Anyone else super disappointed in ZA? It's a crap game.Where do I even start? The city is too small and soulless. The new battle mechanic is stupid. It looks like a mobile game.This belly button is the only good thing about the game
post butt
yes. its actually the first pokemon game im actually disappointed in. I kinda felt that way with X/Y after playing gen 5 games and then again a bit with SWSH but not this bad. its horrible
I want Sun&Moon legends so bad, but it's sad to know already that it will definitely suck.
>>58451017Why did they make that butt
>every quest is boring af
>>58451010>The new battle mechanic is stupidWhat makes it stupid exactly?
>>58451010I haven't even played the game. Fapped a bunch to Taunie though.
>>58451469>TaunieDo we fuck her belly, anon?
>>58451487Kiss it, blow raspberries on it, fuck it, cum all over it French girls are something else
>>58451495I think they gave her a crop top on purpose to make her coomable
>>58451010I didnt think they could a game more ugly and boring than SV and SwSh, but here we go. I rather play SV than this shit.
>>58451028>its actually the first pokemon game im actually disappointed in.holy fucking shit.how many games have you skipped to come out with that statement?
>>58451010I disagree. THIS belly button is the best thing about the game
>>58451582Enjoy paying 100 bucks for a cardboard cutout city that takes 90 seconds to walk from end to finishNo buildings to enterNothing to doJust rooftops and parks
I know Pokemon games arent about the graphics but come one just look at the windows
>>58451619Yeah, so? Online ranked actually works and isn't some gifted baby mode wherr you rank up while losing
>>58451591ive played them all. the worst ones have been mindless fun but I dont even want to keep playing this one
No we love ZA here
Is PLA: Z-A gaycore? I'm not sure if can play if is.
>>58451668>some feature actually works in the gameThe bar is so low that when GF actually doesnt fuck something up people act like it makes the game greatYou treat GF like it was some indie company. They have a trillion dollar budget and they give us zero budget indie quality
>>58451671>no story. literally just "there are some rampant megas">dialogue is chatGPT tier>side quests are shit like "walk in front of garbodors">wild areas are 2 feet wide>flat JPG buildings>npc's just stand around doing nothing>cant enter buildings>DLC announced before the actual game>100 dollar rooftop simulator>trainer taking damage in fights is stupid. this is not dark souls
>>58451668Is it fun? From what I saw it’s really hard to hit people if they just run away
>>58451739Gets boring and repetitive really fast. Ampharos and Gyarados are hard meta mons currently in every single team.
>>58451746I'll just get the mega stones then immediately stopping caring. Single player already showed the cracks with my Excadrill doing far more then my Emboar despite being 10 levels lower.
>>58451010It IS a mobile game.
>pokemon games sell like crazy since the very first ones>game freak realizes that people will buy the games no matter what, even both versions just to catch more pokemon>put less effort and budget into making games because fans will buy the games regardless>reached the point where the games are completely mediocre but will still sell because its pokemona decades long slippery slopegame freak will never be held to higher standards because fans will eat up whatever low effort garbage they put out
>>58451712I don't know why people say these fights are anime-like now. As far as I remember the anime, the trainers stood in place and the Pokemon were the ones doing fighting.Since when is trainers running in battles = anime ??
>>58452107and they say you're not a real fan if you point this out
>>58451010>>58451582You bought it so it doesn't matter. By automatically forking over $70 for the latest Pokéslop you are telling the Pokémon company:>Yes, I love dog shit. Please continue making more dog shit.
You guys actually fell for it lmaoIt was obvious at least the next 2 games after the absolute shitfest that was SV were going to be shit too. Until they feel a financial squeeze and are forced to get their shit together SV tier garbage was the direction of travel
I really like it. I honestly don't get where all the hate is coming from unless the performance on switch 1 is awful. Switch 2 it plays really smooth, and it all feels good in the world. Its immersive. Your dealing with real pokemon problems. Yeah some of these problems are the kind of things you'd expect from a saturday morning cartoon. oh well. If you don't like the battle system, well, Yeah, pokemon battles are most of the game. so your going to have a bad time.
>>58452404Switch 1 performance is surprisingly optimized, I am like 100% sure they fry the building texture proportionally to make your game run.
>>58451010The most boring game I have ever played.
