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File: 1764520976436162.gif (870 KB, 480x320)
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Clover 2 edition

Notable Games:
>https://docs.google.com/document/d/1mZrRXlkq0ZmBr7Zzglb1Zer_JuJoTUWckrtRP0ROWCU/
Notable Games (Old):
>pastebin.com/H1KdYApR
Pokerom Codex:
>https://pokeromcodex.notion.site/8f188f1761b9430f9adb68833c44e5b8?v=6e9c873012004f65bc91a2f39448f5bd

ROM Hacking:
>Making a GBA ROM hack: pastebin.com/bvSkBkev
>DS hacking: ds-pokemon-hacking.github.io/
>Gen 4-7 tools: pastebin.com/WvTzcdPR
>Disassemblies/Decompilations: github.com/pret/
>Pokeemerald wiki: github.com/pret/pokeemerald/wiki

Pokémon Essentials
>V21.1: https://www.mediafire.com/file/7o3yjnuxniojmad/Pokemon_Essentials_v21.1_2023-07-30.zip/file
>V21.1 Hotfixes: https://eeveeexpo.com/resources/1376/

Assets:
>Tilesets: www.mediafire.com/download/sd99pug37y4v4se/Ziddy%27s+DS+Style+Tilesets+RMXP+.rar
>Archived asset library: rheg.booru.org/
>WIP Gen 5 tiles: imgur.com/a/CiudS
>Gen 3 Asset Repo: https://github.com/TeamAquasHideout/Team-Aquas-Asset-Repo/tree/main
>Gen 6+ Sprites: https://www.smogon.com/forums/threads/x-y-sprite-project.3486712/

Notable fan game communities:
>www.pokecommunity.com/
>https://eeveeexpo.com/

Previous: >>58677227
>>
What rom hacks do the best job at making you feel like your Pokémon are entities that actually are alive in-game rather than sets of numbers and funny buttons?
>>
You made xir uncomfortable, meanies :(

https://www.reddit.com/r/PokemonROMhacks/comments/1oxqasg/pok%C3%A9mon_lazarus_hate_bigotry_and_the_pok%C3%A9mon/
>>
>>58696366
Unbound.
>>
>>58696361
Where can I follow up the latest news about Clover 2.0??
>>58696367
Oh no, hopefully xe won’t make a fusion summon with a rope
>>
>>58696376
on the Pokemon Clover subreddit of course
>>
DUUUUUHHHHH IM A FAGGOT TRANNY WEEETAAAAAWD
>>
>>58696367
cOLD mOLD on a sLATE pLATE
>>
This character design is extremely funny to me so I had to go with her. She looks like she just rolled out of bed and didn’t feel like changing out of her pajamas.
>>
death to cockslayer
>>
>>58696367
It's been 19 days and multiple threads, you guys are obsessed.
If you're gonna lurk Reddit at least post something cool https://www.reddit.com/r/PokemonROMhacks/comments/1pc0q69/pokemon_iridium_mapping_update_volcano/
>>
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>>58696478
>>
Where are the good porn hacks?
>>
>>58696820
I know most people say don’t bother with porn hacks but I really want to see just how far a GBA porn hack can go.
>>
>>58696588
>3D DS Slop
Haha no
>>
>>58696478
She looks like she wants me to pay her for 'a good time'
>>
>>58696820
>good
You're setting the bar too high
>>
>>58696366
Pokemon Mystery Dungeon.

No, really. Pokemon makes your little bastards feel like weapons, PMD makes them feel ALIVE with character arcs and dialogue and agency.

