How do we nerf the fairies?
gunk shotting inside them
>>58550009make them weak to everything and strong to nothing
>>58550009Make them weak to bug. U-Turn weakness is basically a death sentence
>>58550009make it no longer resist bug, no other changes needed
>>58550009Give every single one of them a 41% chance to self-destruct
>>58550009Psychic is now SE against fairiessimple as
>>58550009Remove Bug resistance.Add Normal weakness.
>>58550009Make grass and ground resistant to fairy (or make them 2x effective), make steel 4x effective, make them weak to themselves, something to do with sweets, etc.
>>58550115Yeah, grass could resist fairy because the fairies in lore protect the nature to survive but the nature can survive in their own
>>58550009posting before yawnfag
>>58550259I was thinking more along the lines of "ash wood can disrupt a fairy's healing abilities in some mythologies, making them vulnerable to mortal weapons" with the grass resistance but I guess that one's a bit of a stretch.
>>58550009Make Water weak to Poison (it'll makes sense)
>>58550009You cant,they dont have set stat distributions so are pure cancer as a type since they can fulfil any niche like Water
>>58550009Weak to bug and rock
2x Weak to PsychicNo effect to Normal and Psychic
>>58550576>normies don’t know if fairies exist>high iq autists insist fairies don’t existI dig it
>>58550393I mean, if you stretch the definition of fairies, then you can also include a LOT of mythological creatures, which often have some sort of plant-based weaknesses, like wolfsbane for werewolves and garlic for vampires.
>>58550649True. It's an idea nonetheless. (Same with salt = rock or ground resistance or weakness.)
>>58550009Add a new type that's SE against fairy pokemon
>>58550009Fairy needs a common weakness.Poison and Steel aren't very good types in terms of offensive coverage, so very few mons run those types outside of STAB.So either make Fairy weak to commonly spammed types like Fire, Ice, Ground, etc.Or make Poison and Steel better offensively so that it's more common and Fairy-types have to run into it more.
>>58550009Make them weak to me
>>58550009Weak to ghost so it forms another trio
>>58550009mutually resistant towards bug
>>58550009>>58550918>Add Crocker type
>>58550009(Swarm terrain) While swarm terrain is active, ground and fairy types become weak to bug type
>>58550920What if we made water weak to poison, because pollution and shit
>>58550009Remove the super effective hit on Fighting types.
>>58550920>>58551806Poison getting to be good against water would nerf two overpowered types at the same time, without poison becoming outright busted itself.The one issue is that it just makes Steel(already the most busted type) stronger since it is immune to this improved poison-type.>>58551809No.
>>58550009Fairy is now 2x weak to Bug
>>58550009Make them weak to Psychic.Fairy gets nerfed with a new weakness that's effective but not too damning, and Psychic gets the buff it needs to rise out of irrelevancy and actually be good again. The original best type beats the new best type, it all comes full circle.The explanation? Fairies are tricksters and masters of word games. You don't beat them with brute force, you win by outsmarting them.
>>58551809There are two reasons why Fighting is weak to Fairy.1. It's a Magical type like Psychic though Psychic also drifts into Brains over Brawn, so the logic is Magic Beats Might2. Fighting type is the Male type while Fairy is the Female type and it's common for Females to use their charms on Males to get the advantage over them, hench why almost every Intimate move is Fairy typeSo, there you have it Magical Girls who uses their Sexiness to make Buff Guys lose their composure to fight from being too Horny
Remove their dragon immunity, replace with resistance.Remove their Fighting SE, it's neutral now. Their resistance can stay.Remove Dark's psychic immunity, replace it with resistance.
Weak to psychic is the correct answer
>Nerfing fairies
>>58552153That just goes back to them not being weak to a common attacking type.
>>58553592That's the thing anon. If Fairies were weak to Psychic, Psychic would become a more common attacking type, just like Steel and Poison did. Those types used to be irrelevant offensively, now they actually have a purpose. Psychic deserves the same treatment
>>58553664I definitely wouldn’t say Poison and Steel are common attacking types now
>>58550009have bug resist fairy
>>58550009Make every move slightly inaccurate like Rock type (Gleam 95, Moon 90)
Make fairies weak to fire and to salt cure.Aside from Iron, Thats how we kill them back in the day.
>>58554609And rock
>>58550009Just make them weak to fire. It would make sense since fire resists fairy already.
add a move called Rape
>>58550009Remove its super effective against fighting
>>58550009>How do we nerf the fairies?resisted by bug and psychicweak to bug and psychic
>>58550009Fae are actually pretty close to ghosts. Maybe resisted by normal? That and remove Moonblast from a lot of it's users (you can boost Dazzling Gleam to 85 if you must).
Test
>>58550009>make them weak to bug instead of resistant to them>make bug resist fairythat's all you gotta do. Bonus:>make ice resist flying and water>make U-Turn exclusive to bug-type mons>nerf knock-off down to, say, 40bp>make rock resist grass instead of being weak to it>make poison hit water SE>make psychic hit steel neutrally and resist fairyand add a sound type that hits water, steel, fairy, and ghost SE, is resisted by grass, bug, ice, and psychic, resists ghost, steel, ground, and rock, is weak to grass, bug, and psychic, and is immune to itself. It fits so nicely within the type chart for what needs to be buffed and nerfed.
>>58550465this. poison should also hit fighting super effectively.
>>58553684They have become far, far more common. Pre gen 6 running even STAB Poison or Steel was pretty rare outside of Meteor Mash and Bullet Punch.
>>58550009no longer resists bugnow weak to ice
Transforming dragon immunity into resistance
>>58550009Make Blissey a fairy so that all the others are obsolete.
>>58550009Make them weak to ground.