>>58451010I don't think the city is too small, if anything I think it's probably a little too big, there's a lot of dead space. Once you've hit the rooftops and gotten whatever Pokemon spawn there, you won't need to ever go back to huge chunks of the city. But it feels pretty natural, there's a nice variety of waterways and green spaces. It's pretty nice to just walk around. As for the battling, I like it a lot. There's no shortage of jank for sure but this feels like a true innovation compared to PLA. This is definitely something that should be pursued further and refined, because it works pretty well. It inevitably devolves into you shitstomping your opponent but that was the case for the rest of the series too, so I don't really hold that against it. Only real complaint is that you rely on moving your trainer to also move your Pokemon, which feels pretty sloppy. If you're gonna make positioning that important then you might as well let me control the Pokemon directly, at least during trainer battles when the player doesn't have to worry about getting hit.One thing I haven't really seen anyone mention is how this game nails field moves, this is the best version of this idea the series has ever had, by far. If there's one thing that is taken from this game and built on in later games, I hope it's this. They could've gone even further, requiring ice moves to make bridges across water and grass moves to make bridges across rooftops, but this is a great foundation for what should be how all field moves work going forward.
why the fuck can’t feraligatr learn ice punch in this game?
it’s fun but some things i don’t like:>no abilities>pokemon instantly despawning if you fail to catch them>random pokemon like delibird and gible being really hard to catch and having to leave the area and wait for them to respawn every time>alpha pokemon are really annoying when you’re just trying to explore the area>alpha pokemon are damage sponges even when you’re way above their level>too many pokemon and megas being unavailable until very late into the game>trade evolutions are still a thing despite the last legends game having an alternate method. like fuck off already game freak.
It's unironically one of the best Pokémon games ever released, it's basically Arceus but better. The only thing missing is diversity in the exploration. Everyone is a fucking retard for thinking otherwise.
>>58452554>it's basically Arceusbut it literally isn't anything like Arceus, you retarded liar
>>58452472Learnsets are a little wonky in this game. Flaffy being able to learn Ice Punch and Fire Punch but not Thunder Punch is so arbitrary. Would it really be that game-breaking for it to get decent STAB relatively early?
>>58452557Yes it is... You don't roll, catch and engage with multiple Pokémon at once like in here in any game except Arceus.
>>58452554>basically Arceus but betterNot really no. Both games have different strengths imo
>>58452472Shitfreak didnt just copy paste the XY movesets for some reason
>>58451619>that takes 90 seconds to walk from end to finish>No buildings to enter>Nothing to doYes, if you blatantly lie, I'm sure it sounds bad.
>>58452468Anon, look at shit like this >>58451712. Nobody wants real discussion, they want shitposting and lies to hatemonger over so they can be part of the latest hate fad.
>>58452554>2+ hour tutorial>janky combat>annoying day/night cycle>shitty platforming>>58452604I won't be dishonest like that guy but you can get from one side to the other fairly quickly, the buildings you CAN enter you can't do shit in until late/post-game like the restaurants, and besides most of the boring side missions there's not much else to do.
>>58452616>complaining about tutorials
>>58452627Yes faggot I will, there's no reason why I have to wait nearly a half hour to learn how to roll. And over an hour to learn simple menu options I figured out 15 minutes into the game.
>>58451658Jesus Christ that's bad
>>58452610Yeah, and? I don't care what people want, I'll share my thoughts regardless. Didn't post it to start a productive dialogue. I don't let strangers on the internet dictate what I do or don't feel like discussing. If people wanna circlejerk about how much the game sucks then let them, I'm sure they're getting some kind of satisfaction out of it.
>>58452333Describe what's wrong with the game
>>58452636... Then you simply get to play the game for 40+ hours
>>58452649It looks like shit. It runs like shit. It plays like shit. And it's only half of the game we were promised.
>>58452681False. False. False. False (what the hell are you even talking about here? The "skip"?)
>>58452651>the game is fine you just have to painstakingly go through hours of handholding before you can do anythingsamefagging through the thread defending it won't clear the game of any of its issues
>>58452616>>2+ hour tutorialthis is fair, the game's kinda schizo with the tutorials. you're hard on the rails until the game introduces side quests and then you're just allowed to freely explore and do whatever you want, and the game even stops time during this part of the game so you can spend hours catching and exploring the city with no repercussions. doing this started a chain reaction that led to me being massively overleveled for the entire game. i don't really mind this so much since i feel like i'd be overleveled regardless, but i find it funny that the game is so strict with the railroading and then proceeds to give you limitless freedom on a whim. almost feels like a mistake, like they forgot to throw up the invisible wall that keeps you from wandering too far away from the tutorial sidequests.>>annoying day/night cyclei don't find this too annoying but i'd make some changes for sure. slow it down about 25% and make it so that the day/night switch doesn't happen while you're in battle and i think it'd be perfect.the rest i don't agree with at all, the combat is jank but not so jank that it feels completely broken. it's a new system that comes with its own quirks and rough edges, i think some jank is to be expected. and the platforming is actually shockingly precise, i find myself appreciating the degree of timing and positioning required for some of these rolls/jumps. i also like that the game trusts the player to recognize that some gaps are just way too big to traverse normally and that you'll need to come back later.
