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File: is4d9fguigch1.gif (36 KB, 144x216)
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Pokémon Rejuvenation V14 Edition

Notable Games:
>https://docs.google.com/document/d/1mZrRXlkq0ZmBr7Zzglb1Zer_JuJoTUWckrtRP0ROWCU/
Notable Games (Old):
>pastebin.com/H1KdYApR
Pokerom Codex:
>https://pokeromcodex.notion.site/8f188f1761b9430f9adb68833c44e5b8?v=6e9c873012004f65bc91a2f39448f5bd
NSFW Games:
>https://rentry.co/aprhegames

ROM Hacking:
>Making a GBA ROM hack: pastebin.com/bvSkBkev
>DS hacking: ds-pokemon-hacking.github.io/
>Gen 4-7 tools: pastebin.com/WvTzcdPR
>Disassemblies/Decompilations: github.com/pret/
>Pokeemerald wiki: github.com/pret/pokeemerald/wiki

Pokémon Essentials
>V21.1: https://www.mediafire.com/file/7o3yjnuxniojmad/Pokemon_Essentials_v21.1_2023-07-30.zip/file
>V21.1 Hotfixes: https://eeveeexpo.com/resources/1376/

Assets:
>Tilesets: www.mediafire.com/download/sd99pug37y4v4se/Ziddy%27s+DS+Style+Tilesets+RMXP+.rar
>Archived asset library: rheg.booru.org/
>WIP Gen 5 tiles: imgur.com/a/CiudS
>Gen 3 Asset Repo: https://github.com/TeamAquasHideout/Team-Aquas-Asset-Repo/tree/main
>Gen 6+ Sprites: https://www.smogon.com/forums/threads/x-y-sprite-project.3486712/

Notable fan game communities:
>www.pokecommunity.com/
>https://eeveeexpo.com/

Previous >>59423452
>>
Okay Green fresh thread, fresh start, don't be an asshole.
>>
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>>59437349
I love my wife Green!
>>
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>>59437514
What settings do we need to use to have similar pixel sizes to gen 3/4 sprites? I am using Krita.
>>
>>59437570
Don't use Krita, it's not for pixel work. Now delete >>59437552
>>
File: green in the trash.png (1.2 MB, 1339x1219)
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>>59437514
Oh, I'm gonna be an asshole!
>>
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>>59437596
That's not helpful at all and certainly not the shit the drawfags in the drawpile got taught. I am sick of the double standards. I will not because I love my wife Green.
>>
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>>59437552
Even if she's a Pokémon?
>>
>>59437669
Even if she doesn't have any skin?
>>
>>59437570
>>59437654
Don't use Krita for that, it's dogshit for pixel art specifically. Even Paint.NET is better, I'm 100% serious. Krita is good for drawing/art which is why drawfags recommended it, but pixel art is different.
If you want to make actually good sprite work, install Aseprite.
>inb4 "but it costs money"
No, the source code is public and thus free, you just need to set it up manually. It's not hard, just look for a tutorial.
>"waaah I don't wanna do that"
Then use Paint.NET.
>>
File: libresprite.png (100 KB, 1201x829)
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>>59437755
Instructions too hard. Installed Libresprite instead.
Why does it keep trying to get into 1/4 and 1/2 pixels?
>>59437671
No one knows what that 3D printer looking thing is.
>>59437669
I dont get it.
>>
>>59437774
That works too actually, forgot about that.
>Why does it keep trying to get into 1/4 and 1/2 pixels?
I dont really know what that's supposed to mean. Pixels are always 1x1. That's what a pixel is. There is no such thing as fractions of pixels. You're probably working in the wrong resolution.
>No one knows what that 3D printer looking thing is.
Haha, aww. You're a young one aren't you? It's probably better if you don't know.
>>
How do i make a game?
>>
>>59437782
stop being a random asshole
>>
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>>59437774
Answer the fucking question!
>>
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>>59437774
Compare this spritesheet with the one you're using, and see if you can spot the difference. Honestly, the fact you somehow couldn't figure this out on your own says a lot about your intelligence, or rather, lack of it.
>>
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I will always love my wife Green!
>>59437936
>Honestly, the fact you somehow couldn't figure this out on your own says a lot about your intelligence, or rather, lack of it
>already uses the same reference already in >>59437774
The fact you dont engage with anything I actually post says a lot about your bad faith bullshit and that just want to complain and really dont know anything about working with essentials or making rom hacks. Krisfag really was right about the thread.
>>59437933
I don't get it.
>>
>>59437774
Download the spritesheet from "The Spriter's Resource" and go from there. All the sprites for essentials are scaled up to match the resolution of RPG Maker.
>>
>>59437945
If Green is a fucking mewtwo, would you still fucking Love her?
Yes/No
>>
>>59437951
Why are you trying to force your random fetishes onto us?
>>
>>59437956
No, but there are rumors that Green of LG:PE is Ambertwo.
>>
>>59437949
That makes no sense. Im using the files already included in essentials as templates to work with. Idk how to get the shading right so my sprites dont look so flat with their coloring.
>>
>>59437962
Like I said, they upscale the sprites and assets to match with the resolution of the RPG Maker that it is running off of.
>>
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>>59437961
>Ambertwo
I have no idea who that is. Green is just a normal girl who liked Mewtwo. TPCI has largely retconned the first movie from canon and never revisited anything from it. Except that one lego set with mewtwo.

