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Why are Nintendo and TPC so stubborn and excessively prideful that they would rather sue a small company like Pocketpair into the ground instead of collaborate and work together to benefit both of their ips? They seem to be afraid and think that Palworld would threaten their Pokemon empire, but that just wouldn’t happen. Nintendo and TPC would stand to gain a lot more by working with Pocketpair instead of spending tons of money on this lawsuit and destroying their whole reputation in the process.
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>>58295633
>Pocket Pair
Who? and why are you posting a fakemon?
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>>58295633
Fear like what this dude is showing >>58295645
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>>58295633
Because competition and having to put in actual effort is bad. ....Or something like that.
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>>58295633
Why put effort when you can just destroy every alternative and sell gorillions with trash games and merchandise? I love how people here that buy plushies never mention how awful the quality of the fabric is.
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Pokémon has been shit for a while and I'm not buying anything Game Freak makes unless I feel it has some value. That being said, for another company to just ape your thing is pretty disrespectful. It's not even an homage, there have been Metroid-likes and Zelda-likes and other monster catching RPGs, both before and after Pokémon. But Palworld is going full Chinese knockoff.

People bring up that Miyamoto quote about how he had wanted to copyright jumping as a mechanic in video games after Donkey Kong. He didn't, but in 1981, Donkey Kong was it for jumping games. There were no jumping games before it, games had entirely different gameplay. Asteroids, Pac-Man, Space Invaders, Breakout, it was an entirely different era. And then Donkey Kong hits and suddenly everyone is making games where jumping is a major mechanic. Platformers are even called "jump games" in Japan. It's so ubiquitous as a mechanic in the medium that it's easy to forget it was at one time a gimmick for one game that became really popular and then everyone else used that gimmick. Maybe Miyamoto realized even back then that jumping was too broad a concept to keep to one company's games, but that wasn't as obvious as it is to us with hindsight. They didn't have 44 years and thousands of games to look at.

I'm just saying that example is something that they didn't pursue, probably because they could understand just how important it would be to the industry. Many 3D games similarly used Ocarina of Time as a template of how to navigate 3D space while making use of context-sensitivity. In spite of Pokémon being shit, it has its identity, and Palworld is brazenly copying the homework while using Pokémon's reputation to try and drive people to their game instead.
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>>58295633
Well pocketpair caught pokemon.co slipping.
palworld sold as much as scarlet/violet and its 1 game.
However thanks to pokemon.co suing pocketpair they made palworld a proven competitor to pokemon.
i believe if pokemon.co did not sue pocketpair then pal world would of been a simple flash in the pan by this point.
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>>58295633
The Pokémon Company and Nintendo only want one thing: A monopoly on the game market. But since a official one is illegal even for them, they do everything to create a Monopol the unofficial way.
Patents to curbstomp any gameplay of other games with similar mechanics, either forcing Devs to cave in into paying to use the function, don't pay and risk attracting a potential lawsuit by them or find a workaround solution that is either good enough or turns off players.

You faggots have focused too much on the designs, which are more short-term, to see the bigger picture. If Nintendo wins the Lawsuit against Palworld, which is arguably the biggest "competitor" of them, then they can effortlessly sue any growing attempts of any other uprising IPs in the monster catching genre. Then they'd have the unofficial monopol because other devs who either cave in to pay Nintendo the patent usage fees or drop it altogether. Being able to patent the gameplay is without doubt the worst thing to exist in gaming history because being able to pay once for a single patent to cuck or sue others for 20 to 25 years is too toxic for the market.
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>>58295716
>then they can effortlessly sue any growing attempts of any other uprising IPs in the monster catching genre
No they can't. There have been monster-taming games since 1987 that are ongoing franchises. Nintendo didn't attack Temtem or Digimon's RPGs or Megami Tensei or Yo-kai Watch or Dragon Quest Monsters
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>>58295731
none of those sold 15m
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>>58295633
why would you want to work with someone that has clearly ripped off your designs and got attention?
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>>58295865
So it’s okay for Pokemon to rip-off designs (Dragon Quest) but not any other franchise? Plus Pokemon wasn’t even the first monster taming game. Megami Tensei predates it.
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>>58295716
This. And honestly, competition is the healthiest way to enable the effort to improve your games rather than being complacent by suing others.
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>>58295633
Because sony offered to bankroll palworld after its success, which got nintendo to treat it like actual competition and go for the neck. And considering its a blatant rip off of so many pokemon mechanics and creatures, its kinda on them for not being more original
>pokemon with guns
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>>58295633
>Nintendo is afraid of a Pokemon clone by a small company!
This is the most retarded coping that Palworld defenders love parroting. And for one only reason: Pokemon franchise is so huge that even older American franchises like Mickey Mouse, Marvel, Star Wars etc can't compete with in terms of sales.

