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I'VE BECOME SO NUMB
>>
>>58463578
SLOW
>>
>>58463578
venusaur won
vileplume won
>>
>>58463578
>get a mega
>mixed slow attacker
Someone has to be the sucker I suppose
>>
>>58463578
Why did they make Mega Victreebel so bad? Even Corrosion wouldn't save this
>>
>>58463578
Those are the pre-mega stats, right?
>>
>>58463613
>Why did they make Mega Victreebel so bad?
To match its abysmal dogshit design
>>
is this real? i'm fucking crying
>>
>>58463578
They had to fuck up the only two non-starter grass type megas
>>
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.
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>>58463745
I CAN'T FEEL YOU THERE
>>
>>58463578
i'm going to assume this still gets chlorophyll, because that's the only way it's even usable at all.
but even assuming that, why the fuck would you use this as your chlorophyll sweeper instead of life orb venusaur?
>>
>>58463766
You can Power Whip Blissey I guess
>>
>>58463745
>tfw to intelligent to have good stats
>>
>>58463578
>Ugly as shit design that ruins everything that was good about Victreebel
>Was likely made as a pr stunt to appease mentally stunted manchildren
>Also looks like garbage fetish bait
>It's stats are utter dogshit
>Bulk is only marginally better than Vileplume's and yet you'd still prefer to run Vileplume due to how effective it is at pissing people off thanks to Effect Spore, Strength Sap, Leech Seed and the occasional surprise Moonblast
>Vileplume also doesn't waste your Mega slot
>Regular Venusaur with a Life Orb is a better Chlorophyll sweeper
>Mega Venusaur is a fantastic tank that can stand up to Primal Groudon and Kyogre
>It is incredibly hard to kill and it has access to amazing recovery options let it just stay in the field for ages
This thing is a fucking mistake, visually, stat wise and design wise.
>>58463745
Now this, this is just depressing.
Why they fuck would they waste all the Mega boost on fucking special defense? The designs screams frail, fast mixed attacker and they gave it the most mismatched stats possible.
>>
>>58463792
venu also gets power whip, and honestly the power difference between the two is pretty minimal.
4 Atk Life Orb Venusaur Power Whip vs. 4 HP / 252+ Def Blissey: 259-305 (39.7 - 46.7%) -- guaranteed 3HKO
4 Atk Victreebel-Mega Power Whip vs. 4 HP / 252+ Def Blissey: 285-336 (43.7 - 51.5%) -- 8.2% chance to 2HKO
>>
>>58463584
FRAIL
>>
>>58463745
Listen bro, he's gonna have a broken ability to make up for the stats, trvst the plan
>>
>>58463830
Why is Venusaur so powerful?
>>
>>58464091
he's a cool dude.
>>
>>58463872
MIXED
>>
>mixed attackers post-gen ii
game freak never
fucking
learns
>>
>>58463745
Unironically dangerous mon due to CC / superpower w/ contrary, especially in VGC
>>
>>58464140
Only if its mega gets Contrary
>>
>>58463578
Still usable if it keeps Chlorophyll
>>
>>58464169
it's literally just a worse life orb venusaur.
>>
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>>58464135
you are a retard who doesn't know what he's talking about, stop posting.
pic related is incredibly good both in-game and in the meta, and this is Gen 9. mixed attacking stats are great if the Pokemon has the movepool and speed OR bulk to complement it, because that makes them extremely unpredictable.
the problem with M-Victreebel is no speed, no bulk and shit offensive synergy.

another example: Gen 4 Infernape, it could throw out an Overheat then not give a fuck and continue to attack with physical moves
>>
>>58463578
Maybe they redesign Corrosion in Gen 10 so it makes poison attacks hit steel for super effective damage?
>>
>>58464157
I cannot see it getting a different ability unless signature Confusion toxic chain, in which case it would make it situationally better than contrary.
>>
>>58464124
ATTACKEEEEEER
>>
>>58463578
Maybe if they buff Corrosion to make Poison hit Steel SE it'll be usable, because that would make grass and poison pretty complimentary, I think it would only be poison and ghost+grassresist that would resist the combo, right? Unless I'm misremembering.

>>58463745
I still have no clue what to expect with this. Only way I could think it tolerable would be straight-up Wonder Guard. This thing is going to suck. A real shame, too, they should have just made it super minmaxed like Beedrill.
>>
>>58463578
I had to miss out on Mega Aegislash for this thing
>>
>>58464191
I could see it getting Prankster.
Prankster Topsy-Turvey would give it a niche at stopping sweepers.
>>
>>58463578
>If you mega evolve a gen 2 mon you get a gen 3 one
Kino....
Holy fucking kino...
>>
>>58464228
it's a gen 1 mon lol
>>
>>58464215
It's a possibility, could be usable in VGC as a trick room setter + prio parting shot (w/ movepool boost) / topsy t support
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>Hey, what if we take this special attacker with a diverse special movepool that barely learns physical attacks, and make it a physical/mixed attacker?
Never mind the design, they had to be trolling with this
>>
>>58464215
in singles i'd rather just have ditto, and in doubles giving up your mega slot for malamar just to stop setup seems like an atrociously bad idea when pretty much anything can be dealt with simply by using speed control and then double targeting with actual pokemon.
>>
>>58464289
it's gonna get Pure Power in mainline games. It got 140 base stats added for a mega instead of 100, and the only other Pokemon to get base stats bonuses in Z-A are Medicham and Azumarill to make up for the loss of Pure Power/Huge Power.

also Pure Power is called Yoga Power in Japanese. The joke is probably long legs = yoga
>>
>>58463745
These stats are ragebait.
>>
Most of the ZA megas won't see use at all.
>>
>>58463745
gen1 stat spread
>>
The moral of this thread is that Game Freak is notorious for retarded decisions be it stats, movepools, abilities, etc.

>the only other Pokemon to get base stats bonuses in Z-A are Medicham and Azumarill to make up for the loss of Pure Power/Huge Power.
I would've also gave a 50% boost to Defense for all Ice type Pokemon to compensate for the lack of Snow Warning and Snowscape.
>>
>>58464342
>The moral of this thread is that Game Freak is notorious for retarded decisions be it stats, movepools, abilities, etc.
They’re still doing the “10 points in worthless attacking stat” shit for megas in fucking 2025. And then you have Chesnaught who looks minmaxed as fuck.
>>
>>58464289
>>58464342
Being "retarded" and unoptimised is a way to make actually different pokemon. Espeon is strictly outclassed by Latios, and giving the "best" stat allocation and strongest abilities everytime would result in a series of mons that are useless copycats. At least now they have a niche no matter how weaker they end up being. If you want a fast water type you can use Greninja mega
>>
>>58464368
What niche does Mega Malamar have, anon?
>>
>>58464368
Doesn’t Espeon have an incredibly rare and great ability to set itself apart?
>>
Victreebel put in a lot of work for me in the story. Never bothered with Mega Evolving it, but Razor Leaf, Knock Off, and Poison Jab were OHKOing a lot of Pokemon on advantage.
>>
>>58463745
Humiliation ritual stats.
>>
>>58464177
Afterally, the meme is slow, frail, mixed attacker. because a mixed attacker is great if it has speed or bulk, like Infernape memeing on gen 4 OU back in the day.
>>
>>58464177
Like >>58466199 said the meme is slow frail mixed attacker, not just mixed attacker.
But it just so happens that most mixed attackers are slow and frail because there's only so many stat points to go around and pumping them into both offenses is going to leave something lacking.
>>
>>58463578
>Mega gets Bellcurve (high SpA, some defense, and then rest in Atk and Spe)
>Mega is SFMA
>Mega is 1 or 2 base Spe from hitting/surpassing an important speed bench mark (ie. Delphox and Greninja)
>Mega uses the offense stat with worse moves just because
>Mega is just 20 across
That pretty much covers all the new Megas
>>
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>>58464368
Oh look, a Pokefag spotted in the wild defending Game Freak.