>>58452700You don't even know what samefagging is, retard
>it's a "map doesn't let you put custom markers so you have no way of keeping track where unreachable items or rare Pokemon spawns are and have to either wander around the city aimlessly finding them again or just look them up on the internet" episodeEnjoying the game but I find this pretty fucking infuriating. Really simple concept that some games just can't seem to grasp.
>>58452701The day/night gets old fast when you're not focused on battling, if the times were longer and the scene shorter than you said then it'd be fine. The combat jank is annoying in a sense that there are times you get punished for sneak attacks and attacking pokemon through rubble can make you target the rubble by accident since you have to hold/manually press the lock on button.I would've liked the precision of the platforming more if I didn't have to ladder after ladder and edge off a corner just to get a damn screw. It doesn't feel rewarding half the time.
>>58452681>looks like shitThe sides of buildings, yeah. Everything else looks fine.>runs like shitI'm playing on Switch 1 and it has a steady framerate, got two drops ever. No bugs or glitches. What are you emulating on?>plays like shitHow so? Use your words like a big boy.
>>58452734Path finding for Pokémon is pretty crap
>>58452732i guess the day/night stuff doesnt bother me too much since you can just skip it on any bench, which are pretty easy to find. go to any pokemon center and there's probably one in viewing distance. i definitely get the stealth issues, i dont really understand what the game expects you to do half the time. if there's no cover and no way to make the trainer turn away, how the fuck do you sneak up on them? or is it just supposed to be impossible? this works a lot better for wild pokemon since they're almost always in spots with obstacles and ledges to take advantage of, at least.
>>58452753It's not that bad given the fact that the geometry can be pretty complex
>>58451658How many windows and NPCs are there in the game? To find out the number of windows per inhabitant. Because the game seems really empty.
>>58451658bruh this shit so ugly
>>58452761A lot of times the ones who are “impossible” to hide from have a street pole or something that shouldn’t break line of sight but actually does because apparently you hide like a cartoon character
It's kinda meh. Maybe I should of tried the other Legends game first.
>>58451010I could ignore a lot of issues if the new battle system wasn't so boring. I'm 5 hours in, and it still hasn't hooked me.
>>58452829I'm five years old mentally so the image of Scrafty "sneaking up" to an Audino and Dynamic Punch'ing it in the back of the head will never fail to entertain me.
>>58452839Missed opportunity to bring back the Brick item from Gen 2
>>58452734>I'm playing on Switch 1 and it has a steady framerateThis is not even an argument for the game anymore because they achieved the steady FPS by making the buildings look like shit.No other company would make this tradeoff. They wouldn't have to. Other companies make good games.
>>58452978>it runs like shit>no it doesn't >OK I know it doesnt but it looks bad!!
>>58452468Based self-actualized adult who can formulate their own opinions out of the media they consume.Putting aside the discussion of the visual quality of the textures and detail (valid criticisms to be made in the absence of an actual technical breakdown to make any attempt at justifying it) I think one of the bigger missed opportunities was putting care into each district of the city to offer the districts a more clear and varied visual identity. The game makes note to designate districts, but honestly you could take a photo in the bleu or rogue districts and post them online and I would suspect most people would fail to correctly asses what district the photo was taken in. I like the combat system a lot too and I think its both cool and much more interesting how the combat re-contextualizes typings, stats, and the actual moves themselves (for the first time ever, I've actually used moves like fire spin, and types like Rock are suddenly a lot more dangerous when the question of your rock move hitting is no longer tied to a dice roll, and fast but frail mons feel a lot less potent in real time combat compared to turn based.) I fully agree with how much better this game handles field moves. It feels like a good middle ground between the novelty of having YOUR mons open up exploration like when you still had HMs in contrast to just random rented mons doing it for you without as much of an annoyance that teaching HMs and wasting move slots lead to. I could see a future iteration of the concept where some roadblocks demand stronger moves to open up, so parts of a map could still be level gated against the player.I don't think the concept of a pokemon game set within a single city was a bad concept inherently, I think that Lumiose just failed to fully realize the potential in it due to the city's lack of identity between districts making the city feel very samey, and too much of the side missions feeling 1 note to add character to it.
