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>Have a good idea for a gimmick move
>Ruin it by making it retarded levels of overpowered
What did game freak mean by this? Literally just dividing its bp by two fixes it. Why did they think 350 top bp that doesn’t go away when you switch out was even remotely ok
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Mindbroken by the rapeape
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>t.Didn't pay attention to ANY of the Mankey line's pokédex entries for 29 solid years
Because Annihilape is the culmination of a VERY aggressive species of pokémon, it's previous form's very first Pokédex entry stating: "It is always outrageously furious. If it gives chase, it will tenaciously track the target no matter how far". It's little wonder the pokémon that evolved from its anger transcending its physiology and influencing unlocking a greater power and access to another typing similarly has a move whose base power persists after knocking the pokémon out, should it return to the field somehow. It's ENTIRELY in-line for the sepcies.
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>>58286889
It's balanced in the format that matters
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>>58286950
Ok
Doesn’t excuse the absurd base power though
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>>58286972
>It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder - Primeape DP 'dex entries
Oh it does. Motherfucker has evolved to cause things pain, because it's pissed it's even alive.
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>>58286992
I mean yeah but why is the top base power higher than explosion
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>kill the user in one hit

whoa so hard.
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>>58286950
>>58286992
Lore should not prioritize gameplay.
Since lore is all fictionalized, you can just write what ever you want to explain things. Gameplay doesn’t have that luxury if being able to do what it wants since it has to focus on being fun.
Plus it’s not like gameplay before hasn’t broken established lore. Plenty of Pokemon learn moves they really shouldn’t, or don’t learn moves that they should.
>>
They should have fixed Rage instead of creating a whole new move that is just Rage but it doesn’t suck
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>>58287062
Kind of hard when Annihilape has pretty solid bulk and a great typing that works defensively, and can tera into any type so anything that would otherwise basely OHKO it is now doing barely over half or a quarter.
And there are means to lower damage such as Light Screen, Reflect, Aurora Veil, Assault Vest, Berries, and weather.
Oh and also in Doubles you can target your ally with multihit moves so Rage Fust can be maxed out in a single turn before your opponents can even attack AND that ally attacking Annihilape can also have Friend Guard.
So yeah good luck actually oneshooting an Annihilape
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>>58287409
Fun fact: Normal Pokémon are immune.
Fun fact: You can deplete a HP bar without doing direct damage.
Fun Fact: You can fuck with targeting in Doubles.
Fun Fact: You can remove the effects of screens and items.
Fun Fact: You're bad at the game.
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>>58286889
>why doesn’t game freak balance around my retarded fanfic format?
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>>58286889
Just having it reset on switch fixes all of its problems.
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>>58287525
>Fun fact: Normal Pokémon are immune.
Those just get hit by Drain Punch.
>Fun fact: You can deplete a HP bar without doing direct damage.
It can also just rest or hide behind a substitute.
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>>58287545
Just playing the actual game instead of fanfics fixes the problem.
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>>58287550
Meds
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>>58287549
Better to be hit by a 75 BP move than a 350 BP move. There are lots of Normal Pokémon that aren't weak to it.
Breaking a sub doesn't increase Rage Fist's base power.
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>>58287254
Kill yourself aspie
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>>58287559
>75 BP move
You mean a 225 BP move?
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>>58287254
"Characters are functions" type post
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>>58286889
Nah cutting it half would be too much. 40 BP + 40 more per hit would be fine. The real issue is it having access to Bulk Up and Drain Punch. Just get rid of one of those and it'll be UU.
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>>58287582
They didn't add STAB or Weakness when quoting the 350 number.
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>>58286954
But it's more broken in doubles than singles

>self-activating Rage Fist to an instant 200+ BP
>supporters able to heal and make it hard to do good damage

