it as well
>>58270519I just played Crystal for the first time and all the complaints were valid. I assume it's the boomers didn't play the game.
>>58270519I've been playing through it and have been enjoying it pretty well, honestly.>Level curveA little offbeat, yeah, but it's not totally unmanageable. For me the main pain point is how miserably low wild 'mons are, even later in the game. It makes adding a new addition to your team and actually trying to bring them up to speed suck. Gym leaders and the like, I've yet to really have a struggle level-wise (and even then, I have more mons in total, so it evens out).>DistributionDistribution is fine, it's just fags who don't want to try anything that isn't their favorite.>b-b-but johto mons are so weak!!The whole region uses only Kanto/Johto mons. Everything's weak, so nothing's weak.>KantoBeen forever since I really did Kanto, so I can't definitively say.>Time-gated eventsAre based. Bug-Catching Contest, Lapras Friday, so on so forth, all make the world feel alive.>Evo stonesYou pretty much said everything that needed to be said there.
>>58270548>The whole region uses only Kanto/Johto mons. Everything's weak, so nothing's weak.I just never had an issue with using suboptimal Pokemon anyway. Hell, I think it makes the run a lot more interesting. I've done full teams of super unorthodox Pokemon, figuring out how to play around them is super rewarding.Also, another criticism I hear a lot is that a lot of Johto's Pokemon are off the beaten path, but to me than just means finding new team members is an adventure in and of itself. I remember feeling super awesome when I found Natu for the first time.
>>58270519HGSS did nothing to fix the level curve. The trainer levels are all basically the same. Actually they completely shat on it by giving you easily accessible level 50 Magikarps after Morty.Doing Rocket Hideout and Radio Tower together still completely ruins the pacing. It's the most tedious part of any Pokemon game.Kanto is generally restored but there's still no incentive to explore it.The game is still slow as shit and has the same HP bar bug as gen 2.However, some mons like Heracross and Girafarig have more potential for an in-game team and the Battle Frontier is actual content.
>>58270519Proud Johtoddler here. I revisited Heart Gold a year ago. Still love it and consider the best. However, I can see the flaws, too. The level curve is mostly a non issue, except for the huge jump from Blue to the Elite Four Rematches to Red. I feel the game really wants you to use the legendaries at that point or grind gym leader rematches or use X items.The Pokémon distribution is better than Gold and Silver, the Safari Zone is absolutely an improvement, but it could be better. Locking certain areas after hours of gameplay after Baoba’s quest is a knock against the new distribution and Hoindour absolutely could’ve been squeezed in the Safari Zone or a new route or something. I do like the Pokethalon: best side content in the series and it’s not close. So you have to grind for stones, big whoop. It’s still not as boring as grinding battles in any other Pokémon game.As for minor gripes, I like Voltorb flip, but an option to buy coins should be there. The location evolution spots for the Magnets and Eevee would be an easy addition that they didn’t do for some dumb reason to encourage trading. And the GB sounds aren’t quite the same as the originals. That said, the reworked soundtrack is merely fine, the original is better. The new HGSS soundtrack is far better than the absolute butchering of RBY’s soundtrack for FRLG.
