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File: SwSh.png (1.37 MB, 1196x994)
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It's happening - Pokemon SwSh are now being considered the peak of the series
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Old good new bad
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>>58484008
Always was, chud.
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>>58484008
b-b-but that tree!
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>>58484008
maybe if they removed the football and gigantomax shit
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>Xitter screencap
>If I drown out the issues it's perfect
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Franchise on Enshittification
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This is why gf don't care criticism
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>>58484008
And they would be right.
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>lowering the expectations of people by putting out shittier and shittier work until your shitty work starts looking good to them
classic
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>>58484030
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>>58484008
Spikemuth was literally a straight line
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>>58484022
>>If I drown out the issues it's perfect
Unova discourse in a nutshell
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saying the game is pretty sometimes is not the same as saying it’s the best game in the franchise
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>>58484008
Look how pretty this city is!
Can we see more of it than one dimly lit hallway?
No!
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>>58484016
SOVL
We had it so good
SwSh was the last Pokemon game were the characters weren't dysgenic DEI brownoids
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>>58484047
>*unrelated discussion*
>"UNOVAUNOVAUNOVAUNOVAUNOVA GOD I FUCKING HATE UNOVA"
Anon, its been over a decade. This isn't healthy.
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>>58484008
it did look nice i was saying this at the time but whats the point in making towns look nice when there is 0 reason to go back to most of them, especially when they did shit like removing the move relearner, nickname change people etc
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>>58484050
/thread
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Yes, SWSH looks better than S/V. But that's its only asset, the towns are small and empty and there's nothing else to do except go fight the gym leader. Same for the roads, they're short and look like corridors with no alternative paths.
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>>58484061
This is what annoys me about the SV vs SwSh debate. SV at least has some semblance of exploration. I don't care about how pretty one area of the game looks if it doesn't give me that iconic Pokemon exploration feel. It just makes me realise how different my tastes are to the average Pokemon fan, which sucks. I don't care that Legends Arceus or ZA look ugly at times since it has more of what I look for in a Pokemon game than SwSh
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>>58484093
Instead we had another DEI region with smelly pajeets
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>>58484093
People complained more about Nessa being black than they do about Jacinthe.
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>>58484008
How? That shit was SM-tier lineal, plus gen 8 is 100% shitmons.
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>>58484016
I didn't know they got the game to work on the ps2
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>>58484008
Retards
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>>58484035
Based Masuda. Now that we know the truth this is clearly a dig out Omori's skills. Masuda could have developed SM in his sleep.
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>>58484008
>it looked nice sometimes
>that means it's peak
Lol.
SwSh is and will almost be the worst mainline Pokémon game. It'll never stop being a laughing stock, not with that "story".
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>>58484008
Its cyclical. You retards were claiming kalos was good 5 years ago
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>>58484008
>best style for the human models
>most fuckable sexy men
story was kinda weak and linaer but its not bad as the newer titles
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>>58484469
Only Hop and Rose are soulless
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>>58484792
I've been saying it was good since 2012
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>>58484833
>kinda weak
It was dogshit and completely nonsensical
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>>58484045
As a digimon rpg connoisseur I see nothing wrong with this
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>>58484008
I kind of what to play Sw/Sh now that I have a switch 2, never even beat it in the first place.

Does it look better or just run better?
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>>58484008
>one screen routes are now considered "peak"
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SwSh mogs SV, has the best looking models in the series and some really nice environments, but calling it the peak of the series is delusional
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>>58484978
It has slightly higher fps and loads faster. That's it. It doesn't look better. In fact some people say it looks worse because it's blurrier.
I wouldn't bother, personally.
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>>58484035
These quotes are just sad to look back on now that we know the truth about how dirty GF did Masuda. He was run out of his job unfairly and then had to go through all these humiliation rituals saying dumb shit like this to be the scapegoat for his successors' dogshit games. He should have just quit GF and started his own studio after Sugimori threw him under the bus.
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A game with Chairman Rose in it was always a beautiful a game.
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>>58484008
I always thought that. The only thing SwSh failed at was the dexcut. If they didn't decide the start cutting pokemon out of the game with SwSh it would have been the undisputed peak of the series. But even excusing the dexcut it's still easy to see things have only gotten worse since.