In LGPE they even half assed tried to retcon mewtwo being cloned from a mew cell in the cinnabar island lab like it was originally in the games and pokespe manga. Trying to make it out to be a completely original wild pokemon inspired by mew.
>>
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>>59437936
Here's what you fucking dealing with: The sprites ripped from FRLG/RSE/DPPt/HGSS/BW/B2W2 have their size doubled for essentials as this image shows. This is why I suggest downloading straight from here (https://www.spriters-resource.com/game_boy_advance/pokemonfireredleafgreen/asset/52432/) and edit the sprite before you resize it for the Fangame. the first two are from porn games btw[/spoiler[
>>
>>59437978
she's not technically Ambertwo, but she is a clone of Fuji's daughter; as the cloning chambers shows.
>>
>>59438030
meant for >>59437962
>>
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>>59438036
Green just shows up in the postgame and hangs out around cerulean city every time the player defeats the E4. There's no foreshadowing or anything. Just a brief warning from the rival about her.

In the evolutions anime she is an elite trainer who discovers she's a small part of a new generation of trainers long after FRLG, the ashime, and the original gen 1 games. Finding that completing the pokedex had brought everyone together and was the whole point of their rite of passage to adulthood. Like a japanese take on passing the torch to whoever comes next after them and letting it be their journey to go discover melmetal like it was their personal mission to discover Mewtwo.
>>
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>>59438030
Ok that makes a lot more sense for a template cause it covers everything. I guess for now I should just focus on completing Green's sprites and then getting stuff like biking/surfing/diving/flying together working one by one.
>>
>>59437349
Does Rejuvenation have any gay romances? I'd prefer no romance at all because nobody who ever does romhacking knows how to handle them but as long as there's no overtly gay shit I'll play it because everything else looks cool.
>>
Is Rejuv actually worth playinv
>>
>>59438122
Even if there was is there some kind of underlying urge you can't control that forces you to initiate homosexual relationships
>>
>>59438136
First chapters are peak edgekino, later miss the plot so much you may as well ignore them.
>>
>>59438168
A lot of romhacks force a lot of gays and trans into the story. I'll take early 2010s edgeslop over how gay modern romhacks are.
>>
>>59438255
When you say this what ROM hacks come to mind as an example
>>
Green
>>
>>59438257
I realize now I haven't played a lot of romhacks but I saw Infinite Fusion have basically every fusion of Sylveon have that transgender flag and the roguelikes have random lesbian NPCs and it turned me off romhacks entirely. Literally every romhack I see gets flooded with transgenders too but that only speaks on the consumers not the devs. Sorry for attacking the scene, I will try the game it looks fun.
>>
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GREEN

IS

SSSSSSSSSSSSSTINKY
>>
>>59438255
just not feeling rejuv rn
I need to kill
>>
I LOVE MY WIFE GREEN
>>
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>>
>>59438307
Rejuvenation also isn't a ROM hack and its honestly atrocious so don't bother. I just didn't really know what you were referring to. Infinite Fusion is also not a ROM hack.
>>
>>59438763
Why are they RPing rimworld? They could just mod rimworld instead if they wanted to go full edgelord
>>
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>Hard Drive crashes
>Pokemon Infinite Fusion save file gone
Well...shit.
>>
>>59438355
Green won
>>
...the losing contest.
>>
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>what /rheg/ thinks my relationship with Green is like
>>
>>59438824
Why is she glowing? Is she C.I.A.?
>>
>>59438807
How does an essentials game crash a HDD?
>>
File: Space Green.png (1.27 MB, 1080x1080)
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I love adventuring with my wife Green in our essentials project.
>>
>>59438835
It probably crashed because of something else, but his save was on there.
>>
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I love my wife Green!
>>
>>59437962
It started here: https://youtu.be/rsApCFiokS0
>>
>>59438977
g r e e n
S U C K
>>
>>59439105
Meant for >>59437978
>>
/green/ - Greenfag General
We only talk about Greenfag's game and nothing else and act as customer support for him exclusively
Do not discuss other rom hacks or essentials games in this thread, it is not the place for them
It is also on-topic to flood with images of Green with no context, since this is Greenfag General
>>
You all are genuinely as insufferable as greenfag.
>>
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THIS IS LEAF'S HUSBAND

I THINK RAPTURE
>>
https://youtu.be/xpddWvJTF3A
anyone wanna play this one
>>
# pokeredpc v0.9.39

A native PC port of Pokémon Red (pret/pokered) in Godot 4.7 — not an emulator. The data is
extracted from the disassembly and the engine reimplemented natively, aiming at a faithful 1:1
recreation (that's what "1.0" will mean).

