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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
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File: 1791034757420899.jpg (554 KB, 1536x1516)
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Gen 4 Hoenn Edition

Notable Games:
>https://docs.google.com/document/d/1mZrRXlkq0ZmBr7Zzglb1Zer_JuJoTUWckrtRP0ROWCU/
Notable Games (Old):
>pastebin.com/H1KdYApR
Pokerom Codex:
>https://pokeromcodex.notion.site/8f188f1761b9430f9adb68833c44e5b8?v=6e9c873012004f65bc91a2f39448f5bd
NSFW Games:
>https://rentry.co/aprhegames

ROM Hacking:
>Making a GBA ROM hack: pastebin.com/bvSkBkev
>DS hacking: ds-pokemon-hacking.github.io/
>Gen 4-7 tools: pastebin.com/WvTzcdPR
>Disassemblies/Decompilations: github.com/pret/
>Pokeemerald wiki: github.com/pret/pokeemerald/wiki

Pokémon Essentials
>V21.1: https://www.mediafire.com/file/7o3yjnuxniojmad/Pokemon_Essentials_v21.1_2023-07-30.zip/file
>V21.1 Hotfixes: https://eeveeexpo.com/resources/1376/

Assets:
>Tilesets: www.mediafire.com/download/sd99pug37y4v4se/Ziddy%27s+DS+Style+Tilesets+RMXP+.rar
>Archived asset library: rheg.booru.org/
>WIP Gen 5 tiles: imgur.com/a/CiudS
>Gen 3 Asset Repo: https://github.com/TeamAquasHideout/Team-Aquas-Asset-Repo/tree/main
>Gen 6+ Sprites: https://www.smogon.com/forums/threads/x-y-sprite-project.3486712/

Notable fan game communities:
>www.pokecommunity.com/
>https://eeveeexpo.com/

Previous >>59636835
>>
>There will never ever be an English version of this
sad
>>
>>59647153
>be me
>italian, so i understand most written spanish since it's basically the same roots
>still coudn't care less about playing that romhack
Cosmic irony.
>>
>>59647153
It's Hoenn, you already know the story.
>>
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https://x.com/Silast_UP/status/2107934265023279308
>>
>>59647755
>I don't owe you anyt-
Put up or shut up.
>>
>>59647755
>I don't owe you a game
I don't owe you respect.
>>
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>>59647755
>Uhhh I didn't PROMISE a game though!
Then why did this retard have people join a shitcord server contribute gen 5 styled sprites for all the NPCs and player characyer then? What's the fucking point if all you care about is posting gay little maps for attention instead of making a project? At least say that up front instead of getting people's hopes up, what a massive faggot.
>>
>>59647786
*Join a shitcord server
*Characters
I cannot type today apparently -_-
>>
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>>59647121
did those gen 4 hoenn rom hacks ever even get a full release?
>>
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>>59647755
>I don’t owe anyone a finished game
>>
>>59647755
This is understandable after all-
>>59647786
Oh, never mind, fuck them.
>>
>>59647755
In an ideal world, he would lose all support for his project overnight and be immediately forgotten and spat on.
But we live in a literal hell of a clown world, so whatever.
>>
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Here's every Fakemon + fanmade regional form to be found in the upcoming second demo. If you were to build a team with them, what would you pick?
>>
>>59647972
I’m taking that retarded sunfish to the end
>>
>>59647121
>Gen 4
>It's actually Gen 5
Awful.
>>59647972
I'd rather kill you, burn your fakemon and trash your retard romhack and its demo.
>>
>>59647972
I'd rather make a 200-page document exposing your cybercrimes and publish it on twitter too.
>>
>>59647755
He's right but /rheg/ is composed of the same entitled trannies that want to own everything in Romhacking so they cannot see the irony of their own anger.
>>
>hating attention whores that don’t want to deliver is tranny behaviour
>>
>>59648046
>>59648051
Sneed
>>
If we didn't have people generous enough to freely distribute their romhacking tools and rombases, we wouldn't have ANY hacks period, not even the most rudimentary of 151/251/386 hacks to tickle our pickle to aside from those who miraculously managed to learn how to hex edit the ROM file directly and determined which value is which.
>>
>>59648083
kys david
>>
>>59648099
This, gatekeeping your work goes against the spirit of romhacking imo. This community is built on shared work and assets. There's also a lot of irony in people hacking a game stolen from Gamefreak, and then trying to gatekeep their own work. People will go to lengths trying to claim it's not the same, but really there's no justifiable defense.