>>58696005
It took me TEN FUCKING MINUTES OR LESS to get Pokemon Decomp running. Literally just put your fucking pride aside and ask chatgpt for the "Git pull code" and how to type "make" into the terminal for a working rom.
Or ask an adult to help you.
Christ.
Human-readable C Code literally couldn't be easier to fuck with.
>>
>>58697026
>I really want to see just how far a GBA porn hack can go.
Well you won't get to see that, because none of the handful of porn hacks are anywhere close to that level.
>>
Do romhack include mods? Any mods out there that changes Jacinthe's skin color?
>>
>>58697403
based
>>
Ill ask again.
Whats the best 3ds hack?
>>
>>58697561
Photonic Sun / Prismatic Moon probably. 3DS romhacking is still extremely limited though.
>>
>>58696820
you ask this in every thread
>>
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Started playing Run & Bun again. Just beat Brawly on my first attempt. Not Nuzlocking it but I am using the restriction of the first mon you encounter per route/area is the only one you’re allowed to catch. Game is so great. Enemy teams are so creative and have so much thought put into them and the satisfaction of executing a plan perfectly is unlike any other Pokemon game I’ve ever played. The balancing is also excellent. Anyone that is at all interested in challenge romhacks should play it. It’s so fun.
>>
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>>58696588
as much as I can't wait to play this, something about the way the character sprites look feels off, like they're just dragged & dropped.
Did Gen 5 always look this way? Maybe the high resolution just makes it look strange
>>
>>58697629
The custom sprite for the new player character is just not as good as the other vanilla characters.
>>
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Waiting on Legends Arise but given that Light Platinum DS is taking 12+ years who knows when we'll get it.
>>
>>58696367
those pussies are insane, just saying you like clover will have you downvoted
>>
>>58696533
and squeetz too
>>
>>58697707
they have multiple accounts and abuse it lol none of this shit is real. I remember my friend making tons of reddit accounts a long time ago to do this same shit. hell that could all be just 1 tranny.
>>
>>58697575
Why is that? Any other games that add VI-VII gen pokemon that are not unbound or RR
>>
>>58697707
They unironically hate playing RPGs. They love Pokemon, but can’t stand playing blind without guides, having to think ahead with turn order without abusing save states, or use Pokemon that aren’t absolutely perfect. Literally the “best” games to them have rare candy cheats baked in or other concessions so they don’t have to deal with trainers or wild encounters. Somehow they’ve watered down any sort of friction you would’ve had in Pokemon and made it really boring. It’s also why any game that is slightly unconventional gets dogpiled like crazy there, even if it makes great technological strides or does something really novel (like clover for example).
>>
>>58697837
>or use Pokemon that aren’t absolutely perfect.
Its kind of necessary when they make these ridiculous difficulty hacks where 1 IV point difference matters, let alone EV Spread, abilities, natures etc.
>>
>>58697629
See >>58697631 you might want to "soften" the face a bit, remove the black outlines as much as possible for something more natural
>>
>>58697837
Clover is shit. The balancing is terrible and the region is worse than vanilla Kanto which is really saying something. The only thing it has is that it was at one point the hack with the best designed fakemon but that’s not even true anymore
>>
>>58697837
>even if it makes great technological strides or does something really novel
>like clover for example
Genuinely why do people say stuff like this?
>oh man clover is so innovative!
Am i retarded or something? Sure the polish is there but it plays like any other Pokémon game, and whatever new mechanics that exist are pretty shit to be frank (looking at you grindhause and item-egg moves)
>>
>>58697834
>Any other games that add VI-VII gen pokemon
Do you mean including ALL those Pokemon are just having some?
Gaia, Scorched Silver, R.O.W.E, Elite Redux, Incelement Emerald are some that come to mind if we're talking dexbloat stuff
Tourmaline, Lazarus, Dreamstone Mysteries, Kanlara come to mind for more curated dexes containing modern mons.
It's a bit less common in Gen 2 hacks but you still Ambrosia or Fools Gold (if that counts)
>>
>>58697917
>at one point the hack with the best designed fakemon
i still think vega is the best, but what hack would you say dethroned clover?
>>
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>>58697837
truth, idk if they've burned their synapses on nuzlocke videos but they just want to see everything immediately and post their hall of fame, any amount of time with the game that isn't a new area or shiny bauble in their face is seen as a waste of time.
>>
>>58697868
Main games are easy enough so you can use shitters like ledian or goldeen. I feel like a lot of romhacks don’t understand this and just make whatever bullshit they want. Like we have a glut of difficulty hacks, yet so many of them do similar stuff just with slightly different values or strategies. A game putting vanilla ledian before a psychic gyms feels much more considerate and unique than just making him a physical attack with an emphasis on punching moves for the umpteenth time. That’s kind of where we’re at with these games where a lot of romhacks hacks don’t experiment with gameplay and only work on their visuals to stand out.
>>
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Damn Procyon/Deneb looks so fucking good is unreal. Wonder why in the fuck there's 0 efforts in making a translation. Ah fuck it i might as well play it in moonrunes, already played other games in JP like a boss
>>
>>58697967
>...and only work on their visuals to stand out.
That's debatable even.
>>
>>58697942
Hm I guess what I like most are those regional forms like the ghost marowak and colourful muk so if those are included its enough.
>>
>>58697968
There's no translation effort because it's unfinished, and even if it seems like borderline abandonware at this point, people are still holding their breath on that "what if" of the full game suddenly dropping once they do make a fan translation of the demo, nullifying all of that effort.
>>
>>58697981
