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Budget: around $15 million.
For comparison, Assassin’s Creed (2007) had a smaller budget but featured more cities and better graphics.
Graphics aren’t the most important aspect of games, but for a Switch 2 title in 2025 - part of the biggest franchise in the world - the visuals are rather disappointing.
Why could Ubisoft can, but Game Freak don’t?
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>>58515282
If the game weren't a minimum of 60 dollars, I think this would be less of a big deal. Sometimes I think the development of mainline Pokemon games moving from the 3DS to the Switch was like GameFreak's 9/11, because even though I've enjoyed the past few games you can tell the last half decade is full of growing pains.
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BECAUSE
YOU'LL
BUY
IT
ANYWAY

Seriously, same fucking questions, same fucking answers. Every time.
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>>58515282
Because they have a ridiculously low budget
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>>58515336
>>58515282
and idk it's rushed, sorry i speedread
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>>58515282
art style>realism
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>>58515311
Why not make a good product if you're going to burn 15 million anyway? Not to mention all the bad press around modern Pokemon isn't good for the brand.
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>>58515282
Did it have pokemon in it?
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>>58515393
>Why not make a good product if you're going to burn 15 million anyway?
15 million really isn't much in the grand scheme of Pokemon's revenue.
>all the bad press around modern Pokemon isn't good for the brand
Hahahahahahahahahahahahahahahaha
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>>58515282
the first assassin's creed actually had a budget of around 15 to 20 million before accounting for marketing costs
>https://web.archive.org/web/20210305082340/https://www.nbcnews.com/id/wbna22247827
accounting for inflation would boost it by at least 50%, potentially more depending on what currency was involved. plus developing in HD is more expensive on top of that
gamefreak clearly has issues but let's not pretend they're operating on AAA budgets when there's games nowadays costing hundreds of millions to make
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>>58515282
Lad, I don't care how the game looks so long as it's fun and Z-A is basically playable cocaine. Sometimes the goal shouldn't be "more," it should be "fun." G/S/C is probably the best example of it in Pokemon, I don't care that you "fit Kanto back in the game" if there's dick all to do in it.
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>using ass creed as an example of a good game
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>>58515460
>Z-A is basically playable cocaine
I'd just say Pokemon is playable cocaine and so long as they don't stray too far away from the formula then it'll still be pure addiction fuel (otherwise classified as fun). Z-A isn't particularly special or good but it still scratches that Pokemon addiction itch.
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>>58515369
It's not about realism, it's about technical quality, Pokemon can be anime style and technically good, like Dragon Quest
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>>58515475
It was pretty interesting at the time. AC was a mediocre game but a good tech demo. In many ways it was the first game that demonstrated what gen 7 could do, even games like Gears of War withstanding.
It is a little funny that Pokemon has not surpassed a 2007 game's visual fidelity almost 20 years after.
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>>58515282
Game Freak is lazy and knows Pokepiggies will buy it anyway
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>>58515282
i'd rather play za
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>>58516972
Yeah honestly, OP picked a petty shit example to compare ZA to.
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>>58515311
I stopped buying when the price rose to $60 and the content was less than the previous $40 game. Haven't bought since.
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>>58515298
It's not even just the graphics, though. I'm not the OP, and I love Pokemon, but they've been cutting corner after corner ever since SwSh. They don't even pretend anymore. I thought the whole point of dexit was so that they could allocate more time to each model and polish them up. Clearly that hasn't happened. And when they limited the game to one city, you'd think that surely it's so they can make sure that city looks great and fleshed out, but it's anything but.

Anyway, none of this matters because like that other anon said the games will continue selling 10 million copies in their first week. GF will continue cutting corners while jacking up prices and withholding content for planned DLC and the fans will continue praising them for it.
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>>58515508
nah, legends is special. mainline puts me to sleep. i think part of what makes it so addictive is how better the pacing is.
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>>58515442
That's what people said about Star Wars. Big IPs are too big to fail until they aren't.