>>58270519> Anyway, why exactly is this game hated nowadays? It’s not
>>58270519I honestly think HG/SS are some the worst and most disappointing in the series. Every issue I have with gen 2 is also in HG/SS and, unlike in gen 2 where I can at least say "its their first sequel, whatever", these do not have that excuse. To me, a remake is supposed to take the original games they are remaking, and fix their flaws while still feeling like the same game at its heart.The level curve is awful. You are at gym 7 with level 30+ pokemon and the trainers have level 17 Zubats. The wild pokemon are like level 8-10. Then you suddenly get to Claire and there's nowhere to train because all the wild pokemon are so far under you level wise that you'll get a pixel of Exp, and the rematch system is awful so you can't even do that. If you have to grind, you're fucked. If you don't have to grind, you're fighting a majority pokemon that are 10+ levels under you and its a cakewalk. This is because you can do gyms 5, 6, and 7 in any order and it was honestly a mistake. My personal fix would be blocking off Mahogany Town, let you do 4, 5, and 6 in any order instead, and then increase the levels accordingly. They could have also given you a VS Seeker or at least fix the rematch system. Gen 2 introduced a rematch system that sucls. Emerald fixed the rematch system. Then D/P/Pt made it even better....only for HG/SS to go BACK to the worst option??? This is not being "Faithful to the original", this is just bad game design you're keeping.That aside, there's also loads of other problems.1/2
>>58270594The gym teams suck. Why the hell does Bugsy have a Kakuna and Metapod? Why not Ledyba and Spinirak? Why does Morty not have a Misdreavus? Why does Jasmine have 2 unevolved Magnemite and not a Magneton and a Skarmory or Foretress or anything? Why does Pryce have a Seel at GYM SEVEN when Jynx and Sneasel exist? Why does Chuck have two pokemon total at GYM SIX? They're almost all awful. Poorly put together teams with baffling decisions. By FAR the worst gyms in the entire series. And what does HG/SS do to fix this? Nothing. Not a thing. They're the same teams. 0 tweaks.The movepools also suck. Every tolerable TM is in the postgame only, so you're stuck with a level up movepool.....which are designed with D/P/Pt's level curve in mind and not Johtos, so you get awful moves at level 30-40 because, in Sinnoh, thats like gym 5, but in Johto, thats Elite Four. You're going to be stuck with growl and tackle and 30 power moves on most pokemon.Then, there's what i call bandaid fixes! These are when theres something so ass about gen 2 that they try to fix it, but fix it in a way that barely helps. Stones are AWFUL to get, so they made them easier....by locking them behind an awful set of mini games and only putting SOME of the stones there? Some pokemon are awful to get and you cant get some Gen 2 mons in Johto, so they fixed it...by putting them in an infuriatingly dull and overcomplicated Safari Zone you unlock SO late into the game that it barely matters. The Kanto postgame sucks and is too short, so they fixed it....by adding worthless filler.2/2
>>58270569>HGSS did nothing to fix the level curve.Like I said, I never really had that much of a problem to begin with. It's not perfect, but I like what it went for a lot more than other gens. I found HGSS to have more challenging fights than other games, on account of being a lower level than a lot of the bosses.>Actually they completely shat on it by giving you easily accessible level 50 Magikarps after Morty.I don't see much of an issue with this. I didn't even know it was there until it was pointed out to me on this board, and even now, I just see it as a cool powerhouse option that you can choose to use if that's your thing.>Doing Rocket Hideout and Radio Tower together still completely ruins the pacing. It's the most tedious part of any Pokemon game.I don't know, I liked them. I've always found taking down Team Rocket more engaging than other criminal teams, maybe because of the fact that they're very "grounded" criminals. They aren't trying to flood the world or create a new universe, they're just trying to contact their mob boss so that they can get back together and start stealing Pokémon for profit again. I admire that, and I always found the Voltorb/Koffing/Geodude traps in the hideout to be very charming.>Kanto is generally restored but there's still no incentive to explore it.Finding gym leaders to add them to your rematch list, the legendary birds and Mewtwo, a number of items, pretty much the same reasons to explore any other region apply to Kanto in HGSS.>The game is still slow as shit and has the same HP bar bug as gen 2.Never really had an issue with this. I actually like the slow health bars more than the lightning-fast ones. There's no tension when they drain all at once. I see how this can be seen as an issue though.Thanks for being civil, by the way. It's nice to have a sophisticated discussion about the quality of specific Pokemon games for once, instead of mindless genwarring.
>>58270596>>58270594TL;DRGen 2's level curve sucks, the gym teams suck, the TM distribution sucks, the movepools suck, the postgame sucks, and HG/SS fixes...none of these. Its the same shitty games with a fresh coat of paint. It could have been the best in the series, but they fumbled the ball so unbelievably hard. Add a VS seeker or give us Emerald's rematch system and tweak some gym teams and movepools and it'd be great.Sword and Shield are my least favorite video games of all time, but HG/SS will always be one of my biggest disappointments
>>58270597>not an issueAnd this is why these threads will never go anywhere. You care more about vibes and enjoy the grinding in Pokemon, but most people today do not. You play the games for a different purpose.