Eh fair but i also feel that's not the real reason, might be just lack of interest
>>
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>>58697981
for all we know they just finished it for themselves, why are japs so weird about rom hacking?
>>
>>58697602
>kaizo nuzlocke autist hack becomes bearable when you're not using permadeath rules
woah...
>>
>>58698072
The creator literally has said it wasn’t even designed around Nuzlocking. Also nice retarded pointless post.
>>
>>58698067
ROMhack culture is completely different in Japan, largely in part because most of them are cocksuckers who regularly emphasize the illegal aspect of emulation and modifying games.
If they never actually release anything to the public, they can't get hypothetically blasted by the developer or publisher, won't be shamed by their peers, and any videos can be potentially handwaved as a fan animation.
>>
>>58697645
same
legends arise, light platinum ds, and hoenn ds
i wonder if there are any other ds fan games
>>
>>58698067
>Japanese hackers will design and sprite an entire hack just as a personal project
>American hackers want to be niche microcelebs that tell the public trans rights are human rights
Grim.
>>
>>58698123
Those are western values you fucking communist.
>>
>>58698128
Western society wouldn't exist without the free sharing of information.
>>
>>58698133
Exactly why womens rights and gay marriage is necessary.
>>
>>58698143
They aren't necessary for the majority, but they're an extremely useful asset for controlling the narrative and the masses by keeping them preoccupied, squabbling and fighting with each other while those with power and authority slowly strip away the rights of all for the sake of total power.
>>
>>58698148
That's why we need to just accept that all of these rights are human rights and move on to focus on the real problem: the 1%.
>>
>>58698067
>>58698094
I find it hard to believe the Meteor Saga are the only public Japanese hacks
>>
>>58698178
There's Moemon hacks too, maybe some other stuff, but most of it is pretty obscure simply because it never got the same unexpected outreach that the Meteor Saga did.
>>
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>>58698178
They're not, they're just the most popular ones. There's Fiya (Moltres) Red and Fiya Red S, and Aquila for example. There was also Pokemon Alpha and Omega, another fakemon hack that got stomped out by Nintendo/GF sometime before ORAS got announced and had only produced a short demo. There's also been numerous projects that just never got off the ground because there just isn't a whole lot interest in ROM hacking in Japan compared to everywhere else.
>>
>>58698178
>Sirius/Altar
>Vega
Retard
>>
>>58698295
Those are Meteor Saga games, dipshit.
>>
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>>58698295
thats the meteor saga, the plots are all loosely about a meteor landing that brings about all the new fakemon
>>
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>>58698310
>>58698320
im gay and retarded
>>
>>58697596
Maybe if I got a decent answer then I'd stop.
>>
>>58698334
>gay and retarded
What's next? You're also filipino? kek
>>
>>58697919
It's the little things. Wonder trade, hidden grottos, four abilities per mon, custom moves, etc. Every playthrough feels genuinely unique because you don't have to settle with just the mons you're given on each route, and even if you do use the same mon you've used before you can use it in a completely different way.
>>
>>58698381
Pokemon can only have one ability.
>>
>>58698397
I can't tell if you're being intentionally obtuse or you're just an idiot.
>>
>>58698414
I'm right and you're wrong.
>>
>>58697629
i'm pretty sure it's actually a hgss rom with a bunch of gen 5 assets. idk for sure since i haven't seen battle footage yet
>>
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Can somebody please spoonfeed me through the process of getting Pokemon Neo Y onto my 3DS? I'm not familiar with any of this stuff at all, I barely managed to force my way through softmodding my 3DS thanks to clear instructions, but the only guides for this I can find are a decade out of date.
https://gbatemp.net/threads/pokemon-neo-x-neo-y.388272/
>>
>>58698464
here, this guide is for a different XY hack but I followed it not too long ago and it worked.
https://drive.google.com/drive/folders/1K8KcX7E0f0H39TjQsUzk_mNb9_bMniL8
hope it magically makes XY not shit. although, they would have to change basically everything.
>>
>>58698492
and open 3DS Install Guide.pdf
>>
>>58698492
>hope it magically makes XY not shit. although, they would have to change basically everything.
I actually liked gen 6, or at least it's the most recent version of Pokemon I have a decent impression of.
>>
>>58697919
clover will be the first gba hack to have triple battles and animated sprites during battles, seethe more redditranny
>>
I want something like FireRed/LeafGreen (Original game set on Kanto), but with QoL like Physical/Special split on moves. And pokedex staying at the 151 original or that and also including Jotoh mons.
Any romhack for that?
>>
>>58698492
>>58698499
Doing Eternal Wilting or w/e since that's what the instructions are for and I don't even have the download for Neo Y.
>6. Uninstall any title updates for Pokémon X/Y via 3DS settings
This part I don't get, what 3DS settings are we talking about / where should I look for this exactly?
Thanks btw.
>>
>>58698381
Fair but besides the wonder trade stuff a lot of that as been seen before and/or became somewhat mainstream (and i doubt that it just so happens that Clover implemented all of those first)
Clover is fine imo, like a 7/10 hack which looks like a 9/10 when compared to all the other arguably mediocre hacks
>>
>>58698577
>behold how Clover will have features nobody asked nor care about
Yeah sure
>>
>>58698659
if you downloaded an update for the game delete it, or if you didn't then don't do anything
>>
How shit is radical red?
Only "difficulty romhack" I played was the redux of blaze black 2 and that shit was fucking awful. Also on the topic on pointless questions is drayanos/ds rom hacks in general just dead?
>>
>>58698123
>make a project entirely alone
>only make it for yourself
>post progress about it online
>look way better & more soulful than most public hacks
>refuse to post it publicly
a shame sure, but incredibly based too
>>
>Try Lazarus
>Pride flags
>Any attempts to be fair is now muddied by lack of interest because faggots must preach and project

