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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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People keep lamenting how Gen 2/Gen 3/whatever killed Pokemania, but even aside from the fact that if anything other than the passage of time "killed" Pokemania it was the PS2 launching in 2000, I'd argue Pokemania dying was a good thing for the series as a whole- guaranteed success for a franchise based on hype breeds stagnation as the creators don't feel the need to innovate or even maintain quality standards because "it'll sell anyway". As we can see from the current state of the games- Pokemon sells because it's Pokemon just as it did back at the height of the fad, and the games are pretty fucking bad. In fact I'd argue had Pokemania continued GF would have become complacent quicker and the series would have ended on a pretty miserable note long ago.
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>>58777596
tldr?
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>>58777597
>Pokemania was doomed to die as with all fads
>The PS2, not any Pokemon product, killed it
>Pokemania dying out helped the brand as it forced GF to sell the games based on their own merits rather than just hype for a brand name
>The current dismal state of the games is down to the sheer popularity meaning GF doesn't have to actually try anymore
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Hold on OP, I'm gonna try and find the point you're trying to make.
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>>58777612
Pretty simple I thought- that lamenting/whining about the death of Pokemania is honestly pointless.
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>>58777603
So you're saying that the dogshit state of recent Pokemon games were all caused by that fateful summer of 2016?
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>>58777634
Its a combination of Go's success coupled with gamefreak's incompetence at working with 3D that deprioritized making a quality game, as now they see themselves competing with mobile slop and not 'real' games anymore



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