Anyone else disappointed by the new mega implementation? I love absol z but using it fucking sucks ass because its only live for like 30s max before it goes back to normal. Like, I think the gauge goes down too quickly. I need champions to come out as soon as possible so I can use my bros properly
>>58732690just wait for it to be in a real pokemon game bro.
Gauge should be 2x
Megas should only last for 3 turns like Beast Out in Megaman
>>58732690I was at first, but then I realized that moves with short animations become extremely spammable, so it's worth it.
>>58732690Megas were handled extremely poorly in ZA in general, likely due to Pedohmori's retarded design influences and him sucking his own dick by forcing them to work on a timer like Dynamax. Literally every single problem with modern Pokemon is entirely Ohmori's fault, he took over after Masuda got kicked out of directing (he was saddled up with failures he only worked for in name, as a last fuck you from the spiteful faggots he tardwrangled) and he had no fucking clue he was doing, he completely fucked up the gym leader fights, XY is piss easy because of Ohmori not giving a shit about by his own admission. He complained about Megas not being well handled, which was entirely his fault but he pretends it was actually a problem with the mechanic and then he looked at all the features that made Megas good, removed them and decided to make the atrocity that was Dynamax and to a lesser extent Z-moves. It's clear even Gamefreak hates him considering they also decided to kick him out, but he's still going to handle gen 10 and it's literally Alola 2.0, with the same sappy and shitty le hecking family drama type story.Oh also, we just learned via the last round of Teraleak documents that Gamefreak has been using AI for their designs for quite a while now, and they fully intend on using it even more for gen 10.