BE GONE, THOT
>>
>>58464289
Does this thing even need stat boosts to clean up after a rapid spin?
>>
>>58466717
Thank fuck Meganium didn't get the Pyroar treatment.
>>
>>58463578
This is good, because it means you'll never have to see this ugly retard in competitive
>>
>>58464289
Yeah that's stupid
Anyways let's take a big dinosaur pokemon with Curse/Swords Dance and a much better physical movepool than its special movepool (earthquake, outrage, body press, zen headbutt, knock off, dragon tail, etc, as opposed to its special sidr where aside from STAB its only existing special coverage move is ancient power) and make it a
grass/fairy special attacker with the same mediocre base 80 speed stat. Also pay zero attention to thr fact that it does not get damaging fairy moves short of a sudden movepool retcon.
And also have the design just copypaste its neck flower a bunch of times.
>>
>>58464368
Because clearly shoving points into obvious dump stats is apparently creating niches.
No you fucking retard, that's not what a niche is.
>>
>>58466822
>its only existing special coverage move is ancient power
Why are people pretending that Meganium didn't get Earth Power? Are people REALLY that focused on the 4× weakness to one of the shittiest typings (offensively), or are they too busy whining over Flygon not having a mega evolution? I can't tell.
>>
>>58464368
I think GF has already found a better way to actually make different Pokemon, and it's by handing out signature moves and abilities like they're candy.
>>
>>58463628
Fuck you I like it.
>>
>>58464289
Yeah no Mega Starmie is stupid broken this thing has 100's across the board and a movepool worth a shit
>>
>>58466839
>pretending
>didn't
come on nigga you're spewing self evidently wrong disinformation
>>
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>>58464289
What the fuck? I thought Megas only increased BST by 100, why the fuck does Starmie get 140 extra points?
>>
>>58463578
MEGA SLOW
MEGA FRAIL
MEGA MIXED ATTACKER
>>
>>58467202
Pokémon whose abilities increases their base stats got a buff to their BST’s in ZA to compensate for the game not having abilities. Starmie is almost certainly getting Pure Power or a similar ability
>>
>>58463745
A Nincada Skitter Smack will send this to the ER
>>
>>58464140
>especially in VGC
Megas in VGC are just as broken as in singles, there will literally be 5 megas worth using at best, anything else has no reason to exist. And I'm being really generous with that 5, because the historic reality was actually 2, not 5.
>>
>>58464140
There is no fucking realm of reality where Mega Malamar is good in VGC.
It might be okay in a lower tier in singles, like PU, but not in VGC where there are no tiers.
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>>58466948
>>
>>58463578
These stats aren't bad for ZA.
>>
>>58467588
No bro, mons only matter in my chosen format/game. Nothing else matters and they serve no purpose except for me to use in Nat Dex Almost Any Mega XU (item clause) Rotation Battles. If it isn’t viable exclusively there, it’s shit and we need to boycott until GameFreak fixes it so we can ban it to XXL Goes
>>
>>58467519
If it gets Dazzling or Psychic Surge it might see some use but those are best case scenarios.
>>
>>58463745
Not sure if everyone is being stupid on purpose but this thing very obviously has Psychic Surge. It's an animal designed for doubles.
>>
>>58467202
Starmie is getting Hustle.
>>
>>58464289
Azumarill with 50% more attack and that can setup speed is unironically insane
>>
I feel like this, Eel, Malagar and Pyroar are going to silence their critics.
>>
>>58464177
Victreebel has Leaf Storm though.
>>
>>58467742
Mega Pyroar is at least just as good as Mega Manectric as long as it gets Intimidate.
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>>58467742
Eel is getting levitate again
Pyroar needs Intimidate at minimum
Malamar is pretty much contingent on it getting a blatantly op ability
>>
>>58467825
Even with Intimidate Pyroar is outclassed by the cat and the dog and without taking the Mega slot, wich is fine by me since Pyroar was no one's favorite Pokémon to begin with.
I can see Malamar getting a Gravity field condition on switch in or something similar since it likes to Hypnotize people, but it's probably getting Contrary with no way to use it lmao
>>
>>58467757
What if it gets double Intimidate?
>>
>>58467836
Malamar's intended thing is probably going to be trying to get Contrary boosts in base form with Superpower (it is not actually going to have Close Combat in that slot in Champions), then switching to another ability with the Mega.
>>
>>58464140
>Unironically dangerous mon due to CC / superpower w/ contrary
It would be arguably worse than regular Malamar at that because it only got 10 additional attack and can't hold an item, and it's already a very weak strategy to begin with
>>
Eelektross' biggest flaw is being pure Electric.
Mixed attacker without a fucking Draco Meteor equivalent? Give us a break from your incompetency, GF
>>
>>58467900
Without knowing the ability, it's currently only "as good as" Assault Vest Malamar, which isn't great to begin with but was probably the best option Malamar had available.
>>
>>58467912
It's not even as good as that because that's pretty much a non assault vest Malamar when it fires off that Superpower. It will have to be poked and risk doe before it can even mega evolve.
>>
>>58463745
I get they wanted to focus on his BIG BRAIN, but adding +30 to Malamar Special Attack was not enough to make it a good special attacker...
That 30 could've gone to Physical instead, and this would be more respectable.
>>
>>58467742
Mega Eelektross is sorta fucked because being a physical Electric type is tantamount to torture, they should have focused on buffing it's special attack instead. At least Eelektross has one of the best movepools any Pokemon could ask for, I kinda hope Gamefreaks goes nuts and gives Eelektross an ability that is a fusion of Levitate with something else.
Mega Pyroar and Malamar are just shit, even with a fantastic ability I doubt Pyroar would be enticing when Mega Zard X and Y exist, and now Delphox has become a fast nuker too.
Even if Malamar got an insane ability that made the whole field get Contrary, it would still just be niche instead of good, which is a shame because I love this evil squid.
>>
>>58467936
I can see him losing levitate for the electric terrain ability, giving you the option to activate it when you know it's safe to.
>>
>>58467629
>everyone is being stupid on purpose
That's how it feels sometimes especially when it comes to suggesting buffs for a Pokemon that isn't Ledian.
>>
>>58463745
These stats are fine if he keeps contrary. Abilities are so important doing stat analysis without them is very difficult
>>
>>58467202
He's getting Pure/Huge Power
>>
>>58468147
We already went through this in this thread. No one's going to waste a mega slot on Malamar but sightly better.
>>
>>58468147
>>58468195
>Mega Malamar keeps Contrary
>You can just use regular Malamar with Chesto Berry and a Tera type of your choosing and then use another Mega
>>
>>58468486
Words on the streets are saying you won't be able to use megas and teras on the same team. You are restricted to just one gimmick
>>
>>58467576
>had to shoehorn in new moves because they couldn't just build off of what meganium already had
game freak's competency, everyone
>>
>>58464140
Too frail to waste a mega slot on.
There are plenty on non-megas who will do the same or more damage that you'll want on your team.
Malamar is DOA.
>>
>>58468195
>>58468486
Dumb logic since megas are something a team is built around, if the stat buff turns it into a threatening Pokemon then it doesn't matter that regular Malamar exists. Malamar always had potential but its stats are just unusable, going from 75 to 120 special defense alone makes Contrary Superpower significantly better.
>>
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>Waste 60 stats in spatk and speed and a meager 10 in only special defense

