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Do we know anything about the development of ORAS from the Teraleak?

All I know is that ORAS was developed in 1 year by a staff of 100 people. But I know this from regular interviews from the time when ORAS released.

Did the Teraleak reveal some other information about ORAS? Like was the Battle Frontier ever considered, or Trainer Customization, etc?
>>
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It unironically revealed they used a fanmade Minecraft map to make the model of Hoenn for soaring
And that it was also inspired by Pokémon Ranger Guardian Signs
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>>58831188
>Like was the Battle Frontier ever considered
i think you know the answer to this with or without leaks anon
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>>58831188
I haven't looked through the ORAS stuff since the freakleak happened in October 2024 so I'm just gonna hold my tongue on the stuff I'm not certain on
>Soaring with Mega Rayquaza was intended to happen at one point but was then scrapped.
>Team Magma and Team Aqua were meant to have their remixes of their battle music from RSE. The Team Magma version was never made, but the rough draft of the Team Aqua version was finished and used for both teams in the final game.
>The look of the UI appeared resembled Ruby & Sapphire's way more than the final game.
>The Game Corner or any sort of replacement wasn't in any build of the game
>Mega Swampert had a different design at one point
If I'm quick enough I'll come back tomorrow and post any findings I come across in the Sango stuff.
>>
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>>58831388
>The look of the UI appeared resembled Ruby & Sapphire's way more than the final game.
I misremembered this part, only the battle textbox did.
>>
>>58831388
I'm not a Swampert fan and this mega design looks better.
>>
>>58831388
>>Soaring with Mega Rayquaza was intended to happen at one point but was then scrapped.
Did the Mega Latis in the final game REPLACE Mega Rayquaza for Soaring, or were we gonna be able to Soar on BOTH?
>>
>>58831609
>Did the Mega Latis in the final game REPLACE Mega Rayquaza for Soaring, or were we gonna be able to Soar on BOTH?
It was the latter
>>
>>58831646
Thank you
>>
>>58831388
>If I'm quick enough I'll come back tomorrow and post any findings I come across in the Sango stuff.
Please do come back here with all the findings you can. I hope the thread will still be active by then!
>>
>>58831203
>It unironically revealed they used a fanmade Minecraft map to make the model of Hoenn for soaring
Is this a sign of incompetence or fan recognition? I can't decide lol
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>>58831188
>Like was the Battle Frontier ever considered, or Trainer Customization, etc?
I don't think those were even mentioned in the design docs. They did make an overworld model of RS May, but it was just a placeholder rather than an alternate outfit.
>>58832243
Basically, some dev googled "Hoenn map" and grabbed the first things he saw to use as placeholder textures. The same thing happened with Serebii's PokeEarth, which actually snuck into the final game due to a PSD layering oversight.
He might be confusing that image with the maps being built of tiles using a Maya plugin.
>>
>>58831188
what's there to learn about a shit game?
>>
>>58832357
>The same thing happened with Serebii's PokeEarth, which actually snuck into the final game due to a PSD layering oversight.
What is a PSD layering oversight?
>>
>>58832448
OP isn’t asking about gen 5.
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>>58831188
We got a LOT of concept art that is actually quite beautiful.
Then mostly "minor" things
other than what the other anon already said.

Also for the frontier I have a bit more info, but these are just screenshots I took one year ago, so take them with a grain of salt, even if I paid attention to only screenshot trustable info with sources.
>>
>>58832448
What went wrong. I welcome leaks of documents for XY and later.
>>
>>58833172
>Even the Battle Resort got cut down
What does that anon mean? As far as I understand, the egg hatching Sandy beach is still there? Maybe I'm retarded but I don't see what exactly is missing in the final game?
>>
From everything posted in this thread so far, we can see that the things that got cut from ORAS are the following:
>The ability to Soar on Mega Rayquaza
>A slightly bigger Battle Resort island (I don't see how it is much bigger based on the description given)

