>but Psychic already covers it?So go back and re-Type all the Psychic Pokemon/moves that are primarily cosmic-based, such that Psychic no longer covers it. What's the problem?
>>58272347The problem is that Cosmic is redundant. What exactly does it bring to the table that other types don't already?
>>58272347Terapagos
>>58272347>Just change the existing type to be more specific to make room for the new type that's perfectly suitable under the old typeThis is why most fanmade types fail
>>58272347No, fuck you. If anything, Sound type deserves to be added instead.
>>58272347Why do people even want/need new types?
>>58272704Autism
>>58272347>What's the problem?there's not really any need to make a new, fairly small category by thinning out an existing one, especially when a lot of the retcons would have a type replaced rather than added (which fairy retcons mostly were, aside from normal -> fairy cases like clefairy line)
>>58272400Incorrect question.You can always generalize one of the types to cover every theme. If there were three types, you could say the same thing.We need more types when some types cover too many themes becoming incoherent.
>>58272347Light is the only new type I actually can see happeningEverything else is a meme
>>58272809See I feel like out of the 4 most commonly discussed types (Light, Cosmic, Sound, and Artificial/Cyber/whatever you want to call it), Light is the LEAST likely. Any aspect of Light can fit into...>Fairy (good/healing)>Fire/Electric (physical light, depending on the source)>Fighting (the "noble/fair" counter to Dark's underhanded techniques)>Psychic (see the Light trio)
>>58272704>Noooooo why do you want something interesting to happen????>Noooooooooo why do you want the available design space to expand!!!!>noooo!!!!!!! it's autism!!!!!!so anyway OP I agree, and I also want Sound-type, and I don't care how many re-types or annoying situations (like noivern, seismitoad, and toxtricity) it takes to get it.
We NEEDS a Sound-type.
>make a new sound-based mon every gen or every other gen, minimum>have a backlog of like a dozen lines that could be retyped>have mechanics based on sound already in the game>refuse to make it a typeI genuinely think it's because they're mad that fans want it instead of thinking it wouldn't work. They've increased the number of sound-based mons ever since people started asking about it.
I feel like the way to do a new type is to do a completely new type with new moves and not change anything old to it. Sound/light/cosmic would change so many things like for example hyper voice.
>>58273040nothing steel/dark/fairy didn't do. What COULD be a completely original type, though?
>>58272400stars are cool. moons n asteroids n nebulas n shit
>>58272433I mean that’s what they did for Fairy
>>58272347I would support it because it means we get more space mons and aliens. Aliens are cool.>>58272400If we consider magic as under the domain of psychic, then bug, dark, fighting, fairy and ground are all redundant types aswell.
>>58273919>fairy and ground are all redundant types aswell.they are
>>58272347Psychic AND Fairy already cover space aspects.
>>58273927>AND fairyBarely. It’s like somewhat related to the moon (except not always) and Cleffa being related to shooting stars.
Biotic and Food type are the only types we NEED
>>58272347People has been asking for an astral type for more than a decade since Deoxys and GF fulfilled that request by introducing the stellar type. Cosmic is related to the space, which is filled with stars, i.e. stellar type.
>>58274189...And it's tied to a gimmick that'll only exist in Champions from now on, and isn't even a real type in the first place.
>>58272347I would rather we fix the previous types like grass/bug being resisted by 7(seven) types, steel having the right to resist half the types in the game for some reasonor ice only resisting themselves, psychic not being super effective against steel when the poster boy for psychic types is based metal objects being bent with esper powers
>>58274657type rebalances happened every time a new type was added, so this is more of a case of "have your cake and eat it too" or whatever. One of the reasons I like Sound so much is that it naturally rebalances all the types by itself real easy (stuff like hitting water/steel/fairy/ghost SE and being resisted by grass/bug/ice/psychic, which just really cleanly tidies things up)
>>58274197It's expcected from GF. They would retaliate by implementing it in the worst way possible since fans have been pestering them for a new type forever.