>>58270607i blame the catch em all marketing shit from the pokemania daysboomers see a johto shitmon and go "holy shit a new pokemon i must catch it!!!"modern fans see a johto shitmon and laugh at it
>>58270519People are overcorrecting because of all the years of basically unanimous praiseI still think they're some of the finest games in the series, a perpetual top 3 imo even with the faults
like using shitmons for 80% of the game? like the worst gyms in the series? like not being able to evolve your shitmon until your ball deep in kanto? like fighting under leveled kanto shitmons from the third gym all the way until red? then hgss is for you
>the horrible level curve is actually good>99% of johto being shitmons is good>Empty Kanto is good
>>58270607>You care more about vibes and enjoy the grinding in Pokemon, but most people today do not.That explains a lot, actually. HGSS is the game I find the easiest to get lost in. It feels a lot more alive than the other Pokemon games, and at the end of the day, that's what matters the most to me. I'm just in it to have a good time, and HGSS accomplishes that the best in my eyes.I never really got the appeal of rushing through games. I've always been one to take them slow. Most of the criticisms of HGSS are about an aspect of the game "taking too long," so it's definitely more suited for someone who's just in it for the ride, so to speak. I guess I've got my answer.>>58270613>like using shitmons for 80% of the game?I mean yeah, kind of. I think I already established that >>58270563
>>58270637Exploration is normally justified if the reward for doing so matches the time and effort spent, but it's still about perspective. The reward for oldfags is a new Pokemon to fill out the dex. The "reward" for zoomers is mons inferior to the already common ones and picking up purchasable items.
>>58270519This game is just plain cruel to Grass types, and people who picked Chikorita got shafted hard.
>>58270519Gen 2 is already bad for the aforementioned reasons and it killed Pokemania, but HGSS makes it even worse by being the soulless Masuda version of an already badly made region. The series was at its best during gen 1 with the original 151 Toriyama-eyed Pokemon and a male protagonist with a male hero's journey and obnoxious rival and no waifumons.
>>58270519Me neither, HGSS slaps, haters gonna hate
>>58270652I never really thought about it like that. I really like a lot of Johto's Pokémon, so I often find myself going on little sidequests to get them, and that tends to be my favorite part of the run. I guess I just don't really understand people who just use what's "optimal" instead of whatever they think is cool. Part of the joy of Pokemon to me is making niche picks work.>>58270660Funnily enough, Meganium happens to be my favorite Pokemon, so I've chosen Chikorita more times than I haven't (although I've had my fair share of Totodile and Cyndaquil runs), and I have not once struggled with this. If anything, I wholeheartedly find Chikorita to be the strongest option of the three in the context of a full team, although that may just be because I've used it so much. On paper it certainly seems like it'd be the hardest to use of the three, but I find in practice it does just fine against all the gyms, and it's easily the strongest starter to use against Whitney.
>>58270677These kind of comments don't help improve the perception by the way.
>>58270680>Part of the joy of Pokemon to me is making niche picks work.I don't see it because there isn't really a way to "make them work" in a worthwhile way. I also love using different strategies like debuffing the opponent to set up yourself, Encore/AI abuse, Salac/Reversal, Baton Pass etc. but you simply won't have the tools without also overleveling. And even if you miraculously pull them off early on, the time taken to plan and execute them in battle probably would've been the same as overleveling and running them over anyway, and you'd actually make progress in the game.Come to think of it, it's probably why hardcore nuzlockes are so popular nowadays.
>>58270683Weird I got a (You) within 60 seconds, I’d be happy to hear you elaborate on your feelings anon
>>58270699>the time taken to plan and execute them in battle probably would've been the same as overleveling and running them over anyway, and you'd actually make progress in the game.But that's not very exciting, is it? Building a team around a weird strategy is a lot more fulfilling to me than just overleveling and steamrolling. For lack of a better word, it feels a lot cooler.
>>58270713that's why challenge runs are the hot new thing to do
>>58270721From what I've seen most challenge runs tend to just use optimal Pokemon without trying anything particularly new anyway. No disrespect to people who do them, play the game however's fun for you and all that, but I dunno. I guess you could consider experimenting with strategies (as opposed to just overleveling and sweeping) to be a "challenge run" in its own right but I don't really consider it as such, it's just how I like to play the game.
>>58270533>Most of /vp/ despises Poketubers as a whole.Most of /vp/ and 4chan as a whole is full of contrarian retards who say whatever shit they can think of to get (You)s.
