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File: IMG_5125.gif (20 KB, 638x230)
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How do we fix Rock type?
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>>58275787
Give Ttar some fat honkers
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Replace the R with a C
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Make it resist Ghost
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>>58275787
not weak to water
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>>58275820
Salt encrusted hands typed this post
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>>58275787
having both a rock type and a ground was real dumb
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>>58275857
This. The erosion thing doesn't make any fucking sense. I can buy Hydro Pump eroding rock, but literally every other Water attack clearly would not chip away at solid stone whatsoever. It takes decades for a waterfall to even begind to erode rock, or it takes extremely high-pressure water. The fact that rocks sink in water also doesn't really make sense for contributing to an in-battle weakness. There's really no excuse for solid stone to be somehow weak to water attacks, even cartoonish logic doesn't really work. 95% of Water Type attacks clearly would not be capable of eroding the Rock Type.

The Grass weakness is fine tho. It's also based on plant erosion, but in this case the Grass Type is using its special powers to make years' worth of plant growth happen instantaneously. So you would actually get several years of erosion to the rock happening in an instant

>>58275820
I like this. If not salt, then the justification can just be that stone is too solid of a material for a ghosts to phase through.
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>>58276050
Same element =\= same Type. Types are not elements. They're whatever factors into the rock-paper-scissors logic, and stone and solid clearly do not behave the same way, nor do ice and water
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>>58276064
>stone and solid clearly do not behave the same way, nor do ice and water
nor do mushrooms and plants
nor do cutesy shit and woodland tricksters
nor do unremarkable and type-agnostic

>>58275787
>How do we fix Rock type?
Merge it with ground
>>
>>58275787
More moves that have 100% accuracy.
>>
As >>58275812 said, give Tyranitar fat fucking tits. Next, give it pursuit back. Now, the shopping list:
>solid rock is now a 50% damage reduction on super effective hits. Rhyperior and Carracosta see large buffs
>Aerodactyl now has brave bird and head smash
>give Kabutops shell smash
>Let's make Rhydon hit stupidly hard. Make a new eviolite that increases attack
>ancientpower's base power rises to 90 if used by a fossil
>Sudowoodo evo
>only rock types can learn stealth rock now
>mega Gigalith
>Tyrantrum now has bite STABs
>buff accelerock to 60 base power. Midnight Lycanroc can now learn the move
>Kleavor's stone axe has higher base power
>Hisuian Avalugg now has solid rock since it's literally a hunk of frozen rock
>mega Bombirdier. Rocky payload is good. Just give the bird better stats
>MEGA KLAWF
>Iron Thorns finally has a good physical electric move
>rock legendaries in gen 10
Rock is a good type. It just needs pokemon that to be buffed to modern standards while making them more valuable through stealth rock exclusivity. Do not buff Terrakion - fuck him.

I have no idea how to save Aurorus and Bastiodon without slapping solid rock on them, which is counter-productive to how they function. One is an offensive mon while the other wants to take heavy damage and dish it back with metal burst.
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>>58276188
Nah. Attack Eviolite is stupid.
>>
The only thing Rock really needs is a resistance to Fairy.
>>
>>58275787
Give it attacks that actually hit, stop double dipping with ground, stop putting Water/Grass mons everywhere (Not happening), Remove 1 Weakness if you are feeling spicy cause while its offense is good it does not justify 4 common as hell weaknesses.
>>
ITT: Armchair meta experts who think they know more than developers (they don't)
>>
Honestly probably just needs better moves.
>>
loses weakness to water but no longer is super effective to bug
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Why do rock moves always miss.
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>>58276532
>stop double dipping with ground
>Last Pokémon with these two types is hitting 20 next year
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>>58276645
Really? i guess it is just "Dex Privilege" of those mons then making me feelnit is more common then it actually is then, or just the overlapping weaknesses of the two types making it easy to assume.
>>
>>58275787
Rock type is supposed to and was originally designed to be a type who's advantage is huge resistance from early physical attackers, having resistance to normal type being a huge boon for many of the early games especially the first two. The detriment being that they usually have low special defense and crumble otherwise. Extending this design philosophy to what makes it "good", I mean, it's really a niche thing.

>>58276059
The water gets into the cracks
Also put a water pressure cleaner to a rock and see what happens
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>>58275787
Absorbs stealth rock on entry and gains +1 def from it
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For the love of god, stop trying to make it a tanky type.
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>>58276833
>Also put a water pressure cleaner to a rock and see what happens

I went out of my goddamn way to explicitly specify that obviously high-pressure water jets can erode rock. I PAINSTAKINGLY laid out that that's an obvious exception and 95% of Water Type moves cannot even remotely use this as an excuse because they clearly are not high-pressure water jets, it's clearly a very uncommon thing that shouldn't factor into Rock's typical weaknesses. And yet, some drooling goddamn moron still came in here and asked "what about high-pressure water jets tho? checkmate" Fucking kill me

Yeah and Water Type should be weak to Fire Type because Water evaporates if you put it on the sun. Shut the fuck up idiot

>>58276151
>nor do mushrooms and plants
Yes they do dipshit, plants and mushrooms behave extremely goddamn similarly in terms of how they would interact with the other Types. There is zero justification for making fungi their own Type, you're just autstic. It's not called Plant Type, stop focusing on the specific WORD a Type is called, it's clearly supposed to be the "mother nature" Type and that includes mushrooms. You're a brainlet if you think Grass covering mushrooms is wrong in any way.

>nor do cutesy shit and woodland tricksters
These differences have no barring on Type relationships.

>nor do unremarkable and type-agnostic
These differences have no barring on Type relationships.

Please stop posting in this thread, get off tiktok and go the fuck back to school and educate yourself
>>
>>58275787
Remove weakness to fighting which makes no sense. Granted I could apply that to like half the weaknesses.
>>
>>58276939
fighting weakness makes sense
why steel is weak to fighting doesn't make sense though
people used to punch rocks to train why but is steel also weak to it? steel doesn't need a buff of course but it doesnt make much sense
>>
>>58276939
>>58276954
Fighting isn't literally just trained melee attacks, Fighting Types literally have super strength as an actual superpower. Yes a creature with super strength could easily dent/break rocks and metal
>>
>how do we fix <insert type>?

Resist and super effective against fairy



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