I genuinely cannot describe how I felt when I reached this location. This dungeon alone encapsulates what i've been looking for in pokemon games for the last 12+ years. The location isn't just a hallway. It has rooms with rare items in it, it has certain sections locked off, and even teleport points like in the older games. The way they use pokemon here is fantastic. Noivern hanging from the ceiling. Manetrics chilling because its essentially, a power plant like location. When i saw the Aegislash waiting for me at the end, I geniunely wanted to cry. It's not perfect but the fact that they even tried to make something like this makes me smile. They are so close
>>58522884It really is a great step in the right direction, showing they can make good 3D dungeons. The future is bright.
>>58522884Agreed they need to make a game with more of this and a full region with routes and multiple towns
>>58522884it was extremely short, boring, and ass like zass. shut the fuck up
it's still pretty simple to navigate, but yeah, it's refreshing to have any sort of actual attempt at level design for the first time in over a decade of the absolute bare minimum
>>58522942Yeah retard but it was the first attempt of something like this in 3d they ever did
>>58522884The 3d games hava had decent locations, the SS dlc had the crown tundra as a good example of an open area, I particularly liked the way the river flowed and the mountain area, it's such a shame it was fucking paid content that could be in the game.The area below alfornada, the cave inside kitakami mountain and the polar side of the academy were really nice in SV, such a shame the game lagged like ass on release and again had most of its good parts locked to DLC.Legends Arceus best area were the swamp and beach for me, simple varied but nice to explore.It's really such a shame ZA doesn't really have a memorable wild area other than the lion cage and maybe the one you hunt pumkaboo, their one and only dungeon was decent.
>>58522972>their one and only dungeon was decent.That was not their one and only dungeon in ZA, retard.
>>58522974If you're talking about the sewers, yes, those count as a dungeon, but those were essentially just hallways, still. There really wasn't anything to unlock when you will go down a corridor.
>>58522974Mostly a hallway but if you want we can count it out of pity, it was a nice release from the street prison though.
>>58522974The sewers are just a bunch of rooms that aren't even attempting to be a maze or puzzle whatsoever. You just walk to the next rooms, it pretends like you gotta figure something out when you reach the locked door by asking you what you think you should do but it doesnt matter which option you choose because it keeps asking you until you get it right. Then you do a battle in the next room over and get through the door after a cutscene. Then the other "dungeon" was..... uh..........
>I genuinely cannot describe how I felt when I reached this locationretards when they encounter the most basic indoors areaplay a real game you idiot, you will cum and shit yourself to death
>>58522884Felt straight out of the Genius duology. It was so exciting to see a new dungeon, let alone a derelict industrial one. It was far too short, and not complex enough, but the tone and feel was spot on. It represents a much needed change in direction for the series.Highlight of the area is seeing the gen 1 party sprites on the whiteboards. Good shit. I clapped when I saw it.
>>58523015>play a real game you idiot, you will cum and shit yourself to deathyou say that like 99% of RPGs don't have the most basic dungeon design possible
Do you guys only play pokémon ? Holy shit get standards.
>>58523015For modern pokemon standards, yes, I think this should be applauded. It's game freak, so i'm not gonna expect much but but it's still nice to see them attempt.This finally after years of absolutely nothing
>>58523015Nobody is using all games as a benchmark. This area is special because of the context within the Pokemon games, and how the 3D games moved away from the sprite era dungeons. Hell, gen 1 was originally envisioned as a dungeon crawler, the idea of traveling routes and towns came later.
>>58523028No but after the fucking teleportation volcano from SM I'll take anything resembling a dungeon as a win for this delerict franchise.
>>58523028We're talking about pokemon standards because we've been getting slop faggot dogshit for so long where you ride around on your faggot pony all of the map hopping over mountains and soaring across the entire map like a fucking faggot retarded toddler
>>58523036>>58523038No, YOU've been fed horseshit, it's a YOU problem, mediocrity is self inflicted when the grass is greener everywhere else, let go of your morbid addiction and expand your horizons.
>>58523066I want a good pokemon game though.
>>58523077Fangames have delivered on that over and over and over.They still look like shit because of firered engine and rpg maker, but they're there waiting for you.Personal recommandation: Flora Sky
so apparently OP is just retarded and never played XY or ORAS or LGPE. Good to know.
>>58523066Sir, I'm not praising Pokemon.I'm surprised it didn't disappoint me this time.It's the bare minimum for a mini dungeon saved for the fucking climax, hell this could have been a gym puzzle if we were allowed to have nice things.I'm well aware of how simplified and mediocre pokemon has gotten, even if we stick to Nintendo shit like salsa dungeons walk circles around even the best game freak has to offer but the point is immersion and adventure are things we need more off, I'd rather praise whatever little shit of it we get than make a parade shitting on a company I have already shat over since let's go.
>>58523099I mean a good 3d pokemon game with a full region and routes and dungeons. But it would take GameFreak like 10+ years kind of like GTA 6 but they're being forced to crank stuff out with too little dev time. I think they could do it if they were given enough time.
>>58523112Those are 3 of the shittiest games in the franchise and it's still like 2d fixed camera but simply the graphics are 3d. But it's not really like a modern 3d game.
>>58523141god dammit, you've pressed the y button
>>58523141>Those are 3 of the shittiest games in the franchiseNot according to OP’s logic.>But it's not really like a modern 3d game.Then why the fuck did he say “12+ years”?
>>58523129Execs don't give a fuck about your praises, if you them them to lend an ear, you hit where it hurts, and that's money, stop rewarding mediocrity.
