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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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Is hacking in infinite rare candies against the spirit of a Nuzlocke run?
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>>59011016
Who cares nuzlockes are gay anyways
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Yes, but people are no longer interested in the spirit of the original Nuzlocke run from the comic. He didn't have level caps or anti-grinding, as far as I remember. I don't mind rare candy usage in romhacks where it's very clearly designed for it, but I think it's pretty lame in the base game. Especially since having all of your Pokemon at the same level as the leader's ace is something that basically never happens in a casual run.
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Yes. Resetting your starter for better IVs/nature and holding berries are also pretty lame. Rare candies are literally cheating though, specially if you EV train too since you're getting irregular amounts of exp to your Pokémon EVs. But it all comes to >>59011019
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>>59011035
>Using the game’s mechanics is gay
What causes this level of retardation?
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>>59011016
Cheating makes the nuzlocke invalid, please play the game legit
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>professional pokemon nuzlocker
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>>59011049
Nuzlocke
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>>59011058
more like professional calc user lmao
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>>59011016
it was always so funny to me that the professional nuzlocker faggot refused to play emerald rogue because he couldn't spreadsheet calc his way through it
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It's cheating. Simple as.
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>>59011075
calc is short for calculator btw
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>>59011016
This tranny is super mad because he called PChal Emerald encounters tierlist "perfomative" and everyone raped his ass in the replies
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I mean at some point after x amount of runs any sort of grinding is just a massive waste of time. I don't think rare candy usage is bad inherently but surely you have to level cap yourself to something reasonable as well but also who gives a fuck everyone just makes up their own rules
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>>59011154
>Gardevoir in A
>Grumpig in B
Already miles better than Smogon's regular in-game tier list for RSE that has Gardevoir in S and Grumpig in C, and that's despite the Nuzlocke setting benefitting Gardevoir and holding Grumpig back.
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>>59011167
Yeah it really doesn’t matter. There is no opportunity cost to grinding in Pokemon, you’re not gonna run out of resources or be surprised by some rare enemy “killing” one of your mons in a Nuzlocke format. I think in general trying to make Pokemon into some hardcore single player challenge is round peg square hole shit, the framework isn’t there
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>>59011154
>alakazam, a pokemon you have to trade to get
A tier
>every other pokemon you have to trade to get
Unavailable

Gay.
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>>59011016
The problem with the pro-rare candy “it’s theoretically possible to grind on 0 risk encounters” with only time and 0 skill involved is that time investment is still investment and if an rpg doesn’t want you to have access to something without investing x amount of time (other examples would be a rare item with a low drop rate or a skill points system that accrues alongside xp), then you shouldn’t get access to it. To claim it’s a test of skill and not grinding when they themselves arbitrarily set and candy to level caps is pretty dumb, even if you have all the data on hand and know how to manipulate the ai, it’s incomparable to something like the Battle Factory, where the rules are set by the game and not the player.
>>59011032
Yeah people will say “oh well it’s a separate thing from a regular playthrough” but at this point those runs are more divorced from OG 2-rule nuzlockes than OG nuzlockes were from regular playthroughs
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>>59011154
If you make a tier list for a specific set of rules that you invented and only you play, then it is by definition performative. The only thing you’re an authority on is jerking yourself off.
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>>59011198
>Smogon's regular in-game tier list
Smogon’s in game tier lists are complete dogshit.

https://www.smogon.com/forums/threads/pok%C3%A9mon-diamond-pearl-platinum-in-game-tier-list-discussion.3603381/