I'm probably gonna just delete the file. I tried 3 gyms in, but I am not a fan of the visuals, and backtracking and mechanics or lore they are putting out with a poop-stained plate.
>>
>>58698690
Just because you can't do it doesn't mean nobody wants it.
>>
>>58698775
Only played Hardcore and the only truly difficult parts of the game were Misty, Koga, Blaine, and Clair’s gyms. Regular trainers are still mindless A spam; there’s a lore more minibosses that don’t exist on lower difficulties though. Default difficulty is probably extremely easy.
>>
>>58698775
>Also on the topic on pointless questions is drayanos/ds rom hacks in general just dead?
Aurora Crystal is coming soon.
But I guess after A.C is released or IF it is released there will be no more Drayano romhacks unless he remakes Fire Red Omega and do something with Emerald, or BW1 which I doubt he'll do anything with it
>>
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>>58698492
>>58698768
Okay so, I have a bunch of mystery eggs I raised back when gen 6 was less than a year old with the intention of giving six of them to somebody playing through the game at the start. Not sure I ever did give anybody any of them but now I have the chance to start with them myself, I'm assuming I can give myself them via PKSM. I used to keep a file of which had what but that's long been lost.

Want to pick my six?
>>
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>>58698067
western devs are better at region design anyway but they do better fakemon and seem to churn them out constantly, it's 90% of what i see on random moon rune twitter accounts
>>
>>58698878
Drayano’s latest activity on his GitHub was 8 months ago. Aurora Crystal is probably just never happening honestly.
>>
Any hacks that implement Stadium's color variation for pokemon? Only one I can think of is Polished Crystal
>>
>>58698930
I still have hope, although I don't even see the point in remaking SGSS. What's he going to add to AC? Fairy Type and new moves? I hope he won't use the HG Engine...
>>
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Clover update when? I will enjoye animated sprites and I hope I can still use emulator turbo button.
>>
>>58698985
>I hope he won't use the HG Engine...
How do we tell bro?
>>58698995
>I hope I can still use emulator turbo button.
How do we tell bro?
>>
>>58698985
hg-engine is equivalent to CRFU or pokeemerald-expansion. Everyone’s going to use it.
>>
>>58698815
Did u chose to be a valeryian nog or a white girl?
>>
>>58699095
Do I look like I wanna play as the grown up version of this parasite?
>>
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>>58698911
ooh yeah
sorry just saw this
>>
>>58699100
kek, fair enough
>>
>>58699100
I still dont know which one u chose
>>
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>Radical Red
>Aesthetic Red
>Fire Red Extended
>Fire Red Rewrite
>Rekindled Red
>The New Kanto
>Fire Red Reignited
>Fire Red Plus
>Rigorous Red
>Autumn Red
>Crimson Red
>Fire Red Boosted
>Smokey Red
>Doubles FireRed
>FireRed Omega
>Omega Red
>Nameless FireRed
>>
>>58699214
Fire Red Omega is the only good one
>>
>>58699163
You've given me Shieldon, Kecleon, Rotom, Misdreavus, Venipede, and Lunatone.
Unsure how fucked I'll be trying to beat the game with these.
>>
>>58699226
Kecleon sucks but this is overall not a bad team.
>>
>>58698817
Literally nobody asked for that, hell why in the fuck would you implemented something as huge as animated sprites and THEN ask for help? Doesn't sound like a good idea
>>
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>>58699298
Clover is great, and it's not because it's "4chan". It was one of the first hacks I played and I had fun catching all the clovermons and seeing their funny cries. You're just a huge fucking faggot who seethes and cries about fucking everything. I'm not the guy you were replying too though.
>>
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>>58699294
it's a bit lazy because as kids we didn't have to these Qols and got to enjoy and embrace the grind. Sometimes putting more time and work into an experience makes it more memorable.
>>
>>58699572
anon you're responding to an insecure homunculus, he likely doesn't know what anything you just said means.
Fun comes from beating the game, and concepts like intrinsic value from time or effort invested don't make sense to these sorts of people.
>>
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Finished Orange Islands, pretty comfy romhack
>>
Would you make the Pokedex an app for a phone feature?
>>
>>58699294
I also like menu simulators that replace gameplay.
>>
>>58699226
rotom-wash was OU in generation 6 if that's any consolation
>>
>>58699298
Peak autism
>>
>>58699226
>>58699285
Now hold on, Kecleon has SOME things going for it. I think everyone forgets that motherfucker is packing 120 special defense.
>>
>>58699768
what?
>>
>>58699944
Like for PokeGear or a smartphone
>>
>>58699946
Why would anyone do that? It's basically anti-QOL. It would just be there to make the player have to take extra steps to open the dex for no reason whatsoever.