It's a bad oversight and I would bet money they'll nerf it into the ground next game
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>>58286954
>>58287870
It’s always funny watching VGCtards claim [thing] is more balanced in VGC, but it always ends up being stronger in doubles.
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>>58287583
They are just functions.
Imagine playing a fighting game that’s “lore accurate”. The regular boxer guy doesn’t stand a chance against the actual fucking aztec god in the roster.
Or hell imagine actually playing Pokemon that was “lore accurate”. Magcargo goes from shitmon to top tier in seconds.
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>>58287870
>dude it’s strong if you just turn the game into a 1v3 and hope your opponent sits there and does nothing
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>>58287934
It’s not a 1v3 it’s a 2v2.
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>>58287934
MausApe is not at all a 1v3.
Beat Up does negligable damage for a huge rage fist multiplier. It's basically a status move
>hmm I have power on the board and I will double the ape
Too bad he clicked follow me, bulked up and now something dangerous comes into the field
>hmm I will status it
Too bad, anything that learns will-o-wisp triggers the MausApe player's Tera Fire button
>hmm I will spread my damage
Maus might be sashed and Ape handily tanks it due to its good bulk and Friend Guard

And then there is the legendary ApeMaus Coaching/Population Bomb strat, few have seen it, fewer have survived it
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>>58288027
>it’s not at all 1v3 if I spend a turn to damage my own Pokemon while letting the opponent do what they want with both of their Pokemon

>few have seen it
yeah because it’s a fucking retarded gimmick KEK
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>>58288037
You have to go against MausApe in the context in that any board state that they are free to get a Beat Up off and you can't switch into a normal type/follow me the Rage Fist away you lose a mon on the spot to 250 stab move. The combo has few weaknesses and many answers to potential checks. But keep on shitposting "hurr it attacked its teammate!!" like you're the fucking Battle Revolution announcer. Moron.
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>>58288078
I don’t think “opponent literally just doubles on your obvious retarded strategy” counts as “few weaknesses”
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>>58288088
That's the POINT retard, if he looks like he will double you follow me to let the mouse eat shit and now you have a +1 ape and something else dangerous damage-wise on the field. This is one specific scenario, where you still potentially gain in the long run and you can counter this by not leading MausApe 100% of the time. Have you even played Reg H?
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>>58288107
>the POINT is that I don't use the strategy and just let my mouse die
ok so we agree it's a shitty strategy, got it
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>>58288154
>if I can't flowchart a win 100% of the time it's a bad strategy
Let's hear your strategies then.
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>>58288170
>if I don’t use the strategy it’s a bad strategy
correct

>Let's hear your strategies then.
not use retarded gimmicks that only work on low elo shitters
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>>58288179
Post ball rank with timestamp.
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>>58288179
Except that MausApe has decent regional results, you can kind of just chuck it on any team and it's something that requires effort to play around from your opponent.
If your definition of a good strategy is something that can never fail, there is no such thing as a good strategy.
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>>58288200
>Rage Fist is broken in doubles because of this strategy bro, just never use the strategy and ignore that only 1 team in top 75 used the strategy
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>>58288037
You use Beat Up one on Annihilape and its Rage Fist is 250 BP and likely KO’s what ever is slower while also not doing much damage, especially if Teras to a Dark resist.
It’s really not that much of a hassle for the Annihilape user and more of a hassle for the opponent since they have to both outspeed the Annihilape and do enough damage with friend guard up and any potential Tera.
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>>58288223
>You use Beat Up one on Annihilape and its Rage Fist is 250 BP
And then your Annihilape is immediately dead from your opponent attacking it twice on top of you damaging it yourself. Congrats.
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>encores your retarded maus ape
What u do?
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>>58286950
wheres the creation trio move that deletes a pokemon from the game with no miss effects
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>>58287254
Can you just die?
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>>58286889
75 BP base, increase BP by 15 per hit. Balanced now?
(based on a fangame's version of a Last Respects-esque move that was made mid-gen 8)
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>>58288179
I'm starting to suspect that you don't play the game at all, and that's why you can't name any strategies.
But that can't be true, right?
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>>58288459
Maybe 80 BP, +10 per hit.
Could max out at 160.
That would still be strong, but not broken.



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