**0.9.38–0.9.39 — the playthrough waves + the parity audit.** A real human playthrough has been
filing bug waves (~40 fixes: the overworld FLY animation, the full Safari Zone, the
Pokédex/party/save screens redrawn from the game's real tiles, elevators, the Silph Co. and
Pokémon Tower story beats, the credits, the Champion ceremony and post-game CONTINUE) — and a
**full parity audit** against the disassembly is re-reading every battle formula. Highlights:

- The **damage formula is integer-exact** — the big find: single-typed Pokémon took **squared**
type multipliers, so a super-effective hit on a Pikachu landed 4×.
- **Catching** matches ItemUseBall down to the wobble count; the Poké Doll trick lays MAROWAK
to rest; a transformed catch becomes DITTO.
- **EXP** was missing both ×1.5 boosts (trainer battles, traded Pokémon) — and they stack.
- **Wild encounters**: REPEL only hides mons weaker than your lead, every battle earns 3
encounter-free steps, and Route 21's shore serves TANGELA while you surf.
- **Status effects** keep the real Gen-1 quirks: AGILITY cures paralysis slowness, and the
Leech Seed / Toxic counter glitch drains extra each round.
- **Trainer AI** now misjudges type matchups exactly like the cartridge (it never composes
dual-type multipliers), gym leaders item at the true odds, switches are free, and Blaine
really does waste SUPER POTIONs at full HP.
>>
I have one more city to put in the 2nd demo and that is Oak City. It's based off of Victoria, BC and as such will have Galarian influences.
>>
>>59439397
Is MissingNo still intact?
>>
>>59439643
Because the port doesnt use the same memory system as an actual gameboy, Glitches like missingno cant happen. I do plan on having certain "fun" glitches back in, but not for 1.0
>>
>>59439642
Let me rephrase the last part. Should I make it Galar-themed or Japan-themed as a reference to Victoria having the oldest Chinatown of Canada?
>>
File: PalletTown.png (10 KB, 320x288)
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https://github.com/johnjohto/pokeredpc
https://litter.catbox.moe/ozy0uihjo8ahdg4u.zip
# pokeredpc v1.0.0

A native PC port of Pokémon Red (pret/pokered) in Godot 4.7 — not an emulator. The data is
extracted from the disassembly and the engine reimplemented natively.

**1.0 is here. The 1:1 recreation is complete.**

"1.0" was always defined as two things, and both closed today:

- **Audited parity**: every system in the game's engine — battle formulas, catching, EXP,
status effects, trainer AI, encounters, every map script and hidden event, menus, the
Pokédex, animations, audio, the overworld's movement/warp/collision rules — has been read
line-by-line against the original disassembly and reimplemented to match, Gen-1 quirks and
glitches included. A super-effective hit rounds like the cartridge rounds; Blaine wastes
potions at full HP; the Leech Seed/Toxic counter glitch drains extra; AGILITY cures
paralysis slowness.
- **The playthrough sign-off**: an automated bot first played the whole game legitimately —
one unbroken run from NEW GAME to the HALL OF FAME, real battles, real grinding, real
money — and then a complete human playthrough followed, filing bug waves (~60 issues)
that were fixed batch by batch until the tracker hit zero.

The final stretch (0.9.38–0.9.43) brought the Pokémon Center's frame-real healing ceremony,
the in-game trade movie with the ball crawling the link cable, the DIPLOMA, Oak's 16-tier
Pokédex rating, boulder dust, and the title screen's Up+Select+B save clear.

Deliberately out of scope: link-cable play, Super Game Boy colors (this is DMG-green), and
raw-memory glitches like Missingno (no memory emulation).

What's next: multiplayer (v1.1) is the next conversation, and after that a fan-game creation
toolkit (v2) built on this engine.

Personal-use project; extracted assets and builds aren't distributed. Thanks for following
along.
>>
If anything looks or feels off, feel free to open an issue on github
>>
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>>59439397
>A native PC port of Pokémon Red (pret/pokered) in Godot 4.7
How do work with godot? Its too barebones and not beginner friendly at all. Essentials is also kind of difficult to work with when adding new features like more interactive followers and making the game's trainers adapt to whether the player is solo or with their partner and going between single/double battles.
>>
>>59439747
>What's next: multiplayer (v1.1) is the next conversation, and after that a fan-game creation
toolkit (v2) built on this engine.
this is just the beginning
>>
I'm going to make a Marnie game and spam Marnie
>>
Honest thoughts on Blue Kaizo. Is it hard?
>>
Greenfag got 14 year old vibes with how clueless and impatient he is ngl
>>
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I love my wife Green! How do work with scripts in essentials?
>>
>>59439642
>>59439711
I've come to a decision. I'm going to make it Japanese-inspired. That way it will be more distinct and add some flavor. If the Isle of Man gets to be Chinese-inspired in Pokemon, why not this?
>>
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>>59439899
How do we add custom functionality for partner trainers in essentials?
>>
Is Nova good? I randomly stumbled upon it on Twitter, and it's a full game, apparently. Not familiar with the devs.
https://www.youtube.com/watch?v=5kSvlsepQFQ
>>
>>59439642
>Oak City
Does everyone in the city scream at you if you try to ride your bike indoors?
>>
>>59437349
Anyone here enjoying Oddyssey 2?
>>
anyone got a link to the most recently updated infinite fusion lewd sprites
>>
>>59440555
No
>>
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>>59440560
>>
>>59438122
>Does Rejuvenation have any gay romances
Yes, actually.
>>
>>59440555
You could probably get it if you revived that gooner genera;.
>>
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I LOVE MY WIFE GREEN!
>>
>>59437349