Not sure if any of this really applies to Sillast though? I'm not entirely up to speed but is he actually withholding any tools or assets, or is he just admitting that his proof of concept will never be a game? Cause those are different things.
>>
>>59648268
Silast wanted to make a hack replacing all the gen 4 maps with gen 5 graphics and whatnot, hence why he made that community sprite discord to begin with so people interested in it could contribute sprites for the NPC trainers, rival, player, etc (you can see this in any map videos with the gen 5 dawn and lucas sprites). And while he didn't promise a hack as I said he got a lot of people hyped and excited for it since it was gonna give platinum a gen 5 facelift and it's been years since then with nothing but just some maps done for legendary areas (which I believe he wanted for renegade platinum instead of the portals you interact with to battle them). I say this as someone who joined to look at what people posted in it and to keep track of updates but ended up leaving later on and just looking at his twitter. Tl;dr just some observer who was excited about this but not anymore.
>>
>>59648307
Also to clarify a bit more like it was a few maps at first he posted on twitter and then he saw people interested and wanting a hack with those maps and then made the sprite discord.
>>
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>>59647755
not that surprising since he already said that there would be no release 5 years ago.
>>
>>59648345
Ironic given how shit BDSP was
>>
For Essentials users, do you guys stick to the vanilla Gen 4-style UI or do you guys use the Gen 5-style EBDX?
>>
>>59648051
Is he really bad enough to warrant a 200-page document?
>>
I'm a bit disappointed at the lack of certain types of visual assets.

>Tilesets
Plenty, but they have to be formatted for RPG Maker. Metadata for said tilesets isn't shared because there isn't really a way to easily export them, unless the creator shares an example project with them.

>Pokemon sprites
It's hard NOT to find these unless they are for new species introduced in later games.

>Trainer sprites
This really depends.

Front sprites? Those usually exists unless it's of a new trainer or something.

Back sprites? Well, those are extremely rare unless they are:
1) An official trainer back sprite from the Gen 1 to Gen 5 games.
2) An OC.

Need a back sprite for a generic trainer class? Good luck! :)
Need one for a notable trainer? Maybe. It really depends.

I don't really understand why these haven't been made yet. Maybe AI can help with this eventually if no one wants to make them, but the current sites for projects don't allow AI generated assets or games that include them.

>Overworld sprites (for NPC characters)
Plenty of them exist in all different styles.

>Overworld sprites (for Player characters)
Unless they are an official Main Character or an OC, they have the same issues as NPC back sprites. Player characters usually need a separate running, biking, surfing, diving, fishing, and fishing while surfing sprites.

Now, as for OC MCs, they typically all look samey and fit the usual body type / age as the official protagonists. I really would like to see fangames with protagonists that fall outside of the standard. It would be pretty neat if a fan game came out featuring a preschooler or something as the MC, for example.

I remember a gen 3 style fan game that kind of does this. It's called Pokémon: Bug Run. It's an unfinished project, but the MC starts off as a young child in the intro before growing up to become a bug catcher-style MC with a design that follows the 'MC standard' instead of looking like the actual trainer class. Pretty disappointing.
>>
Pokemon Pisces v1.00 github: https://github.com/platinumnek0/PokePisces