>>58452524Yeah I think the wild zones are just way too cramped to really nail the concept of alpha mons like PLA did. I give no abilities a pass with the change in combat, but if the Legends series seems to wish to continue to follow the trajectory of the progression between the early gens of the main line series (basic RBY -> held items in GSC -> abilities RSE) I hope to see legends 3 keep the new combat system while recontextualizing abilities within it. It was nice to at least get proper held items.Outside of nitpicks, I would have rather gotten less 1 note side missions for more longer side stories that develop throughout the game, and I wish there could have been wider visual variety between the parts of the city and more sections in interiors, like raiding construction sites, office buildings, etc. I doubt we'll ever see another Pokemon-themed yakuza game like this again, but if we did get another game set within just 1 city (I dunno, maybe another try at the concept within another city like Castelia?) those are the areas I would want to see improved upon if the concept is ever attempted again.
You guys have no idea how hyped I was about the idea of a Pokemon game set in ParisThere was so much potential.Future modders will have to fix the game and give it soul, as usual. SIgh.
>>58453445vp could probably make a better Pokemon ZA lmao
>>58451010It's missing so much that made Lumious City, a city.From a game in 2016
>>58453846CodeBullet could in a month.
>>58453846I legit believe that in the future fans will make their own Pokemon games
>>58455134we're a decade past the point when some of the earliest gen 1 fans were the age to be making and releasing indie shit. all of it was boring romhacks or the rare actual near-fangame overhaul.
>>58451669nta and I wanted to make a snarky comment but you make a good point.I've been disappointed with many previous titles before, but at least I comfortably squeeze 100-200 hours per game because despite everything I enjoy the games regardless of their quality.This is the first title I beat and don't touch again. I haven't picked up the game in a handful of days since I got AZ's letter. It is that bad.
Why is there a long hotel dialogue segment just to explain that your going to fight Canari? I feel like even Sun and Moon didn't stall like this
>>58451010It’s fun but not worth $60
>Time transition sequence literally interrupted me catching an alpha mid ball wiggle>When time resumes it just acts like it never happenedWon't happen again since now I know to watch out for that, but that genuinely might be one of the most rage inducing things I've experienced in this series.
it's so goddamn repetitive and formulatic>beat some megas>get tickets>rank up battleand since it's always in the same goddamn places, nothing changes.
>>58452648retard
It's a well designed game with a very limited scope. They really kept things tight to allow it a bit more polish and thought-through features. I think the biggest flaw is how samey Lumiose is. It makes it harder to navigate and dulls exploration.The battle system is fantastic and I want to see what it looks like played at a high level. I love how short most sidequests are. The Wild Areas don't really allow hunting like Arceus, but their cramped nature leads to super chaotic brawls with multiple Pokémon (makes sense for a XY sequel), which I found quite fun. Despite my gripes with Lumiose, GF knows how to keep players engaged with exploration with how they place items. Overall, I like the game and enjoyed my time with it so far
>>58452524>>58453189I doubt we're ever getting abilities as we know them in a game with real time battling. They're too hard to understand and react to in such a fast pace. Those little messages on the right side of the screen aren't good enough to communicate effectively what abilities do.
>>58451010I'm only on rank V or something but I do prefer PLA so far. I find the controls super annoying and the wild zones are cold and soulless, made worse by the fact that they're basically zoo enclosures. Also mons are even more violent than in PLA which is irritating. As for battling, it's chaotic and I've got no idea what my opponent is really doing. Also I feel like I'm constantly in a tutorial...?? One thing I will say is that I like the battle zones and the race against time but even then you can induce their activation with the benches... All in all very strange experience but I will play til the end.
>>58451010Told you to buy Time Stranger instead bro
>>58451010I feel like I'm going crazy seeing anyone praise it and I liked Arceus/SV. I thought we were done with the cycle of Gamefreak being incapable of learning anything but I guess not. How did they make a game that feels like even more of a tech demo than Arceus did?
>>58451050because they were based
>>58456873Because chatGPT makes their games these days
>>58456873Maybe different people like different aspects of the series and so have differing opinions of which games are enjoyable or not to them
>>58451017emma's butt along has more work put into it than most of the other models in the game. they knew what they were doing.
>>58451658looks like a windows 95 tiled background (it is)
>>58451010Only the story is kinda meh. Everything else is better than SV. Most importantly, it has so much fucking soul. The side quests are so charming and the random NPC dialogue is genuinely fun and interesting to read. It also looks better graphically despite the flat buildings because the colors and textures are better.Honestly, if you can't see how charming ZA is and how important that is, you genuinely don't understand the appeal of Pokémon and should just move on to a different franchise.
>>58459141>Most importantly, it has so much fucking soul.>>58451658
>>58459247>graphics = soul?
