3/4ths of people that bought the game did not even purchase the DLC.
About the number I figured desu, people rarely buy DLC even nowadays. If they do it's gotta be during a sale and good luck with Nintendo ever fucking doing that lmao.
>>58409997good thing they're working on a dlc for za that adds the scrapped megas!
>>58409997I learned my lesson after playing the first 20 minutes of the base game
>>58409997Most people don't buy DLC for anything so those are technically good numbers.
>>5840999725% is not a flop
>>58410011Erdtree and Phantom Liberty both had over 30% attach rate. 25% is abysmal for the biggest media franchise in the world.
>>58409997I didn’t feel much from SV beyond the AZ end game so I didn’t buy it either
That's completely normal, maybe even higher than expected. Most gamers are casuals who never go back to a game they've completed.
If it's talking 10 months does it mean after Teal Mask released or when Indigo Disk released too?There was like half a year gap between wasn't there?
>>58409997That's why companies resort less to large content DLCs. Why doing that, when they can make more money with less effort through microtransactions?STILL, 25% for the disaster it had at the beginning is an excellent number. The normal would have been 10% to 20% (the average for DLCs that don't come in bundles)
>>58409997The DLC is comparable to 3rd versions, so I'm sure they made bank with half the effort.
>>58410081They were worried about sales somewhat, but it looks a bit silly to poorfags I bet
>>58410031>25% is abysmal for the biggest media franchise in the world.My favorite gender is retards who are completely confidant in pretending they know what the fuck they're talking about.
>>58410031GAMEFREAK OWNED 30 IS BIGGER THAN 25 YEAHHHH FUCK YEAH FROMSOFT 5% MORE!!!
>>58409997I actually liked the DLC. Hell of a lot more than the base game, anyway. Kieran was a fucking jobber but I really liked having a rival that didn't like you again.https://www.youtube.com/watch?v=t3ZVveJK9lU
>>58409997You're telling me people didn't want to pay extra for more content in a game that's held together with duct tape? Wow, that's very shocking.
>>58410117>Kieran was a fucking jobber>Remained undefeated and was Champion until you showed upThat's like calling Bret Hart a jobber because Hogan decided it wasn't your time.
25% attach rate is pretty good.Nintendo would kill for their games to consistently reach 25% attach relative to Switch sales.
>>58409997Only way they can salvage the sales of Mega Dimension DLC is if they made megas for Flygon, Milotic, Krookodile, Haxorus, Talonflame, and Tsareena sooner than another fucking decade laterAnd they missed the mark. Staraptor and Golisopod can only carry so much
It feels like Kieran has more than 6 million fans though.
>>58410081If they were comparing DLC sales to third versions then 25% is pretty bad compared to the 50%+ that BW2 and USUM did compared to their base game
>>58410133>Implying I care about the other jobbers he didn't job to
>>58410146
>>58409997That's honestly pretty high. It only cost them 3 mil dollars to make it anyway, that's peanuts. They got that amount back like fifty fold.
>>58409997Good the dlc was horse shit
>>58410060>There was like half a year gap between wasn't there?Yeah bro September to December is half a year
>>58409997We've known since the ps3/360 days that if a dlc comes out after like... 4 months that only about 20% of people buy it. Like this is the literal number companies figured out after years of research.You can literally google "20% attach rate dlc" if you want to see some of the research.
>>58409997not surprising in the slightestpokemon fans are very similar to legend of zelda fans in that a vast majority of people who play them are the normies who buy it out of nostalgia and either do the bare minimum and rush to the end or drop the game halfway, whichever is enough for them to call themselves "fans" and explicitly turn their heads to any offer to expand the experience beyond a fotm
Hidden Treasure of Area Zero ended up costing almost triple of the initial budget
>>58409997isn't that pretty normalbamco celebrated shadow of the erdtree's players and that was around a third of elden ring's iirc.
>>58410332that fucking Isle of Armour budget lmao"just throw out some OP legends"
>>58409997Those are, unfortunately, phenomenal numbers. Something like 1 in 20 players even finishes games. That said that people were buying DLC for a game they weren't even playing and beating.
Those are completely normal sales numbers. Only the most hardcore players buy DLC. Casuals play the game once, or don't even finish it at all.
>>58410099Can I apply at GF to be a professional fun -haver
>>58410332>turns $1.45M into a cool $200MSeems like it was worth it, that money alone funds several Pokemon games lol
base sv was more than plenty for me. i almost cracked during the indigo disc hype season if i'm being honest
>>58409997>the only reason they're even bothering with DLCs after SV DLC was a flop by Pokemon standards (it cost as much as PLA to produce but only got 6.15m sales whereas PLA made around 15m) is because of a programming bug that they're so incompetent about that they now have to futureproof every future installment with DLC out of fear of the bug happening again
>>58410392You need to think about the opportunity cost. What if they spent 700k and cut more corners. It might sell less, but would it sell 100M less? What if for 700k they still made 120M. Then they could take the 700k they didn't spend and roll the dice on cheap mobile games. It's a law of large numbers thing. You're trying to find the sweet spot where you spent the least and make the most.
