This fucking game needs a 30-60 second timer.
But Anon-Sama, I need two and a half minutes between every two-second animation to run all my attacks through damage calculators.
>>59182185Who cares? If your opponent takes a long time to pick a move their future timers get shorter>>59182221>He doesn't know
>opponent takes 15 minutes a turn>just makes the most obvious move evey time>they implode after i predict them onceWhy are they always like this?
>>59182185>>59182357Showdown has a dynamic timer for that. You just need to enable it.