If that's really ALL the planned content for ORAS that was scrapped, it means that ORAS did EXTREMELY well. Most Pokemon games have a lot more scrapped content that doesn't make it into the final game. This means the 100 devs that worked on ORAS did an amazing job at fitting almost everything they wanted into the final product.
>>
>>58834287
It's a shame half of what they wanted was a worse version of RS. At least we got the multiplayer stuff improved, which makes it way better than XY which was already solid there.
Although, speaking of "fitting everything they wanted", a lot of Pokemon games actually went with a lot more than what was planned. Gen 4 and 5 added a lot more areas, and the stuff cut from Gen 5 like letting people use Global Link to put MP3s in their game seems like a huge technical and legal hurdle more than just running out of time. On the other hand, we do know for a fact a lot of stuff in ORAS was stuff planned for XY and then whatever upper version of it got canceled, so at least they got soaring into a game eventually.
>>
>Emerald content was never on the agenda
Cursed...
>>
>>58834306
>[games I like] added [fanfic]
Sure thing, sagefag.
>>
>>58834346
I hate DP, but if you look at the map for both those titles compared to the one for XY you start to see the difference in what was added vs was cut from XY it's pretty blatant.
>>
>>58834306
>It's a shame half of what they wanted was a worse version of RS
This is simply not true. ORAS is much better than RS.
>>58834306
>a lot of Pokemon games actually went with a lot more than what was planned
Can you give examples?

But yeah, I was speaking of how much scrapped content XY and SM had, for example. And even USUM (which is one of my favorites games) couldn't add more than 50% of everything scrapped from SM.

So yeah, I think ORAS is the exception here, being one of the games with the least amount of scrapped content (unless someone can provide more scrapped content in this thread).
>>
>>58834355
No, I don’t see the difference at all, actually. I do see that DP’s campaign is gutted as fuck just so they could arbitrarily pad the postgame though.
>>
>>58834364
>This is simply not true. ORAS is much better than RS.
They cut an entire dungeon from base RS and there's a ton of loading screens everywhere that make the game flow much worse. We can argue about the balance and the equally bad overworld art style, but the other things are really huge downgrade for just playing the game.
>Can you give examples?
I mean there's the map of Sinnoh made in Lego for some reason up on TCRF, if you don't want to dig through every single folder in the leaks to decipher the naming schemes.
>>58834368
Ironically, XY gutted the post-game maps to fill in optional areas in the main campaign that didn't exist for the most part, implemented them really badly, and then put a Team Flare story that was still post-game entirely in Lumiose in an attempt to do something. This is as opposed to Sinnoh where the post-game seemed to be designed from the start and new optional areas were added as development progressed. Unova seems to be a mostly similar story, but if you've got any maps I've missed for that I'd love to see them.
>>
>>58834425
>Ironically, [games I didn’t like] gutted [fanfic]
ok chronotriggerfag
>>
>>58831188
>xhe still believes the teraleak hoax
ngmi
>>
>>58834425
>and new optional areas were added as development progressed
I made this up because I like the game btw
>>
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>>58834436
I mean you posted this
https://archive.palanq.win/vp/thread/56754157/#56756983
Which implies literally the opposite, as nobody aside from you uses sagefag or chronotrigerfag. But if you happen to be the only other person who does then I guess argue with that guy, as he seems fairly on the money. Azure Bay, Terminus Cave, and the post-game Team Flare plot seem to be pretty blatantly re-worked from Southern Kalos, down to all the areas having post-game content but also being implemented in dogshit ways (nothing route until you do the worst part of roaming legendries, okay dungeon that cockblocks you at the end, somewhat lame post-game story that doesn't even encourage you to look in any new area that isn't Lumiose). Lost Hotel seems actually designed to give Kalos some optional content and oh look it's the best optional content in the game.
>>58834457
They literally didn't include several optional areas in this map of Sinnoh, but did include the entire post-game island. I don't know how else to interpret this.
>>
>>58834502
>They literally didn't include several optional areas in this map of Sinnoh, but did include the entire post-game island
I made this up because I like the game btw
>>
>>58831388
Are there builds where old May is playable?
Or are all builds using nu-May?
>>
>>58832357
Can this old May model texture be ported to the finalised games, so you can play as old May instead of nu-May?
>>
>>58834537
The entire post-game area is in the top right. Where's Iron Island? Where's Fullmoon Island? I get Pokemon Mansion not being there, that's reasonable at that scale. But those are some pretty big optional areas, both connected to the same main game area that already has a connection to a single island on the goddamn map. And it's all still ass because it's DP and the map design is fucking horrible. I dunno why you think I like DP, I think I prefer XY to it because XY didn't immediately make me want to quit playing Pokemon entirely.
>>
>>58834550
>Where's Iron Island? Where's Fullmoon Island?
In the game, planned at the start, unlike the fanfic you completely invented.
>>
>>58834335
>remake doesn't even consider adding content from the upgraded version 10 years prior
What's funny is if this were ANY OTHER FRANCHISE the fans would have crucified the devs. FF Pixel Remasters got a ton flak for leaving out extra content the games had before. A full Pokemon remake does it and the fans happily eat it up.
>>
>>58834555
Do you have any development documents to support this? Because the picture of the devs making the map says otherwise to me. Like, they thought this was fine to post to the official Nintendo France Twitter, I'm pretty sure they didn't intend to have all three islands there based on that as it was meant to help visualize the map. Surely you have a filepath that would explain otherwise, like how I could post several different filepaths on the development of Southern Kalos. For example, xy_doc\trunk has most of it.
>>
>>58834425
>They cut an entire dungeon from base RS
No they didn't LOL. You're probably talking about New Mauville, but the dungeon is still in ORAS, just without the puzzle element of the opening and closing doors. Also, it's funny how you guys always mention the simplified New Mauville, but you NEVER mention the greatly expanded Scorched Slab dungeon, the now much bigger Mauville City, the 32 new Mirage Spots, the new garden behind the Berry Master's house, etc. Funny how that works.

