>Dragonize ability turns its high-BP Normal moves (Double-Edge 120 > 144 BP after the 20% boost, Thrash/Outrage equivalents) into Dragon-type with full STAB on its new Water/Dragon typing. Off 160 base Attack, a Dragon Dance-boosted Double-Edge hits like a truck, reliable wallbreaking or sweeping even with the recoil drawback. Add STAB and you get a BP of 216.>High physical Attack + decent bulk + access to setup (Dragon Dance in many tests) makes it a scary offensive threat.>Showdown videos show it deleting teams or forcing heavy switches, especially when paired with speed control or Intimidate support.>Normal types have been starved for strong options, and this ability finally gives Feraligatr consistent Dragon STAB without relying on weaker coverage like Dragon Claw.I expect him to be used very frequently in the OU.
I expect it to be used for all of the 2 weeks showdown stays open before TPC drop the hammer too.
Why couldn't he just wear his hood all the time?
>>59120031he still looks like a toilet lmfao
>>59120031embort(singular) and typedoes will look at this and pretend this isn’t the coolest thing ever
>>59120709>still pushing his failed meme that never caught onlet it go pigfag
>>59120031>it only took gf 30 years to make another mon as cool as garchomp again.
>>59120031I see it being more of a UU staple that’s somewhat viable in OU. Can’t imagine it’d be used much over other Megas both new and old
>>59120031How does he fare against Meganium tho?
>>59120727>feralifags using off-model fanart as evidence it's actually not a walking meme reference to its more popular base stage again
>>59120846John GameFreak just told me he’s getting Mega Gunk Shot
>>59120862Oh shit. Meganiumbros...are we fucking dead?
>>59120862>>59120866>the clitty is no longer leakingThe wrong people won.
>>59120882>The wrong people wonWho are the "right people" in this situation?
>>59120031This design is still dogshit and I’m tired of fanartists trying to salvage it. Just give up.>inb4 bort deflection
>>59120846Depends on if it doesn't get Iron Tail back.
>>59120031Unfortunately, I think it will be outclassed by Mega Charizard X. They're both Dragon Dance sweepers who spam a 120 BP recoil move boosted by their abilities. Zard X has a higher multiplier from its ability, but Gatr has a higher base attack, so they'll deal around the same amount of damage with their main attacking move (Gatr deals a tiny bit more).However, Zard X has:>A much better main attacking type with almost nothing immune to it>Coverage to hit the few mons that are immune to its main attack super effectively>Significantly better speed>Arguably a better defensive typing (one extra weakness, but it isn't weak to Fairy and has two extra resistances)Gatr has:>No Stealth Rock weakness>Better bulk>A priority moveOverall, I think Zard X is the better of the two.
>>59120031jesus! all because we made fun of its mega looks.forgive me dragon of the swamp, i did not know what i was saying.
Never using Toliet Gatr, simple as
>>59121003Zard X also has coverage moves that get boosted by its ability. M-Gatr is literally only for clicking Double Edge.
>>59120846Pretty well in a direct 1v1, especially if Gatr gets to set up even once. Matchup leans in Gatr's favor offensively, but Meganium's insane staying power could make it frustrating to finish off cleanly>Gatr's Dragon STAB from Dragonize like Double-Edge, Giga Impact and Facade are completely immune to Meganium thanks to its Fairy typing. All those big nukes (216 BP for Double-Edge, 270 BP for Giga Impact, ~252 BP for status'd Facade) do 0 damage>Gatr's Water STAB (Liquidation/Waterfall) is resisted by Grass (0.5x).>Meganium's Grass STAB (insta-Solar Beam, Giga Drain, etc) is resisted by Dragon (0.5x) and further weakened if Gatr has any Defense investment.>Meganium's Fairy STAB (Dazzling Gleam) hits Feraligatr super effectively on Gatr>Meganium's Fire coverage via Weather Ball (100 BP under Mega Sol) hits Gatr super effectively (Water weakness).Gatr can't reliably damage Meganium with its strongest new tools so it has to fall back on Water moves, which are decent but not the nuke level you get from Dragonize. Both have similar base Speed (Gatr at 78, Meganium at 80), so Meganium edges out the tiebreaker and moves first. Gatr wants Dragon Dance to boost Attack and Speed, turning its physical hits scary. Meganium doesn't have easy setup though (no Growth), so it relies on spamming insta-Solar Beam + massive 2/3 HP Synthesis recovery while chipping with Dazzling Gleam or Weather Ball (Fire).