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>>58517392
Star Wars Rise of the Skywalker had a budget of $416 million, compared to $15 million for ZA. Much harder to fail when you're barely investing anything.
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>>58517392
Game Freak isn't intentionally disrespecting its classic characters.
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Genuine question would /vp/ prefer the current rate of releases or for Pokemon to become a Mario-style “get a full release twice a decade” franchise?
I like that we get new stuff so often, even if it comes out a bit unpolished.
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>>58517459
>Genuine question would /vp/ prefer the current rate of releases or for Pokemon to become a Mario-style “get a full release twice a decade” franchise?
If that means that GF actually would take more time/budget and effort to make the games, then sure.
They can make a lot of spinoffs in the meantime, PokePark 3? EoS port? etc
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>>58517459
With their *current model*, what would probably work best is an MMO
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>>58515282
The budget of ZA is 2 billion yen so around 13 million dollars
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>>58515524
Except even for anime style the switch pokemon games look like shit.
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>>58517392
Star wars is no where near as valuble as pokemon. It hardly has a footprint outside of America. Pokemon is worldwide and makes incredible margins on more than one product and industry. Meaning they can altogether stop making games and the franchise will still be profitable through the card game and its other ventures.
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>>58515282
asscreeds budget was 15-20m in 07, equivalent of 23-31m today. Gamefreaks still a joke, but get your numbers straight.

>>58517392
They aren't THAT retarded, yet.
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>>58515311
I didn't buy it tho
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>>58515311
I haven't bought it since XY. Should I buy it anyway? Genuinely asking because I have the itch but idk if any of the ones I missed were good. Which one has the shortest tutorial handholding and the closest thing to a Battle Frontier in the last 8 games I missed?
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>>58517308
>Legends Z-A
>better pacing
What are you talking about retard
Z-A has the worst pacing out of any mainline games
At least with Scarlet & Violet you're free to do whatever the fuck you wanted after the tutorial meanwhile Z-A feels like a tutorial for the whole campaign
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>>58519385
yeah i beat all the titans as soon as i got my bike. it was a fun challenge, trying to survive with pokemon that wouldn't obey you.
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>>58515282
gameplay matters more and even as a pokemon hater who has pirated every single game, i admit scarlet/violet and legends za are fun
i don't know why the same people who glaze botw and plass are also the ones who don't like these two games
maybe they just like empty turd world slop with 900 koroks to find
i genuinely hate botw for the amount of damage it has done to gaming industry
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Budget doesn't matter,gamefreak is crap besides pkmn what other games they made? lol
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>>58515311
>projecting this hard
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>>58519376
>Should I buy it anyway?
None of the games post-HGSS have the closest thing to a Battle Frontier, each 3DS game has a potentially big turn-off (XY are piss-easy and unfinished, ORAS are piss-easy and based on RS instead of the superior Emerald, SM/USUM are cutscene-heavy and tutorial-heavy especially at the beginning) and to add salt to the injury the online support ended, and finally, none of the Switch-era games are worth buying (at least not at full price). So, I don't really know what to tell you.
But if you really HAVE to play any of them, I'd recommend SV or Legends Arceus, which still have glaring flaws that shouldn't be permissible coming from the wealthiest media franchise in the world.
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>>58519894
Thanks, I will just continue to play old games and wait. I was hoping with me missing almost 10 games at least one of them would have met those two criteria
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>>58517392
It only took a few years for Star Wars to collapse after Disney bought it, and it's because people actually stopped buying tickets. You people have been saying that Pokemon's going to collapse for 12 years, but the games keep selling better as they get worse.
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>>58517392
True, people are always slow to adapt but it happens.
If you're producing entertainment you should always keep in mind that people have plenty of options.
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>>58515282
>lil bro doesn’t understand how inflation works
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>>58515282
How many Pokemon were in Assassin's Creed?
