Hey there, its me Volcanion Fan again. a few years ago before the teraleak, i was playing thru a version of pokemon Y with walk thru walls hacks enabled trying to find anything new in it.Im now playing thru a beta rom of pokemon X. Its cool and all, but i dont know how to live translate the game. Anyways, this is pikachu in beta pokemon amie
>>59137277evil maractus in evil super training
>>59137325
>>59137332the team you start off with
Perfect opportunity to expose any scrapped movepool additions.
Interesting. The questionnaire feature for your PSS profile is already programmed in. I wonder why they had already done it so soon
>>59137357beta o-power menu
>>59137365o-powers werent even in the shape of an O at the time. It was just a triangle
none of the amie minigames work. They just freeze the game upon selection
you could go behind the houses in vaniville town. The camera angle also changed to a top down view. Removed in the final game
>>59137441an npc in vaniville was originally meant to teach you about some new features added in x and y. Also removed in the final games
my exeggutor has 4 hms one of them is fly
Aquacorde has a boutique
I have a masterball in my inventory. I will use that to waste turns. I will win the battle by getting shauna to use struggle and faint
>>59137602ok, so i didnt go thru with that plan. But i made an interesting discovery. Perhaps its just the battle with shauna in the prototype, or maybe it stayed until the final game i dont know. Regardless tho, from what i tested out here, the battle is fully pre-planned out.Every move, secondary effect, min/high rolls and crits are predetermined when the battle is initiated.I tried to get her to burn my exeggutor and save stated right before she used ember. Every time i reset, it always did exactly 2 damage, no burns and no crits.I then proceeded to waste more turns, and she followed the exact same move pattern. I then decided to see how these battles are determined and it seems to be a seed thats set right as the battle is initiated. Everytime i went to an earlier save and reinitiated the battle, she used a different pattern of moves, however when resetting in the battle itself, she kept using the same move pattern
>>59137720I spoke with on of my friends, about this. He theorized that maybe the real-time-clock is what is determining the seed each time the battle starts, and it isnt the battle itself, but the time of the emulator
Thanks for sharing this.
Best thread on /vp/ right now. Love seeing beta stuff in vidja.
Im going to continue tomorrow, today was busy and im going to sleep. I will also be busy tomorrow but if this tread dies ill probably just make another one to document more of these things
Cool thread, looking forward to your next posts anon. I really like to see that behind the scenes stuff. How did you get this prototype?
>>59137277who's that little faggot looking at?
>>59139547My furry folder (he’s getting added)
>>59137720This is a different name for Fennekin than the final one. it translates here to “Firefox” so the name is probably a placeholder as well as the model
>>59139696Based.
>>59139809All pokemon get a generic name with numbers differentiating its evolution stage.