I was hoping for them to make the coil sets better but I suppose flamethrower/giga drain maybe acid spray coming off a real spatk could do something but they really turned mega Eelektross it's still a slowish frail mixed attacker
>>
>>58468556
contrary is NOT that good anon, especially in doubles where you can run any number of gimmick strategies to boost stats. you can't build around malamar because it sucks total ass. it needs at least four turns of setup to actually be threatening, which is an eternity in VGC.
this is going to exist in the same format as weakness policy dynamax coalossal cheese, you know.
>>
>>58468556
Mega Malamar is way to slow, frail, and weak to let Contrary get the ball rolling.
Even something like Enamorus and Serperior both are way better at the whole Contrary thing, and the former only uses Contrary for Stellar Tera Blast and the latter is RUBL currently.
Mega Malamar would need something way better.
>>
>>58468664
Contrary is very good, it's just been limited to Pokemon with bad stats or movepools that can't make good enough use of it. Mega Malamar has the stats to snowball with Superpower and also might make good use of Close Combat.

>>58468664
>this is going to exist in the same format as weakness policy dynamax coalossal cheese
No it's not, dynamax is potentially years away, and this is completely pointless to bring up anyway since dynamax invalidates all other gimmicks if they co-exist.
>>
>>58468542
I mean would you have rather they didn't buff one of the worst starters of all time?
>>
>>58468809
they could have buffed it in a way to actually take advantage of its existing movepool
and even then grass and fairy special attackers are a dime a dozen
>>
>>58468786
>it's just been limited to Pokemon with bad stats or movepools that can't make good enough use of it
so mega malamar? non-stab superpower and close combat are not going to magically make it good. it's slow, it's weak, it has to use non-stab moves which makes it even weaker, and it has arguably the worst defensive typing in the entire game.
i really don't know how this is so hard for you to understand. all the mega actually gives malamar is special defense, and if you wanted a more specially defensive malamar you could literally just run assault vest since you're not going to be using status moves on a contrary spammer anyway.
>>
>>58468786
Mega Malamar is way too slow and even with 120 SpD is way too frail to do anything with Contrary.
252 SpA Dedenne Dazzling Gleam vs. 252 HP / 252+ SpD Mega Malamar: 122-146 (32.4 - 38.8%) -- guaranteed 3HKO after Stealth Rock
0 Atk Dedenne U-turn vs. 252 HP / 0 Def Mega Malamar: 148-176 (39.3 - 46.8%) -- 26.2% chance to 2HKO after Stealth Rock
0 Atk Dedenne U-turn vs. +1 252 HP / 0 Def Malamar: 100-120 (26.5 - 31.9%) -- 41.2% chance to 3HKO after Stealth Rock
0- Atk Dedenne U-turn vs. +1 252 HP / 0 Def Malamar: 88-108 (23.4 - 28.7%) -- guaranteed 4HKO after Stealth Rock
Just fighting a Dedenne in a 1v1, Mega Malamar is left with over half your HP gone and this is the “bulky” EV spread.
>>
>>58463745
not even contrary psycho boost could make this shitter good.
>>
>>58463745
>what if we only boosted spdef? isn't that a GREAT idea for a mega?
if this keeps contrary like people are saying it's LITERALLY outclassed by AV regular malamar lmao
252 SpA Flutter Mane Moonblast vs. 0 HP / 0 SpD Assault Vest Malamar: 270-320 (86.2 - 102.2%) -- 12.5% chance to OHKO
252 SpA Flutter Mane Moonblast vs. 0 HP / 0 SpD Malamar-Mega: 272-324 (86.9 - 103.5%) -- 18.8% chance to OHKO
252 SpA Choice Specs Flutter Mane Moonblast vs. 252 HP / 252+ SpD Assault Vest Malamar: 276-326 (73.4 - 86.7%) -- guaranteed 2HKO
252 SpA Choice Specs Flutter Mane Moonblast vs. 252 HP / 252+ SpD Malamar-Mega: 306-360 (81.3 - 95.7%) -- guaranteed 2HKO
>>
>>58468917
Keep in mind Malamar can also Terastallize so it can become Steel or Fire or Poison and resist those Fairy and Bug moves its normally weak to, and become immune to status.
>>
>>58463745
>>58464140
This thing only makes sense if they give it Psycho Boost and a crazy signature move. I don't think it does anything unless its in a Gen 10 regional dex metagame but on the bright side even with the small speed buff it hits some important speed tiers with Bulldoze support which it couldn't before so its a bigger buff than it looks.
>>
Not even Psychic Surge would save Mega Malamar from it's cursed stats and typing. Never seen a more hopeless mon, at least one actively trying to be good.
>>
>>58463745
>Gets eaten by literally anyone alive
True Supervillain energy
>>
The only way Malar can be saved is if they give it a team-wide (or battle-wide) contrary ability. That would be completely broken. Or perhaps an ability that inverts all weaknesses on the battlefield and has contrary (for just Malamar) packaged in as well. I think they should go all in on its ability fucking up battles, to play into the whole topsy-turvy thing. Hell they could even have it start disrupting weather (have it get randomised each turn if there is a weather effect active, so one turn could have a sandstorm, the next could have sun, the next rain, etc).
>>
>>58467519
What if it gets a Trick Room setting ability?
>>
Wonder Guard or bust
>>
>>58463613
Humiliation ritual design, humiliation ritual stats, humiliation ritual comparison to Venusaur, who's objectively better.
>>
>>58463745
>Weedle used Bug Bite!
your bro sucks shit
>>
>>58463745
I hope this happens to mega Flygon but even worse so that Flygonfags get brutally CVCKED.
>>
>>58472176
A lot of people like to use [shitmon] used [4x effective move] as a meme to suggest that a Pokemon is bad, but in most of those cases it's just an exaggeration and the Pokemon in question actually doesn't get oneshot by the shitmon's 4x effective move.
I need to clarify the fact that in this case, it's not an exaggeration. Mega Malamar can actually get oneshot by Weedle's Bug Bite.
>252+ Atk Choice Band Weedle Bug Bite vs. 0 HP / 0 Def Malamar-Mega: 336-400 (107.3 - 127.7%) -- guaranteed OHKO
>>
>>58472496
showderpKINGs... i kneel...
>>
>>58472350
Mega Flygon would have a BST of 620.
Is it even possible to make that bad?
Outclassed and not worth your mega slot, sure, but bad?
>>
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>>58472496
>>
>>58463578
Lmao its amazing how speed makes or breaks a mon
>>
>>58472706
620 BST can easily be wasted considering how fucking retarded Game Freak is.
>>
Malamar doesnt have the bulk to even set up mulitple contrary boosts its fucked
>>
>>58472893
Or the speed to get off a CC and raise its bulk before it gets hit.
>>
>>58472706
>Is it even possible to make that bad?
Anon, this is gamefreak. They can make 670 BST bad.
>>
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>>58472350
>>58472706
Imagine...
>>
>>58473241
Instant Ubers
>>
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>>58473241
nah, give it arena trap.
>>
>>58473241
15 Def should be put into Atk, SpA, and Spe equally so that Mega Flygon is frailer while at the same time getting no value from the Def being wose.
>>
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>>58473241
Imagine the salt on Twitter coming from all the fags pushing their precious #megaflygon2025 hashtag.