>>58270519I replayed SoulSilver recently and I get it. The game carries a bunch of obnoxious problems from GSC and adds in new ones to boot. It's really questionable and it has the grating gen 4 engine on top of it. People say the level curve isn't an issue, but fighting shitmons for 90% of Johto kind of leaves you in an exp desert. It makes it tedious to run more than like three Pokemon. Part of the fun of playing the campaign is to see your Pokemon evolve and learn strong moves, so you end up limited in a lame way. None of the other games in the series have this issue which really underscores it. Also, it's still fucking baffling that the only easy stone you get is the Sun Stone. I don't get why they kept locking stones away when Gen 1 nailed it properly the first time around.Also, some Pokemon still have movepool problems. Like Natu.
>>58270738That's true, but I don't think it's purely contrarianism in this case.
>>58270742It's mostly that. The rest are just retards with shit opinions.
>>58270596>Every tolerable TM is in the postgame onlyunless you want to waste an hour playing stinky dogshit voltorb flip because you can't purchase coins.
>>58270706You speak like a twitter user.>>58270735Personally I find Lance to be the rea run killer whenever I have done some monotype or shitmon only runs. The three dragonites are just way too much for something like Magcargo (yes you can get one before Kanto now, I got the the egg with it) or Jumpluff. Recently did a monobug run as an example and the only reason I beat him was I gave up on trying to do it with stuff like early route bugs, yanmega (not a shitmon but learns no decent stab until super late) and parasect and instead used non shitmon like scyther and heracross.
>open up pksm>give myself x999 rare candies>give myself 1% encounter mon >give myself game center tms instead of playing voltorb flip You guys are just playing the game wrong.
>>58270754>implying I didn't do that with an ARDS
>>58270741I've already expressed how I don't particularly find these particular things to hinder my own enjoyment, but to each their own I suppose. I made this thread to try and understand the other side a little bit better, and I think I can kinda see it now, although I still strongly disagree.>>58270748I happen to love me some Voltorb Flip.>>58270752I'm not much of a monotype guy, I just see a Pokemon, think "I haven't used this Pokemon before/recently," and just do whatever I can to make it work on my team. I'd be lying if I said I never had some SERIOUSLY dogshit party members this way, but that always just made it more exciting whenever they pulled through. There's nothing quite like being down to just a Delibird, only for Lance's last Dragonite to miss his attack, letting you claim victory against all odds.
>>58270765AR codes always had shitty side effects
>>58270735Not all challenge runs are the same. Some terrible ones like randomizers are just "find the overpowered legendary to carry you the whole game." The shitmon-only hardcore nuzlockes would probably be up your speed.
>>58270752Huh, that’s weird, because I’ve used Twitter one time in my entire life to upload a pic I took during quarantine from my Switch just to send to my buddies. It was a robbery I staged in Animal Crossing, we had a laugh then I never looked at Twitter ever again. To be completely honest with you, I very well might be the LEAST Twitter-exposed anon that you’ve interacted with on this board in many, many years. Isn’t it “X” now? Hey wait, what does this have to do with HGSS being fun yet (suddenly, recently) overhated games? Why did you even respond to my completely benign post to begin with?
>>58270787I've tried nuzlockes before, but they weren't really for me.
>>58270735>>58270787if you're down for romhacks i recommend the trashlocke games (garbage green). the premise is making the vanilla game hard by taking away all the good shit. idk if there's one for hgss but it wouldn't be hard to make a list of shitmons
>>58270596>why does Bugsy have these two shitmon I can one-shot with the Geodude I can catch in the cave I just went through instead of these other two shitmon I can one-shot with the Geodude I can catch in the cave I just went through
>>58270804>garbage greenNot OP but I tried it out before. Ironically the choices are so limiting that only one or two strategies actually work for a nuzlocke because a couple mons were slightly too strong. I think it's more fun to play casually.
>>58270774Back in the day there used to be an infamous one with the TRU Arceus. If you used the pokemon duplication AR code on that specific Arceus, all of the dupes would be considered illegal by Home.
>>58270799As I said, like a twitter user.
>>58270519>in comparison to other Pokemon games where there's always that one major flaw that plagues the entire runNon issues for normal people
>>58270529The whole reason poketubers can make interesting and well-viewed complaints about Johto is that none of the problems are things you would actually notice in the game. From there, contrarians logically jump on the bandwagon.
>>58270519Uninspired dex and region, especially when compared to the gens around it.