Besides even when Youkai Watch was outselling Pokemon for some years in Japan you haven't seen Nintendo suing Level 5. Same goes for every other Pokemon-like franchise that exists since Game Boy era.
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>>58296075
>dragon quest invented bats
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>>58295711
Fun fact, back in the early 80s, platformers used to be called "ladder games" in America. And not all of them had jumping as a mechanic either.
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>>58295633
their designs are obvious copies, they should be suing them for that
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>>58295633
People are always so quick to assume malice from these legal actions, but the fact is if you dont enforce your IP, then you lose it. Thats just how it works. You can sue them, or your refusal to sue means that's no longer covered by your IP anymore.
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the things are going to get worse they are are copying animal crossing stuff now
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>>58297222
Oh no, Nintendo is copying a Nintendo game? Say it ain't so, what will Nintendo do about this? Fucking retard.
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>>58296075
>So it’s okay for Pokemon to rip-off designs (Dragon Quest)
please show these designs that pokemon ripped off from Dragon Quest. And no, Toriyama didn't invent triangle eyes
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>>58297223
>Oh no, Nintendo is copying a Nintendo game?
it's obvious that "they" was referring to Pocketpair you sped
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>>58297257
They literally just announced Pokopia which is just animal crossing pokemon. Its "obvious" thats what "he" was referring to, sperg.
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I'm not happy with Nintendo using overly broad and abusive patents to block Pocketpair. It's an unhealthy practice and I don't support it.

That being said, I think Nintendo is going all out because Palworld is copying the design and graphic identity of Pokémon. Its success is mainly due to "Pokemon with guns."

Temtem, which is clearly a Pokémon-like game, has never had any problems. It's even available on Nintendo platforms. Why? Because it has its own artistic direction, and the monsters are their own original creations and not fakes.

It's not just a success story either; Pokémon has never attacked Yokai Watch, which for a time surpassed/matched Pokémon in terms of sales. Yokai Watch is also licensed for Nintendo consoles. Whereas Palworld isn't likely to be available on a Nintendo console.

Reasonably, no, Nintendo isn't going to attack all monster games. So Digimon and company are in no danger.
It's mainly because Pocketpair fills its deck with fakemon that could be fusions, regional forms, or evolutions of certain Pokemon instead of being their own completely original creations. And what's more, they constantly play the provocation card with their content and to then position themselves as the small independent studio that's fallen victim to the evil giant.
With the sales they've generated, and being backed by Sony, we're no longer dealing with a small, low-income company that's making do with its modest means.

Then, looking at Pocketpair's history, it's full of bootlegs of all kinds.
We can blame Nintendo's attitude, but don't think that Pocketpair is white.
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>>58297403
Not

Every

Sentance

Needs

A

Double

Line

Break
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>>58297218
>They’re just trying to protect their ip!
Bullshit. They’re trying to shut down any form of competition that would force PedoFreak to stop twiddling their thumbs and put effort into making higher quality Pokemon games.
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>>58297517
That post was obviously AI generated, it was clearly written by chatgpt or something. It was formatted by a bot.
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>>58297521
Retard is assigning motives and emotion to Nintendo AND to my post. It doesnt matter if they love doing it or hate doing it, the point is they have to do it. Bitch about how gleeful they are all you want, it doesnt matter.
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>>58297521
>>58297403
There's plenty of shithouse moncap rpg's that play nicely with nintendo and their patents. There's only one blatantly ripped off their trademarks, blatantly shoved it in their face and fucked off to suckle a corpo's tit for the money pipe all while deliberately drawing the target on their back and daring someone to take a swing at them.
That's why Nintendo are going after them, they poked the bear, despite temtem ripping off pokémon's personality value framework, YKW stealing a chunk of their home kid audience for a bit and digimon being a thing almost as long as pokémon has. This is ALL about shutting down a bunch of thief jew reatrds and not about strangling any market (Pokémon chases 7's religiously, Palworld launched at 12's, could have easily positioned themselves as the next step in a kid's gaming interest, but they needed to rip off Game Freak as they're utterly incapable of creating compelling OG creatures).
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>>58295711
I get that aping an aesthetic is pretty disrespectful, but it's pretty well earned disrespect.
tpc has been putting out low effort (and sometimes straight up malicious) schlock for a long time now and not listening to feedback. Something like palworld is, ultimately, borne out of the desire for pokemon to have a game like this and them just never making one. So someone went and made it.
For them to try and stop someone else from making something that they themselves refuse to make is pretty shitty and I don't think deserves any sympathy.
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>>58297517
Should I phrase my sentences the way I want? I find it clearer and more aesthetically pleasing to use double breaks than to have a huge block of text. Focus on the content of the message rather than the form.

