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What would you say are the 3 best offensive typing in the entire franchise?

Ground, Ghost, Dark?
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>>58784289
>Dark
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>>58784312
Most utility in the game, neutral damage to all but 3 types,no immune, high damage.
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Ground, Ice and Ghost. Ghost has become so OP it's not even funny.
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>>58784312
Gen 6 and after it's a contender
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>>58784312
After losing it's Steel weakness yes.
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>>58784350
Ice is only okay, it's held back by its STAB being dogshit even if it hits some of the biggest threats for SE. Ground and Ghost though definitely qualify as top 2, especially after Steel lost the Ghost resistance

Does the qualifications have to be "Steel doesn't resist it"? It feels like that at times
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Rock, ground, dark, ghost, fire, and ice are almost always the most impactful damage types. Water and electric are pretty good alot of the time as well.

I would have also listed dragon and fighting among the best before gen 6 but fairy type screwed them over so hard. Dark didn't get screwed as much because it lost the steel disadvantage and because knock off got buffed to become arguably the best move in the game.
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>>58784454
Water needs a nerf, everyone can agree with that.
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>>58784460
Water's fine. It just has too many good moves. Scald has always been a broken move and flip turn was such an unnecessary buff to the type.
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>>58784460
It's so easy as well. Make it weak to Ice and kill two birds with one stone.
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>>58784480
It should be weak to Ice. Ice sucks and Water is weak to nothing.
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Ghost is GOAT
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Ground, fighting and I would say dragon honestly.
>muh dark
No, it is just knock off being thrown around to everyone. U-turn and knock off should be normal moves. All damage + utility moves should be normal moves.
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>>58784537
Dark is better than Dragon as nothing is immune to it + hits Steel for neutral
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>>58784537
>let's make ghost even more overpowered
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>>58784433
>it's held back by its STAB being dogshit
this is the same type of retard who starts screeching whenever his pokemon gets frozen or 1hko'd btw
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>>58784537
>Fighting
>Dragon
We are in Gen 5+4, anon
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>>58784289
Ghost, Ground and Water.
Fairy, Dark, Rock, and Fighting are also some strong contenders.
I think Scald should be obliterated from the franchise.
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>>58784289
Ground/Ice is statistically the strongest type combo for super effective damage, but I’ll also nominate Ghost and Fighting.
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>>58785121
fact check: true
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>>58785013
Scald already got nerfed, stop living in 2014.
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>>58784400
>Steel weakness
>Dark
Wat
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>>58784289
Easiest to mindlessly spam are probably
>ghost, fairy, dark

Most frequently useful for coverage are probably
>ground, ice, fighting

Runner ups that are extremely useful but not as mindlessly spammable or are hindered by accuracy/base power
>flying, fire, rock, electric

Steel is so insanely strong it has a massive gravitational pull on the rest of the type chart. It speaks to how strong fairy is as a type that it is still so braindead to use even with steel being so common.
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>>58784537
>all damage + utility moves should be normal
Darks entire attack identity is that their moves have secondary effects why would remove stuff that fits that from them?
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>>58786578
>entire
Actually it's every move except Brutal Swing, unless the hits everything on field part is supposed to be it



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