>>59120031Literally weaker than Life Orb/Sheer Force Feraligatr with worse coverage
>>59121153Basically, if Gatr switches in safely or sets up Dragon Dance it can start pressuring with Liquidation (still strong enough for solid 2-3HKO damage on Meganium) or coverage moves (Ice Punch, Earthquake if it has them). But Meganium just heals 66% every other turn and keeps firing insta-Solar Beams. Gatr's recoil on Double-Edge/Giga Impact makes this a war of attrition it might lose.Meganium has near-infinite longevity thanks to its self-sun effects meaning no recharge on Solar Beam, huge healing, and Weather Ball as reliable Fire damage that exploits Gatr's Water weakness. It can outlast most attempts to break it. Gatr's advantage is its raw power ceiling. If it lands a strong Water hit after setup, or if Meganium is already chipped, Gatr can threaten big damage. Status (burn/paralysis) can also be flipped with Facade if Meganium tries to status it.IMO, I think Meganium is the better "counter" to Gatr in many scenarios because Fairy immunizes the scary Dragon nukes, and its bulk + recovery lets it grind out the win. Gatr struggles to OHKO or even 2HKO a healthy Mega Meganium without perfect conditions.
>>59121158>0 Atk Feraligatr-Mega Double-Edge vs. 0 HP / 0 Def Mew: 234-276 (68.6 - 80.9%) -- guaranteed 2HKO>0 Atk Life Orb Sheer Force Feraligatr Liquidation vs. 0 HP / 0 Def Mew: 164-192 (48 - 56.3%) -- 88.3% chance to 2HKOwhy are you lying lil emboartard
>>59121158Its not even close252+ Atk Life Orb Sheer Force Feraligatr Liquidation vs. 0 HP / 0 Def Mew: 222-263 (65.1 - 77.1%) -- guaranteed 2HKO252+ Atk Life Orb Sheer Force Feraligatr Ice Punch vs. 0 HP / 0 Def Mew: 133-156 (39 - 45.7%) -- guaranteed 3HKO252+ Atk Life Orb Sheer Force Feraligatr Crunch vs. 0 HP / 0 Def Mew: 278-330 (81.5 - 96.7%) -- guaranteed 2HKO252+ Atk Mega Feraligatr Liquidation vs. 0 HP / 0 Def Mew: 178-211 (52.1 - 61.8%) -- guaranteed 2HKO252+ Atk Mega Feraligatr Ice Punch vs. 0 HP / 0 Def Mew: 105-124 (30.7 - 36.3%) -- 58.4% chance to 3HKO252+ Atk Mega Feraligatr Crunch vs. 0 HP / 0 Def Mew: 224-264 (65.6 - 77.4%) -- guaranteed 2HKOMega Feraligatr literally has 1 trick, and its Double-Edge. If it is up against a fairy or steel type, it is literally week in every way than its base form.
>>59121188It's not even faster.
>>59121178Its the coverage dumbass. Outside of Double-edge, all of its coverage moves are lower power and weaker than in base form, see:>>59121188So you are literally wasting a mega slot for something that has a single nuke attack that is immune by any fairy and blocked by any steel type. And super effective damage with sheer force/life orb coverage will outdamage just clicking double-edge on the mega.>>59121193This too. You can run the same dragon dance set on base Gatr and get better results because you can actually hit harder with ice punch and crunch.
