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The differences between these two games is all the proof you need that the director matters.
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I like both equally for different reasons
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Do we know who wrote the legends galar pitch? it sounds very promising in concept
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>>58494850
za mogs the shit out of arceus btw
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>>58494850
true, Iwao puts all his focus into the singleplayer, I don't like every change made in ZA but bringing back multiplayer and online elements was a great move.
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>>58494850
kino vs phone game slop
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>6.5m in three days to 5.8m in 4 days
Yep, you're right there. But not for the reasons you thought.
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>>58494948
They're both fundamentally different games. Legends Arceus is focused on realtime capturing of Pokemon while ZA is focused on realtime battles. Comparing the two just because they have "Legends" in their name is just apples and oranges in my opinion
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>>58494964
Leaks suggest that the budget for these games is around $15 million so in any case both have already more than made back their budgets. Most developers would kill to have lifetime sales of 5 million, let alone 5.8 million in just 4 days. The real story here is the fact that 5.8 million is considered shit by Pokemon standards, and I don't necessarily mean this in a good way
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>>58494967
They're also both fundamentally the same - games made to offer the studio more experience building realistic (to their series, we ain't going photorealistic JUST yet) landscapes and urban environments, to better implement them in their ACTUAL bread-and-butter game series (L: A developed alongside Gen 9, L: Z-A developed alongside Gen 10).
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>>58494967
And Teraleak revealed Game Freak's attitude to Legends titles are games aimed at more experienced gamers than just the kids and casualfags that make up the majority of the new Gen pairs playerbases. Which again puts both games neatly side-by-side in their own wee box as they AREN'T the brainless painfully simplistic games the others are and are in fact games that expect the player to have a BIT of ability with games in general, that exclusively the trad games up to Legends' series introduction.
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>>58494985
To me the core gameplay loop of the two feels wildly different. With Arceus it's really about exploring the region and catching 50 Pidgeys in a row in rapid succession to rack up points with the survey team while PLZA is focused moreso on realtime battles, something PLA didn't even really have, and capturing in PLZA by comparison feels way slower. I get what you're trying to say but if we're going to compare the two just as games, they're pretty different from eachother.
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>>58494850
>director of ZA posts about Xenoblade on his twitter nonstop
>his game is the first to implement real time combat
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>>58494850
True thats why Legends Arceus is better than ZA
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>>58494856
Fpbp as usual
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>>58495017
The combat system is also just blatantly Xenoblade lite
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>>58495017
so basically if Iwao directed we don't get the real time combat
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>>58495027
You're saying this like it's a bad thing
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>>58494985
Finally someone gets it. This is why they rejected the Legends Johto proposal. They realised they needed practice building 3D open world cities after struggling with them during SV's development. So they looked at big cities in the series and chose Lumiose since it's got a clear layout.
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>>58494983
This whole thread is a stealth genwar thread as it is lad. I don't care, I buy and enjoy playing Pokémon games, even if they're not the pinnacle of the gaming industry and paragons of what /v/ thinks is "quality" (I didn't hold much stock in /v/ as it was, but what little I DID have evaporated when I heard they ACTUALLY thought DOOM Eternal was going to fail). But for all the shitposting and disingenuous presentation, it's hilarious a game one wee Sinnohtoddler sperg hated to the point of getting her own board-wide nickname still did better than the return of megas, which kids here told me were VERY popular when they were kids.
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>>58494967
>Comparing the two just because they have "Legends" in their name
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>>58495038
>it's hilarious a game one wee Sinnohtoddler sperg hated to the point of getting her own board-wide nickname
qrd?
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>>58495038
mega evolution is for the hype moments and aura crowd, it IS big with kids and adults with the minds of kids, the bigger issue is that they used up most of their shillmon megas already
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>>58495012
The "core gameplay loop" is catching and battling, like all other Pokémon games. The MECHANICS are different, but like L: A, you can throw balls at targets without battling them, like the core games you can trad battle and wear them out to low heath and catch them and for L: Z-A only (so far), you get a grace catch chance if you KO the target, likely due to the real-time battle system. The games sought different experiences, one built around writing the Region's first list of pokémon found in the place, the other based around a battle tournament to find strong ME users due to the old, long-lived Giant's actions in the past.