Would be a delicious cuckage against them given how they think that Flygon somehow has it worse than Camerupt or Aggron for example. Get humbled and stay humbled.
>>
>>58463578
YOU CAUGHT ME AT THE RIGHT PLACE AT THE RIGHT TIME SO LEMME JUST
>DIB DAB DIIIIIB!!!!
>>
>>58464368
Why are retards and bootlickers always put in full force?
>>
>>58467936
>being a physical Electric type is tantamount to torture
Try being a special Rock type. Game Freak straight up genocided Aurorus's special Rock STABs in the name of """balancing""" and people would rather cry over Flygon not having a mega evolution like the faggots that they are.
>>
>>58463745
>do a whole pr campaign about Malamar to build up its Mega
>make the Mega shit
What did GF mean by this?
>>
>>58473453
Aurorus has bigger problems like being a defensive Rock/Ice type (aka one of the worst possible type combinations for defense)
>>
>>58473477
Pokemon would be better off under a developer that isn't incompetent.

>>58473486
Unfortunately people just LOVE pretending to be absolute fucking retards when it comes to suggesting buffs for Aurorus because you're just going to get the Reddit response of "unsalvageable" every time from the armchair experts over at r/Pokemon as if they don't cum when there's an overhaul for Ledian or Delibird.
Radical Reddit didn't do shit about the stats or typing either despite the Reddit chucklefucks cumming over how it "buffed" shitmons to the point there was a literal AMA thread about it. But hey, Flygon gets to have 560 BST while Archeops still has Defeatist. No bias there at all AMIRITE GUISE???
>>
>>58473543
>aurorus
without giving it comically high stats and an OP fanfic/gen 10 ability, its best hope for being usable is just not being part rock type in the first place
>archeops
just give it any non-detrimental ability and it'll be good
>ledian
i'm gonna do something funny in the unlikely instance that i remember it exists when making a hack and move 60 of its speed points to special attack, and replace its ability with slow start
so it's a better special attacker in trick room
this isn't as stupid of an idea as it initially sounds since it has bug buzz, air slash, giga drain, and focus punch
>>
>>58473543
>incompetent.
Honestly that's the best way to describe GF. People say that the issue with GF is that they're lazy but from the leaks we've seen it's not a lack of effort that GF suffers from, but a lack of skill.
>>
>>58473543
bst isn't everything
silvally has 570 and it's fucking dogshit and outclassed by basically everything
>>
>>58473641
That's because the spread is ass and Silvally doesn't have a good ability since they stapled it with the RKS system
>>
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FROM THE TOP TO THE BOTTOM
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>>58473543
archeops is both the fastest head smash user and the second strongest behind rampardos. and it's been a long time since i played radical reddit, but if memory serves it got brave bird in that game which also makes it the strongest brave bird user.
people really overestimate how bad it is for singleplayer content like romhacks just because it's not great in pvp where every team has rocks and priority.
>>
>>58473641
Pokemon with high BSTs that are still bad are the exception and not the normal.
Usually, Pokemon with high BSTs use their budget wisely and don’t waste stats on the opposite offense (which if you think about it, aren’t part of the BST really. Silvally has effectively 95 less BST because almost every Silvally is going physical.)
>>
>>58473663
What’s wrong with this one?
>>
>>58473714
it's basically mega alakazam at home
but it can be saved by a good ability so i dunno why anon is complaining, this isn't anywhere near as bad as the other megas itt
>>
>>58464289
>Worst Mega design period
>gets a broken ability meaning you are going to see this fucking faggot everywhere
Absolutely fucked. This cheap even has Rapid Spin meaning the same turn it sets up its bullshit it is also attacking with that fat Pure Power boost
>>
>>58473486
Rock/Ice will never be good, but it might be a bit better if everything in the damn game didn’t get Close Combat. Really the increasing coverage across the board makes defensive mons from certain types far worse than they should be
>>58473543
It was never be a OU darling or VGC staple without a minmaxed mega or completely overhaul, but Aurorus as is isn’t even that bad. It has a lot of problems but unlike the true bottom of the barrel it has a clear thing it wants to do, survive long enough to do big special damage. Game freak surprisingly gave Ice types as a whole a bone with the def buff in Snow. Aurorus just need a bit it attention and effort into buffing it, shift a few stat points around, give it a unique version of Snow Warning that sets up Aurora Veil automatically or something. The people calling it unsalvageable are dumb
>>58473608
Game Freak has be floundering since the beginning. They lucked themselves into the biggest videogame franchise in the world and have no idea what they’re doing, and only seem to get anything done when an higher up like Iwata tard-wrangles them
>>
>>58473779
aurorusfags be like "just give it automatic snow and aurora veil bro"
like holy shit kek do you even hear yourself
>>
Anons, does this fix Mega Sceptile?

>Health: 70
>Attack: 145
>Defense: 75
>Sp. Atk: 110
>Sp. Def: 85
>Speed: 145

>Ability: Sharpness
>>
>>58473839
rockfags can't into incremental balancing chances
>>
I just threw >>58473241 together in a few minutes, but now that I've had more time to think about it, I think there's better ways to unoptimize Mega Flygon.

>Bug/Dragon means that it loses its Volt Switch immunity and Stealth Rock resistance
I considered keeping it as Ground/Dragon so it still has a 4x weakness, but I think losing 1/4 of its HP to Stealth Rock is worse than just one 4x weakness that's easier to avoid
>losing Levitate means that it loses its immunity to all other hazards
>70 speed is too fast for Trick Room but too slow for anything else
>I unfortunately had to give it at least one good stat because 620 is too high of a BST for everything to be bad, but I made it special defense because that's probably the least good stat to have be really high
>kept physical defense pitifully low
>Hustle means that its physical attacks all have an increased chance of missing (say hello to 72% accuracy Scale Shot and 64% accuracy Stone Edge)
I didn't want to give it an actively detrimental ability, because that felt like it would be cheating
>even with Hustle, it's still only barely stronger than a base Flygon with Choice Band, which does not make up for the miss chance
>special attack increased, but it's still weaker than base Flygon with Choice Specs