>>59121207>B-B-BUH MUH COVERAGE!!>0 Atk Life Orb Sheer Force Feraligatr Crunch vs. 0 HP / 0 Def Mew: 205-242 (60.1 - 70.9%) -- guaranteed 2HKO>0 Atk Life Orb Sheer Force Feraligatr Ice Punch vs. 0 HP / 0 Def Tera Flying Mew: 190-226 (55.7 - 66.2%) -- guaranteed 2HKOStill does less damage even when super effective, dumbfuck. Campaignshitters aren't beating the "I'm literally unable to understand any mechanics except for when the it's super effective message appears on the screen" allegations any time soon.
>>59121223>Wasting a mega slot on a dragon type moveBig brain move. Surely there won't be steel or fairy types existing in the game.You're arguing for a worse Mega Salamance
>>59121055And Facade, and Body Slam. They really should’ve given it Fake Out.
>>59121247Inb4 the champions item shop doesn’t sell all the ZA megastones to force a period of mega starter usage
>>59121250Facade is a meme and fishing for Body Slam paras is just worse than outright killing with Double Edge.
>>59121223>0 Atk
>>59121263They’re the only real options it has. Gamefreak really doesn’t care about it.
>>59121247>B-B-BUT THERE ARE TYPES THAT RESIST IT!!And there are 16 that don’t. Play the game, campaignshitter.
>>59121324shadowball.png
>>59121055Zard X isn’t going to be clicking any of its coverage moves besides Earthquake, which is not boosted by Tough Claws, so that hardly matters. The main deciders are that Fire is a much better offensive type than Dragon and Zard X has way better speed.
>>59121294Typically, that's enough. In a post-Return world, at least.
>>59121324why would i ever use slow and frail feraligatr for a dragon type nuke only when I could use the faster and better typed Salamance that also gets intimidate off in its base form for extra utility?Mega Feraligatr is gonna be UUBL shit because all it is is a nuke that is easily deleted because of how slow and frail it is.
>>59121250Body Slam could be fun with WaterfallParaflinch STABs
>>59121368>85/125/93 bulk with only two 2x weaknesses>frailcampaignshitter moment
>>59121382Unreliable tho, but I could see some memelord doing it
>>59121384>85/125/93>bulky>On a fucking Megayou're not beating the Salamance allegations anon, no matter how much you want to ignore them.Shit, Mega Gyarados does a better job of being a neutral defense water mega than Gatr.
>>59121422>>bulky>>On a fucking MegaCorrect>B-BUH SALAMENCEFeraligatr does more immediate damage with a better STABFeraligatr works better on rain teams>B-BUH GYARADOS144 BP STAB off of 160 attack > 80 BP STAB off of 155 attack
>>59121438Now lets put its only attacking option that you seem to be glazing so much against actual physical walls in OU252+ Atk Feraligatr Double-Edge vs. 252 HP / 252+ Def Dondozo: 132-156 (26.1 - 30.9%) -- 7.4% chance to 4HKO after Leftovers recovery252+ Atk Mega Feraligatr Double-Edge vs. 248 HP / 252+ Def Corviknight: 70-83 (17.5 - 20.8%) -- possible 5HKO252+ Atk Feraligatr Double-Edge vs. 244 HP / 252+ Def Gliscor: 124-147 (35.2 - 41.7%) -- 0.1% chance to 3HKO after Poison Heal252+ Atk Feraligatr Double-Edge vs. 252 HP / 4 Def Ting-Lu: 165-195 (32.1 - 37.9%) -- 0.5% chance to 3HKO after Leftovers recovery252+ Atk Feraligatr Double-Edge vs. 252 HP / 252+ Def Alomomola: 167-197 (31.2 - 36.8%) -- 76.4% chance to 3HKO252+ Atk Feraligatr Double-Edge vs. 252 HP / 52 Def Garganacl: 77-91 (19 - 22.5%) -- possible 6HKO252+ Atk Feraligatr Double-Edge vs. 248 HP / 252+ Def Slowbro: 136-160 (34.6 - 40.7%) -- guaranteed 3HKO
>>59121438bro thinks his toilet is Dracovish
>>59121475>in fanficshitI don’t know why campaignshitters always seem to think posting a bunch of irrelevant calcs is an argument.