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>>58495027
it's really not at all. I feel like this is only something anyone says who's barely played Xenoblade if at all.
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>>58495060
From what I can assume, it assumed because ORAS had megas, the DP remake would similarly carry megas, ignoring ORAS got megas because it was Gen 6 and not because it was a new addition to remakes. So when it transpired that Game Freak did not in fact make the remake, but did Legends to evolve the series, but still contracted Whos to go make BDSP, they suffered a severe mental breakdown, even going as far as to claim a game that took two editions to sell 15.06m succeeded better than a solitary title that earned 15m sales in a shorter timeframe. There's a whole load more shit, as she's the gift that keeps on giving but that's the genesis of the sperg.
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>>58494850
how funny would it have been if Ohmori directed ZA.
AZ would have had Zygarde dog as a pet and you'd have to do a minigame where you make your own Lumiose Galettes (which provide a stat boost upon eating!).
Emma would be revealed to be AZ's long lost illegitimate daughter whom he abandoned and as the plot of ZA unravels, so too does this tense family history...
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>>58495073
>5.8m across two whole systems, including one that sold 153m
Yeah, nah. Megas as a concept are deader than dodo shit mate. We know Gen 10 won't carry them and they're going to be relegated to the povvo battle sim AND likely subject to rotation under regulation rulesets.
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>>58495116
Less family drama in ZA and Legends Arceus is so refreshing
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>No shitty style system
>No dumb ancestors
>Boss fights actually involve your pokemon instead of throwing bags of cocaine
>Characters are actually memorable
ZA mogged Arceus so hard
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PLA is automatically better because it doesn't have Meg*s
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>>58495222
Boss fights and rolling credits halfway through the end and then saying, "GOTTA CATCH EM ALL for the TRUE ENDING" ruined PL:A.
Shit felt like I was playing Sonic Adventure 1 or something where finishing the game is gated behind a bunch of timewasting bullshit that isn't fun, and by the time you do get the true end, you never want to play the game again.
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>>58494899
I believe it was Iwao's pitch.
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>>58495266
lol, sorry you hate catching pokemon i guess? The main campaign is fully done with the first credits anyway, all you really miss is the Volo fight and the Arceus fight.
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>>58495266
Except Sonic Adventure 1 is a masterpiece and PLA is just slop.
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>>58494967
>PLA
>spam sticky ball then backstab with a heavy ball
>PLAZ
>weaken the pokemon in a battle, status it then throw a ball
>if it gets angry dodge its attacks until you can throw another ball
>alternatively kill the mon for a high but singular chance
>backstabbing the mon with a ball is impossible up close, must be done from afar
Idk PLA to me was just a watered down first person shooter.
Idk man the battle system in PLA was so bad, granted you never really used it, that it gives me a really jaded look at it when I compare to PLAZ.
I consider PLAZ to be the superior game in every aspect but I can at least appreciate the boss battles in PLA for the gameplay it had. Doing the sidequests in PLA was also enjoyable.
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>>58494850
Arceus is so much more immersive, man. And it actually looks good. It has style. The sky boxes especially were gorgeous. Fucking ZA takes place in a generic unity asset city, they didn’t make it look like France at all. Sneaking actually mattered in Arceus. You had gyro catching and differently weighted poke balls that made your throws actually somewhat skill based. You could lure wild pokemon with berries. Some pokemon like Mr. Mime, if he suspects that you’re lurking nearby but doesn’t see you, will cast magic mirror to deflect any pokeballs. It’s revolting what they did to ZA, man.
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>>58495339
Makes sense desu
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>>58495673
>my argument is graphics
You people are so fucking insufferable. Go watch a goddamn movie if you can’t even enjoy or immerse yourself a ps1 game because of its graphics of all things.
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>>58494850
Arceus is such an irredeemable pile of dogshit compared to ZA, it's not even funny. It's funny how the people who try to defend it can't come up with anything beyond b-but it's le kinnoh!!
