[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vp/ - Pokémon


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: file.jpg (104 KB, 618x1000)
104 KB
104 KB JPG
alright anons, i have a question for those of emulating:
is the game good?
we've seen the designs now, but i havent seen many people giving their actual thoguhts on the game. as far as i can tell, the gameplay revolves a lot more around battles than PLA, using the new real time system. catching seems like less of a focus given there are less mons in the game and it's limited to city parks rather than exploring the wilderness

so is that it for the gameplay loops? how does the battling actually feel to play? because from what ive seen thus far, ZA looks like the worst pokemon game ever made, and id really like to be wrong
>>
It's fun
>>
It's good, slow start but once you're free it's great
>>
>>58393612
really like the game and appreciate Game Freak are still trying something new despite having 0 financial incentive or reason to do so. But I can see people having issues with these 2 things:
>environments aren't quite as varied as in Legends Arceus due to the setting
>people who are used to turn based not gelling with the new active action battle system

Nonetheless I think a lot of people will like it. But some normies wont and it will surprise people. Maybe in 2019 or before they wouldn't have cared, but even casuals have Pokemon games under a microscope because of SV.

It is fun to play but you will see people say they miss the regular battle system like they did with Legends Arceus (which was barely different to begin with). I'd suggest try it and see uf you find it fun.
>>
>>58393630
This. I think hardcore Pokemon fans will really really like it and regular Pokemon fans will generally like it but be a but mixed, just like Legends Arceus
>>
>>58393642
>just like Legends Arceus
PLA was the opposite, thanks for posting this and outing yourself as a tourist. i know now i can just disregard ZA as slop for reddit casuals
>>
>>58393654
Uh no he's right, tourist. And for that matter, half of /vp/ is neither of the two.
>>
It's complicated, which is probably the most generous thing that has been said about a Pokemon game on release in the past decade.

There are aspects of the game that are good, but the actual meat and potatoes of the game isn't very engaging despite Game Freak making an earnest attempt to do something different. The real-time battle system is novel, but it lacks the strategy of traditional, turn-based battling. It feels less engaging despite being real-time, and you do a lot of battling. A lot. And there's effectively 2 contexts in which you're battling:
>wild Pokemon and trainer battles, where the focus is on the Pokemon
>Mega Pokemon battles, which are an iteration of PLA boss fights
The other half of the game, the exploration, isn't really that engaging either because Lumiose isn't very visually appealing or diverse (in terms of environments). There's no getting around how bad meshes and textures look. The sountrack is great, however, and makes playing much more pleasant than it would otherwise be without it.

I expect to see a lot of blind praise for the battle system without ever addressing how shallow and repetitive it is.

>>58393630
>0 financial incentive
Literally any Pokemon project will print money
>>
>>58393612
Honestly, I feel like it is really fun for a good...5 hours?

You start out on a really long tutorial, which sucks, but once you are free of that and get to explore the world, it is a lot of fun...

...until you explore everything, which does not take a lot of time. And realize the combat ultimately results in mashing buttons on strong mons that match up well.

Not to mention that the AI relies on getting bullshit advantages to put up resistance, like a really short cooldown time between its moves.

So yeah, it is fun, but not for a very long time IMO, and certainly not for $70.
>>
I don't hear anyone talking about the lack of a rideable mon. It was my favorite part of SV so that sucks but is it noticeable?
>>
>>58393763
>0 financial incentive
Exactly, that's what I meant. There was no real reason for them to take a risk yet they did. So I appreciate that at least. Now whether it lands or not is entirely up for debate and up to you
>>
>>58393763
>despite Game Freak making an earnest attempt to do something different

That was my read on it as well, more of them not really knowing how to design a meaty "real time combat" engine and instead making one that is flashy and high-variance to appeal to the more casual player.

They obviously tried, and I did think it was fun for a short while, but I think it has far less depth overall than something like PLA.
>>
>>58393817
>flashy and high-variance to appeal to the more casual player.
Nigga that's the main audience this isn't souls slop.
>>
>>58393798
>It was my favorite part of SV so that sucks but is it noticeable?