>>58410404What was the bug?
>>58410438do we know Isle of Armour sales by comparison?
>>58410332By the way, this 2 billion yen estimate for Z-A is from when the game was scheduled to be released in 2024. The development ended up extending so the real cost should be considerably higher
>>58410449You can’t buy either half of the DLCs separately It’s always both or neither, hence the $30-35 DLC price tags
>>58410384It's also too hard for kids.
>>58409997That's pretty normal uptake for DLC man, and even then it'd probably be better if SV didn't leave such a bad first impression. Over half the audience of any videogame is only going to interact with it for the first week.
>>58410143It probably works out even when you consider those third versions required their own production roll out and seperate marketing to sell them.
>>58410332I wonder how exactly they went so over budget for SV's DLC. It's got about as much content as SWSH's DLC (if you don't count the extra Pecharunt segment which would definitely constitute it as having more stuff), all that's really different is that the cutscenes are better produced.WHAT IF they are including all the bugfixing they had to do for base SV as "DLC"?
>>58410651If I had to wager a wild guess, a LOT of it was going into performance stress testing, Kitakami and Blueberry Academy were even worse than Paldea when it came to running like ass on the Switch 1.
>>58410332damn SWSH dlc cost 386 million yen and I didn't even play it
>>5841014325% DLC sales is roughly the same amount to lifetime sales of BW2. Not only that SV as a whole is much more profitable being a 60 dollar game with 30 dollar DLC rather than 2 30 dollar games. That's 240m USD gross.
>>58411058It's not about BW2 vs SV DLC, but about 3rd version /sequel vs DLC. The former strategy had a better conversion rate
>>58409997These are completely fine numbers.
>>58409997It's $35 which is just about the price of a new AA game, AAA games on sale, or used games. DLC shouldn't cost more than $20.
>>58409997>6.15mil>$30 each>total $184.5mil usd>on a project that had a budget of about $3.3mil usdI remember reading that it went over but there's no way it went over by a factor of 56x. That would bring it far above the budget of full fledged new titles. Poor poor Gamefreak... Masuda and Ohmori couldn't afford their vacation with 200 hookers in Santorini so they had to change Gen 10 for the lower budget Indonesia&Malaysia instead... poor babies.
>>58411181>conversion rate>made 240m+ more with DLC>didn't have to pay any fees to distributelol
>>58410137Sounds like you're gonna have to lump it, none of the cross-referenced datamine mega stones/Pokédex slots are any of them.
>>58410468Development of L: Z-A was finished by the time Teraleaker robbed the files, you dumb prick. Man said they had basically the game, with just side missions to be added.>>58411181Mong retard, there's NO reality where people will buy a $60 title that JUST a fucking rehash of the past game, but with minor differences. It worked on the handhelds, as they were cheap as fuck, the games were cheap as fuck to produce and the cost of handheld games was also more readily eaten by parents. And given rehashes WERE sold at top price for whatever they appeared on (my copy of Yellow was IR£40 for fuck's sake), that means any produced today WOULD be $60 (because it's a full game, thus should be priced accordingly). The budgets for the recent titles and content additions are right there and sadly, a rehash like you want to return to would be daylight robbery - fuck all new content made, fuck all changes to the existing, full price title because "fuck you poorniggers, pay us".
I actually liked the dlc. Had more fun in it than the main game.
Duh, Pokemon DLC is only relevant if you're a collection autist or competitive nigger. Most Pokemon game buyers just beat the main story and move on. Why would they spend $30 for 2 more hours of the same shit they already mentally checked off.
>>58410332>>58411801With this in mind, while going 3x over budget for a normal company would raise major flags and it's entirely reasonable to want to prevent that, they still made about 20x in profit. That is still absolutely insane. I'm lucky if I can get awarded a project if I have a 20% profit margin because some other faggot will be willing to do it at just above cost. Which is flimsy by comparison to 20 fold. Granted that's still much smaller than what they're used to, take SV for example. That budget number compared to the total number of units sold as of June (27.15 mil) gets you 75x profit at $60 each. Granted there are other associated costs that I'm sure aren't covered in that number but this is insane.But I'm sure that the Switch 2 upgrade probably cost them peanuts to do and enough people bought that. Those wouldn't be included in the 27.15 million figure, even if they are it would only be for the month of June. I'm sure that's more like 100x profit on those sales.These faggots need to stop complaining and put more effort in. I can't think of any other developer that feels this entitled to consistent support from its fans. I can't imagine where all of this money is going. I don't even think the bigwigs at Nintendo take that much money.