>>58453118Yeah I'd agree on the realisation. But honestly imo given the time constraints they had I think they made the game surpringly well and to a quality that's really fun if you love the world of Pokemon. I do get the complaints around districts not feeling unique enough. My main issue is the lack of ride mons, or at the bare minimum something to help us get around a little faster. As it is, especiall if you're going for dex completion, moving around the map is a little too slow
>>58459417>given the time constraints they hadWhat time constraints do you mean? They literally had an extra year of development for Legends Z-A.
>>58452554>it's basically Arceus but worseFtfy
>>58451658It's trying to replicate X&Y's look.
>>58459460>he thinks gap years go into development and not company-wide trips to masuda's islandLmao
>>58455267Because if not the main storyline would last around 5hours
>>58451010i'm actually having some fun. i'll see how long it lastsi couldn't even get past arceus' tutorial because characters kept treating me like a god for catching pokemon. how am i supposed to like these characters when everyone is seemingly retarded.
>>58456873I felt so for the first 5 hours or so but suddenly started really enjoying it. I think the game does a bad job of onboarding even hardcore Pokemon fans. I'm just like you, I loved Arceus and enjoyed SV. Stick with it at least until you reach the part where you mega evolve. I'd say Arceus is still my favourite Switch Pokemon game but this is 2nd, and SV is 3rd.
>>58459460That extra year was most likely spent on making the Switch 2 version as well as putting more personnel onto Gaia. The teraleak reveal that the game was more or less done mid way through 2024. So this was more or less still a 3 year cycle game just like Arceus etc
>>58459540Because in Arceus they are afraid of Pokemon, it's literally the setting kek
Most of the bad things on this game are expected. But how did they make combat so bad? Pokemon clip or get stuck, cooldowns go off anyway even if the attack doesn't launch. Strategy doesn't matter you just need 4 damage moves against an encounter you're informed about before you fight and use megas. This was the only selling point and they fucked it up.
Rolled the credits a few hours ago. I'm going to catch the legendaries and call it a game. Not going to waste any time training up any mons or grinding out megastones because what's the point?
>>58459561I understand that, but I'm sure they ALSO used this extra year to polish Legends Z-A. I think that's why Z-A runs so well. Also, I can't imagine the developers NOT using the extra year to polish Z-A, once the launch was postponed. At the very least, I think we should expect a great polished DLC.
its the most lacklustre pokemon game I've ever played. Typically even for the bad ones (SwSh and SV) ultimately its still a pokemon game and I end up losing myself in it and having fun. But this one was just a massive slog. The combat sucks. You end up having to heal way more than normal because its janky and the enemies end up getting in more hits on you than normal. The stealth is just an embarrassment. Somehow they fucked up what worked in PLA. The sense of adventure, collection, and exploration is nonexistent. Because everything looks exactly the same, wild zones are extremely small, All of the items you find are basically worthless. You don't collect megastones, you buy them, which is super lame.
>>58452730It doesn't help that every fucking block looks the same. There are very few landmarks and all the buildings are copied and pasted. It's like one giant maze occasionally broken up by a park or some shit.
>>58459141You're hitting copium levels that should be illegal m8.Just admit it's not a game that a 90-billion-dollar franchise should be putting out. They have the money to make potentially legendary games, but they just don't give a damn because you fags buy anyway
>>58451010I manage to obtain shiny charm in every Pokemon game on Switch platform except this one, which I couldn't be bothered to grind, still finished the 230 base dex though.
>>58456619>mons are even more violent than in PLAWhat do you expect, they live in cities.
>>58451010Just finished it. Probably my favorite switch pokemon game desu
Game was good. Biggest gripes are the 1,000 battle research task and how difficult it is to traverse the city. It's incredibly easy to get lost and explore the same spots over and over unless you're very meticulous, which feels very antithetical to the first PL game. I guess another gripe is there's currently no outbreak system or way to increase the spawn count of pokemon you wish to hunt. I'm aware of all the methods but it's aggravating that I can turn on SV and do 300 encounters per minute vs 5 in ZA.
>>58459701Pokemon Legends Z-A [0100F43008C44000][v0] (4.02 GB).nsz
Is the game up to the standards Game Freak should be held to? Probably not. Is it worth 60-70 dollars? Probably not.Is it better than all the other Switch Pokemon games? Definitely, and although the bar is below the floor, I'm enjoying my time with it
>they're a small indie company, consisting of people like you and me. they're still learning>they just didn't have enough time to make the game>they'll nail it next time>I know I said this about SV but this time they didn't have enough time either>at least we're already getting PS2 graphics. the glass is half full>the buildings may be copied and pasted, but at least we're getting 30 FPS now which is exciting>they brought back Tepig and this makes up for everythingI bet there's no other community with expectations this low
>>58459728The bar is hell. It's a fun game but painfully lacking in areas that could rise it to greatness. Reminds me of Pokken, but that was a lot more competent and complete feeling; just almost feels like they missed the mark on a few mechanics to really make it stick harder.I like it. But I'm not going to buy it.