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>>58484093
cringe liar shitskin
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>>58485143
SwSh failed at more than that, go look at Glimwood Tangle and you'll notice that despite it's nice visuals there's barely anything in it which is the problem with those games
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>>58484008
>The entire region is a hallway, with Spikemuth being the worst offender, since the whole town is just a single corridor.
Zoomers have no standards.
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>>58484469
Nessa is the hottest girl in the franchise.
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>>58484008
It's has great art direction. It's still kind of lame though, it was probably like the 2nd worst pokemon game, but its now the 3rd worst with ZA out
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>>58484276
>SV at least has some semblance of exploration
While true, too much of the map had the soulless open-world problem where too much of it was just barren fields and just way to open. That coupled with just how bad the game looks made me not want to explore.

PLA had the perfect amount of openness. Not too much, but not too little. The game wasn't beautiful, but PLA looked a million times better than SV.

ZA is too little. I wish it was like PLA where there are a couple different areas.
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>>58484013
New good old outdated
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>>58484093
>DEI
You keep using that term, I don't think you know what it means
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SwSh had the best looking human models. At least from the switch games. That's something I've always thought
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PLA > power gap > SwSh > ZA > SV
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>>58484008
SwSh looks good when you completely disregard the Area Zero, which you will most likely do in reruns but not in your original playthrough - and that's not the game is intended to be played anyways, since the AZ was the focus of the whole thing.
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>>58485437
And it's not just the visual, btw. The Area Zero pushes down the entire game's fun factor as well, specially with the raids.
In reruns you just skip all that shit, focusing on only catching what you want or getting certain TRs instead of collecting and filling dex.
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>>58484008
terrible games overall but they have the objective best artstyle of any of the switch games
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>2029 will be the 10th Anniversary of SwSh
>Pokemon Legends for Galar is already in the pipeline
>Dynamax Meta will likely return in Champions after Gen 10
I can't believe it...They're right on schedule...!
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>>58484008
Based
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>>58484008
Based
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>>58484016
Looks way better than SV, hell even PLZA
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>>58485077
It's actually sad now because the Teraleak shows it is an outright lie. They DID plan on putting the Frontier in ORAS and simply ran out of time so we got the copypasted facility. And worse yet they were originally planning to have it return in SM too and shifted to something else.
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>>58485437
You mean the wild area? The wild area is the ugly part of SwSh. It wasn't graphically powerful in towns but they didn't look bad. The wild area looks like hot shit. BUT towns are like the popular girl. They're pretty on the outside, but empty and hollow on the inside. Routes were kind of a bland forgettable in between.
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>>58485888
trips of truth!
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>>58484008
the regions simplicity reminded me of johto. pretty comfy desu
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>>58484008
I genuinely, truly wish that people who weren’t around for gen 1 would get executed for posting Pokemon opinions.
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>>58484008
Meanwhile I refuse to budge on being a bitter fuck and will continue calling XY, SM, SwSh, and SV ugly dogshit until the day I die. LetsGo visually was alright but that shit was bogged own by Go mechanics and a rival so unfathomably dogshit he was like a shooting star miracle for the XY rivals.
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>>58485883
TAKE ME FUCKING BACK!!!!!!!
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>>58484008
I think SwSh's artstyle for character models was much better than SV for what it's worth.
I really don't like the "realistic" hair texture they tried to give everyone.
I like the blobbier anime-style hair and I'm glad ZA-A seems to have backtracked to it.
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>>58484008
Well, they are objectively better than gen 4 and 5, which are the games that /vp/zooms consider the peak of the series, so there's that.
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Feh, SuMo was the last good game for Pokémon and even that had trouble with hand holding.
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>>58488147
Pokemon really has huge art direction problem and I think SV was the height of the issue. It is really ugly and almost feels like a bunch of individual teams did a bunch of different things and then when they put them together none of it matched and they just said "Oh ok" and kept going.
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A few days ago I thought it was kind of poetic that they left swsh out of their "renaissance" era even though they defended that thing to their graves.
But nvm now they still think only evil "natdexers" have ever had a problem with modern pokemon lol
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TO be fair besides trees in the wild areas the background elements looked way better in this game than in SV
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>>58484008
They're simply being complemented for their visuals which, while shit in the objective sense, are technically better than the three games that came after them so by comparison they look better.
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>>58489520
>while shit in the objective sense,
nah
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>>58484786
>SwSh is and will almost be the worst mainline Pokémon game.
