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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: 1743858952272638.png (457 KB, 858x330)
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Favorite fake/fan-made types? Any you think would work well in the games? Any that would be retarded in the games but are still cool?
I always liked the idea of a "Beast" type. Falls somewhere between Normal, Fighting, and Dark. Give it to stuff like Primeape, Lycanroc, Mabosstiff.
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>>59050644
a lot could probably be done with a "magic" type
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>>59050644
Rubber/Slime type
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>>59050644
I still think Gen 6 should have introduced a Cosmic type instead of Fairy
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>>59050644
I like the idea of Pure [Type] where both resistances and weaknesses are doubled. You get a STAB bonus or something offensively i dunno.
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>>59051374
magic type would apply to the majority of pokemons given how their movesets can get pretty bullshitty
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>>59052387
this numale doesn't realize 'martial' derives from 'Mars' which entails Greco-Roman mythology, which is a no-go for this
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>>59050644
I've seen "Regal/Royal-type" floating around here and there online, and I quite like the idea of it.
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Probably a "cosmic" type, which you see sometimes. Or an "air" or "wind" type.
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>>59050644
sound type for me
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>>59052422
Yeah but "Lighting" comes from "Lig(a)tus", the roman god of thunder, rain, and chains, derived from ancien greek Migeatua, a montain in boetia who was frequently hit by lightings.
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>>59052653
how did the m become L?
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>>59052663
The beotian acvent was peculiar: their "m" was a soft one, un unlike in the rest of greece and in latin so it often became an "l" at the start of names (like "Lampedusa" form the greek "maphebea"
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>>59052422
what a silly thing to say
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>>59050644
Soundfags areso retarded
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>>59050644
Calling a type "null" doesn't work when type: null exists, but a type that doesn't interact with the other types would be a neat gimmick. Since the battle system is rock/paper/scissors the idea of throwing out nothing is funny to me. There's probably a fancy work for "nothing" that I'll think of as soon as I hit post so let's call it zero type for now.

The next time tera typing is in a game having that as extra gimmick could work.
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>>59053145
Void
also it DOES already have that as a gimmick, Stellar.
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>>59053245
Ignoring stellar does super effective damage against tera types, and retains it's own defensive typings... I'm talking about a type that literally removes all that.

It's super effective against nothing
It's resists nothing
It's immune to nothing.

I'd even have it have no type moves so it never even gets stab. I'd also say void implies things that aren't applicable here, but whatever.
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>>59052387
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>>59053269
>and retains it's own defensive typings...
really? I thought it made you neutral to everything
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>>59053305
Nope, you keep all weaknesses of the original type(s) plus now a 2x weakness to other stellar type attacks.
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>>59052422
>numale
how taint-rotted is your brain? this generation is doomed
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>>59050644
Sound type definitely, maybe Cosmic type although I think it's a bit pointless these days since the Fairy type was introduced. I'd like to see the "???" type for Pokémon like Porygon, Mewtwo, Ditto, Deoxys
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>>59050644
>Hate Type
A hate gym would just be a gym full of /vp/ posters
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>>59050644
cool/beauty/smart/tough/cute should have been rolled into the type system as soon as they were added. Even if they acted different to normal types.
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>>59053786
Like an additional element that factors into damage/type calculations? What beats what then?
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>>59053859
5-way RPS works so just add that
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>>59053269
That's called typeless and it does exist. If a pure Fire-type uses Burn Up then it becomes typeless.
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>>59053885
Yeah and pawmot has the electric version of the move, it's why I thought it should be a full mechanic. That and the tera type situation where you can predict your opponents change and fuck them anyways.

Feels a bit useless since you still take stab damage, but there's ways I can imagine spicing the concept up.
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>>59051942
jelly...
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>>59050644
The only ones here I like and could see work are Rubber, Wizard/Cosmic (kind of the same thing), and the Ancient type
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>>59052722
thx



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