>>59120946>its le bad brcause its not generic slop with no substance like mega chesnaught
>>59121475A bit silly to post those calcs at +0 (aside from Dondozo, of course), Gatr is a setup sweeper.
>>59121545singles is the only format mega toilet would ever see any use init's so unbelievably outclassed in doubles it's not even funny>b-butno buts
>>59121545Absolutely fucking no one is going to be using this thing in VGC, setup sweepers generally suck shit and if you are going to use one it absolutely has to have a spread move.
>>59121438This thing won't even sniff Mega Salamance's dominance
>>59121573it also directly competes with mega mence and mega gyarados who both have intimidate pre-mega aka the best ability in the game
>>59121571>>59121573>fanficshit and VGC are the only two formats that existcampaignshitter moment
Reeks of UUBL
>>59121565>Chesnaught is a good design I swearmogged by the chad Greninja
>>59121581*yawn*
>>59120735Here's how your precious omgon chose to depict him today
>>59121545>Your common usage pokemon are fanficNigga what? Its literally what people use. Are you suggesting in both showdown and champions that people won't use the best options for defensive walls for no reason?Just because you call it fanfiction doesn't make Dondozo just disappear.
>>59121605>Its literally what people useIn fanficshit, correct.
>>59121581What the fuck do you even play, then? Battle Spot?
>>59121596god I wish the artist of it would post on twitter and be spammed by toilet imagery
>>59121596Lmao it’s Farigiraf
>>59121619>What the fuck do you even play, then? The formats that are in the game?Campaignshitter moment
>>59121625It’s just as outclassed in Battle Spot as it is in every other format, bro.
>>59121612>If i just call pokemon that counter my toilet fanfic, then they aren't real and are invalid answers as to why my toilet sucksGenuine delusion.
>>59121612All of those Pokemon are good and common in Battle Spot.
>>59121565>its le good because nobody thought of that
>>59121641>if I post irrelevant calcs for pokemon from a format that plays nothing like the actual game then I have an argument and I can cope over emboar being garbageGenuine delusion.
>>59121649It’s not even a new or unique idea. Regurgitating earlier stage ideas is a tired mega trope.
>>59121657>Dondozo doesn't exist in the actual game!Bro hes right there and functions exactly the same, what are you on about?
>>59121683>D-Dondozo exists! That means everything it counters is automatically bad!It’s fascinating how campaignshitters engage in this strange logic because they think the game works like the toddler campaign where the gameplay revolves around switching in your rock that beats the npc’s scissors and literally nothing else.
>>59121701So it’s gone from “those Pokemon don’t exist” to “they exist but it doesn’t matter.” Where will you move the goalposts to next?
>>59120031On paper it sounds good until you realize Iron Valiant is everywhere which completely shuts it down. The Toilet is flushed unless if it gets cut
>>59121706It’s gone from “you’re a campaignshitter with no argument” to “you’re a campaignshitter with no argument”
>>59121701You acknowledge that dondozo exist.You must also acknowledge that all the mon here exist:>>59121475You must also acknowledge that all these mon are ironclad defensive walls that hinder the ability of Mega Feraligatr to be good. You must also acknowledge that beyond that there are numerous fast dragon and fairy types like Dragapult, walking wake, iron valiant that delete mega toilet due to how slow and frail it is.You would then have to acknowledge that in battle spot, the enviroment for Mega Feraligatr to succeed as a mega slot, is fairly low when there are so many common answers to its singular nuke attack defensively and offensively.
>>59121726The only argument you’ve even made is calling everyone who disagrees with you a campaignshitter. You have said literally nothing to counter any of the points anyone else has made.
