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File: 1000162754 (1).webm (2.84 MB, 1536x864)
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80$ game
>>
I've played tons of expensive games with invisible walls
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>>58499340
...okay?
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>>58499340
Yeah so? It's a modern AAA game sold for 80$.
Fuck you shill
>>
>>58499404
Stop spreading misinformation and kindly back off.

Until Next Time, See Ya
>>
>>58499410
70+taxes isn't too much for you?
Fuck you stupid shill
I hate all of you
>>
>>58499437
55 inc taxes on switch1
switch2 is nothing more than stupidity tax
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>>58499337
this is because they want you to do a mission that clears the holovator so you can go fight the Starmie on your minimap. This type of thing only occurs when there are missions meant to be approached from specific locations. Also
>red hat
>red shirt
>red bag
>red shoes
autistics love to wear monochromatic outfits, are you perchance an autistic?
>>
>>58499463
Yeah I already told you that in another thread
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>>58499463
It's called matching colors you retarded neckbeard
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>>58499437
>70+taxes i
Where do you live that the tax isn't included in the price shown?
And how is that different from any other Switch2 title?
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>>58499506
Not him but other Switch 2 titles are at least worth the money since they look like they came out today
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>>58499523
Do you judge other things just based on looks as well or are you just a vapid cunt when it comes to video games?
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>>58499501
yeah colorS as in plural not monochromatic unless you think matching red with red counts
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>>58499337
kek this game is so shit
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>>58499609
the pants and gloves aren't red retard
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>>58499824
Yeah they're white gloves you Mario ass motherfucker, and once again colorS, black and white are shades not colors
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>>58499501
that's not what matching is.
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>>58499842
yep you're a retard autist
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>>58499337
It’s a reference to Gen 1 but only true Pokemon fans would get this
>>
>>58499939
I'm not the one in the autism outfit
>>
I mean having an invisible wall in general isn't that big of a deal, every game has them and will always have them, it's how games and boundaries work. With that said, having an invisible wall there is pretty stupid, might perhaps just be a mistake and it was lowered too much and not caught.
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>>58499337
Jesus how much crap did Diancie do? It's in every screenshot and video, why did she do it?
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>>58499984
It's because there's a mission to activate the holovator and go to that rooftop.
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>>58500060
See that makes sense, still a bit silly overall given the context of the movement abilities. But not the end of the world by any means, pretty common practice.
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>>58500034
Those are it's eggs, Diancie was breeding with everyone in the city.
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>>58500202
Thank god i was gifted mine 5 years prior to these events. No way for a princess to act.
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>>58499337
lmfao
why can't you jump to the other rooftop?
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>>58499340
I don't think I've ever played an open world game that stops you with an invisible wall from making a 2-3 meter jump like OP's webm. Especially not one priced at $70-$80.

I'm trying to think of the last platformer that had such an obvious invisible wall and I'm drawing a blank besides like, spyro the dragon on the PS1.
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>>58500531
Good thing this game isn't open world then
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>>58500537
Ignoring anons miss use of the word when you know the world is none liner and it has this it's far worse overall.
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>>58500645
Roadblocks are pretty common in linear games thoughbeit.
>>
>>58499337
The way the game freeze when it shift from the day to night cycle and the inability to interact with your pokemons when that was a thing in SS/HG are my biggest complains. I still would have wished if it had happened in the past and give us variants pokemons instead but that's just personal preferences.
>80
Wew lad, glad I've got it for 40€ then.
>>
>>58499337
Why tho, it's not like this happens in SV
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>>58499337
Invisible walls are a design decision not a budget one you drooling retard.
You come across as the exact sort of person responsible for modern gaming being such absolute dogshit "chase objective markers over a generic heightmap" simulators.
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>>58501076
>chase objective markers over a generic heightmap"
This shitty little game the OP posted does that multiple times. It even has objective markers during a tiny linear sewer dungeon that is nearly impossible to get lost in due to how small and short it all is.
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>>58499337
... okay?
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>>58500034
Shithicals ruin the concept of catching Pokemon and they force fags to suck GF microdick to get them
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>>58501076
>they can't design a mission in a way that makes the wrong approach impossible so they don't need invisible walls, or design the mission in a way that all approaches work and have different outcomes.
You're just arguing for the fact that they are bad game designers.
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>>58499337
Like pretty much every AAA open world?
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>>58499337
>>58499340

Gamefreak forgot its roots.



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