I honestly can't see any defense for that.
>>
>>58699946
oh i thought you meant the pokedex as like an ios or android mobile app
>>
>>58699962
Yes
>>
>>58698930
True.
His activity these days is posting or modding Twitch chat of few "pro" nuzlocke streamers or at least that was the case few months back.
Black2 Redux's major work is done by the other dev and is basically "no fun allowed" in later releases.
Even if Aurora Crystal gets released, it wouldn't be much different than any other romhacks that caters to these "hardcore" nuzlocke streamer faggots from the looks of it.
>>
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>>58699964
idk what you want then. there's already plenty out there
>>
>>58699957
It’s just one extra step and even then it’s a second long. Not my fault you have severe ADHD.
>>
>>58699976
Why add the step?
>>
>>58697968
The guy who translated Vega has done some work under the hood for an English version of PD (porting asm stuff from jp to en) but he's not translating them unless by some miracle the full version comes out one day.
>>58698067
There was a whole debacle about a western Moemon patreon page that upset the original devs of Japanese Moemon and PD about 5 years ago. They hid all the download links for ASVPD for something like two years and immediately halted development, there have been no updates since and the lead dev (kiy_poke on twitter) hasn't mentioned PD in years. It's never getting finished.
>>
>>58699980
It’s literally just one second-long.
>>
Where the FUCK is the metal coat in lazarus?
>>
>>58700086
Have you reached the island with the mine? Play through the mini game there and maybe you'll get one
>>
>>58699970
I thought it would make sense to turn the Pokedex into an app given that the new games have smartphones.
>>
>>58700016
One unnecessary second. That repeats every time you want to open the pokedex. That adds up and slows the game down for literally no reason at all.
>>
>>58697707
That's hecking wrongthinkerino bud, I don't think you realize how downboating you makes me a good hecking person and a decent human bean
>>
>>58700246
Yep, you do have ADHD
Not my problem
>>
>>58700304
It is your problem, because you're the one implementing it. You have to ask yourself, what purpose does it serve from a game design perspective? None. So why bother?
>>
>>58700324
Because it makes more sense to make it an app in this day and age than making its own distinct equipment?
>>
What's a good name for a starting town? I was thinking Tarrytown, but it sounds kinda ehhh. It doesn't need to be deep and meaningful since my romhack isn't a full length experience, but moreso a few hours of gameplay
>>
>>58698775
I wouldn't call any of Dryano's hacks difficulty hacks. I'd say something like Run n Bun or Emerald Kaizo are true difficulty hacks
>>
>>58698656
This is something that can be easily made yourself, within a day.
>>
>>58700348
what's the theme for the romhack
>>
>>58700328
But how is it justified from a gameplay point of view?

There is another option that nobody's mentioned, which is just designing it like a phone app but still having access from the regular start menu instead of having to go through a separate option to open the phone. That's basically what Sun/Moon does. The Rotom Dex is an all-in-one that you access the map, the pokedex etc from, but they're all opened independently. You could design the start screen so it's like a phone interface and all the options are apps.
>>
Finished Lazarus!
It was soo much fun
Really brought me so much joy and happiness that I only felt when playing Platinum and Soul Silver
Thinking of trying out Lazarus hard mode with our girl Sylveon this time
>>
>>58700439
So true sister! :3
>>
>>58699575
>>58699572
Gaming is an IQ test.

Engaging meaningful challenges that force you to adapt and learn and master...

Bullshit busywork brainless tedium that only takes as long as the developer says it does...

If you cannot tell them apart you're just literally not a person. Nothing anyone says can change that except "Get back in the work camps tardie".

Would you cunts say it's cheating to skip the loading screens in Sonic 06? They take long to finish so by the groonder's logic, yes.

