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You guys think sth like the teraleak is gonna happen again sometime in the future? Is that possible and would there even be interesting stuff? We still havent seen much for gen 1 beta.
The teraleak was a real fun experience in my opinion.
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>>58291559
We still lack Gen 1 and Gen 3 playable builds
Don't know if it's possible now that they've tightened up security, but another leak is still necessary
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Not enough M21 production materials in the leak for my taste. We need more.
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>>58291899
M21 had settei only and zero concept art in the Teraleak, I need to see who from the GF team worked on it
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>>58291953
also M18 (the Hoopa one) had only one concept art
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>>58291953
There was a link in the leak to a google drive with more stuff but it was inaccessible. I want more storyboards and Margo concept art.
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>>58291559
Anyone else think DP are weird games? Like with the first three installments I can understand the thought that went into them but Sinnoh just feels unfocused and jumbled. Why are there so many evolutions of old designs? Why are they all unobtainable? Why are there so many legendaries/mythicals? Why are there so little new designs? Why is there a postgame island based on Russia where there's nothing to do? It's odd
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>>58291559
After a recent deep dive, I want the elusive 64th pokemon to finally be found in Snap
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>>58292862
I guess it's out of reach for us, unless you can find maybe the credentials somewhere, but it's been almost a year
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>>58292942
Me too. So I wasn't the only one who got that feeling.
To me it felt like they were attempting to make something like Pokemon 2 again (the original version of GS before it was rebooted as Johto), a true sequel that expands on everything that came before.
Ironically it ended up also having the same shitty regional dex problem and wild Pokemon availability problem as GS, where all the cool new stuff are locked behind post-game and the majority of main game is filled with past Pokemon.
In GS's case they were locked behind post-game because the new mons weren't finalized until the very end and they weren't sure which ones would make it in the final release and so they didn't want the unfinished new mons to upset the balance of the main game. Not sure what was DP's reason for doing this too though.
DP may have been rushed too, not as much as GS but more rushed than RS.
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"Think of what could have bean" vibes
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>>58293414
you think the game announced in 1996 and released in 1999 after delays and development spanning between two hardware iterations was "rushed"?



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