Which option is most accessible for someone wanting to start developing a fan game with no programming experience?
>>
>>59437349
How do we get started working with scripts in essentials?
>>
>>59441085
Essentials, a lot of the core functionalities are already there.
>>
>>59441088
Mostly by reading the wiki. 99% of what you can get here will be on the wiki.
>>
https://www.youtube.com/watch?v=G6nuS8_-ZX4
fangame for this feel?
>>
>>59441192
Edge Rising
>>
>>59441112
Thanks, anon. Do you know if it is possible to get it working on the steam deck without booting into windows, and if so, are there instructions anywhere?
>>
>>59441155
why is the wiki not in the OP then? theres like 3 essentials wikis. The fandom one, the actual one, and another independently hosted one but I forgot all the links because they were incomplete patchwork.
>>
>>59441220
I don't make the OP.
Also, technically there are only 2 because one of the 3 is abandoned and likes to another one on the home page.
>>
>>59441259
need the links
>>
>>59441353
https://www.google.com/
>>
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I love my wife Green!
Need the links to the wiki and info on how to work with essentials
>>
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with chapter 16 we reacheded new levels of autism. Rejuvenation can't really be replaced
>>
>>59441458
>aislop
you dont even like your stupid tumblr OCs
>>
>>59441460
absolutely mindbroken by ai lmao
>>
>>59441460
Recalibrate your AI-radar.
>>
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>>59441511
>>59441515
>t. ai bots mindbroken by Green
I love my wife Green btw.
>>
>>59441393
https://www.bing.com/
>>
>>59441522
>Green out of thin air
>>
>>59441002
>>59441522
>greenfag seething about rejuvenation because Jan actually released something and people are talking about it while all he could accomplish was pissing off retards on 4chan
this would be sad if it wasn't so fucking funny
>>
>>59441588
>>"lololol look at me i released something
What the fuck are you talking about? Rejuv wasn't made by anyone on 4chinz.
It's obvious you're butthurt that people are talking about a big new release instead of existing solely for you, your waifu and your project.
>>
>>59441588
Cry all you want, cuckie. Fact is, others are releasing games while you are not (never will). Anything else is cope. You are a failure and your waifu laughs at you behind your back.
>>
how much content did v14 add
>>
>>59441588
You’ve been posting “how do I do work” posts as an excuse to post green images for weeks like it’s fooling anybody
>>
>>59441616
it fooled janny
>>
>>59441618
What janny?
>>
>>59438776
Is Rejuvenation THAT bad?
>>
>>59441610
I remember seeing a post by the devs saying it added 30 hours on top of the previous 100 hours.
So if that's accurate it's 30% more.
>>
>>59441628
The community is in agreement: Rejuvenation is the greatest piece of Pokémon media ever conceived.
>>
>>59441622
The one that seems to have had enough of Green's shit and deleted his post. Green doesn't have enough shame or self awareness to EVER self delete.

There's a good chance that Green is now on a 3 day ban, and if we see him before Tuesday, it's ban evading.
>>
>>59441631
The community in question? Rejuvcord.
>>
oh yeah stick it in my rejuvenation v14 paragonussy
>>
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>>59441642
>>59441588
Hummm, the message is slightly different, but it's possible that Green is ban evading since self deletion isn't something he would normally do. Especially for such a small edit. Honestly, this is hard to say without mod tools.
>>
>>59441642
>Its no wonder this scene is dead
He says, while clearly seething over a new release.
Maybe you think it's dead because you literally disregard every game.
>>
>>59441657
There is so much new stuff coming out so fast it's getting hard to keep up
>>
>Waaah waah why aren't you meanies spoonfeeding me even though I'm a rude and annoying piece of shit spammer that shits up the entire fucking board??
Lol.
>>59441616
I honest to God think he's an actual child who doesn't understand anything about how to make a game or romhack. Hence also his childish as fuck meltdown above.
>>
>>59441667
Whatever he is I can only hope he gets the message and fucks off soon, by far the worst poster on this board in a while and that’s a feat
>>
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Once again, the pixel perfect back sprite problem is at my door. Gen 3 style sprites aren't ideal, but they will have to do. The real pain is that some of them don't have shiny versions, so I have to do that myself. Honestly, this has killed some of my motivaton, but I'm not giving up yet.

On the bright side, I seem to have attracted a genuine fan who has been spreading word about my work in other discords, and I've seen a small spike in downloads over the last week.