>>59120031>I expect him to be used very frequently in the OUIt has bad matchups against the current flavor of OU let alone one plagued with Megas and its ass is sure as well not going to be good in doubles either
>>59121732>You must also acknowledge fanficshitNo, I don’t, actually.>>59121734>The only argument you’ve even made is calling everyone who disagrees with you a campaignshitterNo, I’ve made several other arguments, like the one that debunked your wrong claim that coverage moves do more damage because you’re retarded and can’t process anything other than the “it’s super effective” message appearing.
>TOILET GATR IS GOOD GUYS>JUST LOOK AT THESE MATCH-UPS IT'LL NEVER ENCOUNTERGo Dodonzo. Go Gliscor. Go Zamazenta. Go Ogrepon. Go Raging Bolt. Go Iron Valiant. Go Dragapult. Go Gholdengo. Go Weezing. Go Clefable. Go... just about fucking everything that's relevant because a slow bulky Dragon that has to set up isn't a good thing to be right now
>>59121171>FacadeFacade becomes Dragon too, don't forget.I think in raw 1v1, Feraligatr eats shit to Meganium, because the only thing it's really going to have is Liquidation if you pack in Dragon/Swords Dance, under the assumption Double Edge is your only other move.In a 2v2, Feraligatr will most cases take on Meganium easy and clear it. Flying partners, poison partners, yeah, but what I'm thinking is a Dragon Cheer partner - you use H!Goodra and get off a single Cheer, Slash becomes an always-crit, Liquidation becomes a 50% crit, and you can pack on something like Shadow Claw to always crit too. Sack Double Edge for Shadow Claw, and you got a shittier moveset, until Cheer is applied, then you can win the war of attrition, and go completely apeshit on any problem psychics or ghosts like Metagross or Gholdengo too.
Dracovish does the one trick pony gimmick better, and it doesn't take up your Mega Slot.It's going to be extremely funny when WW or WW DLC brings Dracovish back so it can be in a regulation where it coexists with Mega Feraligatr.
>>59122013And the fact it gets walled by Mega Meganium, with it resisting Water and being immune to Dragon. Mega Meganium is also faster than Mega Feraligatr if the latter doesn't use Dragon Dance....and it only has Steel Claw and no Poison type moves as of SV. RIP
>>59120846So much of Meganium's viability comes down to the unknown specifics of Mega Sol and how exactly it's implemented at the code level.If it's just>one turn Solar Beams no matter whatIt's shit.If it's>one turn Solar Beams, Fire Weather BallIt's decentIf it's>one turn Solar Beams, Fire Weather Ball WITH the sunlight boost to fire moves and Solar Beam always having neutral power, even under other weathers like rainIt's extremely goodAnd of course if it's>all that, plus Meganium gets Growth finallyIt's absolutely terrifying. A Pokemon that can throw sun-boosted fire moves AND Grass moves in the rain is going to be on every single rain team, and if it has automagic nasty plot into the bargain, look out.That doesn't stop Mega Gatr from being good, of course. But paradoxically, despite being a water mon, I think a rain team wants Meganium more. Gatr's living that dragon life now, he basically stops using water type offense as soon as he megas.
>>59122536It’s the last one. All of Meganium’s moves act as if the sun is up. That means Weather Ball is always Fire-type with 100 base power and an additional 1.5x boost, and Solarbeam will always take one turn and be at full power.
>>59122516Picking whether to use Skibidi Toilet or Circumcised Penis is like deciding if you want endless kidney stones or a rusted sounding rod being pushed in and out of your dong.
>>59122516Dracovish had to be banned because Fishious Rend had a base power of 575 in the rain w/ STAB so it wallbroke even 4x resistances and could only be countered by water absorb and storm drain that are rare. Dragonize Double Edge is only a base power 216 that is immune by faries, halved by steel, and isn't even strong enough to deal with basic physical walls like dondozo. The anon calling everyone "campaignshitter" to everyone can't cope with the fact that the "nuke" his favorite johto bro mega has isn't enough to make him competitively viable.
