Post mons that got cucked by game design.
Kantosissies...
Game Freak is a repeat offender when it comes to poor game design.>gen 1 is gen 1>gen 2 had the level curve and was pretty much against chikorita>gen 3 had slow and frail mixed attackers>can't think of gen 4 or 5>gen 6 had game freak being surprised over aegislash being used as a special attacker (and all the disrespectful bullshit against aurorus and to an extent, tyrantrum)>gen 7 had the failed attempt to curb the powercreep>gen 8 had the Y-COMM and shit AI teammates for offline dynamax raids>gen 9 had klawf's anger shell and past-gen legendaries being shiny-locked
>>58772084gen 4 has no fire types besides the starter and one or two two lines per game (ponyta for DP, vulpix/growlithe for HGSS)gen 5 just has atrocious level-evolutions
>>58772084you can't name a specific flaw for gen 1 because gen 1 has good game design
>>58772097>gen 5 just has atrocious level-evolutionsGen V starters also have terrible level-up movepools and beyond that a lot of Gen V pokemon are missing obvious coverage moves, like the dragon trio lacking earthquakeGev also has four slow pure psychic lines and BW1 is frontloaded with the worst designs of the generation.
>>58772097What the fuck is up with Unova's level-up requirements for evolution actually? Did some programmer think that Alder was the final boss (he's not, he's postgame)?
>>58772084>gen 2 had the level curveWhat is a level curve?
>didn't get cross chop in gen 2>didn't get superpower in gen 3>didn't get close combat or drain punch in gen 4>???>Eventually gets good fighting type moves in SWSH, over twenty years since RBY/G>powercrept into oblivion already