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File: 1777726635344498.gif (2.91 MB, 543x379)
2.91 MB GIF
Old gen pokemon should recieve buffs so they can compete with the new ones
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>>59234864
They do though
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>>59234869
Not enough, they should get full stat/moveset/ability reworks
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>>59234864
Just give her Primordial Sea
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>>59234873
What’s that? +10 special defense to raticate? You got it!
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>>59234864
I agree. and some abilites should be buffed too.
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>>59234873
Why?
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>>59234922
because a bunch of new gay as fuck pokemon rape all the other ones
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>>59234864
I want to see a regional variant of Poli* for WiWa.
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File: file.png (568 KB, 1024x1024)
568 KB PNG
Attack : 110
Speed : 105
Second ability is Piercing Drill
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>>59234930
Good. Fuck oldfags
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>>59234933
>WiWa
kys
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>>59234864
Changing abilities and BST is something they do rarely but I would like to see some cool signature moves given to old gen pokemon that need help keeping up. Like for Poliwrath
>Flash Flood. 40BP +1 priority water move a la aqua jet, but it also sets rain
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>>59234864
Croaking
The user sings an amphibious song. When there is no Rain, it sets rain. When there is Rain it recovers 1/5 HP and gives an omniboost.
All frogs and amphibians get it except Bulbasaur, Froakie, Pooper (normal Wooper does), and Bellibolt lines
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>>59234939
ok but there's 1000+ pokemon that are mostly worthless except like 20 which is fucking retarded and makes most of them pointless.
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>>59234937
This guy could get a cross gen evos
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>>59234940
What are you supposed to call it? WW?
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>>59235062
Dat MOBA balance zoomies love.
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>>59235062
Pokemon should always prioritize the single player experience.
Shitmons are an intended experience because they encourage you to continue catching new Pokemon to power up your team as you progress through your adventure. It's also why early game Pokemon evolve very early making them good early on compared to unevolved mons but fall off when those mid-game mons evolve (Caterpie and Weedle are good examples).
Focus on making various older generation Pokemon FUN to use through interesting movepools and more unique roles but they don't need to be competitively viable.
Make picking up Poliwag in an early game area feel appreciably different than picking up a Psyduck so that when I replay the game and pick up Psyduck instead my team feels extremely different.
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>>59235101
yup
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>>59235128
Your post would make sense if there was more than like 10 pokemon that are bad in game.
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>>59235128
>It's also why early game Pokemon evolve very early
Thought this was a staple of bug and normal in general
or maybe they just have the most shitmons
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>>59235367
>normal
snorlax and chansey were some of the best though early on
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>>59235128
> Pokemon should always prioritize the baby’s first rpg slop
No
> Shitmons are an intended experience because they exist to be replaced by Pokémon that matter to the devs
And that’s a bad thing ).
>Focus on making various older generation Pokemon FUN to use through interesting movepools and more unique roles
The gameplay is to primitive and half assed to allow fun
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>>59235137
Hell no
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>>59234864
This but only pokemon from Kanto
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Yawnfag would be very angry so I support this.
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>>59235128
Shitmons are not interesting in single player either
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>>59234873
I agree. Mons 1-4 need complete overhaul of movesets.
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>>59234864
I believe they could do a little bit more yeah. Regional forms many times replace them
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>>59234890
I'd be happy with something for my rat really. It's 80 bst lower than Greedent wtf is even that?
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Hot take but every fully evolved pokemon should be competitively usable in some way

>"Noooooo!!! How will I be good at the game if there are hundreds different mons to known about!!!"
Skill issue
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>>59237289
try Pokemon Tectonic.
like without unique moves for every mon all you really get is just the same few centralizing moves, just on every possible pokemon
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>>59235772
then kys



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