>>58523146>>58523150fucking called it
>>58523132Has it not occured to you the limited resources are intentional?Things are not going to get better because money flows, tell you what :When AI improves enough, get ready for bi-yearly releases made by AIs trained using already existing slop, romhacks, and fangames.Players will suffer through overpriced slop while investors enjoy booming stocks.
nigga gen 1 had indoors areas with puzzles
>>58523015>you will cum and shit yourself to deathAt the same time?
>>58523150Because the only modern 3d game we got where it was actually 3d instead of still top down with fixed camera were SwSh (only in the shitty wild areas) and SV which was open world slop and no dungeons or actual routes where you scale everything with no problem and fly around the whole map which is boring shit. You even had to go up to trainers and talk to them to battle. Just complete lack of any actual game design, just a large empty sandbox where nothing on the map actually matters because tou just fly or climb over it or teleport.
>>58523160Im not saying money is the issue but enough time to make something larger than whatever they can get out before the deadline.
>>58523172anon stop, you're going to create an hours-long 100+ post argument with a turbosperg that does not actually care about proving a point they're going to keep mercilessly arguing for anyways
>>58523178Greed is the issue.
>>58523172>Because the only modern 3d game we got where it was actually 3dThen why the fuck did he say “12+ years”?
>>58523194Yes but I dont think it's the devs being greedy, theyre being forced to crank shit out before a deadline due to greedy higher ups. Which is happening with a lot of other games as well.
>>58523206Let's not kid ourselves here, the devs are also olympic retards that coded the entire globe and the sun to scale because they didn't know how to make an actual 3D world in SV.But yes, Greed.
>>58523184Yeah im just going to start ignoring people who seem too retarded to have a discussion because it makes this board unusable. I suggest everyone else do the same and just ignore retards.
>>58523196If OP is anything like me, some people just cant keep track of time. Personally, I think OP was trying to guess SM release date because that game is is where dungeons started getting cut out
>>58523223>can't read what OP actually said and has to change his argument because even he knows it's retarded>accuses other people of being too retarded to have a discussion
>>58523152Motherfucker, you're trying to get the BIGGEST multimedia brand by revenue to give a fuck about your decrpit arse, you have legitimately more chance of being born black, robbing banks for 20 years and getting away scott-ffree than you have of getting Game Freak to give a shit a worm like you exists. /vp/ TRIED to boycott and persuade the internet to do so too. 26.84m, 15.06m, 15m, 27.15m, 5.8m in 4 days from launch. Please tell me how you're going to piss into the headwind some more.
>>58523217A skysphere is standard practice and that theory originated from a misunderstanding of how game rendering works and how the game uses a skysphere. Modern 3d graphics use a technical called culling. The game had separate optimization issues/pop in/bugs but they were separate from the skysphere rendering technique. Just shit that happens when you're forced to rush out a game due to greed.
>>58523258>technicalTechnique*
>>58523196Because that's when the mainline games went """3d""" but not really is my guess. Even though colosseum and xd were 3d in the same kind of way basically.
>>58522884The labs and the museum were the two things I was most hoping would be in ZA. I was not disappointed.
>>58522884Man it's really true, Pokemon gamers don't play anything else
>>58522884Real. Reminds me how PLA actually having good level design and secret areas with meaning restored my faith in GF's level design. They have the skill
>>58522884The best location is picrel, with PLA exhibition going on.
>>58522942Imagine having taste this bad it makes you retarded
>>58523519desu i've been impressed with how nice the interiors look in this game
>>58522916With how many steps in the right direction I’ve been hearing these past few years it seems like this series has just essentially been walking with extra steps for the past 6 years
Check this out https://arch.b4k.dev/vp/thread/58486125/Some retarded fag that should have been banned on the spot derailed it though
>>58522884I can't tell if you people are serious. > The location isn't just a hallway. It has rooms with rare items in it, it has certain sections locked off, and even teleport points like in the older games. It literally is just that. What the fuck are you talking about? The teleporters aren't even a puzzle, they are quite literally A to B to pick up an item and unlock a door. Are your standards seriously so low that this is what you are happy to get as a "dungeon"? The Pokemon are the same as they are in every other game they're in, aimlessly walking about with zero interaction or life. The only interesting bit being Noirvern hanging there,but Noibat does the same fucking thing in the sewers so it's not even special.Lemme guess, you think the sewers are a "dungeon" too?
>>58524743>Are your standards seriously so low that this is what you are happy to get as a "dungeon"?these are the same people who think gen 4 and 5 have well designed dungeons, so yes
>>58524743First read the thread 2nd it helped to this this little dogshit improvement that made it more like gb/gba games in a modern 3d engine because they've been giving us such slop worthless dogshit for so long
>>58524758>to this thisTo see this*
>GF does the absolute bare minimum>WOAH KINOOOOO CLAP CLAP CLAP CLAP #THANKYOUGAMEFREAK 60/70 BUCKS WELL SPENTThis is why this franchise has gone to shit
>>58525283It has gotten better doebeit.
>>58525283I mean doesn't that just speak to how bad things got from SwSh onwards if anything
>>58522884Looks like Pokémon Colosseum
>>58522884"even teleport points like in other games"Come the fuck on, OP. In Silph Co. you legit have a puzzle that you have to figure out, go in and out of the same teleporters, fight multiple grunts, a rival battle, a gifted Lapras.Lysandre Labs you don't even have to think, all the teleporters are extremely straightforward, the wild pokemon are really easy to beat, you can't even catch the alpha Aegislash on your first run through, and honestly you said rare items but I don't even remember any of them because at that point you don't really need anything else on your team.Seriously, you're exaggerating way too hard with this "I can't even descibre how I felt" stuff.