>and there's a ton of loading screens everywhere that make the game flow much worse
Nitpick
>the balance
All Pokemon games are easy
>the equally bad overworld art style
The art style looks great to me, so that's just your personal opinion
>>
>>58834595
>Do you have any development documents to support this?
Do you?
>>
>>58832448
Are you angry that ORAS is better than your favorite Pokemon game LOL
>>
>>58833172
What are "Nora Trainers"?
>>
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>yet another thread ruined by yawnfag's retardation
>>
>yet another thread ruined by retards using the teraleak to make up whatever fanfic to support what they already thought about the games before the teraleak
>>
>>58835628
Kill yourself.
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>>58833526
XY has a LOT of feature butchered it would take like 8 threads to get everything out, starting from Z that never relesed, how BW ended prematurely and many of the features intended for those were shifted to XY only for them to be shifted (discarded) in SM

>>58833788
Many others NPC listed here, eg. in text 3, where you were supposed to battle strong trainers that didn't appear as Gym leaders or E4, a way to farm money and exp, all other useful npcs, the ability to freely change Background music and so on.

>>58834287
It is actually WAY more, these are the important parts, for example we have always knew about mega flygon that was scrapped, meanwhile Latios and Latias soaring the sky was supposed to be in XY and got shifted here, as I was saying early ORAS may have done approximately what they wanted but they had to shoudler the massive load of unused content left from XY and they knew much of that crap would eventually be moved onto gen 7° (Zygarde in Alola)

>>58834542
>>58834546
Not in game but concept art has a kind of an hybrid
>>
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A bit more concept art to bump the thread
>>
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>>58836356
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>>58836358
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>>58836362
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>>58836365
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>>58836368
BTW this was supposed to be the same half-sunken ship that was in RSE, but was changed to "Sea mauville" because a korean ship sunk when the game was made
>>
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>>58834542
>>58834546
>>58836160
https://gamebanana.com/mods/413784
>>
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>>58836389
https://www.loverslab.com/files/file/20257-busty-may-serena-mod/
>>
>>58831188
The Abandoned Ship was supposed to make it but was replaced with the Sea Mauville bc of the sinking of the MV Sewol (that's the same reason Skrelp's debut episode in the anime was postponed and they had to make a flashback episode later)
>>
>>58836160
>Many others NPC listed here, eg. in text 3, where you were supposed to battle strong trainers that didn't appear as Gym leaders or E4, a way to farm money and exp, all other useful npcs, the ability to freely change Background music and so on.
You CAN battle strong Trainers at the Battle Resort: the 5 type Masters of the types that didn't appear as E4 or Gym Leaders in the game (Fairy, Ground, Poison, Bug and Grass). This is also a way to get Exp obviously.