>>58459735>>they brought back Tepig and this makes up for everythingUnironically me with Chikorita, they sold me there.Sometimes that's all a man needs to be happy
>>58459738Men only want one thing and it's fucking disgusting.
>>58451010Unironically I played it for free so I don’t really care, it’s a fun game, plus the dlc should be peak.
>>58459738I get this, but I also hate myself for thinking like this.I have a couple of waifumons like Pheromosa and I'd buy a game just to spend time with this particular mon.It doesn't require any effort from GF to simply include some 3d model they've already designed in the past, so I hate myself for giving them money for it.
>>58459701I genuinely don't give a fuck about anything you said. Sorry my opinion triggered you.
>>58459757Damn you're such a Chad for being so badass that you buy scammy games and refuse to listen to reason
>>58459764Thanks, and you're such a chad for wasting your time whining about a video game you could simply ignore instead of doing something fun or productive. Go off king.
My biggest problem is that it feels like they took what made Arceus so different from mainline pokemon games and weakened those elements. It's like a commercial remake of an indie movie, if that makes sense.
>>58451010the hotel and sewers are the only areas in this game that look good. a full, real pokemon game could be that level of quality the whole way through. so much wasted potential
>>58451010>not as immersive as PLA, for instance no berries to lure Pokemon>removed the depth of catching from PLA, no motion controls, no differently weighted Pokeballs, just lock on and you get a perfect throw>no bike or riding Pokemon, only movement options are sprinting and a weird feeling pseudo-double jump>can’t interact with your Pokemon outside ball>the only non-combat activities to speak of are going to the cafe with your Pokemon to take photos, they were too lazy to even implement an animation of you and your Pokemon eating and it just cuts to black>you can gather your Pokemon while sitting at a bench but they just stand there and it’s supposed to be used for taking pictures>Paris but no fashion shows, music concerts, or any mini games>wild zones are tiny and you can catch all Pokemon in one in under 4 minutes provided there aren’t any night time Pokemon>5 different districts but they have no visual identity, entire game looks like some low quality generic assets they pulled from the unity asset store>side quests are bottom of the barrel slop>random NPC dialogue seems AI generated>combat is fine but lacks depth, is clearly unrefined>story is boring>music is fine but overrated by GF defenders>shiny hunting devalued further>online multiplayer is just spamming moves over and over, no strategy to speak of>a lot of the new megas look ass>lack of interiors is insulting, only detailed buildings that were more than a single small room that I saw were the Hotel Z and the museum
>>58460428At this point I'm pretty sure they made the city look a lot worse because of performance concerns. As you said, the hotel, the sewers, and some other indoor places actually look pretty nice, so it's evidently not that they are too incompetent to make it look good.They saw how much people hated how terribly SV ran so they might've prioritised performance for ZA. And it DOES run pretty smoothly, even on Switch 1.
>>58456873>How did they make a game that feels like even more of a tech demo than Arceus did?Because of enablers like you who insisted that Arceus was actually good. You guys lowered the bar to let GF get away with this.
>>58452765They can't pathfind their way into a 3 sided sqare with low walls
>>58451010It doesnt make use of what made PLA amazing; no wide vast open diverse set pieces, no rideable mons, no fall damage, barely any sovl with npcs, and no crafting.The act of catching has been torn apart, throwing balls feels a lot weaker to PLA and the agitated mechanic is time wasting bullshit just like the mandatory day night cutscenes. The wild zones are all pathetic too, just small enclosures that you can complete the catch list in a matter of minutes. Really doesnt help the whole city looks the exact fucking same.I was hoping for PLA 2 and what we get is Legends Alpha Test.
>>58451010It's good.
>>58452153They’re more like the adventures manga than the anime. Which is a good thing.
The entire city is so samey, why did they go to the trouble of naming colored districts in the map when everything looks the same in game with zero distinctive landmarks?Still zero meaningful interactions wiht your pokemon, at least let me pose them properly in the fucking photo mode if you don't let me pet them.Zero attempts to do anything with their walkspeed, Nth game in a row where your fucking mons are either fast as fuck and vibrate next to you every step or get left behind immediately and just constantly teleport after you.I'm really not asking for a lot, I just finished DK Bananza and the amount of small details they paid attention to is staggering while this piece of shit just disappoints me every 30 minutes with how utterly lazy it is.