I'm still hoping to have an update sometime in September that:
>Almost doubles the available pokemon in the tower and factory.
>Adds new trainers (I have someone who is working on some fucking obscure character spites, but I have doubts about that)
>Fixes more bugs that I overlooked.
>Adds the ZA megas
>Adds the name rater that I forgot because I'm dumb.
>Adds an item shop so the player doesn't have a cluttered bag.
>Maybe add Evergreen mons, the deal has been struck, but I'm not ready to go over details yet. There are people playing it, so the hope is that this will cause some cross pollination.
>>
>>59441684
Making shinies is super easy man how is this a struggle? Are you not using aseprite?
>>
>>59441686
It's not hard, just time consuming. On the bright side, I do have my pick of multiple sprites since sprites I find on DA and the ones in the Emerald Expatiation Project are from different people. Most of the ones on DA have publicly said they are for general use with credit, but not all so I do have to be careful. Emerald Expatiation is weird since it's hosted on Gethub, the .PNGs for the back sprites are always the shiny version and I have to convert them into the non shiny version.
>>
>>59441628
it's pure schizokino
>>
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>playing through Vega
>not Vega minus
>not Viva Las Vegas
>not Vega Fairy EX
>hard as balls, fire starter sucks balls
>turns out there's an upgraded version of Vega called Vega Plus which is closer to more modern hacks in terms of QoL
>it's in moonrunes
Fuuuuuuuuuuu- well i guess I'll keep this save, i really wanna fight Super Turner
>>
>>59441686
>aseprite
I'm going to look dumb, but I don't know what that is. I've just been using MS Paint.
>>
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Infinite Fusion really is just artists injecting their barely disguised fetish into a game huh?
>>
>>59442725
Even for Snorlax fusions this one is a bit ridiculous.
>>
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>>59442725
>install pack of fetish sprites
>wow, there's so mush fetish stuff
I will point out that you can only get that sprite by seeking it out and manually installing it.
>>
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>>
can jannies just subnet ban greenfag already?
>>
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live janny reaction
>>
Has anyone put Final Fantasy characters in a Pokemon game?
>>
>>59442914
Look, we are confident that he got banned, and might have been caught ban evading. I think we should be happy with this and enjoy our vacation from him for however long it lasts.

>>59442931
2 or 5 years ago I remember someone here was playing around with the idea of a fire red hack that replaced the pokemon with FF monsters, but I don't think that ever got off the ground.
>>
>>59442969
I've never seen one of his posts get deleted. As far as I'm concerned, there are no jannies on this board.
>>
>>59442986
Anon, he had multiple posts deleted in this thread yesterday.
>>
>>59442991
Not all of them mind you, could be either ban evading or the copycats being equally as annoying as Greenfag
>>
>>59442994
Maybe, maybe not. There have been 0 green posts in any thread since then, you do the math. Anyway I'm done talking about him, you can have the last word if you want. I won't respond.
>>
>>59442991
Did he? My filters must be working.
>>
>>59442889
sex
>>
>>59442995
I'm not >>59442986 btw just pointing that out, still it's better if we don't mention it and enjoy the peace for now
>>
>>59442431
Aseprite can be compiled so do yourself a favor and do that.
>>
>see that ips hack going around
>think the premise of a firered alternative route is interesting
>it's all troonslop, yuribaiting, bad writing, and just a worse version of the snowgrave route its ripping off
can anyone make anything good nowadays or are we just destined to drown in mediocrity
>>
>>59443323
What are you even talking about anon?
>>
Aurora Crystal any day now…
Please Drayano I’m bored…
>>
>>59443323
what hack?
>>
>>59443410
>>59443482
nta but the first result for ips hack fire red is really something
It reads and sounds like zoomie cringe (OMIGOSH, LIKE... DISTURBING CONTENT... LE CREEPYPASTA...) so I have no idea on what >>59443323 was expecting if it is the same hack
>>
>>59443516
If it's FRLG.IPS and has that "There is a new rock by the water" mantra, that's the hack >>59443323 is talking about.
I played through it myself not too long ago, and it's aggressively mediocre for what should be an inherently interesting premise as an alternate route where you effectively meme magic oldschool rumors, creepypastas and theories into becoming real simply by following the steps on the website the hack's related to in order to start this alt route (very surface level ARG shit), but doing so has increasingly bad consequences on the game world and the inherent fact you're supposed to solo with your starter (Squirtle in this case) means you can't really have fun with the oddities you start manifesting.
Overall it had me hooked up until you unlock Bill's Garden, then you run into a glitch entity that's just a knockoff Jevil and it starts to slowly nosedive with a few highlights otherwise.
>>
>>59442995
Rumors of my banishment have been greatly exaggerated. Green and I just went to go play TCG live together.

I love my wife Green!

How do we work with scripts in essentials. We also need the link to the wiki and you to stop being complete assholes for no reason
>>
File: pokeredpc_jFJryoCiWN.webm (715 KB, 484x492)
715 KB
715 KB WEBM
Looking for some testers for pokeredpc, currently trying to see if multiplayer works

https://litter.catbox.moe/yss10fqzcwhj2bmg.zip
>>
>>59443569
Oh. I think i saw that some time ago on yt, said "damn this must be some arg or some shit" and dropped it immediately.
>>
>>59443858
Btw i think i saw a similar project but made in Lua, any idea about that?
>>
>>59444195
I'm unaware of it.
>>
>>59444262
found it here https://www.reddit.com/r/lua/comments/1uza2s5/i_made_a_pokemon_gen_1_recomp_entirely_in_lua/
Looks less polished than mine (not that mine is perfect), but it does seem mod-forward compared to where pokeredpc is at.
>>
>>59439397
Im baffled this is the first tangible pokemon sourceport we have considering the state of the scene of everything up to the GBA games
>>
>>59441217
An essentials game or the "engine" (RPG Maker VX Ace, I think)?
For the game you just Right click, add to steam, tell it to use Proton and that's it.
>>
>>59443114
There's also Pixelorama, Krita kinda buiss, Free from their site and paid on steam
>>
>>59443323
The point of the weird route is that, you, the player, are taking control of the game by force by exploiting the tools given to you in unintended ways (Noelle as a temporal party member), I thing IPS fucks up by not making YOU the top dog.
But also the WR is carried heavily by the premise of Kris being your main antagonist
>>
>>59441458
The FUCK was This?
>>
File: the_bros.png (16 KB, 720x480)
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You know what? Fuck it, back to Vega Fairy EX, at least i can complete the dex there and fight Turner faster there. Besides my team is there and i don't have to suffer using the fire starter.