You also CAN freely change the background music at the Battle Resort. You talk to an NPC and she does it for you.

The only thing I don't understand is what are Nora Trainers? That seems to be the only important thing that was cut from the Battle Resort.
>>
>>58836160
>It is actually WAY more, these are the important parts, for example we have always knew about mega flygon that was scrapped, meanwhile Latios and Latias soaring the sky was supposed to be in XY and got shifted here, as I was saying early ORAS may have done approximately what they wanted but they had to shoudler the massive load of unused content left from XY
Mega Flygon is not such a big deal. It's just one Pokemon form that got cancelled because of artist's block.

And from what you're saying, ORAS got more content that was unused in XY, meaning that ORAS gained extra content, rather than losing content.

But I would like to know what is all the content from XY that got cut, that you speak of? Soaring on Latios. What else?
>>
>>58836365
>>58836368
Why did they turn that city into one big mall again
>>
>>58836802
>Why did they turn that city into one big mall again
ORAS Mauville City is much bigger, better and more unique looking than RSE Mauville City. What exactly are you complaining about?

Also, in RSE Watson wanted to renovate the whole city. In ORAS he successfully renovated it
>>
>>58836802
So they had a place where they could shoehorn every single gimmick or structure they wanted I suppose,
>>
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>>58836545
>>58836567
Oops forgot those were there, anyways, based on context "nora" may simply mean "strong" trainers or something like that.

About the "what are we missing" part the funny thing is we do not know exactly

We have pic related found in Gen 5 development docs.

I do not remember the full extent of scrapped idea because it was really MASSIVE, some boring shit like "throwing styles" got shifted to SM but I don't think anyone really gives a fuck, the rhyhorn racing was scrapped, super training with "gigantic pokèmon that exploded when defeated" was scrapped (maybe dynamax? who knows?), create your own gym leader got scrapped that maybe was used for secret bases, or maybe was the real idea behind SM (SM Original Idea was that you would go around creating a legue, so you had to scout people that could become gym leaders, before that crap captain trials we got) and MUCH more shit. Point is we do not know the full extend of it, what was discarted, what was kept, what was postponed, not really
>>
>>58837318
>Oops forgot those were there, anyways, based on context "nora" may simply mean "strong" trainers or something like that.
Yeah, so it means the Battle Resort really didn't lose much in terms of planned content. If "Nora Trainers" simply means "strong Trainers" then those same Type Masters I mentioned earlier might be the Nora Trainers in question?

Anyway, as for what you said about how Gen 5 was supposed to last until 2014, do you think ORAS was originally meant to be a Gen 5 game? And do you think ORAS would have been a better or a worse game if it was part of Gen 5?
>>
>>58837431
Personally, I think it wouldn't have made sense to continue Gen 5 after 2012, because the 3DS had already been out long enough. I'm sure both Game Freak and Nintendo wanted to start working on the 3DS by then.
>>
>>58837431
OG Anon you were replying to here.

I think that would have been a good idea, which also makes sense they would go and "rebrand" everything, if instead of getting something new - void- new -void- new- void to fill only with spin-off (peak btw) and third version, they could just do what everyone else does and just make a good game and continue to nourish and embellish it for 3-4 years until it's time to make a new gen.

Too bad BW flopped HARD, for a lot of various reasons, most importantly, internet was getting popular, fb was born, what'sapp was born, something Japanese do not know since they have other socials, and most importantly, people who grew up with pokèmon (guys born in the 90s like me) were getting into high school, and if you weren't there, I can ASSURE YOU that there were very little things that could make you look more pathetic and nerd than being a pokèmon fan in high school in big 2010 .

