>changes the battles to real time>makes trainer battles the focus of the game >pokemon can't dodge or block, they just follow the player around>player can dodge>player gets damaged just like arceusWhat the fuck were they thinking. Why would you make a game focused on trainer battles where the trainer takes damage and is the only thing that can dodge attacks.Why.
>>58292005Why can't i just control the pokemon instead?
>>58292005It's a necessary step on the road to fuckable pokemon
>>58292005Pal World
>>58292005>zoomers were complaining about turn-based combat>now they get a Xenoblade but without any of the things that make it deepholy kek
>>58292005Gamefreak could have easily designed a game with a gimmick of you controlling your Pokemon during battles, with the excuse that the main character was a psychic who telepathically commanded their Pokemon.
>>58292005>pokemon can't dodge or block, they just follow the player aroundThey dodge by following you and block by using moves to counter other moves
>>58292079I wish Katy was more popular
>>58292005>Pokemon fans think the games are too easy>Gamefreak makes a game that is intentionally more challenging >Pokemon fans think it’s too hard?????
>>58292283>Gamefreak makes a game that is intentionally more challengingThey did? Where? I don't see it.
>>58292326NTA but hes probably talking about the first legends arceus game because its well known for having a tough postgame boss. But the game's design was more focused on catching than battling.
>>58292271why would a chef bugskaty isn't a play on bug or chef wordsshe is hot but an enigma
>>58293185Katy-did
>>58293185Sugar can be woven into silky threads.