>>59122548My guy you thought Ice Punch somehow did more damage than a STAB 144 base power move coming off an attack stat with 55 higher points. Sit down.
>>59122548>The anon calling everyone "campaignshitter" to everyone can't cope with the fact that the "nuke" his favorite johto bro mega has isn't enough to make him competitively viable.It's a meaningless buzzword used by schmucks who think that calling someone a "campaignshitter" means they won an argument.You see this a lot when Ice is mention in some fashion. Mentioning Frostbite from Legends Arceus guarantees this.
>>59122543You'd like to believe that, but we don't actually know it. We have a single sentence which is unfortunately vague. It needs to be tested to confirm; we've never seen an ability like this and we don't know what types of interactions it will have. We don't know where the line will be drawn between "Meganium acts as if the sun is up" and "the target acts as if the sun is up". Is the boost to fire type moves in sun a property of the attacker or the defender? Even if we know from the current damage calcs what is likely, we don't know what they may have overridden in the implementation.We have to wait and see, sadly.
>>59122559Kojo/Yawnfag is who you're talking about. This is his new meme since /vp/'s been pigraped into starting gen wars over Unova VS 3DS Era all by itself.
>>59121265He had to do it that way because sheer force life orb is % multiplier while EVs are flat boost so it makes the mega look worse if he puts attack EVs in.252 Atk Life Orb Sheer Force Feraligatr Liquidation vs. 0 HP / 0 Def Mew: 107-126 (61.1 - 72%) -- guaranteed 2HKO252 Atk Pixilate Feraligatr-Mega Double-Edge vs. 0 HP / 0 Def Mew: 96-113 (54.8 - 64.5%) -- guaranteed 2HKOUnless I’m missing something here
>>59122536>GrowthI fucking wish.
>>59122548I fucking love Fishious Rend. This is an aside, but what a great attack. “Super Effective on slower pokemon” is such a great wallbreaker attribute. It’s not even great against sweepers, it’s ONLY “broken” against mons that sit in place on 30 base speed doing fuck all but sponging damage. God bless that attack, it’s designed to wallbreak and wallbreak it fucking does.
>>59122581It has work up instead, which is just “growth with a different flavor” in most cases. There’s a small chance they recognized the Mega Sol synergy and decided to swap growth in for Work Up, it fits flavor wise and in single player the benefits are basically identical, so it’s not like giving it Calm Mind or something.
>>59122577Actually I fucked up I forgot to make him a fairy for STAB252 Atk Pixilate Feraligatr-Mega Double-Edge vs. 0 HP / 0 Def Mew: 144-169 (82.2 - 96.5%) -- guaranteed 2HKOIt’s a little stronger and does about the same as Crunch252 Atk Life Orb Sheer Force Feraligatr Crunch vs. 0 HP / 0 Def Mew: 133-159 (76 - 90.8%) -- guaranteed 2HKOPossible
>>59122583>STAB Boost>Rain Boost>Strong Jaw Boost>Choice Band Boost if supported by Tailwind>Outspeed Boost in cases where applicableIt's literally no wonder they had to take this thing out back and shoot it before it could be in Gen 9, Tera Boost genuinely would've made it impossible to survive without Water Absorb or Storm Drain.
>>59122536no point in growth, you'd either have to give up synthesis or a coverage move and if it's the latter you're hard cucked by entire types
>>59122600>but but but what ifBrother, if you leave a slower mon out in the rain against a choice banded Dracovish you deserve your fate. You might as well leave Kingambit out against STAB Close Combat and go>480BP plus choice band!That is so many needless multipliers you’re allowing in your reckoning. You’re allowing your opponent every advantage and then bitching when he has it. If you outspeed Dracovish, it’s LITERALLY just fucking Liquidation.
>>59122607>growth>weather ball>solar beam>synthesisNext to a water type in the rain this is a terror. It’s sponging fire attacks with a smile and setting up comfortably while you eat rain-boosted hydro pumps.