By the way, you should kill yourself for reporting me for "inciting gen wars" and giving me a temp ban. This obviously isn't a gen war thing you subhuman.
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>>58700439
>>58700448
Based I'm trans btw
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>>58700654
I agree to some extent, but I think you take it too far. A game is more than just a challenge to overcome. And I know this is true, because there's a reason you're playing Pokemon and not just balancing spreadsheets, solving math equations, or doing any number of other things that challenge your brain more than Pokemon ever could. It's because there's something else that drew you to Pokemon - something in the world, the characters, and the presentation. Challenge is important too, don't get me wrong, but those other things are what made people fall in love with the franchise, and what continues to inspire people to seek out and to create romhacks. It's that immersion into the game on a level beyond it just being a brain exercise, that is achieved by having the player engage in systems that aren't always built around pure efficiency, but exist just to give the game character. When you strip away too much of that for the sake of optimization and efficiency, you lose a lot of that magic that elevates the game beyond just being numbers on a screen. Loading screens are one thing, I don't think anybody likes staring at those for ages. Grinding is a grey area imo, I think too much of it is a drag but minimal amounts are acceptable. But when you're using "QoL" to skip dialogue, travel, animations, and so on, then you've lost the plot imo, and the optimization mindset is a slippery slope that often leads to justifying these things. At that point, just go do algebra if you only want to stretch your brain. But that's not why we're here, and that's not why such a robust and passionate community has been built around this.
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>>58700008
>but he's not translating them unless by some miracle the full version comes out one day.
Fair enough, at least the groundwork is there
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>>58700654
>Bullshit busywork brainless tedium that only takes as long as the developer says it does...
>If you cannot tell them apart you're just literally not a person.
Eh sometimes the tedium and grind IS actually a part of the game (see Disgaea if you want to tackle the post game stuff or Monster Hunter where that's the core loop)
I do agree that Pokémon has a lot of unnecessary tedium and no "QoL" stuff like infinite rare candies aren't the solution
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>>58700840
Infinite rare candies and level caps are based. Thank god the attitude towards them has shifted. You’re stuck in the past
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>>58701132
Yeah, who needs to play video games when you can play menus instead
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>>58700016
But why?
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>>58700328
This is what I like to call "realistic brain rot". Better question, Why don't Pokeballs have a chance of missing? Why does the player not have stamina or hunger? Why are you allowed to use fish pokemon who can't move on land in battles on land? Why is there not a chance the player could be hit by a move and give the battle an instant loss?

All of these things "makes more sense" but are total failures in game design.
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>>58701145
>Why don't Pokeballs have a chance of missing?
They should bring that back in place of balls breaking instantly.
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>>58701135
Uh, you’re still playing the game you retard. You’re just no longer wasting pointless hours grinding.
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>>58701154
>Uh, you’re still playing the game you retard. You’re just no longer wasting pointless hours grinding.
So apparently the "catching and training" part of the core Pokémon loop (catch, train, fight) is """""pointless grinding""""
Thanks for revealing that you don't care nor play the games.
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>>58701154
>umm, ackchually, scrolling through the menu is gameplay, why else would I spend half the game doing it
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>>58701154
Stick to Showdown.
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>>58701145
This. Realism sucks. Is why AAA games are so devoid of soul in this day and age, games should be fun, not realistic (or rather they should prioritize the former rather than the latter)
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The only good thing that QoL slop like infinite candies brought to us is being able to tell who actually cares about the Pokémon formula and who is a sweaty "Pro Nuzlocker" or whatever the fuck
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>>58701166
>>58701169
>>58701171
No one cares about tedium anymore faggots. You lost. Grow up and get over it.
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>>58701178
Concession accepted.
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>>58701178
Menu scrolling IS tedium
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>>58701178
Why make romhacks at all if all you want is Showdown? PVP will always be more engaging than PVE.
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WHY in the shit does level caps exist in the first place? Call me crazy but i know a grand total of 0 (that's Zero, A.K.A not a single one, nothing, nada) RPGs that enforce level caps throughout the game (there are some games like Bravely Second that let's you remove Exp gain but that's for challenge runners and such)
A carefully balanced level curve >>>>>>> Shit like level caps
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>>58701192
Because you can just over level and effortlessly wipe everything otherwise. That’s one of the biggest issues with the mainline Pokemon games.
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>>58701192
a lazy solution to balancing the game and maintaining difficulty
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>>58701196
That doesn't make any sense at all, why in the fuck it only affects Pokémon? Any other RPG or hell any game with RPG aspects will make grinding ineffective if you linger for too long
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>>58701196
Not an issue, that's literally a valid means for unskilled/stupid players to overcome something.
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>>58701202
And not like it's particularly effective either, at some point it will stop working
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>>58701192
Because if you want infinite rare candies, you need a level cap so the average retard doesn't boost his starter to level 100 and then subsequently complain that the game is too easy, because they think honor systems are for fags, just like challenge runs.
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>>58701208
Never stoop for anything. Especially never stoop for retards. Let them ruin their own experience if they want.
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>>58701212
Problem is retards are loud, louder than most, and they'll tank your project's reputation just by being loud retards, and then slightly less retarded idiots will be turned off from forming their own opinion because of the loud retards and just go back to playing one of the usual suspects instead.
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>>58701192
I'll point out that there has never been a single good game with forced level caps.
Not even one.
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>>58701192
Because the people making these games have no clue how to properly balance them without some shitty infinite Rare Candy band-aid
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>>58701223
Retard
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>>58701192
Counter question. Why shouldn't level caps exist?
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>>58701225
No, the man speaks the truth. They can't balance for shit and need a dumbed down way to do it.
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>>58701229
Run & Bun is probably the most balanced Pokemon game of all time kek. None of you even know what you’re talking about
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>>58701228
Level cap = less freedom of choice / less options
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>>58701228
Player freedom to go into fights under or over leveled if they want to. Feeling a reward for playing the game after hitting the so called level cap point.