This is a fork of the pokemon pisces github before it went private. Download the source code also.
>>
who is ranbpa0 and how are they doing all this shit like 1000 following pokemon, procedurally generated region maps, that crazy flying animation, etc? is ai really this busted now or are they a genius?
>>
>>59647755
Kek
DStards keep losing
>>
>>59647121
>Gen V overworld
>Gen IV sprites
Whyyyyyy? They look fuck ugly together
>>
>>59647755
his stuff wasn't that great anyway
just random bullshit smeared all over the sinnoh map
ad astra's legends arise is infinitely better
>>
>>59648830
https://x.com/AdAstra_GL/status/2084489298498167073?s=20
>>
>>59647121
How done is Pokemon Pathways?
It’s been a while since I saw people speaking about it
>>
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>Pokemon Pisces if it was good
>>
>>59648666
>I don't really understand why these haven't been made yet.
How often do you play as a generic NPC class?
>>
>>59648709
Did the stars align and a dev release the source code "when it's ready," only to walk it back?
>>
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>>59648666
>>
>>59648906
In the official games? None. However, there are are a handful of battle facilities that allow the player to partner up with generic NPCs in various games from Gen 3 onward, but GF was a bit lazy with the implementation when it came to those.
>>
>>59649017
>GF was a bit lazy with the implementation when it came to those.
They served their purpose as setpieces and never needed to be anything more. The games aren't designed to let you assemble a human party as well as a Pokemon one.
And if fangames aren't regularly letting you play as an NPC class, why would anyone bother making graphics for it? It's like complaining that nobody has ever made graphics of the player driving a forklift.
>>
>>59649023
>And if fangames aren't regularly letting you play as an NPC class, why would anyone bother making graphics for it?
Maybe more fan games would exist with those ideas in mind if the assets existed for devs to use in the first place? It's impossible to know.
>>
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I'm standing by my rule of not doing any work on Project Postgame till December, but I am at least doing some prep work. December is when I'm going to start seeking out artists to help provide missing sprites, so I've started working on a list of what I have, what I'm missing, and what I want redone.

Ultimately, I'm going by 2 rules:
1. People are free to make whatever they want. Sure I could use Crispin over world sprites, but is someone only wants to make characters from Battle Revolution, I'll take it. I think I'll get better results letting people do whatever they want and at the end of the day, I'm willing to add anything.

2. I'll ask (but not force) people to make anything they make for me a public resource. There is no logical reason for me to have exclusive access to anything, and making it public will be good for the community as a whole.
>>
>>59647121
Why can't the fag just release what he finished so far?
B&W engine ORAS sounds like a dream
>>
>>59649032
Maybe. Look man, it can definitely be frustrating when you can't find the assets you're looking for, but when you think about it it's honestly pretty amazing that we have as many free, community-made assets as it is. You have to remember these are all made by people like you and I and shared just out of generosity. It's not for profit, it's not even for clout since most of the artists are just going to get a credit in some text file that nobody is going to read. And there is a lot of stuff out there.
If you think something is missing, then be the one to make it. That's how this community grows, through individual contribution. A lot of people just want to take and reap the rewards of other people's work and complain when it's not precisely what they need, without contributing anything themselves.
>>
>>59649032
Be the change you want to see.
>>
>>59647786
forreal? there's no more discord link on his twitter
>>
Why aren't you vibe coding your dream Pokémon game right now?
>>
>>59648839
Oh shit that's still in development? I remember talking to him years ago.
>>
>>59647755
I hate industry grifters so much
>hungry for money
>make fan game project
>Only get 10-25% far on it.
>need free exposure or advertising
>bait some Nintendo lawyer or dmca AI to take down your game
OR
>whine about how evil boogeyman shoot things down at an imaginary second each time you post
>free pity brownies from console warriors and other saps
>shill it to youtube ecelebs and pray to sky daddy they don't leak anything like a retard
>finish game as a original game
>sell it
>flops because it's not by Toby Fox or Notch
>jeet rips it off and delivers 60% of what mightve been anyways
>>
>>59649548
yeah
light platinum is also still in development
must've been over a decade ago now
insane how slow ds development is
makes me wish gamefreak never stopped developing top down pixel style games because i hate the fully 3d ones
>>
>>59648885
where is this from?
>>
>>59649740
the 3d games look so fucking disgusting I want to throw up.



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