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>>58495036
But the city design sucked
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>>58495673
To be frank, while the mr mime thing is a neat little immersive nod, gameplaywise it doesn’t really add anything. Its not like the game has many things like that either and pokemon were significantly easier to sneak up on in PLA. But really that kind of stuff is no different to pokemon getting angry if you throw to many balls or anything like that.
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>>58494850
Haruka-sama I fucking kneel
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>>58495697
You read only the first sentence
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>>58494850
left has a beefy post game
right has its post game locked behind a paywall
also left has better and more memorable set pieces. After 45 hrs with ZA I still cant point on the map where you can find alpha dratini
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>>58495648
This is how I know you haven't played either game for definite. In PLZA you can't catch a Pokemon from afar at all
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>>58494850
Arceus was such an empty and bland world. And no “that’s the point, it was set in the past” does not excuse its emptiness. It set a couple hundred years in the past, not in the Paleolithic. ZA is better. Never compare
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>>58494850
Worst thing about ZA is the writing. Arceus largely got out of your way and let you play. ZA is a horrible slog of a story with hyper tedious drip feed progression.
The more I think about it the more it seems ZA is a hard loser and it’s only acceptable right now due to recency bias.
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>>58496346
You can just not as far as PLA. Thats not exactly a positive thing though
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People here are retarded, za is like day and night better except for the battle system, pla literally has nothing to do
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>>58494850
Arceus is more soulful and has a better atmosphere but I think I enjoyed Z-A more as a game. Arceus's focus on art direction + an improved version of Z-A's combat would make the perfect Legends game.
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>>58495009
>Legends titles are games aimed at more experienced gamers than just the kids and casualfags that make up the majority of the new Gen pairs playerbases
They should make the games harder then. Z-A has toddler tier difficulty. Unironically appeal to the hardcore nuzlocke/Smogon/vgc autism fanbases and make a truly challenging pokemon experience.
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>>58498420
it's difficult by pokemon standards and by difficult I mean that rogue megas are fucking annoying how they hard target the fucking player instead of their pokemon and won't get off your ass unless you dodge roll every single attack lest you die and need to reset
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>>58498432
The rougue mega battles didn't give me much trouble but I did find it really strange how they only chased you specifically and completely ignored your pokemon and even your friend. Arcanine in PLA in comparison kicked my ass.
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>>58497758
za has nothing to do either its just a boring city with nothing it in aside from repetitive tasks
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>>58495673
Death to all graphic fags!
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>>58494850
True, PLAss is so bad and shit and a bad game and awful and terrible while PLZA is wonderful and good and fantastic and will win game of the year
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>>58495673
>It actually looks good
Unironically one of the ugliest 3D video games ever made. It makes Zelda look good and those games are already some of the ugliest Switch games.
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>>58495034
i liked strong and agile style
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ZA fucking sucks
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>>58499736
I genuinely still don't get why so many people hated it
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>>58499757
Because it was bad and made no sense.
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>>58499757
because they like flashy battle gimmicks with bloom effects rather than actual mechanics
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>>58499901
Actual pretty close to the truth if there is any truth. No idea why people are saying ZA's battles are so great.

Like yeah the real time battles feel good. But its all to fast. Saw youtuber bitching about how Arceus had no trainer battles and the ones it did have only had like one pokemon. Not much has changed as in ZA even if the trainer has 3 pokemon, the battle only lasts 10 seconds max.

I would prefer turn base over how battles are "blink and you'll miss it" in ZA
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>>58494850
nobody talks about this fight in Snowpoint and I think that's a shame, it was kino
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>>58499962
Because they didn't actually play or finish the game
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>>58495116
Also the theme of the game is exploration and adventuring with friends except the campaign is entirely linear because the game spent its entire development cycle months behind schedule
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>>58500214
they spent too much development time on researching how galettes are made in real life and transferring that into a minigame, sorry!
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The Nintendrones in the thread are insane. Thought I took at a turn at r*edit for a minute
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>>58495027
I hear this a lot, but as a Xenoblade guy, I can say that without the auto-attacks, those claims seem extremely Farfetch'd.



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