Second worst.
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>>58489856
Did I stutter? No, I said worst. Unless you count BDSP, maybe.
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>>58484008
The art direction and lighting was always good. It's the wild area that is garbage.
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>>58484008
SV is better. But you are not ready for that discussion.
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>>58485029
>SwSh mogs SV, has the best looking models in the series and some really nice environments
There's less to do in SWSH, and there's less to explore.
>but SWSH looks prettier!
You guys were trashing it over its N64 trees, and outside of Wild Areas the environments in SWSH are straight lines!
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>>58484213
So like every Pokemon game before it? Wow how dare it!
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>>58490132
SV is in fact, worse, its worse than ZA, and its worse than SwSh. SV really set the record for how bad a pokemon game can be, the bar is so low that its next to impossible for any other pokemon game to limbo under it and be worse, despite how bad ZA is, its still not as bad as SV
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>>58484018
Literally the only good things about those games but go off king.
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>>58484008
I thought the consensus was that (some of) the routes were pretty but the wild area was ugly dog shit
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>>58490225
SV is good though. Just has bad visuals and performance. In terms of story and gameplay, it's one of the best Pokémon games.
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>>58484008
If every entry looks worse than the last (how GF manages to do that is a fucking mystery to me) then people end up with a sense of nostalgia for the garbage they were fed before.
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Wow!!!I guess somehow we're gonna get "SV is peak" (never ever lol) tweet in 2029!!! Yay!!
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>>58490415
>In terms of story and gameplay, it's one of the best Pokémon games
no it's not
it's the same type of content cutting as PLA and SWSH
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>>58490435
SV is and was always peak.
>>58490501
No it's not. It has the most Pokémon out of ANY Pokémon game, and the story is the best of the mainline games. Especially compared to SwShit.
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Sword and Shield is such a straight shot of nothing in particular if you ignore the Scarlet and Violet beta area and just focus on the main story.
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>>58490675
The story is genuinely so bad that the game would be improved by completely removing it
What were they thinking holy shit
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>>58484008
>>58484016
Grim
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>>58484016
What a dishonest image
>mfw Spikemuth: the hallway town is there
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>>58484008
I won't lie: I've played through SwSh at least half a dozen times. I'm not saying it's amazing by any means, but, handholding aside, it's a decent game for doing challenge runs.
I remember playing it on the train once while I was doing an NFE only run and there were a group of kids running up and down the aisle causing all sorts of an uproar, and one of them noticed I was playing pokemon which got him to shut the fuck up because he sat down next to me and started watching me play. He asked me what my best pokemon was, and when I answered "togetic" he went even more silent and looked at me like I was fucking retarded or something.
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>DUDE WHAT IF KINGLER HAD A BEARD LMAO
gigantamax mons were a mistake
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>>58484016
it looks life trash and is shallow shit without any kind of interaction, also those are emualation screenshots
nupokefags are probably the most shiteating consumers in the vidya market right now, even gachafags are better
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>>58484008
>The peak
I would fire everyone at Gamefreak if this was the best they could come up with
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>>58490746
>2025
>there are people that still don't understand that out of all hallway towns in that game, at least Spikemuth had a clear and direct reason to be like that as it was a very clear reference to beat 'em ups
God fucking damn you niggers pick the worst hills to die on
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>>58484013
this but unironically
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>>58484008
Good, Based Sword and Shield Baby!!!
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>>58484050
double /thread
Everyone always said SwSh looked great outside of the wild areas. The forest is one of my favorite zones in the series.
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>>58490746
Don't forget the mushroom town where that image is literally the entire town

>>58492105
Nigga no one gives a shit what they were fucking intending to do. We want to explore a city. They can shove their shitty beat em up references up their ass and go make a proper city instead
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>>58492105
That's one of the most ridiculous copium induced headcanons I have ever seen.
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>>58484008
SwSh is Kino
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>>58484008
SwSh unironically looks really good whenever you're not in the Wild Area, unfortunately the Wild Area is the main meat of the game and where you spend most of your time.
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>>58484016
BASED
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>>58492105
There's nothing stopping them from making the reference by having a hallway location lead into the Gym but the reason people hate it is because that's ALL the city is. There's no branching paths or city core you can visit as a hub. It's JUST a hallway, which is worse than anything Unova or Kalos had done up to that point
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The bad news for haters (of which I'm one) is that Pokemon usually has strong theming. From day 1, the creative side of Pokemon has always been compelling.
