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>people in the past: “pokemon has no government! It’s an ancap world! This is proven because corporations easily take advantage of people (in the gen 6+ games) and the government or closest entities to the government rarely interfere”
>”just disregard the police in earlier gens or even new gens”
>then this shit appears
Is it just safe to assume that the Pokémon world has a government, it’s just that
A. Their government buildings are in different locations, maybe ones hard to access by villain team grunts and potential bad actors, and also talking to government employees and politicians would probably be boring
B. They either take a hands off approach to bad world ending stuff because usually a trainer comes in and saves the day, or they’re straight incompetent, or some of both?
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>>58921981
Perhaps all the regions just have different forms of hierarchy/governement/rule. It's already established regions are more or less countries with different languages and stuff
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>>58921981
Perhaps the towns and cities just form loose confederacies with the local leagues as authorities. It's not like Orre, Unova and Alola are implied to be part of a greater governing body
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>>58921981
The governments weren't the focus of the games' stories, why dwell on it?
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C: You're playing as a 10 year old kid who's concept of government is little more than knowing there's a president, mayor, police officers, fire fighters, and hospital.
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>>58922085
D.W. looking highly correctible there.
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>>58922049
But whats their tax policy
>>
>>58921981
>hard to access by villain team grunts and potential bad actors
If the teams have the logistic capacities to, let's say;
>raid HQs of important manufacturers (Silph Co) or institutions (Weather Institute, Mossdeep Space Center)
>commit acts of terrorism (blowing a lake up, freezing an entire city)
>build a fucking castle under a Pokemon League without anyone noticing
>research and obtain world-ending artefacts
then it wouldn't be a big issue to infiltrate government facilities. The government is
(A) either harmless and neglectable,
(B) some eldritch horror no one wants to mess with (like the IRS), or
(C) actually competent and therefore amongst the mentioned targets, yet not exactly specified during the game's plot

>talking to government employees and politicians would probably be boring
You'd have to, if you don't want anyone powerful to interfere in your world-ending schemes.

>hands off approach to bad world ending stuff because usually a trainer comes in and saves the day
Didn't work out for those alternate worlds in USUM.

My guess, with how the team are depicted in various media, the Pokéworld is dystopian and run by Mega corporations, whose CEO's occasionally develop a God complex and nearly trigger apocalyptic scenarios every four years. The government exists, but is either intimidated or paid by said corpos to not meddle in their affairs. Or, for whatever reason, something happened in the past that weakened the government to the point of being unable to fight against organized crime (like the war Lt. Surge mentioned). If there is or ever was a military, it's unable to do anything, otherwise you wouldn't rely on sheer luck, divine intervention and some 10-year-old prodigies to stop the end of the world from happening.


>>58922049
This. The main goal of the games is monster catching, not giving a complex and comprehensible insight behind the scenes.
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>>58922276
>the Pokéworld is dystopian and run by Mega corporations
Just like real life.
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>>58922496
Yup.
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>>58921981
The mayor is a jew
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>>58921981
It's almost like most of the time you're playing as an 11-16 year old who doesn't give a shit about politics because they're too busy catching and battling Pogeymanz, and LZA glimpses into what the Pokemon World is ACTUALLY like because the LZA protagonist is a young adult capable of traveling abroad all by themselves.
>>
Orre has a governor and some of its cities have mayors.
>>
Perhaps it not a real world, and not really comparable to the real and is a work of fiction where shit is slapped together for whatever plot point or narrative is going on at that point in a time
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>>58923400
But you can have good narrative and interesting gameplay, or are they mutually exclusive?
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>>58922049
It's fun to speculate the pokemon world
>>
>sociology of pokemon thread
Oh boy I have been waiting for something like this. There is the speculative head cannon type stuff and what we see in the game. But we first must take into account the most relevant concern which is how the existence of super powered monsters that you can catch and train would influence the world and government itself.

So picture this you live in a world where pokemon exist they are vastly more powerful than a human and the tougher ones are capable of destruction that surpasses even nuclear weapons. And they are everywhere behind every patch of grass, in every cave, swimming in every body of water. The pokemon world is both resource rich and with pokemon as willing workers and assistants there is also a surplus of work energy. Both of these are scarce in our world and one of the reasons why we have governments. To allocate scarce resources and direct work to productive ends. But in the pokemon world such organization simply would be redundant as they live in a world of plenty.
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>>58924292
However the question does arise what about the threat of violence? This is the real pressing issue because by training pokemon even a child can have access to a weapon more destructive than a firearm. So here's where it seems like both people and pokemon have codified violence into the pokemon battle system in order to save lives. Humans battle with pokemon and pay out money to the Victor in place of taking pokemon battles to the extreme and using pokemon to kill other humans. I think this bit of lore is even mentioned in sapphire and ruby in the library but my memory on it isn't great.

So in place of traditional governments it seems like gym leaders are what passes for local government largely in the capacity of peace keepers. As the strongest trainer in the area we see them often act in the capacity of resolving disputes, preparing new trainers, and acting as moral guides. Even in the instances where terrorist groups (villains) pop up its usually the gym leaders or the champion who end up dealing with them.

The government of the pokemon world can best be described as benevolent warlordism.



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