Add that with the fact that there were no old pokèmon that would keep the old fans in there and it sold badly + was bad received. they had to rush XY to get "something new, something fresh, something KANTOOOOO" (hence why, kanto starters, lsurfable gift lapras, snorlax blocking your path, megas, free lucario and so on) that helped a bit, but 2016 was approaching and with Pokémon Go coming that would have people go MAD with Pokémon once again, we couldn't make a third title as the 20th game, so instead they scrapped Z and went directly to Gen 7 (+ What we now know from teraleak 2, happened that Masuda was kinda fired mid XY for being a tyrant)

ORAS was probably meant to be done "eventually" when they were realizing BW, then shit hit the fan,
>>
>>58837929
>Too bad BW flopped HARD, for a lot of various reasons, most importantly, internet was getting popular, fb was born, what'sapp was born, something Japanese do not know since they have other socials, and most importantly, people who grew up with pokèmon (guys born in the 90s like me) were getting into high school, and if you weren't there, I can ASSURE YOU that there were very little things that could make you look more pathetic and nerd than being a pokèmon fan in high school in big 2010 .
The dex was uncompelling and then the game was more of the same. If BW was actually good, it would have been more popular, although the poor quality of HGSS deflated the hype for the franchise that had been building all through RS into Platinum.
>>
>>58837929
Yeah, I get you. I think the main reason why BW was received badly is because there were no old Pokemon until the postgame. Also the fact that a lot of the new mons kinda sucked imo.

But I think BW2 kinda remedied that by including a lot of old mons to the mix, like early game Riolu and Growlithe, etc.

But going back to ORAS, I think if ORAS was planned for Gen 5, it would depend if it was released between BW and BW2, or after BW2. If ORAS had been released AFTER BW2, at the very end of Gen 5, maybe they would had ported the PWT over from BW2 to ORAS? Same way how they ported the Sinnoh Battle Frontier to HGSS in Gen 4. That would have been very cool, admittedly.

On the other hand tho, I honestly hate the Gen 5 moving Pokemon sprites, so I'm kinda glad ORAS happened during Gen 6 instead. Furthermore, things like DexNav and Soaring couldn't have been fully realized on the DS, I think. I imagine the extra power of the 3DS helped with those. Not to mention that in Gen 5 ORAS wouldn't have had Megas, and Megas are one of my favorites things about the game.

So yeah, I think ORAS releasing in Gen 6 was overall a good thing.
>>
>>58837966
You almost got it in the first part not gonna lie, then you said hgss is bad and sold yourself out either as a troll or a retard

>>58838146
B2W2 are a LOT better yes, and gave you plenty of old mon pretty early (riolu at the start of the game lmao) too bad "pokémon fans" never buy 3rd titles, let alone for an already badly received game.

ORAS was absolutely not in their minds while doing BW, otherwise they wouldn't have done a 4 year cycle for BW
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>>58838161
>then you said hgss is bad and sold yourself out either as a troll or a retard
Johto games being low quality, HGSS not excluded, is both conventional wisdom and established fact at this point of the mid-2020s.

Many people experienced a palpable yet then ineffable disappointment with and disillusionment from the game all the way back in, 2009 was it, yet because of inexorable Johtoddler zealotry, dared not speak it publicly at that time.
>>
Personally, I wouldn't call HGSS bad. Just very overrated.

ORAS is the best remake, imo.
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>>58831388
Sorry that I haven't gotten looking through this stuff again. I've been busy with work and clearing out my hard drive. In the meantime here's concept art of the Abandoned Ship before it was changed to Sea Mauville. The full image is here: https://files.catbox.moe/5wjpm8.png
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>>58832243
Nothing wrong with using placeholder assets
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>>58838513
It's okay bro, I will try to keep this thread alive until you have the time to post more stuff.
>>
>>58838572
>Nothing wrong with using placeholder assets
Yeah, I guess that's true.



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