>>58410515If the kids care about to buy DLC, they'll be the type to grind their story team to level 100 before the DLC even releases then stomp it with those without trying. The fact that most people would do that is why DLC is dumb for Pokemon.
>>58410133>That's is not gonna work.for me pokebrother
>>58409997As an RBY oldfag, I simply just don't have the time to commit to autistic post-game shenanigans like breeding anymore. The Switch era has put an overwhelming emphasis on features that compliment competitive battling that there isn't anything else interesting to do if you're not a compfag.Ohmori's games hyperfixate on the story leaving very little substance once you're finished with it. What proof is there that bonus DLC content will rectify this void in content?
CENTROISA
>>58410019Shouldn't scrapped content be free?
>>58412171
>>58410019>good thing they're working on a dlc for za that adds the scrapped megas!That aren't Mega Jynx, presumably.
>>584099976.5 millions ppl (including me) still payed them for a few hours of work of content which was still better then the garbage main game
>>58412155>As an RBY oldfag, I simply just don't have the time to commit to autistic post-game shenanigans like breeding anymoreThey literally made it easier with Mints, Vitamins, Ability Capsules/Patches and Bottlecaps being freely available. You can get a competitively viable Pokemon in minutes (unless it's Delcatty).
>>58409997The DLCs are shit and the characters and pokemon introduced in the DLCs are garbage.
>>58412276And now, as of Champions, they're effectively removing the IV system from PVP by forcibly setting all mons to 31 in each stat, you literally only have to worry about Nature, Ability, EV distribution and movesets, all of which are beyond trivial, Egg Moves included.
>>58412276His point is that there's nothing left for non-comp fags in post game. I was a huge facility autist personally, loved that shit. I'd get a 50 streak daily in Sun/Ultra Moon while watching TV. We don't even get a Battle Tower anymore though.
>>58410332what the fuck are they doing? these games don't even have to do mocap or pay expensive VAs so what the hell90% of that must be for advertising no?
>>58412458Shiny hunting and mark hunting, that's literally all you have left at this point aside from FOMO raids and outbreaks.>>58412704Extremely likely, marketing tends to take up the vast majority of a game's budget these days, and it's possible they may be pouring some of that budget into facets like the anime whenever it comes to promotional episodes or arcs.
>>58409997I now understand why they are shilling the ZA DLC and even putting it up for preorder before the actual game is even out.
>>58412732I don't have the numbers but I imagine that DLC sells better when its announced alongside the game because people enjoying the game preorder the DLC while they're in the mood for it. When you have to wait a year, most players are going to have moved on.
>25% attach rate for a multimillion selling game's DLC>badPokemon fans truly don't play other games.
>>58412816When people say it's "bad", they're talking exclusively by Pokemon standards.We know time and time again that what Pokemon does is the kind of shit that other franchises would commit crimes to have, it's said time and time again, but Pokemon is literally so far up in a league of its own that its only valid form of comparison is itself.
>>58410030>6mbigger flop than even plass lol
>>58412842Which is disingenuous to the extreme because a chunk of the rehash sales were from VGCtards who NEEDED to migrate, as the regs had changed to the latest games. They didn't need to with the DLC and the pokémon were free updates to the base game.
>>58410227That’s actually the main part of the year for purchases and accounts for over half of the sales.
>>58412923>th-the majority of consumers are VGC players, actually!!!Alright, sure. Let's see how quickly the sales nosedive into irrelevancy for the Switch 2 exclusives now that Champions is the one-stop hub of VGC going forward, ESPECIALLY once the Switch 2 is cracked open so PkHex can support Switch 2 titles.
>>58412953I didn't say that, but at the same point, the fact remains.VGCtards DID pay $40 for the same fucking game, because they WANTED to be the very best.
>>58409997Whats the comparison to SWSH DLC sales?
>>58412997You're implying there's a significant enough number of VGC players that them NOT buying the game would create an extremely noticeable dip in sales.If this were genuinely the case, they wouldn't have made Champions to be the one-stop hub of VGC going forward, thereby completely negating the need to ever buy another game since you can just trade on HOME or rent on Champions for everything you need.
>>58410332>two thousand million
>>58412842But most of those sales are from the TCG and merch. The games do well really well, but that's not the driving force behind the franchise success. DLC sales are rarely released, and never released by Nintendo, but 6-7 million units doesn't seem like a bad number when you factor in that most of the games player base doesn't have income.
>>58410099>I feel that Game Freak as a whole is lacking in personnel who can communicate and judge the fun of gamesThere is at least one person at game freak who actually has a brain.
>>58412704A big chunk of it is probably payroll and outsourcing. The rest is most likely just marketting.