I do like ZA's dash and roll movement system, but I find it curious that they do not really even explain the roll's greatest utility: its ability to traverse gaps in the same manner that a jump otherwise would.
>>
>>58393798
Game wasn't built around ride mons so its not noticable. But I do wish they let us ride on dog form Zygarde or something so we can get around quicker, even if just in the postgame or something
>>
>>58393826
Yeah, and I do not mind this, but it is possible to design a flashy, high-variance system without taking liberties with how things work under the hood.
>>
>>58393817
>LZA combat
>flashy
.....
>>
>>58393855
Using a relative standard here, of course...actually hell, the animations do not even stack up to Pokemon Stadium, frenetic/chaotic was probably a better word to use.
>>
>>58393839
I hope they make 10% Zygarde rideable in the DLC. And bring back the Raidons while they're at it.
>>58393845
I haven't played it yet so I can't give a verdict right now, but I wouldn't pokemon's first attempt at an action RPG to be too complicated.
>>
>>58393839
Yeah a fly feature like Hisuian Braviary would've been cool too, to just see the city overhead. Surprised they didn't do it since Kalos' thing is sky battles after all
>>
>>58393912
They were too busy panicking over the leak, plz undastand.
>>
>>58393763
Shill
>>
>>58393612
I enjoyed it. Enjoyed revisiting Kalos too. My main issue is that there is only one theme that plays in Lumiose during the day and one during night. So you get a bit tired of hearing the same song, despite it being so great. I'm surprised they did this since the music in LA had progression and dynamic variation. But other than that, yeah it was really fun. I hope the next Legends game is more in line with Arceus though, would like them to do a Legends Johto. Then they can do another one like this again after but set in Castelia City or something idk
>>
GF clearly put all the effort into making a new battle system. Small indie studio, please understand.
>>
>>58393612
The game has flaws, the battle system is not perfect and it can be a little repetitive... But god, it is fun. This is definitely my favorite Pokémon game so far.
>>
So how much things like moves range and area of effect changed what moves are worth using or not? Os is this another situation were all that matter is base BP and side effects?
>>
File: file.jpg (17 KB, 236x293)
17 KB
17 KB JPG
>>58394232
>>
>>58393612
The battle system is kinda shit. I don't like that you have to move around the trainer to move the pokemon. They should just have allowed us to move the pokemon like with the Synchro Machine in SV
>>
The game is extremely mediocre and I'm not exaggerating. Basically, if you thought pokemon legends arceus was bad this is really bad. If you loved pokemon legends arceus you'll also think this is bad. I personally loved arceus despite people saying it was bad. This is really bad.
>>
>>58394604
Me when I can't handle people liking things that I don't kek
>>
>>58393612
It's extremely repetitive and the Pokemon distribution is nonsensical.
You just dick around doing sidequests or catching Pokemon in the mornings, then you grind night time trainer battles in order to do the next boss fight to unlock more wild areas and side quests.
It gives you a lot of extremely powerful Pokemon very early on, but leaves a lot of the Kalos shitmons like Helioptile or Furfrou until the latter half of the game. I haven't even seen Drampa or Fallinks yet.
Also, there's no alternate forms of transportation. You're either walking or fast traveling everywhere, and this city does not do much to vary up its locations.
>>
>>58395097
Arceus was fun because its main mechanic(catching) was fun. This game is built around a not-so-fun battle system.
>>
I really thought you could move your pokemon based on the trailers....but it's just pokemon with an ATB system.
>>
>>58393763
>The real-time battle system is novel
It's the same shit Digimon World already did 26 years ago and Yo-kai Watch did 12 years ago. Let's not start deepthroating Game Freak's cocks just because they did something slightly different than their slow-ass primitive battle system from the Game Boy.
>>
>>58395253
wait you cant move your pokemon? wtf? i thought the whole point of the system was you could tell your mons to dodge like in the anime so itd appeal to retards who wanted to be like ash pokemon

if you cant move your mons how does it differ from PLA's shitty system?
>>
>>58395290
They sorta follow you when you're not giving instructions, but I haven't found a single time where I shouldn't be using attacks fresh off cooldown.
>>
>>58395290
You can let off a bunch of moves back to back, but then you're stuck waiting on the cooldowns



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.