>>58274189>>58274197I really expect them to rework stellar into a new "actual" type
>>58276191That would require them to retcon Terapagos' design by including the Stellar Type symbol on its body without being Terastalized.This is also the reason you're never going to see a new type be added in general, by the way. They'd have to outright alter a Pokemon's design because of it, something they've historically never done unless it's for addressing controversy, like Jynx.
>>58276509>they've never done it so they will never do itI mean... they break their own rules all the time. They pride themselves on it, even. This isn't very convincing.
>>58276540Cool, so where's my stone evolution who evolves again, or a Pokemon line that's longer than three stages? They've only had 30 years to break those honored traditions, after all.Also, when are they gonna stop making starters be predominantly male, especially while they're regularly insisting on having feminine Pokemon that just look faggy as fuck because of that gender ratio?
>>58276546>where's my stone evolution who evolves againDepending on how autistic you are about "stone", Applin -> Dipplin requires a consumable item, and Dipplin then can evolve into Hydrapple.
>>58276628So not an evolutionary stone, thanks for proving my point!
>>58276509This argument is flimsy at best. The icons themselves already shift forms from the type symbols to a blob -- if they wanted to add a new type, the could always make it so the type symbols themselves shift position and at any given time, one or more symbols are just missing. It's like when people claimed cross gen evolutions were done after Eviolite was introduced, although Terapagos' design seemsc like an even weaker argument.
>>58272347I am usually argumentative for entertainment and derailment on here but I had a nice date and some good lamb and a few pints so I will be fully honest and say this is the only new type that would ever make sense, and it really could be done as easily as OP suggests. And then some mons like Deoxys could keep the psychic type while gaining Cosmic, whereas ones like Solrock and Lunatone would lose it for Cosmic. Good idea, I reckon if we ever get a true non-gimmick new type, it’ll be that. Would be cool for an expansion on the Ultra Beasts, all the dual type ones could easily ditch a type for it.
>>58272347Are we really taking away another Psychic niche?
>>58272410Thread should quite have ended right here. GF already created *Stellar Type*, now all they need is to expand on it.
>>58276546>Oh, they broke 30 different "rules"? Yeah well they haven't broken these 2, yet!
>>58272347Cool concept but how's the matchup against other types
>>58277637>SEFlying, Steel, Fairy, Ghost>NVEFire, Water, Grass, Electric, Bug, Psychic>ResistsFlying, Fighting, Dark, Ghost>Weak toGround, Bug, Psychic, Electric
>>58272740Incorrect answer Adding more and more types for no reason convolutes gameplay unnecessarily. If you are going to add types that overlap with other types, where does that end? Why just water and ice? Why not steam as well? Clouds?
>>58277742>for no reason convolutes gameplay unnecessarily. so you think a certain, specific number of types is sufficient, and any more is too complicated? Where is that number? 15? 17? 18? 12? 20? 3? 5?>If you are going to add types that overlap with other types, where does that end? Anywhere, because this is a franchise that does not have to optimize its elemental system to be as exclusive as possible. Else you could wind up with a small number, like 3.>Why just water and ice? Why not steam as well? Clouds?Why just earth type? why not ground and rock? steel?>To be clear, you are literally arguing that your opinion is the right one but without admitting as much. You're trying to present it as a truth, when it isn't. It's just your opinion that adding more is a bad idea.
>>58272347Too broad you could smoosh psychic fairy and steel in here
>>58278127you could also smoosh ground rock and steel into earth, grass fairy bug into nature, water and ice into water, etc. Broadening design space is way more important than nitpicking labels.
>>58277710How does that even work? You can't zap someone in space? You can bend steel with cosmic powers?