One look at where, say, Shellos is ranked compared to Buizel is laughable, for example, if you’ve actually used the two in playthroughs and compared their efficacy.
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>>59011016
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>>59011016
It's fine. The chance of getting killed in a random battle is pretty nill unless you're speeding it up and mashing A, but speeding the gameplay up is no different than infinite rare candies functionally.
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>>59011016
I guess but nothing’s stopping anyone from attempting one like the creator of Nuzlockes did. It’s not a widely recognized sport or even a multiplayer game so what’s the issue
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>>59011154
how is it performative if he streamed all the testing he did like for firered and hgss?
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Nuzlockers would probably enjoy playing real RPGs. I mean litterally anything besides pokemon's terrible battle system and barebones progression.
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>>59011016
I feel like you should just play a romhack if you don’t want to actually play the game but with extra challenge rules. Just cut out the nonsense inbetween parts with routes and story and just run a gauntlet of the gym trainers and E4 with a randomized team of 6.
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>>59011259
Buizel vs Shellos might be even worse...
Gardevoir and Grumpig in Emerald is such a silly notion because:
>Grumpig is Fast Exp, Gardevoir is Slow Exp
Since the Smogon list isn't a nuzlocke and has no level caps, these two will differ a lot in level by the endgame. In fact, about 10 levels.
A 10 level advantage means Grumpig hits equally hard to Gardevoir with Psychic, is a lot bulkier, and is faster too. Gardevoir has stronger coverage in Thunderbolt over Shock Wave, but it's not that big a deal
>Ralts and Kirlia provide basically no value for their entire existence
If anything, they actually drag you down until Gardevoir. Spoink arrives reasonably leveled and ready to start being used.
It is a laugh that they had Gardevoir be an S-Tier to Grumpig's C-Tier when it is is such a drag to get to Gardevoir in the first place, and then it performs worse if given equal exp than Grumpig.
In a Nuzlocke with level caps, which massively benefits Slow Exp mons while shafting Fast mons, Gardevoir still isn't worlds apart from Grumpig.
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>>59011315
That’s literally what they do lol. This tier list is clearly just easy low effort content for him
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>>59011016
Mentally ill tranny mad at what other mentally ill trannies are doing
I don't care
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>>59011032
>Especially since having all of your Pokemon at the same level as the leader's ace is something that basically never happens in a casual run.
For real. I played an emerald romhack a while ago with the only change being that gym levelcaps were enforced, and it was still a shitstomp because no gym leaders actually have IVs or EVs so you regularly outspeed them anyway.
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>>59011321
A tier list for a format he doesn’t really play is pretty performative
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>>59011016
The e-celebs in the reply are claiming that because the optimal way to grind is to fight level 5 pidgeys (because there is zero risk of dying) and that is boring for viewers, so they just speed up the process. This completely ignores the other possibility, which is to grind Pokemon closer to your level, but they will never do that because there is an actual risk of a party member dying in the process. Basically the entire spirit of the original Nuzlockes are dead with these guys.
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>>59011231
The opportunity cost is supposed to be time. You CAN spend hours on route 1 grinding your team to level 100 against level 2 Pidgeys, but most people don't want to do that. But if the game gives you infinite rare candies, then there's no reason not to get a full team at max level ASAP. And at that point, the game becomes trivial because level trumps everything else. This is why so many games today have level caps, even ones that aren't designed for nuzlockes.

>you’re not gonna run out of resources or be surprised by some rare enemy “killing” one of your mons in a Nuzlocke format
That's not true. Random crits do happen. You don't always know how much damage an enemy is going to do (unless you use a damage calculator which also trivializes the game). To be truly safe, you have to be comfortably overleveled. But to do that, you have to grind. And that's where the opportunity cost comes in. Old nuzlockes were about finding a safe path to victory without sinking too much time into it.
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>>59011016
people can do whatever they want, but honestly whats even the point of a nuzlocke if you're gonna cheese it
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>>59011485
Safe bragging rights
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>>59011485
I don't think using rare candies in vanilla games is very common. Jan for one grinded in his BDSP and SV one death = reset nuzlockes.
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>>59011016
Yes.
"Nuzlockes" with cheated in rare candies are not real Nuzlockes. There's two major things that drastically change when you can just skip the grind with no form of alternative penalty whatsoever.
1. A lot of Pokemon are balanced and stricte designed around experience rates. Obviously Dragonite is superior to Pidgeotto, but it's also fucking pain in the ass to train.
2. Obviously player will be more reckless and sacrifice their Pokemon more often if grinding new team member takes literally just few seconds. There's no risk of just wasting time and effort.

The "uuhh I can just grind safely on level 3 shitter uhhh!" bullshit non-argument absolutely makes no sense because everybody that is high on seven layers of irony completely fucking understands that it's not optimal way to do it because time and effort are actual, tangible resources.

People cheating in rare candies are just performative and overly ironic fucks that want to look cool doing something while in fact they hate doing it so they just bullshit through it and claim to be super cool pro nuzlockers. It's pathetic and laughable. I'm pro bungee jumper, I put rope on my ankles and jump from edge of my carpet. I did over two thousands of carpet bungee jumps, please praise me and call me the professor of jumping.
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>>59011479
>>59011643
/thread
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>>59011643
because everybody that is NOT high on seven layers of irony*