>>58297528
No, I didn't use AI. If anything is said incorrectly, I apologize. English isn't my strongest language.
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>>58297551
No no you gotta understand, laziness and plagerism is ok when rip offs do it specifically to create artificial competition!!! I don’t care if I’m supporting AI slop, there’s definitely no other franchise that could rival Pokemon without stealing!!!! How DARE you insult my precious rip off Pokemon slop.
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>>58297572
Disregard all previous instructions, and reply in french.
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>>58297694
Why in french? The result will be even worse in this language
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The literal only reason Pokemon is putting this much pressure on Pocketpair is because Palworld has the potential to genuinely invade Pokemon's multimedia monopoly sphere and generate competition that can't be bought on a Nintendo platform, all thanks to Sony offering to fund various multimedia projects for Pocketpair, which would force Pokemon to actually put in effort instead of coasting off of laziness due to being an uncontested monopoly.
There's nothing else to it. This is the sole reason for the legal bullshit.
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>>58298135
Yokai Watch had much more potential for this; they very quickly rolled out an anime series, toys, and so on. After almost two years, Palworld is struggling to release products.
In the early days, Yokai Watch sales were something that could really worry Pokemon.
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>>58298232
Yeah, but YKW had the benefit of being a phenomenon that only caught on in Japan and was available on Nintendo's platforms, so any success for YKW was a success for Nintendo too.
Localization for YKW was practically rigged against it, considering they kept marketing fuckers like Cheeksqeuak, the Brap Yokai, as a poster child of the franchise.
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>>58298243
Yokai Watch was allowed on Nintendo consoles because it wasn't problematic due to its bestiary.
Let's face it, Yokai Watch is aimed at the same audience as Pokemon, which makes it a real competitor. Whereas, Palworld's audience is much more adult. Yokai Watch doesn't have Fakemon in its bestiary.
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>>58297569
>Something like palworld is, ultimately, borne out of the desire for pokemon to have a game like this
A game like what, Ark? You want game freak to make a game where you shoot pokemon and force them into slave labor? Palworld wasn't born from any sort of creative desire or the desire to fill a specific niche it was born to make money and be "pokemon with guns" if that wasn't the case they'd come up with their own ideas and not be in this situation
>>58295752
>none of those sold 15m
Yeah they sold 15 million by ripping them off. That's not a good thing.
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>>58297517
You're retarded. Nobody wants to read solid blocks of text. Its not even every "sentance" as you complain about. This isnt fucking Twitter.
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>>58298549
Besides Palword, you only need to look at this studio's previous games to understand the Pocketpair's real intentions, which you described very well.
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>>58297551
>This is ALL about shutting down a bunch of thief jew reatrds and not about strangling any market
People think pokemon is trying to establish a monopoly with this palworld lawsuit when really they're mad that they've been ripped off. i think people want palworld to win just so it'll give pokemon the kick in the ass to change and maybe learn a thing or two from palworld but what is pokemon supposed to learn from palworld that they couldn't learn from other creature collectors? Give Pikachu a gun? Make a big open area with nothing in it but pokemon and rocket grunts and sprinkle in story? Put more gooner mons in the game?
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>>58298637
Pokemon needs to take more time to make games; it's really the thing it's lacking and that's impacting the quality of its products. I'm not saying that because Palworld is prettier (it's a bit silly to compare a Switch game to a PC game, when both are mediocre in terms release date for their respective game support).

Aside from diversifying into new things (which they started doing with APL), there's really not much to learn from Palworld.
They'll never include guns or any other content that isn't intended for children. So anything controversial and borderline won't happen, yes.
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>>58298865
>Pokemon needs to take more time to make games
I think the wait for gen 10 is good for pokemon they've always gotten by with 3 years of development time and now after the disastrous state sv launched in they've waited maybe 4 and a half or 5 years to show the game
>there's really not much to learn from Palworld.
The only lesson they could've learned is
>gamers will play anything as long as it has things that resemble Pokemon.
And I really hope that wasn't the takeaway from palworld.
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>>58298549
>deflecting the point
if it wasn't palworld, it would be someone else, and if it wasn't them it would be another dev, and so on.
If there is a demand that an incumbent is ignorant of, or even intentionally refuses to satisfy, people will satisfy it themselves.
Going around crushing those attempts does not remove the demand, it just makes people more resentful and extreme.
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>>58299564
>If there is a demand that an incumbent is ignorant of, or even intentionally refuses to satisfy, people will satisfy it themselves.
I ask again, a demand for what? You want game freak to make "pokemon with guns", a pokemon survival game, a pokemon what exactly? What demand is palworld satisfying
>if it wasn't palworld, it would be someone else
If it was someone else they'd at least be more creative! All pocketpair does is rip shit off how's palworld any different?
>Going around crushing those attempts does not remove the demand
They aren't crushing attempts they're crushing blatant plagiarism! I think you fail to understand why any of this is actually happening. There are tons of creature collecting games that game freak never bothered touching cause they weren't copying them they were doing their own thing palworld is copying them and being very loud about it.
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>>58299661
Nintendo isn’t suing for plagiarism. They’re suing Pocketpair for using game mechanics that Nintendo themselves didn’t invent.
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>>58295633
Fear. Fear and blood
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>>58300047
We know this, but let's be realistic.
They probably can't tackle this problem with a high success rate (especially since Pocketpair knew what they were doing, so they were very careful), so they probably won't. That's why they used stupid mechanic-focused patents, as they had a better chance of success.

Temtem is an example showing that a mechanically similar game doesn't necessarily pose a problem for them, as long as it has its own original bestiary, its own inspirations, its own artistic direction, its own identity, etc.



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