I played HGSS a year and a half ago and ultimately ended up dropping it right before the league. none of the side activities people praise really grabbed me, and I think that’s where the great divide is. if you like the pokeathalon and following pokemon and time-based events, you’ll like the game. but if you don’t, the progression isn’t solid enough to be worth playing on its own.if you like it, fine, but people saying it’s the best pokemon game of all time are retarded. there are many games that have both a solid story and plenty of side content more deserving of the top spot.
>>58272011>there are many games that have both a solid story and plenty of side content more deserving of the top spot.Such as?
>>58270519dumbass contrarian zoomers incapable of thinking for themselves parroting the opinions of literal shills
>>58270519People hate these games???
>>58272451posts like this are hilarious because you guys are the ones parroting each other with this post over and over instead of actually refuting anything
>>58272094Platinum and BW2
>>58271773TRUCLEAR BOMB
>>58270815true, would it have killed them to add some trainer variety? it’s not like we haven’t seen 100 other trainers use the gastly line.
>>58270519>Pokemon distributionI've been thinking about this recently, and I think the issue many younger players seem have with the distribution is that Gen 2, and Gen 1 for that matter, made certain Pokemon rarer and hard to obtain in order to get the player to explore. Case & point, Chansey has a 1% encounter rate in the Safari Zone and can only be found there. Electabuzz and Magnemite are exclusive to the Power Plant, a completely optional area. GSC simply took this idea and applied it to the "newly-discovered species". Natu and Smeargle can only be obtained in the Ruins of Alph after obtaining Surf, Quilfish and Chinchou are fishing encounters, and Heracross and Pineco and found from headbutting trees. You get the idea, the Johto-mons were the reward for exploration. Compare that to modern Pokemon where catching almost anything you want is fairly trivial. I understand people preferring the modern style, but it's a shame that GSC's method is derided as "bad game design" just cause the modern fanbase isn't used to it.
>>58273174the difference is that magneton and electabuzz are good pokemon that are worth the effort to obtain whereas xatu and smeargle are garbage
>>58273174>made certain Pokemon rarer and hard to obtain in order to get the player to exploreevery single game up to the newer ones has done this but nobody ever really complains about it except for in gen 2 because the rare pokemon in gen 2 are dogshit or found very late
>>58273174The problem isn't rarity or effort, it's that going out of your way to do most of these things are boring and tedious to the point where people would simply rather avoid them. A game turning its players away from engaging with its mechanics is objectively bad game design.Sinnoh exemplifies this by having both one of the best and worst examples of Pokemon obtain methods. Getting Gible is fun because it's in a secret optional area that you get clued in on by NPCs talking about it and rewards you for exploring, then makes it not too difficult to come across once you reach its area. It's not some herculean task by any means, I would certainly prefer more complex ways of getting Pokemon, but it has the player engage with the world presented to them and solve based on context clues what to do in order to get something rare. Getting Munchlax, however, is torture because it's an incredibly low chance to have appear, on randomly selected trees you have no way of discerning, takes hours with each attempt due to the IRL time mechanic and takes up resources every time by having you use up Honey and having to leave to buy more if needed. This doesn't teach you anything, it doesn't test any skill, it doesn't immerse you in the world - it's just repetitive and boring.Most Johto methods fall in the latter and even when they don't (such as Tyrogue) they just end up punishing you for even trying with the whole needing an empty slot requirement so it's more frustrating than rewarding.
>>58273199>>58273218>but the Pokemon are...LE BAD!Smeargle sure, but the rest of the Pokemon I mentioned are perfectly viable for an in-game playthrough (except maybe Foretress, who's too passive).>>58273221Fishing and backtracking aren't anything the other gens don't ask the player to do. The worst Gen 2 puts you through are some mons having a 1% encounter rate outside of swarms and getting evo stones, and those aren't exclusive problems to Gen 2. Also, Munchlax in Sinnoh might just be the worst encounter method Gamefreak has ever had.
>>58273273Natu is fucking dogshit.
>>58270519>is something that I would've never noticed while playing,so you're inobservant cattle. Stopped reading here.
>>58273290>evolution? What's that?
Johto is boring and a waste of time.
>>58273174*case in point
>>58273301parroting is an admission of defeat
>>58273317absolute kinomon
>>58270519No one hates them you johtard schizo
HGSS was the most beloved game when they came out. I don’t care what revisionist faggots say.