It's actually harder than I thought to make a bad Mega Flygon, since Flygon's movepool is pretty good.
>>
>>58473839
It’s unironically no worse than the shit flying around in the game nowadays
>>
>>58473486
>>58473543
The fucked part is that Rock and Ice are both great offensive types.
A fast and frail Rock/Ice mon with a high attacking stat would probably be really good.
>>
>>58473895
>didn't inspect element the tier to FU
one job
speaking of that I wonder if smogon is going to actually have more official tiers in generation 10 or if we're still gonna have hundreds of mons in ZU hell because there aren't enough tiers to meaningfully house every fully evolved mon
>>
>>58463613
Does Gamefreak ever know how to balance anything?
>>
>>58473895
I'd say make the defense better and special defense worse. Just so you can increase the odds of Flygon dying to the Ice Beams and Moonblasts that other mons use for coverage, since those are far more common than their physical equivalents.
>>
>>58473988
no
even then that'd require more playtesting than absolutely required to get the game in a completable state
>>
Is My Boy Mega Feraligatr Any Good =)
>>
>>58473598
>its best hope for being usable is just not being part rock type in the first place
Then you'll get THOSE people who'll go "ackshually" and say you're just turning Aurorus into another Pokemon and just use Alolan Ninetales/Mamoswine/Baxcalibur/etc instead , as if Game Freak didn't do that with the then-new Fairy typing back in gen 6.
Do these schmucks actually WANT weak Pokemon to be buffed or do they just want to cry about it on r/Pokemon for tokenistic upvotes?
"WAH WAH WAH AURORUS IS UNSALVAGEABLE AND WEAK TO EVERYTHING"
Well then, MAYBE TRY SUGGESTING BETTER STATS AND TYPINGS FOR AURORUS THEN YOU RETARDE REDDITORS OVER AT R/SHITMON (oops I mean r/Pokemon)
>>
>>58474578
Aurorus needs a new signature support move or ability and it needs to be broken as fuck to salvage it without overhauling its stats and typing. Of course, it can't lose the rock typing (fossil mon) and it can't lose the ice typing (obviously).
A-Ninetails stole aurora veil from it. If they gave it an ability that combined snow warning with buffs to aurora veil when being set by Aurorus (say it reduces damage down to 1/3rd, rather than half), it might be pretty decent. High risk high reward support pokemon is an interesting combination and I don't think it's very common. Or maybe every time it uses an ice type move, aurora veil is set up automatically (+ snow warning packaged in to the ability). Then a small stat boost to its defences and special attack and it might be pretty good.
>>
>>58474578
>schizo meltie
Please nigga spend a week without social media or discord or 4chan before you go off the deep end for good
>>
>>58474641
>A-Ninetails stole aurora veil from it
Kanto dicksucking and its consequences has been a disaster for the franchise entirely to the point various Pokemon and entire regions have been fucked over due to it.
Unfortunately Game Freak would rather treat Aurorus like shit and all the Pokefags out there would rather peddle their shitty bitchmade #megaflygon2025 hashtag knowing full-on damn well that all the mega evolutions for the $30 DLC have been datamined not having Flygon in it at all.

This franchise is shit and Aurorus would unironically be far better off in Palworld than in Shitmon.
>>
>>58473714
1 point slower than the 135, aka the new 100
>>
>>58463578
>GameFreak makes shitty Megas for Victreebel, Pyroar, and Malamar
>In the same breath, they gave Mega Lopunny (basically Physical Flutter Mane) fucking Sword Dance
T-thanks GameFreak.
>>58464140
Showdown has a PetMod right now where you get to use the new Megas with abilities you’d expect them to have in the ZA Dex.
They had change Malamar from Contrary to Super Contrary (Basically Simple + Contrary) because Mega Malamar was that awful.
>>
>>58475453
There are 4 relevant mons total with 135 speed.
Being one point below it is not a death sentence.
>>
>>58476116
All 5*
Miraidon, Koraidon, Flutter Mane, Chien-Pao, and Mega Lopunny.
It also matters in VGC since all of them will be everywhere and you’ll never get to use your Mega Delphox on account of it being oneshot by them.
>>
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>>58473839
reminder
>>
>>58476237
mega bnuuy isn't going to be everywhere after gamefreak killed its normal STAB. return is gone and its best options are 70bp (or the 75% acc mega kick) so it's over 30% weaker than it used to be against anything that resists fighting. that's a gigantic nerf.
>>
>>58476730
Why did they get rid of Return and Frustration anyway?
>>
>>58476898
I guess due to them thinking return would have been broken after merging the friend ship with the affection mechanic
>>
>>58476898
>merge friendship with affection
>can't figure out how to disable affection benefits in pvp without just treating the value as being lower
>decide it's too much of a headache and just cut the friendship-dependent moves
i guarantee you this is what happened
>>
>>58476898
I can't prove it, but I think it had something to do with Dynamax.
The way the power of max moves is determined is with a formula, and I think variable power moves like Return, Frustration, and Magnitude break that formula.
Pursuit was probably also cut because they didn't know whether to have it hit before or after a switching maxed mon shrank back to normal.
>>
>>58477472
but they didn't cut shit like low kick and grass knot.
>>
>>58476898
Obviously because Normal-types are super duper op. That’s what shitposters always insisted right
>>
>>58475723
>check the mod out
>they gave Dragonite Soul Heart
lmao
>>
0 SpA Eternatus-Eternamax Eternabeam vs. 212 HP / 48 SpD Zygarde-Mega: 452-534 (72.2 - 85.3%) -- guaranteed 2HKO
...
+2 252+ SpA Zygarde-Mega Nihil Light (200 BP) vs. 252 HP / 252+ SpD Eternatus-Eternamax: 764-900 (107 - 126%) -- guaranteed OHKO
the current smogon calc lists nihil light at 100bp but its going to be 200 bp and have a recharge turn
the hard part is going to be setting up a +2 special attack baton pass against eternatus
its not related to the thread or anything I just thought people should know how strong it is.
>>
>>58478920
it still gets walled by blissey thoughbeit
>>
>>58463578
How do we expect it to be fast when its a shitty plant? Speed shoild be in the 10s
>>
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What did they mean by this?
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>>58478920
shedinja used wonder guard
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>>58463578
Can we all just acknowledge that megas are the worst part of the game and bringing them back is a terrible idea
>>
>>58479097
No, megas are the only useful gimmick so far, the problem was no abilities
>>
>>58479049
made it more broken if we take into account that the ability Battle Bond will likely be Mega Greninja's.
>>
>>58473845
It just needs Draco Meteor
>>
>>58473895
That mega would be another humiliation ritual for Flygon fans
>>
>>58473895
If mega flygon ever does happen its 100% going to be bug dragon. They even threw it in Aaron's BDSP re-match team. Thats pretty much all the foreshadowing we need to know its getting some bug dragon form in the future
>>
>>58473845
Mega Sceptile would be perfectly fine if Sceptile had an actual ability instead of a bad joke like Lightning Rod, physical Sceptile is a meme, it would just be a worse Meowscarada.
Also Mega Sceptile not having Hidden Power Fire anymore sucks ass.
>>
>>58473895
>>58479208
It's funny how much Flygon fans want it to be Bug/Dragon when it's so much worse overall than Ground/Dragon.
>>
>>58478955
This would unironically be better.
Take 60 points out of speed, put 30 into each defense, and it becomes really bulky in addition to hitting hard. And a menace in Trick Room.
And more importantly, sets itself apart from Venusaur.
>>
>>58467629
Psychic Surge still wouldn't make it good.
If Tapu Lele and Indeedee both aren't in Champions and Mega Malamar is the only Psychic Terrain setter, then I think the Psyspam archetype would sooner die than actually use it.
See how Pincurchin never managed to even break 0.1% usage despite there being 10 future paradoxes that would love its support.
>>
>>58478920
>even with a mega, zygarde-complete still gets dominated by eternatus-eternamax
hot
>>
>>58463745
Malamar was always saved by it's ability.