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>>58519916
>2 MORE WEEKS GUYS
>I’VE BEEN SCREECHING THAT THE FRANCHISE IS DYING FOR 20+ YEARS BUT PEOPLE WILL MAGICALLY STOP BUYING THE GAMES THAT ARE MAKING INCREASING SALES IN 2 MORE WEEKS TRUST THE PLAN!!!
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>>58515282
>smaller budget in 2007.
You know how devaluation works don't you anon? Is kinda like those saying "kimrtsu no yaiba movie" or "jujutsu kaisen movie" surpassed chihiro movie in sales without considering the differences or the devaluation.
Even if assasin creed had smaller budget in numbers, in reality the budget it had in modern money would be 5 to 7 times more, so if it had 10 millions in 2007 it would be around 70 millions in budget currently, so nope you can't compare both as a side to side.
Just remember that because is kinda hard to tell if people like you are serious or simply retarded, even if some say "no it hasn't devaluated that much since X product hasn't increased the price" which is just retard logic.
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>>58519916
>so very close to the truth, yet still so very, VERY far away
Yes anon. When aiming at an audience of genpop AND late teens and older as the primary consumers, you NEED to be aware of competition in all its forms because some other new hotness could emerge that turns the heads of your target demographic to the point of impacting your offerings retail performance.
Pokémon doesn't really have that, thus is resistant to the cricisims of adults and teenagers, who just want "thing I grew up with" to "grow up for me". No "Pokémon killer" has actually attempted to play in their target demographic and the only series to seriously try folded under the weight of chasing profits before getting the core point of the merchandising released, unlike when Pokémon needed to delay itself and subsequently established entire side-story arcs for the TV advert to continue promoting the brand while treading water, never mind the authentic growth of Pokéon with the games, then TV then merch then finally Pokémon Centre/Pokémon Company's establishment to handle the weight of the brand as the thing snowballed. Nowadays, every cunt has the toy line ready and the TV adverts to release when they're finalising game development to TRY and fight a nuclear power with bows and arrows.
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>>58519934
People are ignorant of inflation to a fault. DS games cost as much as Switch 1 games (outside BotW and Mario, wasn't it?) when adjusted for inflation, fuckwits think if they existed today, they'd still be paying $40. Similarly, budgets back then, even if "small" and "comparable to Game Freak's last budget" to zoomzoom eyes were till far larger in today's actual money than Game Freak's actual last budget total.
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>>58519979
The inflation excuse is BS. If I recall correctly, Platinum was $35 on release. That's $53 in 2025 dollars. So not even $60, let alone the $70-80 prices that the industry is forcing now.
Games also aren't required to launch at full price. $35 wasn't even full price for a DS game at the time. And when dedicated handhelds were still a thing, the games were priced lower than home console/PC games to begin with ($60 had become the standard for those by the DS era).
Pokemon's current pricing is just greed. They set the lowest budget they can get away with and charge the highest price they can get away with to generate the most profit, quality be damned. They're allowed to do that, but let's call it like it is instead of blaming phony excuses like inflation.
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>>58519542
>gameplay matters more
Pokemon's gameplay is braindead outside of competitive play, and even "competitive" Pokemon is still a joke compared to, like, fighting games or CounterStrike. "Gameplay matters more" has never been a valid excuse for Pokemon being so far behind the rest of its genre in every way.
>i genuinely hate botw for the amount of damage it has done to gaming industry
I despise BOTW as well, but the damage to the industry as a whole was already done long before its release by Ubisoft, Rockstar and Bethesda. BOTW was just Zelda hopping on the open-world cancer fad many years after it was already endemic.
The only damage that can be directly blamed on BOTW, other than ruining 3D Zelda beyond repair, is all the Nintendo fans who never play any other games making the soiface at their first-ever open world slop and acting like it had never been done before, which then mindbroke Nintendo themselves into turning everything else they make (even fucking MARIO KART!) into the exact same stale template. BOTW is Nintendo's TLOU.



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