>>58460770arceus was good, this is not
>>58460877No reward for completing the dex either unlike PLA, only for grinding the research tasks. Like they coulda gave us a diancie fight or something at least but it'll probably be $30 dlc...
I just want to know what the fuck that crackhead who said its a love letter to old school pokemon fans meant by that.
>>58452468I REALLY appreciated the way they handled field moves, it reminded me a lot of clearing obstacles in pokemon ranger at times how it didn't matter the specific move but rather the type of move used
>>58461450>if you don't let me pet them.I just realized they didn't even add things that are now a must for indie games
>>58460428I wonder why they didn't think about making a sewer/catacombs map below the city. They could have absolutely gotten away with something like tears of the kingdom (just add a floating city too but each layer loads separately) and this would have been a very good game exploration wise.
>>58461538A complete* sewer/catacombs map
We will never have a good game again because of people like this. My entire twitter timeline is filled with retards basedjacking because WOW ITS A DRAGONITE/whatever like they've never seen over world pokemon before
>>58451010ZA had a better gameplay loop than Paldea and Arceus combined. Although I agree with your opinion about the map. It started with Paldea though. The map would have felt much more fleshed out if we were able to actually enter buildings. It would be cool having fights in office buildings.After playing the game fully I come to the decision that this game would have been more enjoyable if it leaned into film noir style.Your player character should have been an apprentice or aid for Emma’s Detective Agency and the story should have progressed like a film noir mystery being solved.AZ’s death was kinda cool though.
>>58461460What the fuck? Arceus was more barebones and uglier at that. ZA has plenty of flaws but being at all comparable to Arceus is not one of them
>>58461538Yeah, while I like like the sewers that are in the game, they're very small. They easily could've made it a similar size as the whole city. Lumiose is based on Paris, which has its famous catacombs. So it wouldn't even be a far fetched concept or anything, quite the opposite.
>>58461604i would, without any exaggeration, stab you in the eye if we met. you don't deserve to have the gift of sight. i hope you die young.
>>58461604Arceus, the game with the gorgeous water color aesthetic, was uglier than this fucking unity asset store city slop? Fuck you cunt
>>58461651You're joking, right?
>>58461538We don't need more sewer levels in video games
>>58461685What about catacombs or hidden caves, the sewer can be the entrance.
>>58461450>The entire city is so samey, why did they go to the trouble of naming colored districts in the map when everything looks the same in game with zero distinctive landmarks?The city in general is very cheaply done, wouldn't surprise me if the map was the last thing they worked on.
>>58461651>>58461604Arceus wasn't that ugly, its real problem was that it was incredibly empty to the point it detracted to the experience. Go watch it again.
>>58461651Yes. You jerk off too Arceus because it’s “JAPANESE”. Someone had to say it. The map was ugly as sin, and ZA isn’t much better! But ZA at least has a somewhat engaging gameplay loop compared to Arceus which just forces the player to “catch wild Pokémon 10 times” “watch wild Pokémon use move 50 times” “observe wild Pokémon jerking it 5 times”
>>58461778>za>engagin gameplay loopAnon, one shotting 10+ fodder npcs while running around a small space looking for rng cards to speed up the challenger ticket points gains is not engaging in the slightest. Also the rogue megas are a huge step down from the golden titan bosses from PLA in every sense, they fold like paper if you go in with half a brain and have the most easiest attacks to dodge. The reptitive shit with plas dex is fair critcism but its mainly to raise shiny odds.
>>58461876Sorry Arceus is forgettable, besides catching Pokémon what is there to do other than like 5 boss battles and the last hour of gameplay that’s actually somewhat enjoyable? I honestly cannot remember because it was such an empty world. ZA simply had a more consistent gameplay loop. I never felt extremely bored. Maybe that was because I didn’t have to fly around on a braviary to get where I needed to go and could fast travel, but Arceus was so bland and empty that flying around and “exploring” was not enjoyable. I really do not see what others see in Plass
>>58461920The mass outbreaks and space time distortions are peak especially in late post game when the game just showers all encounters with alphas, posing a semblance of challenge. With PLA I can actually remember specific set alpha spawns from their locations alone, I swear I will never know where the alpha dratini is since its on a fucking copy pasted roof with the rest of the alphas and pseudo legendaries. PLA is at its best on repeat playthroughs when you know where the alphas are and your trying to be as efficient as possible with filling out the dex and gettings your rank ups asap to craft better gear. Yeah the world can be empty at points but it shits on whatever the fuck they were thinking with ZAs copy paste wild zones and roofs.