Also I'm already near the end of chapter 3 of Rejuvenation (basically where i last left it), i want to reach chapter 5 then revive /vp/ plays next week hopefully
>>
>>59444542
But first i need to catch new team members, this team looks really lame besides krookodile and the electric fossil
>>
>>59444475
There's one for Crystal.
>>
>>59444546
On another note, kinda sad how Vega patches are all over the place, there isn't a single "best version" patch available without some drawback... hell even Vega Fairy EX lacks documentation and the person behind the patch just disappeared i think?
"Be the change you want to see in the world" is a common phrase here and honestly yeah, i might try making a new Vega patch with the Plus and Fairy EX additions at some point
>>
im playing the medical debt romhack, and im in dewford stuck because i need 7777 coins to fight the gym leader wtf
>>
# pokeredpc v1.1.0
https://files.catbox.moe/tfbvsm.zip

**Multiplayer is here. The Cable Club works.**

Gen 1 was designed around the link cable — trading is why version exclusives exist, four
Pokémon can't evolve without it, and battling a friend was the endgame. So v1.1 is the
Cable Club, exactly where the cartridge put it: talk to the receptionist in any Pokémon
Center; one of you hosts (your address is shown while you wait, and the game asks your
router to open the port), the other types it on the Gen-1 naming keyboard. From link-up,
everything follows the original — the save warning, the "Please wait.", TRADE CENTER or
COLOSSEUM, your friend across the table.

- **Trading**: pick, see your friend's pick, both confirm, and the full animation plays —
the ball rolling down the cable, your friend's real name. Trade evolutions finally work:
send a Kadabra, an Alakazam arrives. Nicknames and OTs are preserved, and a dropped
connection can never duplicate or lose a Pokémon — a trade completes on both sides or
neither.
- **Battling**: the full engine, link-style — no badge boosts, nothing at stake, and both
players provably watch the *identical* battle: the games run in lockstep from a shared
seed, and the test suite asserts their turn records are byte-for-byte the same. Your
opponent appears as the rival, as on cartridge.
- **The dupe glitch lives** — as an easter egg, only if *both* players enable it.
- Mismatched copies are refused with a message naming exactly what differs.

Gated like 1.0: automated two-instance suites (a desync soak, a cable-pull matrix), then a
real remote session — trades, evolutions, battles both ways, genuine disconnects.

Known limits: no items in link battles yet, no NAT traversal (LAN or direct IP), and
reconnecting mid-session is on the list. Next: the fan-game toolkit (v2).
>>
>>59444477
Both, as I'll need to be able to both make stuff and test it.
>>
>>59444475
It's not the first. There are ports of crystal, emerald and platinum too.
>>
Playing Odyssey rn, I wish it had more EO elements other than
>EO shortcuts
>item references
>EO-mons looking pokemons
>FOE
>EO music
I thought it was going to have skill trees, arm/leg/head binds, EO ailments (blind, curse, etc) lol
I know it's a romhack not fangame but with the amount of crazy out of the world shit romhacks have nowadays I feel like those aren't impossible to implement
>>
>>59445047
It's pretty surface level EO yep, they could have taken more mechanics from the games to make the hack unique imo
>>
every time I open rejuv there's a patch and every time it patches I have to mod it to run at 60fps
>>
>>59445274
make a .rb file containing the module that you modified and drop it into patch\Mods
>>
>>59445047
>>59445253
They just used some EO music and references then filled the rest with pokemon and anime references. Maybe Odyssey 2 might be better I'm holding my breath.
>>
File: 1780633674795492.gif (118 KB, 560x560)
118 KB GIF
FRLG.IPS was just meh for the potential the premise had, but I do think the part where you go around effectively deleting all of the NPCs that've become obsolete in modern Pokemon games (Mr. Psychic giving out a TM when those've become abundant and grindable, Name Rater when you can do that from the status screen, Arbitrary Roadblock Old Man is a fashion of roadblock that's been phased out in the shift to the open world format, Safari Zone Clerk when that's been gone since Gen 5) was neat, and the final Sailor fight was actually genuinely really well designed after a game of clicking one button over and over (despite the absolutely cringe-inducing dialogue that was trying way too hard to be Sans 2.0).
I think the inherent premise of the game (LAND) being a proctored experience born form nothingness (ABYSS) that uses said knowledge to make sure the ABYSS can't really "exist" had potential but the literal eleventh-hour lore dump really wasn't all that engaging and the character writing itself left a lot to be desired. I rate it a 6/10, above average but not really a passing grade.
>>
Any good narrative heavy hacks/fan games that's not Rejuvenation or Reborn?
>>
>>59445819
I am still looking for such a thing (neither of the ones you listed are good) just like I am still looking for a good Fire Emblem romhack, but I don't believe such a thing exists.
I recently picked up Erudition but I'm too early in to make a call on it. Goes up to getting all 8 gym badges right now apparently. It's about you helping a professor in a foreign region with his studies, but the region is led by a crazy dictator who invaded other regions and stole pokemon because the environment was collapsing basically. Other factions include cultists who want to become gods, capitalists, communists, etc. As far as gameplay, difficulty is a step up from regular games but still easy, and it has no fakemon but it does have rebalanced + new types.
>>
File: 1769345828442856.png (1.42 MB, 1322x993)
1.42 MB PNG
>>59445819
Opalo and Z by a spaniard
Realidea System also by spaniards
dominating divegrass and pokemon fangames
>>
>>59445819
soulstones 2
>>
how has my favorite dumpster fire of a thread been doing today
>>
>>59446346
Honestly not bad, there's peace at long last
>>59445954
I thought Fire Emblem in general had better hacks than Pokémon, color me surprised
>>
File: Rascoon line.png (2 KB, 328x132)
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I've decided to bring back a Fakemon line I've scrapped a year or two ago. It will be the new Normal-type regional mammal of the game.
>>
File: noice.png (97 KB, 736x532)
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>>59446346
The last 3 days have been nice.
Project post game updates, real discussion about the pros and cons of .IPS, updates to the Red PC port with it opening up for people to test. Even David is here posting real progress.

