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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
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Does the legends za dlc make the grind for bottle caps better? I didnt buy the dlc because a pokemon roguelike mode sounded like buns and ive basically been out of the loop in fan discourse since plza launched because its just damage control for one of the middest games gf has ever released against a non existent boogeyman
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>>58847137
Yes. Alpha Trainers you defeat in Hyperspace Battle Zones have a chance of giving some to you.
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>>58847137
No one cares. Go back to your grifter circle jerk this board is for pokemon fans not jaded nostalgiafags that ruined their dopamine receptors by jerking off to animals
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>>58847163
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>>58847137
Yes, the red trainer in the battle zones has a guaranteed one
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>>58847223
Read what I said again. If you think legends are is "one of the middest games of have ever released" you're just a tourist easily influenced by hate grifters. Don't worry you'll stop being 15 one day
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>>58847160
>>58847230
how is the grind compared to the infinite za grind? is the loot pool also filled with junk you can just buy? the worst part of tye infinite za grind is that you can do 4 tickets a night and get items that are basically useless since money isnt an issue like in SV
>>58847243
is this the zoomer version of "everyone that disagrees with me is a nazi"?
also
>duuurrr ur just a porn addicted nostalgiafag
>duuuurrr ur just underage
which is it retard?
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>>58847137
Yes. Red hologram trainers give you a bunch of bottle caps and seeds of mastery. Since the game auto saves after every trainer you beat if you don't want more Sneed of mastery you can save scum.
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>>58847260
The DLC is basically more of the base game. You make a donut which if you aren't braindead and lazy the portal you enter gives you enough material to make a stronger donut which gives you more time. The wild Pokémon zones are like catching Pokémon in day time. The trainer zones are like night time. The donut time limit is like the day night cycle. Both types shit out a bunch of level up candies so you can easily get to level 100. Both of them have floating Pokeballs that you attack for item drops that generally spawn in the same locations. Just focus on the missions within the 5 or so minutes, get the gold ball then you're good for berries for the next donut. In the trainer zones try to focus on delivery guys and holograms if you see them. In 5* ones also try to get collectors, rich boys and ladies.



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