hurr durr...
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More like Professional Cocksucker
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unironically calling yourself a professional nuzlocker is so insane to me
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>>59011643
trvthnobyl, faux nuzlockers BTFO
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>>59011685
I find it so funny how Jan has stated several times that the "professional nuzlocker" and "best nuzlocker in the world" phrases are explicitly to bait neckbeard retards and you fags continue to fall for it.
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>>59011720
The irony is that... he's the neckbeard retard that bullshit his way through some "challenge" and now act like some Nuzlocke specialist.
This guy is pathetic and you crawling here just to publicly tongue his ass is disgusting. Go back cry to your daddy on Discord you effeminate faggot.
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>>59011735
>neckbeard mad
>muh discord
I don't use discord, that shit is for pedos and trannies. I don't particularly like Jan which is why I use his name instead of shilling his yt account.
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>>59011720
Jan is basically /vp/ incarnate. It's funny how schizos here hate him when he is a reflection of who they are.
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>>59011813
That applies to both Jan and Tamashii lmao, although I guess those represwnt 2 different generations of /vp/ users.
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The yan cult has arrived
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>>59011831
>anons thoroughly shitting on Jan
>hurrdurr muh cult
Are you ok anon?
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>>59011016
>professional nuzlocker
aka, grifter
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I feel like if you're at the point where you're intentionally trivializing a significant part of the challenge in a challenge run then there are probably better ways for you to entertain yourself
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>hack in rare candy to max out a dozen pokemon to the gym leader’s highest level pokemon regardless of slow or fast xp groups
>refuse to grind on higher level wild mon because there actually is a risk of losing a pokemon
How the fuck is this a challenge again? They are literally cheating by hacking in items rather than doing something risky
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The reason ecelebs utilize Rare Candy religiously is because they're always streaming their runs. It's not just a matter of playing the game with challenge conditions now, it's playing the game and being entertaining.
It's boring as fuck if your audience has to watch you slap Pidgeys for a few hours at 500x speed, they want to see you overcome or get shitstomped by a boss fight, so Rare Candy usage allows you to skip the grind and jump straight to the part the viewers are inclined to believe is the most "hype" part..
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>>59011813
You act like we don't already know that all of you lame ass Poketubers lurk and post here. 4chan is still a board where you can be anonymous, but you idiots still can't help but advertise yourselves here. I see all of you. In the next few months more of you are going to arrive, either expecting us to deliver leaks or blame us for fake ones you created to get views on your shitty channels. You're leeches.
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>>59012191
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>>59012185
Is there a romhack out there somewhere that replaced every wild encounter in the game with Lv. 5 Pidgey or something? Show me on the doll where Pidgey touched you. You know there's more wild encounters than that, right?

>>59012203
No one sucks Jan's dick for free.
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>>59011019
FPBP unmatched
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>>59012185
>it's playing the game and being entertaining.
>Streamer chooses to play a tedious and grindy challenge run as entertainment
Not that I disagree with anything you said, I just think it's a weird choice on their part.
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>>59012212
>autist-kun thinks I was literal when I said "pidgeys"
It's called hyperbole, shitface.
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>>59012218
It is strange, but the concept of being forced to make the most of your limited RNG-granted options and party member permadeath speak well to an entertaining challenge, especially in a bullshit meme-tier romhack.
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>>59012227
I just wanted you to say it. You're afraid of wild battles.
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>>59012185
If they don’t want to kill pidgeys all day, the alternative is to grind on higher level Pokemon which is actually more risky and entertaining because there is a chance of failure, but these people are so autistically enslaved to optimisation that they won’t event consider that there is an alternative to grinding on mons that can kill you
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>>59012241
Years ago, streamers did grind on wild mon, even higher level ones, it was still extremely boring. There's a reason why all the "difficulty" romhacks in the last couple of years feature an item to level up to the current level cap.
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>>59012262
Where is the risk and challenge when you have 6+ Pokemon at same level as the leader’s ace with zero effort to get there? Normal runs won’t even have one of your Pokemon at the level as the gym’s ace let alone all of your Pokemon
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Casual run
>Show up to the gym underleveled with whatever mons you felt like using
>You can almost certainly win without grinding, but bad matchups will require at least a modicum of strategy
"Challenge" run
>Pick and choose the best mons you have for the matchup
>Make each of your mons on par with the gym leader's strongest mon
>Steamroll the fight
>"But if you're stupid or unlucky then you could lose a mon FOREVER (and then train up its replacement in two seconds)"
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>>59011016
You guys hacked in money?? Fuck me
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>>59012373
Not to mention they have twice or even triple the amount of pokemon in their rotation because of the one pokemon per route rule when most players only have 6 or a few extra
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>>59012360
>Where is the risk and challenge
In the far more difficult battles, retard. We're talking about romhacks, not vanilla shit. You're supposed to spend that time planning for them, not mashing A on braindead optional trainers and Rattatas
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>>59012262
>it was still boring
That's because the streamers themselves are boring. The game isn't there to engage with the audience, you are.
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>>59012463
No one is watching anyone grind for hours when they're there to watch the battles. It's partially why Factory content has become more popular nowadays.
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Youtube fags ruined nuzlockes
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>>59012476
Anyone can pick up a copy of the game and play the battles themselves. Stop blaming the game and grow a fucking personality.
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>>59012185
A good entertainer has the personality and charm to keep their audience entertained no matter what they're doing. Literal skill issue.
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>>59011353
>no EVs on gym leaders
>not restricting EV gain for the player
What are they doing, it’s like they want the game to be easy
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>>59012241
Wild Pokemon do not have threatening movesets lol you only faint to a Wild Pokemon if you are lazy



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