>Kanto was man vs nature + the cosmic mystery
>Johto was about the human/Pokemon covenant
>Hoenn was very rich, going so far to tap themes like collectivism vs liberty
And so on. The newer gens have been no exception.
What needs change is the game design half of the equation. Whoever's running that can't iterate, and given the Legends games, can't innovate either.
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>>58484008
LGEP
>Literally the ONLY decent looking switch pokemon game thus far from its style, but it obviously sucks ass for other reasons, mostly related to gameplay and content.
SWSH
>Dogshit visuals in the wild areas, the towns/cities are just """passable""" except for the humans, the joke about humans being the only high quality models still applies. Battles are also in fucking flat colored rooms a lot of the time especially for indoor fights.
>BDSP
Dogshit chibi aesthetics and is cheaper looking than the link awakenings remake which already sucks for being chibi
>PLZA
Horrid texture work, and really putrid green everywhere, it's worse here than in SWSH because you're fucking staring at puke green for 95% of the game.
>SV
Abysmal texture work, and the towns are now looking almost as putrid looking as the wild zones. DLC does NOT make this better, but NOW the character artstyle/models are a huge downgrade for no fucking good reason
>PLZA
Every building is a flat model thanks to GF overcorrecting on their technical incompetence for SV's poor optimization, continues having the putrid human artstyle from sv, and this time the texturing is the worst ever because now a lot of buildings have textures that cutoff or clip into corners.

Game Freak are trash developers and they fucking know it which is why they made a bullshit excuse about outsourcing pokemon so they wouldn't be exposed, from what's been learned from teraleaks.
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>>58484016
HOLY SOUL
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>>58484008
It's peak boredom
By the time I beat Leon I felt nothing
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>>58485374
Just means artificially uplifting brown over white in any capacity at this point
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>these games actually look nice when you don't have someone telling you they're ugly
>screenshots that actually do look pretty nice
>IT'S HAPPENING THEY'RE SAYING SWORD AND SHIELD ARE THE BEST GAMES
OP must fucking hate waffles.
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>>58492113
LEWD
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>>58494033
am i the only one who thinks characters look a lot better in ZA? sure there are some ugly npcs here and there but i find myself liking the majority. SV had a weird western touch to the designs that i think they've left behind here for the most part.
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>>58484008
Aside from the Wild Area, which looked like shit, the art direction of SwSh was never considered particularly bad. The towns looked good, but were small and empty.
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>>58484008
LMAO HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHA What a tranny
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inst this the game that literally has nothing to do in the whole map?
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>>58484008
SwSh > SV
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>>58494591
The character designs are a lot better in LZA but they're still in uncanny valley unlike the SWSH human artstyle/models.
What fucking compelled Game Freak to do this when the only universally agreed/liked thing about SWSH was its human designs.
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>>58490435
SV already was peak, this whole thread is SS trying to cope by pretending that people actually liked it when it came out, unlike SV.
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>>58492105
>at least Spikemuth had a clea-
Oh shut your goofy ass up. There's no excuse.
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>>58494717
Nah
SV>>>ShSw
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>>58484008
>game that introduced Dexit
>ever being """peak"""
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>>58494717
This
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>>58495005
Dexit has greatly improved the competitive though
The nat dex was too big and needed to be culled
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>>58484008
Isle of Armor sunset was absolutely beautiful. I think of all the 3D areas they've done this is the best looking ever!
