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File: fg4Q39v.png (159 KB, 1196x1280)
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Can a game with more than one region realistically work? This is something I see people ask for all the time just because gen 2 did it a long time ago. Gen 3 used to be hated because there was no way to go back to Johto/Kanto after all. But even gen 2 gets a lot of shit for the fucked level curve and Kanto being barren and lifeless. How would you do multiple regions without fucking the level curve or boring the player to death?
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>still falling for the level curve meme
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Only low IQ brownouts think Sinnoh is based oh Hokkaido.
Trve Aryans such as myself know that it’s based off of Hyperborea.
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>>58906119
>brownouts
Fucking brownoids
Fuck apple
Fuck Tim Cook
Fuck autocorrect
My point still stands.
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>>58906118
I mean, it's a real issue if you want to do 3+ regions. Imagine fighting Lance or Steven at level 33.
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>>58906119
Whites will be bred out of existence in a couple hundred years.
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>>58906129
just increase the levelcap
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>>58906113
the level curve is built with 1 region in mind, you slowly build your team until you have your 6 probably around the 5th gym, the final few gyms usually happen pretty quickly, and then you beat the game.
Pokemon just hasn't really found a way to make a postgame that's as engaging as the main story, my lazy idea is that they just force you to leave your pokemon from the first region behind and start over, but at that point you're basically playing a 2nd main game, not a post game.
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>>58906129
That happens multiple times in Hoenn. You're going to be underleveled for most of your fights because there aren't enough trainers to battle, and there's no VS Seeker to rematch with.
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>>58906130
Jarvis, what’s the country of this post’s origin?
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>>58906135
>my lazy idea is that they just force you to leave your pokemon from the first region behind and start over
A new game plus type of postgame could be cool. But yeah, they'd have to reference the player being a champion level trainer somehow and do something with that or it would just feel like starting another game entirely.
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>>58906135
Not even. You're always training more pokemon. So have standard trainer battles around levels 15-50 in the world. They just need to add very hard custom trainers clearly marked in every region to provide a real challenge, and vastly increase the level of repeatable battles and post region content. Add more challenge trainers like Red in Gen 2.

I truly have no idea why game freak refuses to release a modern massive multi region 2D game on mobile. Smartphones have all the connectivity required to trade and battle. They would have to find a good control scheme on touchscreen or invent a USB-C peripheral with buttons for smartphones. It can't be that hard for a massive company, but game freak is just an IP squatting shitcorp now. A modern pixel art 2D pokemon would destroy the market. It's so stupid.
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>>58906113
Japan kinda looks like arceus
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>>58906113
Paid DLC with new Pokemon so busted that even a full champion team would feel like lv 10 Ratatas
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>>58906113
Wait, how was Gen 2 barren and lifeless?
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>>58906113
Just make the game nonlinear with multiple options for leveling zones.

Think of how WoW classic does it. If you're level 20 (for example) you can choose to level in the Barrens, Silverpine Forest, Ashenvale, or Hillsbrad Foothills.

Pokemon players think way too linearly
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>>58906113
Pic unrelated btw
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>>58906169
Hacked pokemon pop up literally all the time. It baffles me that people whine about it.
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>>58906113
My take on it: Either do 1 League in Mt silver an the gyms are scattered through Not!Japan or Do 3 leagues Hoenn, Mt silver and Sinnoh. One version starts in Hoenn, the other in Sinnoh. You beat the league in the mid 60s then you travel to the other region, do the League you are lvl 70/80. You finish around the level 90. No DLC bullshit. Gimmick is mega with possibly teracrystallization because of Kitakami.

Include the pokemon ranger isles and regions, fill with Wild area like Galar or Paldea, with occasionnal Mossui size town


Also contest are back
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>>58906135
>the final few gyms usually happen pretty quickly
Disagree. This is usually where the climax is in most games. In Hoenn it's half the fucking map.
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>>58906119
>>58906122
marleyfag, you know hyperborea is a real place, right?
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>>58906113
I mean I don't think it would really take much? The Gen 2 level curve feels a little wack but that's mostly because of all the gyms and trainers between the fifth and seventh badges all being around the same levels. Spread it out a little more so the player more comfortably ends up in the mid-40s/early 50s by the time they challenge the first champion or champion stand-in, and you're on the right track. From there it would just be a matter of structuring the other regions in such a way that enemy Pokemon progressively get stronger by ~20 levels per region, so by the time you reach the end of the last region, you have, and are fighting, level 100 Pokemon. Level curve handled.

As for boring players? That's the harder one. Would be a matter of stretching the main plot out across the regions, I guess. The gym challenges could be contained to each region, assuming gyms would be a part of a multi-region game at all, but the main story of the game could be continuous



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