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File: evolution chart2.png (1.24 MB, 1301x614)
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One thing Digimon got right is not shitting up the dex.
What's the point of having 126-156 Pokémon a gen if only 6-20 are worth damn?
Any of you play play stadium? The battles near the end were intense; only a small percentage was going to get you through the end.


>INB4 MERCH
only a couple of pokemon were released as those shitty minifigures/plushes/bouncy balls during the first gens.

>INB4 it makes it feel like a lived in world
shut the fuck up, they just health bars until they started appearing on screen until recently. Route one shit rats and bugs are waste of space, at least in digimon everything can become something worthwhile eventually.
We rarely saw anything outside of battle until the DS era (ranger and mystyery dungeon).

Also making them a replacement for animals was a stupid move too, they should have just been monsters as it was intended in the first gen. Seeing as though they are portrayed as though they can understand human speech and read. It doesn't feel right for them to eat one another or things of that nature.


>INB4 digifag robots and cosplay
It's called evolution dumbfucks; if something remained an animal for 5-6 stages that's just shit getting larger. Also both series are heavily influenced by tokusatsu and old mecha,They are made by Bandai for fucks sake.
Stop acting white and uneducated.

The way digimon did it was they just kept adding more top tier monsters at the end of the evolution chain instead of making a ton of new baby/child monsters with entirely new lines. Because of this we had animated sprites and follow animations 5 years before pokemon did as well as new models every console cycle instead of the same crusty shit from N64 till the wii and models made in 2010 still being used now.

Also this chart isn't even complete more things have been added to it.
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>>58523681
no takers?



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