Level caps and candies are mostly for people who think the worst part of playing a pokemon game is the part where they play the game.
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>>58701223
>>58701229
There just isn't a good way to balance Pokemon, period. Everything relies on either the opponent having resources or buffs you don't have, or taking away toys you're used to having because they break the game in human hands.
Got a boss that relies on weather/terrain/etc? Better make sure it's permanent and the player can't override it, else the whole thing becomes a cakewalk because the player can exploit the weakened team and turns the AI is spending trying to get that condition back online!
Setup sweeping? Better make sure the player can't use that, period, because otherwise every single team is going to feel samey as a result of needing to carry a designated Anti-Setup mon, and then that creates vulnerability against someone who DOESN'T use setup because that's effectively a dead team slot!
A singular boss Pokemon? Better give it a special snowflake form with grossly inflated stats, perfect coverage and an obscene ability, with a dash of status/weather immunity just to make sure you can't stall it and Damage Over Time it to death!
It goes on and on and on. This just isn't the franchise for hardcore ebin RPG triumphs, even in fangames.
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>>58701239
I'd argue that the offical games are already well balanced.
It's all about access.
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>>58701234
Run and bun isn't an infinite candy game. it has a finite candy system to go along with the level cap so that cap can be broken for select situations.
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>>58701245
>all of RGBY kneels to Nidoking
>all of GSC kneels to Kadabra
>all of RSE kneels to your starter
>all of DPPt kneels to Garchomp
>all of BWB2W2 kneels to something with momentum like Moxie, or unga bunga like Darmanitan
>all of XY kneels to your Kanto starter/Lucario
>SMUSUM are the literal only ones that get this right and actually pressure you to build up team diversity
>all of SWSH kneels to your starter, or that legendary you caught from Dynamax Adventures
>all of SV kneels to Flamigo
Not really.
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>>58701249
What are you talking about? It has the endless rare candy item (infinite) and level caps and that’s what everyone’s bitching about. The single use candies are interesting but that’s the only difference
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>>58701234
I'm not playing a fucking Pokemon game that requires me to look at a spreadsheet while playing it.
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>>58701236
>less freedom of choice / less options
How so? It's not like level caps literally prevent you from catching Pokemon.

>>58701237
I don't know, I think battling enemy trainers with carefully handcrafted teams using only what the game gives me at my disposal, and trying to figure out that puzzle is much more fun than grinding wild fodder that pose no gameplay risk or threat. The way I think about it is that infinite candies isn't fun, nor is it engaging engaging. However, neither is battling wild fodder. One thing is just way less tedious than the other.