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*ahems loudly*
>best graphics out of any mainline pokemon game
>detailed scenery
>largest regional dex of all time
>most amount of new forms in a region
>articulate towns
>best mons since gen 4 started ruining them
>uses DLC:shows care to first version buyers rather than fake fans that call them boring
>cool animations
>20/10 overworld
>ranked online
>shiny hunting is bearable thanks to overworld
>character development with Hop
>NEETs BTFO by GTS removal forcing interaction between people
>VGC is the comifiest it's ever been
>Dynamax taps into the Kaijukino that founded this franchise
>Gigantamax is visually better than megas in every way
>playable on TV
>Gym battles are the most exciting its ever been
>QoL improvements everywhere
>80+ new mons
>Fake fans BTFO over their failed boycott and are left peddling crackpot conspiracy theories
>Wild area is introduced as the best mainline feature to be introudced in a first version game
>comfy g-max hunting makes the postgame the longest its ever been
>Soul put in everywhere (whistling to attract route 5 Corkvisquire, running into beartrap Stunfisk and Clicking on mushrooms to make it glow)
>Early access to wild area makes the game have the most available teams pre first gym
>high replayability due to massive amount of teams
>Rememberable gym leaders like Opal and her obsession with pink
>beautiful soundtrack
>Sneaky Pebbles BTFO into extinction
>lighthearted story that pretends to be serious, but remembers to develop their characters and remain comedic
>Old mons like Corsola, Moltres and Blastoise are usable again
>Shillmons like Greninja, Zoroark and Piplup were BTFO immensely
>skippable tutorials
>powercreep moves like post split hidden power were removed
>cheapest 3rd version in the history of pokemon
>free camera
>restores apricorns
>new movesets
>frequent events
>Is fun
Lol go mald and seethe in a corner. 26.6 million and counting.
>>
It less about the models and more about the shades, especially when NPR is more suitable to the artstyle than the PBR of Pokken and SV.
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>>58484047
Rent free
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>>58495122
He's not wrong tho
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>>58484045
B-But it's a reference to old Beat-Em-Ups!
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>>58495043
The skybox is cool but the rest just looks awful to me. The muddy/dull looking water and sand, the lack of saturation, the general washed-outness of the visuals in general, the aliasing. PLA and PLZA look miles better
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I never got dexchuds. If the games are so evidently bad, why was there so much disinfo? Would you just need to show the games themselves? It's almost as if it they were just grifting a fun game for YouTube views...
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>>58495182
It's always the same with this sort of grifting. Once the YouTube paychecks start dropping, suddenly everyone starts enjoying the content. Same with The Little Mermaid and The Last of Us 2
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>>58494717
wrong
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>>58495290
Are you trying to imply people hate SS ironically for money?
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I just started playing for the first time. Ngl pretty solid intro. The graphics are better than Violet and Legends ZA. And it actually feels thematic. This is England. By comparison, Scarlet and Violet look absolutely nothing like Spain and Legends ZA looks like a generic unity asset city, not Paris. It seems really linear but I just started so…
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>>58495580
>It seems really linear but I just started so…
It's not gonna get better.
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>>58495580
>It seems really linear but I just started so…
It gets a lot better.
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>>58495075
>sold less than SV
oof
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>>58484008
The game itself wasn't bad, the story and Gen 8 Pokemon is what made it bad.
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>>58495845
>>58495855
I still barely made any story progress but I’m actually surprised by how much fun I’m having. I caught everything on routes 1 and 2 and then I spent like two hours in the wild zone visiting people’s camps, catching Gigamax or whatever they’re called (I got an axew from one) and catching random pokemon in the grass. I think it helps that I’m on switch 2 because the wild zone is a solid 30 fps with no dips, which I remember people complaining about when it came out on switch 1. I honestly have 0 complaints other than this obnoxious brown kid (the rival) who is annoyingly cliche
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>>58496802
>(the rival) who is annoyingly cliche
What's cliche about him
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>>58496816
He’s like ash ketchum on amphetamines. IM GOING TO BE THE BEST POKEMON TRAINER EVER!!! LOOK AT ME IM GOING TO CATCH EM ALL AND BE THE BEST THERE EVER WAS!!!! Over and over again with him
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>>58484008
Outside of the wild area SWSH looks good, but it’s also shallow
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>>58484008
I love SwSh and it's Pokedex
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>>58484016
>Top left is literally just a hallway
Defend this.
>>
Unova bad. Unova bad. Unova bad. Unova bad. Unova bad. Unova bad. Unova bad. Unova bad. Unova bad. Unova bad. Unova bad. Unova bad. Unova bad. Unova bad. Unova bad. Unova bad. Unova bad. Unova bad. Unova bad. Unova bad.
>>
>>58496802
I had fun at the beginning too. Wait until you get to the part of the game that was obviously rushed. Boy does it fall apart quickly.
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>>58492105
>it's ok that it's bad because there is a [irrelevant flavour reason] it's bad
I swear I keep seeing this reasoning from pokemon fags. It's like you've never played games before. And it's always the smuggest most arrogant delivery of that irrelevant fact like they think everyone else is retarded for not seeing it.