>>58278307>>SE>Flying, Steel, Fairy, Ghostspace literally above the skycosmic plane > material plane, or somethingeldritch > supernatural (for last two both)>>NVE>Fire, Water, Grass, Electric, Bug, Psychicmostly because the starter trio + elec + bug are "grounded" in the sense that they don't care what goes on in cosmicPsychic because it obtains dominion over the cosmic>>Resists>Flying, Fighting, Dark, Ghostspace above sky yadda yadda>you can't punch le space (really it's that "one man can't beat the cosmos")dark and ghost are just a different rift on cosmic > supernatural>>Weak to>Ground, Bug, Psychic, Electricground is the standin for the earlier "doesn't care about the cosmic" but in this it's more literal. I mean, idk, the only way you could beat a cosmic horror is by slamming a planet into it, right? felt right to me.Bug beats cosmic because of earlier association but also +kamen rider, +buff for balancePsychic and Electric are the previous "obtain dominion over cosmic" justification, with elec in this example being to represent technological advances over supernatural control.>idk I think it would work fine. Maybe throw in Ice resisting it cus, uh, cus absolute zero is more basic than space, or whatever, I don't care.
>>58276546>Pokemon line that's longer than three stages?Mega-Evolutions.
>>58278745But those aren't permanent evolutions, those are temporary forms. Else we'd count Aegislash as a four-stage line.
>>58276546>Cool, so where's my stone evolution who evolves again,happiny -> chansey -> blissey
>>58278763Not an evolutionary stone. It's a stone that causes evolution, but it's not imbued with evolutionary energy that causes Happiny to evolve instantly upon exposure.
>>58272809Fairy is the 'light' type. How do people still not get this?
>>58278788Uh huh. An evolution stone that you just so happen have to have a pokemon hold instead of directly "use" on it (except for in pla where it works like any other evolution stone) isn't an evolution stone because, uh, it just isn't. You seem to need a lot of exceptions for your couple remaining "unbroken" rules to even attempt to hold water.
>>58278798You have to use it in PLA because there's no held items, but they went right back to the original method in Scarlet and Violet.Either way, it still doesn't instantly fill Happiny with evolutionary energy. It can only evolve by leveling up during the daytime while holding it. You'd have a point if they arbitrarily decided to change all the stones to work the same way, but there's a clear difference. Also, what element would the Oval Stone even embody? The element of... being round?
>>58278805>You'd have a point if they arbitrarily decided to change all the stones to work the same way, but there's a clear difference. why do they all need to work the same way.....???>Also, what element would the Oval Stone even embody? The element of... being round?What is the dawn stone the element of? gender? Sunstone? Shiny stone? even dusk stone can't decide if it's "dark" or "ghost" or the more generic, oh I don't know, "dusk". So yeah oval stone being the stone that represents oval, egg-shape-ness is perfectly in-line with the other stones.
>>58278756No, because Aegislash switches between the two forms in battle, one form is not clearly stronger than the other. It goes back and forth between the two. Whereas mega-evolutions are a clear progression, they are stronger than the previous evolutionary stage and permanent until combat ends. Pretending that mega-evolutions are merely forms when they have the fucking word evolution in the name is the height of disingenuity. The only reason they aren't permanent is because of the limit of 1 mega per team would be harder to implement.
>>58278822>why do they all need to work the same way.....???Because why should there be only a single evolution stone that's an outlier to all the others? It'd be fine if every stone had a gimmick now, but no, Oval is the only evolutionary item with "stone" in the name that works differently from all the others.>what is Dawn Stone's element? gender?Not quite, it's the Awakening stone. The specific gimmick of the Dawn Stone is that it only works on Pokemon of a specific gender, because it's awakening them to an alternate form of potential.>Sunstone?Solar energy, which is the main theme of all of the evolutions.>Shiny stone?Light, as the original JP name as well as the description imply.>DuskDescription says it holds dark shadows, so it was never about "it can't decide", it's always been about both.
>>58278837How is "awakening" or "dark shadows" elements, but "roundness" isn't?
>>58278837ok so we've cleared the conceptual gap of "stones can be whatever energy"now the issue is with the gimmick. Uh, why does it matter that there's only one outlier? there are tons of one-off weird things in pokemon. What clearly happened is that they put the oval stone in, decided it was something to resemble the egg chansey would keep, then they said "hey what if instead of making you use the stone on happiny, we had her hold it and level up with it to cause the evolution"If I understand correctly, in diamond and pearl, you could indeed select "use" on the oval stone and it just would never let you actually use it on anything, acting like any other evolution stone but not actually having any "compatible" mons, and only working by the later giving it to happiny.