>>58701249
RnB does have infinite candies that don't let you go past the cap. What you're thinking of is the separate kind of candies that are single use and very rare so you actually have to think about what Pokemon benefits most from it, while also thinking about what Pokemon might need it more down the line.
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>>58701192
Pokemon fags don't understand RPG design. Some RPGs will have a really well balanced difficulty/level curve throughout the campaign. Others will introduce some form of scaling or adaptability to keep the game dynamic and challenging. In both cases character progression isn't halted at arbitrary points because the dev decided he didn't want the game to be too easy. Levels caps are antithetical to RPGs and shows a complete misunderstanding of the genre, on top of being the most braindead way to introduce "challenge." Pokemon fans don't know this, of course, because all they play is Pokemon and think Showdown (a battle simulator, not an RPG) is some kind of pinnacle of design.
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>>58701250
>all of DPPt kneels to Garchomp
>All of Sinnoh falls to a Pokemon you can’t get until around the final gym at level 48 in most Sinnoh games
?
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>>58701257
Yeah you’re a shitter that just wants to effortlessly beat games with your favorite shitmon
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>>58701265
No, I just like playing video games more than I like reading Google docs. Cry more.
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i don't really understand why sweaty showdown hack enjoyers don't always do challenge runs. there's no penalty for doing something wrong, so you continually fling yourself at challenges hoping for better luck. i do love doing regular playthroughs on non sweaty more vanilla hacks, because real pokemon games are more about immersion and building bonds and exploring the world. if your hack has none of that, then the only way i'm going to enjoy it is if i can lose and have to make important decisions about resources. something like radical red is only fun imo as a challenge run, like a nuzlocke. something like flora sky (though flawed) or gaia is fun on its own. don't half ass it. go fully one way or the other.
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>>58701258
>I think battling enemy trainers with carefully handcrafted teams using only what the game gives me at my disposal, and trying to figure out that puzzle is much more fun than grinding wild fodder that pose no gameplay risk or threat.
NTA but yeah, at best wild mons are a small time waste rather than a real treat. Genuinely can't think of a real solution since it's either grind weaker mons or straight up remove levels as a factor
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>>58701258
Level caps literally prevent you from having certain pokemon via evolution, and also limit the possible move pool of your team.
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>>58701208
That isn't true either, pretty sure Pokémon Evolutions or whatever (the pointcrow havk with edgymons) HAS infinite candies without a level cap
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>>58701277
> something like radical red is only fun imo as a challenge run, like a nuzlocke.
Nah RadRed is fun regardless as someone who’s played it in several different play through
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>>58701145
>>58701172
SwSh and SV have the dex as a smartphone app. The future is now old men.
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>>58701293
NTA but fun is subjective, i played through RadRed and it's... fine, my gripes with it come from some pace-killing moments (the forced Gym rematches) and some questionable design decisions but fair, i see RadRed more like a sandbox
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>>58701279
I've said this before but you can very easily lower the encounter rates and raise the amount of experience each fight gives you. Hell, you could make wild Pokemon higher level than the player so every battle still feels like a true fight. Wild battles are tedious because you're already stronger than they are. Fix that.
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>>58701264
Garchomp may take a bit, but Gible is the most accessible and usable psuedo they've ever conceived.
>available as early as Post-Gym 2
>evolves the earliest of all psuedos, first at 24 and then at 48
>Dragon Rage for extremely easy 2HKOs against virtually every opponent
>extremely good neutral matchups, especially when there's no fairies in DPPt
>serviceable learnset
>Gabite's stats are very usable as an interim until you reach Chomp

>>58701292
Evolved was originally conceived as a "show off these wacky evolutions on an celeb's channel" hack solely for Pointcrow to play, the candies were for content convenience rather than the usual retard wrangling because they had no plans of releasing it until there was clear demand, and it shows in the fact that they didn't bother completely axing the Sevii Islands, they just changed Bill's text to say "lmao don't bother" and removed the yes/no prompt on if you want to go to One Island to start up that questline.
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>>58701301
Well obviously what you find fun is subjective. RR isn’t some masterpiece but it’s not this Kaizo level hack people act like it is.
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>>58701311
>Evolved was originally conceived as a "show off these wacky evolutions on an celeb's channel" hack solely for Pointcrow to play, the candies were for content convenience rather than the usual retard wrangling because they had no plans of releasing it until there was clear demand
Fair.
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>>58701311
>>evolves the earliest of all psuedos, first at 24 and then at 48
Correcting myself in recognition that I forgot about Metagross at 45, but Gible's also far easier to obtain on average compared to how late or even postgame they tend to make Beldum.
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>>58701317
It's mostly the harder difficulties stuff people whine about which eh i personally don't care about (and i like hard games that make me think how to deal with whatever issue im facing)
If the game offers you multiple customization options then it's basically a sandbox and it's (you)r problem now picking your ideal experience, rather than the devs fault (i still think RadRed is too flawed to be this popular but whatever)
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>>58701311
Not denying Garchomp is good. It’s my favorite pseudo and I use it very often. It’s just not on the level of the other Pokemon listed in the previous post.
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>>58701331
Yeah personally i would have picked Infernape since
>funny speedrun mon
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>>58701327
I find quite a few changes to be a bit too much and this is coming from someone who doesn’t really mind when hacks alter stats, types, and so on. The game also kind of feels like legendary spam by the end. I wouldn’t give trainers legendaries but at the very least make it fitting. I haven’t played the Gen 9 update but want to see how that impacted their “balance”.
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>>58701342
E4 would be a joke without the legendary spam desu, you get access to so much broken shit by the end.
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>>58696361
Can't wait for Clover 2, actually haven't finished the post game with coldsteel hardblocking me and losing all motivation afterwards.
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>>58701250
>all of XY kneels to your Kanto starter/Lucario
you forgot the gift torchic that completely swept the game too, since someone over at game freak thought it'd be funny to put the most OP hoenn mega in early



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