>>59122613>switch out>incoming mon now has to eat a 170BP fishious rend because lmao that counts as going first for some reason even though analytic works the opposite wayepic simply epic
>>59122621>use growth>get double targeted and OHKO'dlol?
>>59122622I will grant you that is kind of a shitty interaction, it seems to me switching should be “going first” by default. When Dracovish gets ported forward I’d be on board with changing that.
>>59122629Doubling up on the non-water mon in the rain? I mean you CAN, but that’s scary by itself. In practice how often do you see people double up Archaludon in the rain if it’s next to anything more dangerous than Pelipper?
>>59122637i mean either you're putting it up front next to the very unthreatening pelipper or you're only bringing it in after something dies which means you already had time to set screns/speed control/etcit's not like it can afford to run protect either so there's no downside to doubling it
>>59122613The problem is that nothing can switch into it, if you have anything slower than it on your team then Dracovish can switch in and is guaranteed a KO.
>>59122621i mean... helping hand hyper voice from mega mence OHKOs it without huge bulk investment, so... not that big of a threat desu
>>59122712Really just admitting that you need a prime Megamence with Helping Hand just to take out a baby Meganium huh?
>>59122747>loses handily to what will be an extremely common pokemon in any doubles format where it's allowed>this is somehow a win because the pokemon it loses to is strong????
>>59122747double-edge OHKOs it with zero attack investment and no helping hand, i just used hyper voice because that kills whatever is next to meganium too.
>>59122758Meganium upscaling, bro. No-one ever uses a shitmon to OHKO it.>>59122765I'm sure this also comes with its own counter measures like Wide Guard and shit, right? Who is Megamence usually paired with in the most common scenarios because based on Helping Hand usage I'm assuming Indeedee but I also don't use Megamence so I'm not 100 on his standard team builds.
>>59122781yeah, you could wide guard it but that's heavily telegraphed because the only real rain mons that get it are pelipper itself and mega swampert who obviously isn't going to be paired with mega meganium. if pellipler is on the field, mence is just gonna double edge into meganium for the OHKO while its partner does something else (like follow me to block an ice beam). if not, there's nothing stopping a hyper voice.
>>59122828Really got the RPS going because then the logic would be to use the Telegraph to switch knowing the Double Edge is coming and still Wide Guard anyway to cover both the options but then that does of course negate the Meganium part of the equation until the Megamence part is taken care of. What are the common Megamence counters currently?
>>59122758He's the campaignshitter that everyone is accused of being.It's always a projection with these fags.
>>59122876well switching and wide guarding isn't the greatest play there, as something has to eat a double edge from mence and its partner is free to do whatever.currently there are no megamence counters as it hasn't been in a game since USUM and the initial mon list for champions is still not fully known, but it'll probably struggle with pao and flutter if they're still around. mega froslass could be a problem as well, if it's common then mence has to fully invest in speed to not tie with it which could cut into its bulk. too many unknowns right now to say definitively what people will be running to deal with it.
>>59122898You know. I think Ice types should resist water. Thoughts?
Bump
>>59121625VGC is in the game lil bro also toilet gate sucks in battle spot too because mega mence still exists
>>59121657>guy who shouts "campaignshitter" cares about embortion vs toilet gateLmao nobattles
>>59122923Based and water should be weak to poison but this will never happen because water is the spoiled pet type
>>59122923Kojo's going to suffer a massive clittyleak if that ever happens.For additional buckbreaking have it resist Dragon and Fairy too.And bring back Frostbite for extra keks
>>59122516>she think mega will still be in champion when gen 10 come outyou never played a live service before, have you anon?
>Mega glalie>Using your mega to kill 1 pokemon then die to recoil is worthless trash>Mega feraligatr>Using your mega to kill 1 pokemon then die to recoil is based and OU staple
Surely Mega Salamence and Mega Gengar are being nerfed. SURELY.
>>59120031toilet feraligatr lol