>>58410651Another slide mentions there were development issues because SV was not DLC-ready so they had to go back and overhaul the base game before they could even work on the actual DLC. Another anon suggested the original games memory leaking likely impacted DLC development too.
>>58409997you think I'm buying the DLC for this game? LOL
>>58412183Fuck you, smarr indie studio prease understand
>>58409997SVbros....
>>58412842>When people say it's "bad", they're talking exclusively by Pokemon standards.But what are you comparing it to? Do you have other Pokemon DLC numbers to compare it to? What is the basis of saying its bad?
>>58410332>That SWSH dlc budget They really gave up on Gen 8
>>58409997>>58406399Their goal was an attach rate of 25%. They literally hit their target.
>>58409997This isn't exactly shocking, there's a depressing amount of people who buy games and never actually complete them.
I still don’t know what’s in the dlc besides them allowing you to find more Pokémon, which I don’t want when I already have my team of 6I bought sword instead
>>5841356990% of all sales, to be exact. Shit, I'm guilty as fuck of it too.
all these games have small mechanics from other games and are coded to talk to each other. does this code work publicly even if its minor for this cutscene, battle, etc? good. thats where the money went.
>>58411900Pretty sure the Teraleaker said the version he played was definitely still not finished and missing a lot of polish and QoL. Games aren't finished just because they can be played from start to end.
>>58413552so this is literally a nothingburger, glad to know
>>58413744>the version he played was definitely still not finished and missing a lot of polish and QoL.That's a Gamefreak game ready for market!
>>58409997Makes senseRemember picrel event? It was the easiest shit ever: beat the 3 stars raid and you are done.Barely the target was passed despite selling 60 Grillon copies + the event happened during covid so “busy” was hardly an excuseSo which is it? Was the sale figure full of shit after all?? Or did people drop the game immediately - the event didn’t need DLC btw - soon after launch? Shitty situation no matter how you slice it
SV switching for open world ruined the game, empty cities, bad performance, they should had waited for the Switch 2 to make something like that.The lack of good story and evil team made it boring too, I only liked the dlcs and the last part of the game.
>>58411813>made 240m+ moreBy solely being carried by a base game with more sales than BW, home console tax and inflation.They would have made even more money with a sequel, thanks to the higher conversion rate.And no extra cost, given that they literally spent SV2-tier money on the DLC.>didn't have to pay any fees to distributeWrong. You don't host your stuff for free on the store, and physical cartridges with included DLC have been distributed.>>58411900>there's NO reality where people will buy a $60 title that JUST a fucking rehash of the past gameTrue for a traditional 3rd version. Wrong for a sequel.
>/vp/ calling this a flop when an attachment rate over 10% percent is already considered highDays without /vp/ embarrassing themselves: 0
>>58409997All me. I bought all these copies with no dlc
>>58412704how much of that SV budget do you think went to that shitty ed sheeran credits song no one liked
>>58409997Considering the state of the base game, that's actually a fair outcome.
>>58409997Its normal. Also seems TONS of kids even have no idea there is dlc.(I work with kids)
>>58415335What? SV is the only mainline game with a good story
>>58416443lol no
>>58416443Correct.
>>58412882Are you stupid or just retarded?
>>58416443Incorrect.
>>58409997Go look up how DLC retention is normally, for most it barely reaches 10%
>>58415635Except the sequel" was just another name for a rehash - paired to try and increase sales (worked, million more than Platinum, leading to USM earniing a million morer from ALSO being paired). And we already know the casual market aren't retards - they didn't fall for the "sequel" meme, they didn't fall for "ULTRA CHANGES!" That Game Freak saw fit to list this supposed "sequel" with all the other rehash releases, released to keep kid interest in the series in the Direct announcing both the death of the rehash and birth of the era of DLC confirms it. So no, they WOULDN'T pay $60 for a rehash named as a sequel because Game Freak knew rehashes were tired and old as a concept and tried to freshen up their reception with the world. That's why Game Freak didn't try SELLING a rehash and charging anything close to a full-game sticker price.
>>58416656yea but that doesn't fit his narrative...
>>58416462lol yes
>>58409997>6 million in sales is bad for some dlcwesterners really are retardedis this why they keep soi facing at live service slop and unreal engine garbage?
bad or good it doesn't matter you are getting crap gamez forever
>>58417941>gamezYou need to be 18 or older to post here.
>>58410133That's exactly what a jobber is tho. The guy whose job is to lose to the protagonist
>>58417023>Except the sequel" was just another name for a rehashNot in BW2's case
>>58412212Unfortunately. Our girl got done worse than Porygon because she made literally one black woman (who wasn’t even a Pokémon fan) upset
>>58418433Yes anon. That's why they specifically listed it under the "new games set in previous regions" moniker, with all the other rehashes, instead of this mythical "sequel" that actually impacted the series great enough to be counted as its own actual thing.