>>58273317Yes anon, an evolution totally fixes the Natu line’s nonexistent movepool.
>>58270519RPGCodex says it's the best one
>>58273784oh no no no
>>58273640thank you for admitting defeat
>>58274207i'm not the one who parrotedsee the image here >>58273640
i don't know why people complain about the level curve when it puts me perfectly at what i need for the elite four every time
>>58270519The dex was retarded for including some and not all of the generation four evo families.
>>58270573>except for the huge jump from Blue to the Elite Four Rematches to RedThis, and the only reason it even affected me was because I was doing my first nuzlocke with HG. I'd actually done pretty well and then I forgot about the improved E4 teams and that killed my run. If i'd not forgotten (because usually, I wouldn't even bother rematching the E4, I'd just stock up on items and fight red) I probably would have managed it.>>5827061699% of Kanto is shitmons.>Ratatta>Ekans>Pidgey>Oddish>Tangela>Ponyta>Geodude>Onix>Pinsir>Both bug lines in viridian>PIkachu, the fucking mascot, is a dogshit pokemon>Rhyhorn>Ditto>Koffing>Growlithe>Vulpix>MeowthThe best gen 1 mons are the nidos, the starters (and even then Charizard sucks massive cock), Lapras, and the psychic types. Otherwise, the region's full of hot garbage.Johto has Larvitar (which you CAN get in the safari zone before the E4 in HGSS, which OP is discussing), it's got Quagsire which is a great pokemon, skamory which has a track record in gen 3 competitive to back it up (It's a gen 2 pokemon), and while golbat is a shitmon, crobat is a monster... introduced in Johto. At worst, they have the same percentage of shitmons.
>>58270519I fucking hate HM so much
>>58273773This, it is the peak of the franchise and was recognized as such, just like people shat all over BW when they were announced and now zoomers are doing to BW what boomers keep trying to do to Gen 1.
>>58274369>The dex was retarded because you have to trade to complete itYou mean like every dex ever?
>>58275240that's not what he said
>>58275243It effectively is
>>58275248no it isn't
>>58275253Why else would this be a "problem"
>>58275256it's inconsistent
>>58275258oh my mistake>The dex was retarded because I'm massively autisticis that better?
>>58275264is this not the autism franchise?also a lot of johto pokemon could've benefited from having their evos before the natdex
>>58275266except its mostly just KANTOOOOOOOOO mons that don't in most cases, with the Johtomons, it's just a matter of learning the right move
>>58275272i still would like to use togekiss, honchkrow, and mismagius before Lance.
>>58275280prevos are more than serviceable from my experience, and you still have 8 gyms to fight with the evos
>>58275284i disagree
>>58275288>he can't beat lance with misdreavus, murkrow, and togetickwab
>>58275291i didn't say that
>>58275295you implied it
>>58275301did i?i suppose i did. oh well.
honestly, respect for admitting it
>>58275318i swear i included the post number>>58275312
>>58273290Fuck off
>>58270519all the haters are just mad and desperate to find fault with it because it's the most popular and highly acclaimed pokemon title and their fav pokemon game isn't as widely beloved.
>>58276167in la la land
gschizo back on his bull >>>/v/721168108
>>58270519They're objectively they best mainline games ever made so naturally the cool edgy contrarian thing to do is to hate them.
>>58270607>You actually enjoy playing Pokemon, but most people today do not. You play the games for a different purpose.
>>58276224
>>58276266you post this image a lot but never explain how this is supposed to be an issue
>>58276174Yellow is the fourth Pokemon game, not third. Fucking Americans and their education, I swear.
>>58276692because it's self-evident to anyone who's not a retard
>>58276845ywnbj
>>58276901That's a pretty roundabout way to say "well, I don't really know"
>>58276907if you're a retard, maybe
>>58276934>>58276907
>>58276935>>58276934
>>58276938>>58276935
>>58276940that post doesn't say anything
>>58270519Shills hate it because it set a standard for pokemon that gamefreak just cannot meet again. So they try to tear it down in order to make the newer games seem better, not that it ever works.Zoomers hate it because they listen to the shills.
>>58276943yes it does it says>>>58276934>>>58276907
>>58276948so it does
>>58276958i like that reaction image.