I'm not sure why, but sometime on Saturday the thread magically got better. Hell, I think this is a swell place right now
>>
>>59446391
it gets angrier and bigger
>>
>>59446516
It’s called “soul”
>>
>>59437782
Make the Green spammer understand what that 3D printer thing is. He deserves it. Post a gif of it. We need to treat him like we did Ivycuck. Nooses around Green's neck.

Kill Green. Behead Green. Roundhouse kick Green into the concrete. Slam dunk Green's baby into the trashcan. Crucify filthy Green. Defecate in a Green's food. Launch Green into the sun. Stir fry Green in a wok. Toss Green into active volcanoes. Urinate into Green's gas tank. Judo throw Green into a wood chipper. Twist Green's head off. Report Green to the IRS. Karate chop Green in half. Curb stomp pregnant Green. Trap Green in quicksand. Crush Green in the trash compactor. Liquefy Green in a vat of acid. Eat Green. Dissect Green. Exterminate Green in the gas chamber. Stomp Green's skull with steel toed boots. Cremate Green in the oven. Lobotomize Green. Mandatory abortions for Green. Grind Green's fetuses in the garbage disposal. Drown Green in fried chicken grease. Vaporize Green with a ray gun. Kick old Green down the stairs. Feed Green to alligators. Slice Green with a katana.

So tired of this retard who spams Green in every thread and won't even use a search engine. Mods won't ban for spam so we need to show how unwelcome he is here.
>>
>>59446566
No one has talked about him for days. He has not posted for days. If you really were sick of it, you would not have posted this. No more will be talked about this. Please delete your post, and if you do, I will delete this post too.

I will not reply to anything else you say.
>>
>>59446593
>>
I wonder how older romhackers react to the current advancements of romhacks nowadays
Especially Cutlerine, the snakewood dev
>>
>>59446383>>59445954

I can't access FEUniverse for some reason, is it just me or anybody experienced this?
>>
>>59447001
Japanese romhackers seem to stick to binary hacking, totally unaware of the decomps. Honestly really odd
>>
>>59447013
It kind of makes sense since they're hacking the Japanese ROMs and there's no decomps for those. But they seem to be behind the times in binary hacking as well so maybe they're just slow at adapting.
>>
>>59447013
>>59447056
Might be the language barrier too.
>>
>>59447001
Ten years ago old guard hackers like KBM were telling newfags to stop using outdated tools and move on to the disassemblies.
>>
>>59447013
>>59447056
There are so many tools in the binary scene that it's easy on short term.
>>
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>>59445794
Yea I think it's like partly there? The ideas are good, the writing not so much, the ARG kinda lame desu (getting literal links from the in-game textbox feels lame, though I see why it was done)

I did like the Sailor being the chad trying to defy fate and be the hero of the story. That was the only good fight in the whole game really. The Missingno idea was also good but felt half baked. The idea of Missingno being some kind of elder god within the game's lore has some teeth behind it, just wasn't played as well.

I also think it would honestly have been better if they just stuck with glitch sprites, but it's also hard to authentically create the random chaos of real glitch mon, i guess. The fake glitches they had in abyss of the beta Gen II mon were an interesting touch, more of that would have gone a long way.
>>
>>59447070
Could be, i know they are aware to some extent, the decomps were mentioned on the Pokémon Altair/Sirius wiki but eh i guess binary hacking at this point is the romhacking equivalent of artisanal goods: not optimal but it does the trick
>>
>>59447312
Ever look at Yahoo Japan? They find a way to do something and stick with it forever.
>>
>>59447314
Fair enough, they really just stick to what already works. And i guess lack of romhacking autism due to copyright
>>
>>59447318
>And i guess lack of romhacking autism due to copyright
Nigger did you check out the Mega Man/Final Fantasy scene here? It's not a joke.
>>
>>59447333
I'm sorry what? I genuinely live below a rock. What happened?
>>
# pokeredpc
https://github.com/johnjohto/pokeredpc

Making some progress towards v2 currently particularly to how events/scripting will look for the fan game tool kit- Here's Daisy's script as an example.