>>58463578
In what world is 80/85/95 frail
>>
>>58479526
by non-glasscannon mega standards it's frail
>>
>>58479433
At least it's unique. Flygonfags can enjoy having a unique typing for a little bit until it gets replaced a new yanmega form of course
>>
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>>58463745
Why? Why can't the most based new design in this game have decent stats? Its ability would need to be unbelievably busted to salvage this.
>>
>>58467629
>I'm going to use my one mega slot for the setup fodder (who is worse than tapu lele) instead of the sweeper or bulky attacker
where do you work out? The Library?
>>
>>58479695
>he thinks a rainbow dildo is "based"
soiboy alert
>>
>>58479831
Wow it really does look like a dildo
>>
>>58464058
>Populace Control: In a display of its latent mind control powers, Mega Malamar draws attention to itself when it uses a status move in a double battle.
>>
>>58479831
I've never looked at it and considered that it looked like a dildo, maybe because I'm not a woman or gay.
>>
>>58480060
>Malamar draws attention to itself
>gets hit because every offensive threat other than Calyrex-Ice is faster
>gets OHKO'd
>doesn't get off the status move
You'd be better off with a Follow Me user who can hold a Focus Sash.
>>
>>58481283
you're not thinking about it right anon
protect is a status move
>>
>>58479257
>physical Sceptile is a meme
Even with 145 base attack and 130 BP Leaf Blade (Sharpness)? I was hoping the switch to physical would help it use more dragon moves too, like Outrage

Can special Sceptile even benefit from using dragon dance?
>>
>>58479526
>In what world is 80/85/95 frail
It's frail if you're not boosting it with anything
>>
>>58463745
How do you even run regular malamar in legends za with no contrary AND it's signature move topsy turvy probably doesn't exist in legends za because of the mechanics changes? You're just supposed to be dead weight until you mega evolve, then you're still pretty useless?
>>
>>58467230
that doesn't apply to shitters like diggersby
>>
>>58479695
It will. You can tell by the design that it's going to have a crazy field ability.
>>
>>58479433
>>58479627
Bug/Dragon would be salvageable with the Tinted Lens Ability. Only walled by a few Fairy dualtypes
>>
>>58484135
It will never be a bug-type.
>>
>>58479109
>megas are the only useful gimmick so far
Sorry about the brain tumor bro
>>
>>58479109
Megas barely qualify as a gimmick, to be honest.
They don't shake up the game in an interesting way like Dynamax or Terastalization (note: I said interesting, not good).
They're just new stronger Pokemon.
>>
>>58484907
The worst aspect of tera is the hats, gameplay wise it's a lot of fun to play. The people bitching about it in comp are the spergs who don't realize that pokemon isn't chess but rather poker.
>>
>>58484907
Going Super Saiyan trough the power of friendship is way cooler and interesting than kaijuu without the things that make kaijuu interesting with a turd as a hat and ring pops as a hat.
>>
>>58484907
>>58484931
>>58484949
How aesthetically cool a gimmick is is inversely proportional to how fun it makes the meta.
>>
>>58479181
See, the thing is that Flygonfags are completely buckbroken at this point.
The Mega could be worse than Malamar and be uglier than Feraligator and they would still gaslight themselves into it being a "win" just because Flygon got the Mega at long last.
Flygonfags have to pray for three miracles in a row. For the new Garchomp to be shit again, which is looking unlikely because Garchomp is cool and popular and all but not shillmon shoved down your throat mascotmon-tier to deserve two Megas so the only other possible reason you can think for is that GF in a rare moment of lucidity realized they fucked up hard with Mega Garchomp 1 so they're trying to fix that, for Flygon Mega to not be a meme Mega and for the spread to be good as well. And on top of all that they will have to wait for like another decade or something too.
I almost pity Flygonfags. Almost. But they deserve this for being so fucking obnoxious and annoying.
>>
>>58484971
but tera is both aesthetically shit and ruined pokemon by turning everything into a coinflip?
>>
>>58485008
It's not a coin flip though, it's your opponent making a choice in team building. If you get clapped by something unexpected, it's because you didn't prepare.
Stop writing off a skill issue as a balance issue. The reality is that your opponent chose something more niche as part of their strategy, and you lost.
>>
>>58485027
>do i use the ground move on this steel type?
>no, he wouldn't have brought it in if it wasn't tera flying so i should use my rock move
>but he knows i know he'll tera flying so he'll stay steel type, i'll use my ground move
>but he knows i know he knows, so...
truly peak gameplay. i love basic interactions becoming unpredictable coinflips!
>>
>>58485058
You keep talking about your opponent in a two player competitive game with hidden information as if they're a random actor, this is why you suck.
>>
>competitive pokemon is far and away the least popular it's ever been, VGC numbers are in the shitter and this was the first gen that a current gen OU was less popular than a past gen OU
>such a broken concept at the design stage that VGC had to instate open team sheets to mitigate the absolute retardation that is terastallization
>teratards STILL slurp the smegma off gamefreak's unwashed cock to pretend it's actually le high iq strategery and not completely fucking random chance
insane
>>
>>58485075
go ahead anon
tell me whether you would press stone edge or earthquake when staring down a kingambit
>>
>>58485091
Explain to me precisely where random chance enters into this scenario. Someone else making a decision that you don't know the outcome of yet is not random, by definition.
Having pokemon have multiple viable ways to be played gives opportunity for skill expression, something you lack.

I understand your frustration, but your conclusions are not correct whatsoever
>>
>>58485109
not an answer
stop coping and tell me whether you would use stone edge or earthquake
>>
>>58485058
>I have to actually consider what to do because there’s not an objectively correct option told to me by the game
I don’t even like Tera but c’mon bro
>>
>the only people who can possibly defend terashit are extremely pedantic autists hyperfixated on the precise definition of "random"
very telling.
>>
>>58485118
My actual answer is that I'd use something like protect or switch in order to see the opponent reveal the type, then proceed from there. I guess you didn't consider that option yourself
>>
>>58485148
>protect or switch
cool, you chose the worst option
the other guy clicked swords dance and you did exactly zero damage, so your remaining team members now all die to gambit's +2 5-fallen sucker punch and you lose the game
good job!
>>
>tera-defending autist outs himself as not actually playing the meta he's so staunchly defending
lol.
lmao, even.
and quite possibly kek.
>>
>>58485158
In that instance, the opponent rightly predicted that I was trying to wait out a turn, which is skill on their part. I may lose but it's not an invalid scenario whatsoever.
There are winning and losing situations you can end up in, that's how games work period. I cannot understand how you would choose to play a competitive turn based strategy game without knowing this
>>
>>58485172
no, the opponent didn't "predict" anything
he was always going to click swords dance because getting swords dance off means he wins and gambit doesn't sweep otherwise
your only chance to salvage the game was to correctly guess whether he would tera or not, and you willingly chose a third option that had zero chance of success
you clearly have never actually played gen 9 competitive because that is an extremely common scenario
>>
>>58485202
>no, the opponent didn't "predict" anything
I really want you to articulate what you think a given opponent thinks during the course of a match, because it legitimately seems like you have an assumption of them having no ability to plan or think themselves
>>
>>58485214
i really want you to actually play the game before talking about it online
it's very easy to spout skill issue constantly, but spouting it after you've already proven that you yourself don't even understand one of the most basic situations in gen 9 competitive serves no purpose except to make you look retarded
>>
>>58485225
You don't attempt to get into your opponent's head or make predictions, a fundamental skill in this game, and your anger is rooted in your mental model of the game being a flowchart. That's why you're upset about what you call 'randomness'
If your model fails, it's a bad model, and no amount of seething is going to change that.