>>58462043Yep, plass is a game for autist
>>58451010What's more disappointing is that I really loved the direction of PLA. That game actually felt like genuine love and passion was put into it. This game just feels like all the other pokemon games but with worse ideas and a foundation built on padding.
>>58452468>This is definitely something that should be pursued further and refined, because it works pretty well. It inevitably devolves into you shitstomping your opponent but that was the case for the rest of the series too, so I don't really hold that against it. Only real complaint is that you rely on moving your trainer to also move your Pokemon, which feels pretty sloppy. If you're gonna make positioning that important then you might as well let me control the Pokemon directly, at least during trainer battles when the player doesn't have to worry about getting hit.The only thing about this post I can agree with. I liked PLA's battle system more but if they gave you direct control of the pokemon I can see ZA's being much better.
>>58452210You are not a real fan because you dont ask for things that would matter.Your criticism isnt the removal of abilities or that the PvP is still laggy, its retarded shit like how we no longer have to trot around a giant obstacle course.Hell, people are going on about Megas ignoring the elephant in the room, that without abilities they are fucking pointless.
>>58452681It might look like shit, but the game holds a steady 30 FPS on the first Switch and 60 on the Switch 2.
>>58452554Legitimate brain-dead take. The exploration, traversal and catching was miles better. ZA feels like a regression in everything PLA did except for the battle system, which COULD have been good if they gave you direct control of the pokemon and instead feels like shit to play.
>>58463290>explorarionNever understood this, fucking Ubisoft does exploration better than Pokemon ever has, in Pokemon exploration was always>waste two slots in your teams on HM slaves so you might reach that one rare candy
>>58463326I liked how in PLA when you unlocked a new method of traversal you could actually go back to past areas and find new places to explore.
>>58463345And there was nothing to find anyway because Arceus maps were just flat, empty maps.
>>58463265>but the game holds a steady 30 FPS on the first SwitchDo you want a fucking medal?
>>58451010Disappointed implies having any expectations at all.The game is shit and I didn't buy it, Pokemon died with the DS.
>>58451010I wasn't disappointed at all, that's because I didn't expect anything but mediocre slop
FINALLY, NEW POKEMON CONTENT(1 week passes)guys, this game is kinda ass...>old man adopts kids>3 foreigners and 1 black kid>old man puts kids into will>gives them failing hotel>begs them to sell it>have opportunity to ask for financial assistance>ask for stupid tournament insteadShit story.>be paris (lumiose city)>try to modernize city>attract too many foreigners (pokemon)>try to build safe zones>foreigners become violent (rogue mega pokemon)>foreigners keep being an issue>libtards want citizens and foreigners to live in peace (pokemon and people)>city eventually gets destroyed by BLM riots and looting (ancient weapon creates rogue mega pokemon in mass during final story event)BASED Japanese hate immigration.
online is a joke>match starts>guy next to you charges at you>don't fight, just look at each other>keep changing pokemon 4 times>after rock paper scissors, finally start to fight>some rando third guy charges in and kills you both>spend the entire match trying to steal kills>damage or kill/death/ratio doesn't matter>match ends>ohmygawsh i stole the most kills!wow.
>>58451010Honestly, what do you even expect at this point?It was clear from the trailers it was going to be a barebones, underwhelming experience. GameFreak haven't delivered anything resembling a decent product in around fifteen years now - why would this be any different?
>>58463326>>58463532"Exploration" just means walking around an empty grass field nowadays since that's what journos and marketing departments have told normalfags to like.
>>58461460Both of them are garbage. Arguing over which one is slightly less bad than the other is a waste of time. Arceus is a tedious checklist simulator in an empty grass field, ZA is like a cheap Chinese mobile game that got ported to consoles. Both games put together have maybe ten minutes of actual content.The only things legendary about Legends are how much more content they got away with removing, how many more corners they got away with cutting, and how many of GF's usual critics mindbroke themselves into liking this slop just because it's superficially different than the other mainline games.
>>58461503"A love letter to veteran fans" is one of the most boilerplate marketing phrases nowadays. It means nothing, especially when you often hear it alongside other such phrases like "a breath of fresh air" or "a bold new direction for the series," even though it's contradictory to claim that your game can be all these things at the same time.
>>58451658Gamefreak only had 13 million dollars to spend on this game please understand. Textures are expensive.
people will get bored of posting coffee photos on twitter. Then comes the disappointment.
millennial consumer culture is so cringe>pre-orders slop>defends slop>defends corporations>spams dishonest reviews on the internet>hates religious people, but worships crap like nintendo>refuses to listen to logicpeople will start getting better products when all of the millennials die off... hopefully from overvaxxing or eating too much microplastics