{
"$comment": "scripts/BluesHouse.asm — Daisy hands over the TOWN MAP (the gh #39 tracer bullet: the first Kanto beat authored as an event; text verbatim from the retired Cutscene.daisy_town_map).",
"id": "event:blues_house_daisy",
"trigger": {
"kind": "interact",
"map": "map:BluesHouse",
"object": "SPRITE_DAISY@2,3"
},
"commands": [
{
"cmd": "if",
"cond": "GOT_TOWN_MAP",
"then": [
{
"cmd": "say",
"text": "Use the TOWN MAP\nto find out where\nyou are."
}
],
"else": [
{
"cmd": "if",
"cond": "not GOT_POKEDEX",
"then": [
{
"cmd": "say",
"text": "Hi {player}!\n{rival} is out at\nGrandpa's lab."
}
],
"else": [
{
"cmd": "say",
"text": "Grandpa asked you\nto run an errand?\nHere, this will\nhelp you!"
},
{
"cmd": "give_item",
"item": "item:town_map"
},
{
"cmd": "sfx",
"key": "get_item1"
},
{
"cmd": "say",
"text": "{player} got the\nTOWN MAP!"
},
{
"cmd": "set_flag",
"flag": "GOT_TOWN_MAP"
},
{
"cmd": "say",
"text": "Use the TOWN MAP\nto find out where\nyou are."
}
]
}
]
}
]
}
>>
>>59447070
>language barrier
No such thing. English is a mandatory part of Japanese schooling.
>>
>>59447538
Spanish and French are common parts of American curriculum. Most people in the US speak a single language.
>>
>>59447538
Yeah but would that automatically make any japanese person able to read and use the decomps? Absolutely no. Besides they rarely interact with english speakers online, or at least that's my impression
>>
Do people really play rejuv all over again when a new version comes out
>>
>>59447004
Works on my machine.
>>59447538
There was and really still is no outreach or communication between East and West in most romhacking or modding communities, because they're firmly entrenched in their own space and don't see the need to look elsewhere. I have noticed in a few of them recently that it's the Chinese who just want to discuss or mod shit the most, possibly due to the rise of AI translation tools.
>>
>>59447013
you should be surprised Japanese people are doing rom hacks (modifying someone elses work, to them) at all. They won't touch decomps (stolen source code) with a 10 foot pole. It's samurai honor bullshit.
>>
>>59447665
>I have noticed in a few of them recently that it's the Chinese who just want to discuss or mod shit the most, possibly due to the rise of AI translation tools.
That has always been a thing I'm sure. there is a TON of chinese translation patches for basically any game you could imagine, years before english speaking people or any other language for that matter even dared to think about translating said games, really curious.
>>
File: image.png (1.88 MB, 2560x1368)
1.88 MB PNG
Oak City
“The City With A Galarian Touch”
Based off of Victoria, BC

What do you think?
>>
>>59447755
Seems a tad small to be a city i feel, ofc i expect that castle to be a dungeon but overall i think is nice
>>
File: snivy-pokemon-snivy.gif (1.75 MB, 498x277)
1.75 MB GIF
I stopped playing pokemon games after the transition to 3D, but now I've been hearing that Rejuvenation is basically god's gift to pokemon. Ive never played a romhack before but I decided to give it a shot. I've played it for an hour or so and I am really REALLY getting some "This is a 15 year old's edgy Undertale inspired OC fanfic" vibes from this and I am very concerned. How accurate is my assessment? Is it worth playing just for the gameplay even if I end up disliking the story?
>>
>>59447808
>How accurate is my assessment?
300% accurate
>Is it worth playing just for the gameplay even if I end up disliking the story?
Probably no, it stacks a lot of shit against you (there is an easy mode of sorts) even tho fields as a mechanic are really cool. Probably better to play Reborn (easier than Rejuv, same DeviantArt OC RP kinda feel) just for the experience
>>
>>59447808
Some people swear by Reborn and Rejuvenation's style of gameplay even if the stories are godawful. Ignore all of the story and give it a shot until you come across your first handful of boss fights, that'll inform you of what the rest of the game is like.
>>
>>59447712
Then you should be surprised there's an entire scene of making money out of someone's property.
>>
>>59447808
Play Desolation if all you care about is the field mechanic.
>>
>>59446593
How did Greenfag mindbreak this faggot so badly?>>59446566

All they were posting was “I love my wife Green!” While occassionally posting updates on their cute little waifu project. We should help them because they are trying.
>>
>>59446593
I think he was banned for spamming.
Shame, because I think Greentwo's pretty neat.
>>
>>59447758
The castle won’t be a dungeon. The Gym will be the dungeon.
As for the size, how would you make it bigger then?
>>
>>59448118
>>59448126
Nice try, faggot. Good luck on your 3th ban
>>
>>59448175
Either Greenfag, somehow returned or is just a troll. Hopefully is the later
>>
# pokeredpc
Still making progress on the json-based event/script system for the fan game tool kit. Bot was able to beat the game on the now-near complete event code. Running another automated playthrough with a different seed.

Since we're getting to stage where the game doesn't need more features itself but the goal is to have as simple and visual tool kit as possible, any feature requests or recommendations? Anything you're dissatisfied with concerning Essentials, the decomps, or traditional hacking tools? I'm basing the map editor for this off of Tiled, but when it comes to other aspects of the game I'm not sure whats desired in [current year].



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