>>
>>58484013
Fpbp
>>
>>58498905
>I swear I keep seeing this reasoning from pokemon fags
Yep. Especially Unova fans.
>>
Looks prettier than S/V in specific areas but is still the worst mainline game
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>>58498728
When does it get bad? And how does it get bad? If it’s just story I don’t really care unless it’s truly egregious
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>>58484008
I do like sword and shield. It would have been better in the gen 6 starters were in crown tundra. I want to stab Avery with a kitchen knife to death because he is not a sexy woman.
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>>58484016
K I N O
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>>58484008
Outside of the open areas, SWSH never looked bad. It's everything else that sucks. When online pvp dies (has it?), what would anyone revisit these titles for aside from the handful of exclusive mon?
>>
>>58484008
SwSh's DLC was really fucking fun
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>>58495075
>largest regional dex of all time
Very nice. Now lets see the national dex...OH WAIT
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Why do SVfage seething so much at SWSH lol?
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>>58495580
You want the games to look like what they're based on? Oh hell no
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>>58484008
Sword and Shield never looked ba-
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>>58499866
I was saying Sword and Shield never looked ba-
>>
gen 8 was def overhated at the time because of a simple low poly tree and nothing else, let's be real. that's the one picture of this game that went around on social media and everyone based their opinion on the entire game on that without even playing it. it was an enjoyable game, but definitely not one of the best pokemon experiences. melony is top 3 hottest characters, so i'll give gen 8 that.
>>
>>58499866
they really did fix the harsh rim lighting in SV, credit where credits due
>>
>>58499866
I miss the stadiums.....
>>
>>58499885
Bait
>>
>>58499886
Nice Nintendo Wii Game
>>
>>58499891
They were ass. A sports theme doesn't belong in Pokemon. It makes no sense. The school theme was also ass but at least it made sense with Trainer Schools being a thing in past games
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>>58499886
this game has zero art style kek
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File: image.jpg (2.88 MB, 4032x3024)
2.88 MB
2.88 MB JPG
>>58496802
Update. Game is still pretty fun.
>>
>>58499895
Yet it still looks better than sword and shilled
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>>58499866
Why do they look like plastic toys and not Pokemon
>>
>>58499830
They should make an idealized fantasy Paris obviously I’m not looking to play a pokemon game in Paris filled with rapists and drug dealers from MENA and Africa. But even that would have more flavor to it than what we got which is just a generic unity asset slop city they bought for $5
>>
>>58499886
Fucking Disgusting
>>
People enjoying SwSh was truly the moment I realised most people don't actually care about the adventure part of Pokemon, but rather the role playing part
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>>58499895
Wii is being generous, Gamecube games look better than that shit
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>>58499866
SwSh is vile. Hopefully Legends Galar fixes the region
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>>58499886
everything looks so fucking washed out
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>>58499893
zoomer
>>
File: 1737566536331460.png (2.59 MB, 1128x1273)
2.59 MB
2.59 MB PNG
GODlar was peak aesthetic, especially compared to legends sloppa
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>>58499885
Nah it was because we expected Gen 8 to be the time that GF “leveled up” and actually put out a properly immersive Pokemon game with good graphics. Everyone was imagining Poke BotW and we got another 3DS game
>>
>>58484016
dexcut was like a circumcision, we still had a cock
SV transitioned us fully
>>
I liked SWSH. Tournament arc story was exactly what I wanted. Dynamax is the worst gimmick though.
>>
>>58499903
Didn't black and white had 2 sport stadiums
>>
>>58499951
You're not really proving your point here since PLA has orders of magnitude more style and vibes than SwSh in that comparison
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>>58499952
i never got behind the idea that game freak could make something as good as botw, or even close. that e3 presentation where they basically said "we're small indie company but we'll do our best!!!" made me realise the game was cooked
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>>58499960
Wrong way round. Tournament story was unfiltered ass. Dmax was good conceptually but the implementation was awful
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>>58499905
was SwSh the last game with the soulkino box sprites?
>>
>>58499950
Gen 8 was hated because it was an even more watered down experience than SM. It took all of SM's worst qualities, dialed them up to 11, removed the good and interesting parts then repackaged it. The character designs and music are good though I'll give it that.



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