The only reason you're still replying and samefagging is because you know I'm correct.
>>
>>58485247
even if all your schizo headcanon were true, my opinion would still be worth more than yours because i actually played the fucking game i'm talking about! wow, imagine that!
>>
>>58485264
Your only basis for me not playing the game is that I'd make different choices than you would,, which only further displays how your rigid assumptions and unwillingness to think laterally are hindering your ability to understand how to play.
There are people much higher on the ladder than you are, what do you think they do differently to you?
>>
>>58485286
you don't get to play the "well actually you don't KNOW i don't play the game" card after making the most 1000 elo blunder possible, i'm sorry
>>
>>58485306
Given that I do play the game, I think I can point it out whenever I please actually. Regardless, the points I've made apply to any game, so your imagined trump card here amounts to nothing.
Your inflexibility and lack of theory of mind is the largest contributor to you being stuck at the skill level you are.
>>
it's really funny that you keep digging this hole deeper
you can posture all you want but nothing you say has any merit coming from the mouth of someone who clicks protect in a gambit endgame
it's simply indisputable
>>
>>58463613
>>58463745
the megas from ZA were created as if the meta game was still in gen 6
>>
>>58485091
Depends on what your other 2 moves are.
If I had a status move, I'd click that to scout the tera on a predicted Sucker Punch.
>>
>>58481907
Offensive Grass is a meme in general unless it gets some bonkers ability and a powerful move.
>>
>>58485202
>he was always going to click swords dance because getting swords dance off means he wins and gambit doesn't sweep otherwise
Not if I click Earthquake on a predicted Swords Dance.
If my opponent correctly predicted that I wouldn't click Earthquake, then he outplayed me.
And that's not a random guess because I probably have reason to fear Sucker Punch.
Maybe. I don't even know which Pokemon I'm using, so my ability to make decisions is obviously limited.
>>
>>58485058
>"Hmm... since I have no fucking idea what type it'll be, I'll just use a move that's guaranteed to be neutral REGARDLESS of its tera type"
>turns out the tera was fishing for THAT kind of expectation
>lose the game because of this
Yup, incredible stuff.
>>
>>58486088
>my opponent has outplayed me
>this is the game's fault
The imaginary person you're fighting in your posts sounds based
>>
>>58486098
It's the same level of "game of chance" bullshit as the old gen Battle Towers where eventually, RNG gets sick of your streak and throws a Quick Claw OHKO user at you that proceeds to proc the claw AND the OHKO hit every single turn ASAP.
>>
>>58486112
In a high variance game like pokemon, there really is no optimal strategy. The best ones you'll find are the ones that are flexible enough to handle variance, but there will always be situations that aren't addressable with a given team
"best laid plans go to waste" is always worth keeping in mind, because eventually, by the laws of probability, the worst scenario will come up
>>
>>58486038
The fun part of facing gambit is that they can also be shit like tera fire to cuck your will-o-wisp play. You can sit there and make the objectively correct play of burning the thing to avoid sucker punch, cuck a swords dance, and scout the tera, but haha whoops this guy was one of the 13% of gambits who are tera fire so now you lose.
>>
I really think Smogon should've voted to make tera open team sheet.
Even VGC knew it was the right move, and being able to predict a 50/50 is a lot more reasonable than a 5/5/5/5/5/5/5/5/5/5/5/5/5/5/5/5/5/5/5/5.
>>
>>58486259
Smogon wants to not follow the official format and when there's no reason not to, for example with item clause, despite the fact it would probably benefit singles since you'd stop seeing LO LO Lefties Lefties LO LO teams
>>
>>58486259
Most Pokemon only run 1 or 2 tera types, and you can usually tell what type it will be given context clues. Even if you did know the type, you would never know when it will pop out or on what Pokemon. It's a stupid compromise that solves nothing.
>>
>>58486277
>you'd stop seeing LO LO Lefties Lefties LO LO teams
Literally nobody that plays has a problem with that, they're good items. Any logic that could be used for an item clause could also be applied to a move or type clause.
>>
>>58481970
For Diggersby it is a Hidden Ability, not all Diggersby had that heightened attack stat. A Mega can only have one ability.
>>
>>58486259
Knowing your opponent's Tera Type solves nothing because now the mindgame boils down to "okay, when is this faggot gonna tera".
The mechanic is inherently inviting mindgames and preying on overthinkers, no matter how you try to present it.
>>
>>58486259
smogon stopped making sensible decisions, or at least holding people accountable for making shitty decisions and reversing them, a few gens ago and their format just hasn't been worth bothering with since.
the amount of autistic rules lawyering to get things nobody has ever used in any capacity banned because some tranny on the council lost to it on a fresh ladder alt one time is heinous.
even older formats aren't safe, gen 4 ou is a complete mess because some fucking mongoloid thought it would be a good idea to unban latias. now it's inarguably the worst, least competitive OU format, but does any change happen? is anyone held responsible for this?
no, of course not.
>>
>>58479049
Mega Greninja got +110 instead of +100 to demonstrate that he is NOT a Mega
>>
>>58463745
did they forget to give it +100 BST?
>>
>>58486301
Even tera captain doesn't solve anything for that same reason. You could have a ground-type Volcarona and try to hit it with an ice move only for it to stay fire/bug.
>>
>>58463578
Speed stat barely matters in ZA, and having two good attack stats means you won't get trolled by teams with Rocky Helmet Avalugg or Skarmory. (idk if Victreebel learns any special moves that can actually deal with Skarmory tho)
>>
>>58479049
Ash-Greninja mogs Mega so FUCKING hard

>higher offensive stats
>10 points slower but can hold an item
>superior signature move
>>
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What is meaningfully different between tera and your opponent running a move, item, or ability that you didn't expect?
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>>58486310
Anon... they did give it +100...
>>
>>58486301
it would be significantly less cancerous. like take tera fire kingambit for example, you can see that it's tera fire (or not) at the start of the match and plan accordingly. you'll know a ground move will deal with it since it can't escape the 2x with a tera, and you'll know that relying on a burn won't work.
tera is inherently uncompetitive and should be banned either way, but the game would be significantly more playable with open tera sheets.
>>
>>58481920
Topsy Turvy is in the game and works as normal, it just isn't worth using because of how brief stat boosts last.

Its actual saving grace could have been the high special defense, as long as one of your defense stats is high you can be a useful switch in in pvp. But, unfortunately for Malamar, its typing means it has no resistances except for an immunity to Psychic, and Psychic Type attacks are not commonly used (at least at the moment). The only opponent Malamar could potentially be useful against is Mega Alakazam, forcing it to use everything but it's STAB, but nobody fucking uses Mega Alakazam!
>>
>>58486336
>run bloom doom heatran to KO rotom-wash who otherwise hard walls heatran
>have to give up your z-move slot, your item slot, and one of heatran's move slots for this, as well as use it at the right moment because once the cat is out of the bag it's over
>run tera grass heatran to dodge earthquakes and hydro pumps and pick up free kills
>give up literally nothing for this, all six of your pokemon have their own tera so even using tera on heatran isn't part of your ideal gameplan you can just choose to press the "i win" button whenever you want
>>
>>58486448
If tera is an auto win button, why do you lose?
>>
>>58486462
because only one person can win a game, and there are two players? what kind of retarded question is that?
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>>58486490
The question was why you lose over an opponent if you both have access to tera, I thought that was obvious
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>>58486492
because for someone to win someone has to lose, you fucking retard. if gamefreak added mega deoxys with 255 speed and a move that instantly wins the entire game when used, it wouldn't just not be an "i win" button because someone put it on their team and lost to someone else also doing the same thing.
i should've known a frogposter would have absolutely zero critical thinking skills and rely on nothing but shitty gotchas.
>>
>>58486448
The Z move in turn actually OHKOd a check to Heatran and makes it so Heatran or its teammates no longer have to deal with it.
Tera only protects you for 1 turn against an attack if you use it defensively. For Heatran you also lose a bunch of resistances and gain multiple weaknesses.
>>
>>58486502
It's a really simple question nigga, I'm going to give you one more chance
Why do YOU (as in you, the person I'm replying to), when battling against another person (the opponent), lose a battle (when two people send pokemon out to fight), because of tera (a mechanic allowing for type change)?
I am asking you what differentiates between a winning and losing use of terastilization.
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>>58463804
yup, fuck any and all retards that shill these new megas just because they're quirky
>>
>>58486511
one turn is all a setup sweeper needs to run away with the game. especially because many setup sweepers already get free turns just for switching into the right pokemon, and then you get a second free turn thanks to tera. that's why volcarona is gone, there were too many situations where it just got two free QDs and the game was just over then and there.
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>>58464177
>mixed attackers are great if they have amazing speed, amazing typing, amazing movepool, and an ability that grants 1.5x boost to any stat
Incredible analysis from /vp/'s top minds
>>
>>58486513
let me make it really easy for you to understand, frogposter-kun. let's take a hypothetical (and bear with me here, i know this is VERY hard for your retard brain to understand)
say you have a team comprised of nothing but 6 shedinja with shadow sneak. and your opponent also has nothing but 6 shedinja with shadow sneak.
now, can you explain why one person might win this match and the other might lose, despite each side having access to a priority move that OHKOs every single one of the other side's pokemon?
>>
>>58486553
>tera is just like both players having six shedinjas
>>
Don't even bother. Frogniggers are too retarded to have a conversation.
>>
this thread is proof that tera hatred and low iq are correlated
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>>58463578
>70 speed
buddy got the alola special
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>>58486602
if anything, it's proof that tera haters have coherent arguments and tera defenders are universally retarded and can't actually argue their points, instead having to rely on pedantics and gotchas.
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>>58464289
See
Starmie might actually pull being a mixed attacker off because it's fast. Even if the only real effect is setting up rapid spin is actually a bit threatening, that's still pretty worthwhile, to say nothing of if it gets access to shit like Superpower.
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>>58486553
I remember this one from the puzzle battles in Pokémon XD.
You set up spikes, Roar the Shedinja, then they all die in a row.
>>
>>58486642
>tera haters have coherent arguments
I wish they'd brought some of those up ITT, the anti tera brigade sent their special ed unit to this one
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>>58486522
Funny how Anti-Terafags keep saying this when the only Pokemon that were broken “because of Tera” are Volcarona, Regieleki, and Espathra. Debately.
They also say this while Encore and Screens remain untouched despite also giving free turns.
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>>58486678
oh, i didn't realize screens would just magically materialize when my dragonite uses dragon dance. and here i've been dedicating a team slot to alolatales and wasting two turns to set them and then switch to dragonite.
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>>58486547
quark drive and protosynthesis only offer a 1.3x boost to stats other than speed, which is a 1.5x boost.
you are wrong and should feel sad and pathetic
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>>58486712
>>58486553
lol
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>>58486678
Espathra would have 100% been broken even without tera. It's a Speed Boost mon with STAB Stored Power.
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>>58486961
yeah, it's still banned in natdex despite them banning tera a year ago. and i'm really not surprised.
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>>58487012
The argument could be made that it still has Hidden Power.
>>
>>58487121
nah, none of the gen 8 or 9 mons have hidden power in natdex.
>>
>>58484971
this is self evidently false because of dynamax
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>>58486318
>You could have a ground-type Volcarona and try to hit it with an ice move only for it to stay fire/bug.
Or you could use a water move because you know Volcarona will be weak to it regardless of whether it teras.
>>
>>58488200
And if your Pokemon doesn't have one? Then you switch out and give it a free Quiver Dance anyway.
>>
>>58464124
BIRACIAL
>>
>>58486961
btfo'd by dark types too easily
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>>58488626
It's really not. The only two Dark-types that can reliably tank a Dazzling Gleam are Ting-Lu(who isn't going to be killing it back), and Kingambit(who isn't going to want to come in too early)
>>
>>58488637
+1 252 SpA Espathra Dazzling Gleam vs. 0 HP / 4 SpD Weavile: 250-296 (88.9 - 105.3%) -- 31.3% chance to OHKO
you can't even KO weavile most of the time with max investment
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>>58487168
wait so is it really that strong?
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>>58488934
Weavile can't switch in at all.
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>>58463745
The most hilarious thing about Mega Malamar's stats is that this would be a dogshit stat spread even for a regular ass pokemon that can hold an item lmao
>>
>>58489010
seriously. give regular malamar that stat spread, let it keep contrary, and the fucker would STILL be unplayable trash.
>>
>>58486573
How would you feel if you didn't have breakfast today you fucking evolutionary artifact troglodyte
>>
>>58488958
it's switching in on the turn you're clicking calm mind
unless you're saying you just like clicking +0 dazzling gleam for fun, god forbid they stay in on your weakass bird or switch to anything else
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>>58464289
No, this thing is actually gonna be good because it has a fucking speed stat.
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>>58473839
It's just standard modern pokemon stuff.
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File: 120927725_p0.jpg (1.32 MB, 3000x3000)
1.32 MB
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>>58472496
Jesus
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>>58473988
Yes. Those paradox mons.
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>>58490106
...are proof that you're wrong.
>minmaxxed or completley well rounded in all stats but the bad attack
Iron Hands will never be outmatched.
I'll give credit to Brute Bonnet being impossible to boost speed with Booster Energy but that's it
>>
>>58491408
>Iron Hands will never be outmatched.
Iron Hands will be outmatched by gen 11 at the absolute latest.



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